Edited the Void Sword to use powerful frost based attacks rather than steal health.

@ZAVAZggg
Don't worry, the mist thing is fine
As for the lifestealing/healing aspect, maybe we can just...remove that aspect? I feel like healing factors are already an issue, and I feel like being able to heal while doing damage at the same time is even more of a problem
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Hmmm...how exactly will that manifest itself in the RP?
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Alright, I suppose the "avoiding attacks" aspect is the most important part



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Actually now that I think abut it, Dante also has a time control ability with quicksilver. Honestly I think Dante's OP nature would possibly rival Dracula's and Dio's if I gave him all of his stuff
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What exactly did you change? I can't seem to tell what the difference is
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Could you maybe put a cooldown time on it as well? Maybe like 10 or 20 seconds or something?
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Hmm...maybe make it so it can't be used on player characters? I feel like that would be enough of a nerf
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Yeah, I suppose that might be for the best
BTW, I actually just noticed in the Void Sword section it says that it can "steal life from foes to heal him". Could you maybe elaborate on that?
@ZAVAZggg
Alright, so I wouldn't say it's quite as bad as I was expecting (especially because he's a villain and I'm alright with villains being a little more OP than heroes). But yes, I do feel like there are certainly some things that need addressing
Most important I think is the possession. I think this is the only power that I can't really allow pretty much at all, as it completely takes away agency from another player
The other abilities that I think need nerfing are the teleportation and mist walking. I feel like it would be too easy for him to just teleport around all day and just never let anyone hit him ever
The immortality is actually not really that bad, because not being able to die doesn't mean he can't be defeated. This is why I think healing factors are way more OP than immortality. Especially if we implement the "respawning" idea where he can be temporarily killed, I think it should be totally fine (that's actually the way that one of Zoey Boey's characters already works anyway, so it's kinda perfect)
Also, I guess this isn't an issue with any specific power but more the sheer number of them. I feel like there's so much versatility in his arsenal that he would realistically have an answer to pretty much everyone in the RP. Maybe we could say that all of his powers are just slightly weaker than they normally are? Like, just 1/3 less effective than in the games or something?
(Also, just a minor thing: the shockwave radius being 40 feet seems maybe a bit much? I guess it's not the biggest deal but I figured I'd mention it)
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I'd much prefer you writing it out yourself, but I'm not gonna hold it against you if you don't. And if I'm being completely honest, the personality isn't really the most important thing for the character sheet for this RP. As long as I can tell you understand the basics well enough, you're fine