Avatar of DELETED jdl3932
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5 yrs ago
Current That isekai idea works until you take into account the advanced part and include things like AI, brain machine interfaces, etc. Knowledge can just be downloaded.
1 like
5 yrs ago
Some day's I regret setting foot in this site.
2 likes
5 yrs ago
What do you mean by added? Like to a PM or something?
1 like
5 yrs ago
What the pog doin?
1 like
5 yrs ago
Unless you love kids a little too much, then a prison sentence is what can be done about it.
9 likes

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Most Recent Posts

Edited the Void Sword to use powerful frost based attacks rather than steal health.
@ZAVAZggg
Don't worry, the mist thing is fine

As for the lifestealing/healing aspect, maybe we can just...remove that aspect? I feel like healing factors are already an issue, and I feel like being able to heal while doing damage at the same time is even more of a problem

Sure, that's fine. His blood draining actually covers that as it is, but in a more reasonable manner.
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Hmmm...how exactly will that manifest itself in the RP?

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Alright, I suppose the "avoiding attacks" aspect is the most important part


Like I desrcibed, he can't fight back while in Mist Form, unlike in the original version of the power, so he'd either have to flee or revert back and go in fair and square.

As for how it manifests, I honestly don't know. It's not really... physical in a normal sense I think? I mean it was formed from pain, just like the claws were formed from hate. In the game he sort of just... summons them. Even after you unlock them again by going through his mind and essentially relearning, I think, how to call upon them, he sort of just sticks out his hands or hand and the things materialize.

Hold on, found a gif of said summoning.





Unless I've understood the question wrong, that's how they work pretty much.

EDIT: I've edited the CS in my PMs. Will post it here in a bit.

And lastly a gif of the Shadow Whip.



Length of whip is negotiable, and even seems to change during gameplay when used. Sort of like it adjusts itself. I probably won't be taking it to the same length as the trailer though. Hell, I'm pretty sure it doesn't even go that far in the game itself.
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Actually now that I think abut it, Dante also has a time control ability with quicksilver. Honestly I think Dante's OP nature would possibly rival Dracula's and Dio's if I gave him all of his stuff

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What exactly did you change? I can't seem to tell what the difference is

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Could you maybe put a cooldown time on it as well? Maybe like 10 or 20 seconds or something?

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Hmm...maybe make it so it can't be used on player characters? I feel like that would be enough of a nerf

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Yeah, I suppose that might be for the best

BTW, I actually just noticed in the Void Sword section it says that it can "steal life from foes to heal him". Could you maybe elaborate on that?


Well for the sword, it essentially heals with every strike made. Course in game it has a use meter, but I doubt that applies lore wise. I've looked at the numbers on normal difficulty when fighting Brotherhood knights with it, and it seems to heal around 9 to 13 maybe a bit more depending on whether it's a heavy or light attack.

As for the mist form, I changed it to where he can't attack while in said form, and dropped phasing through enemies, replacing it with attacks only. So while he can still reach places and such with it, he won't be able to go intangible to avoid an attack, only to turn part of himself solid to kill you, nor will he be able to instantly move towards enemies, or mix in Chaos and Void magic for extra effects.

I'll edit the Telekinesis and Teleport.

EDIT: here's the page on the Void Sword itself, castlevania.fandom.com/wiki/Void_Sword
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Oh and I didn't even mention the fact he has a second form of possession via mist form that makes the blood one pathetic in comparison. Not putting it in, just saying, it's really excessive.
@ZAVAZggg
Alright, so I wouldn't say it's quite as bad as I was expecting (especially because he's a villain and I'm alright with villains being a little more OP than heroes). But yes, I do feel like there are certainly some things that need addressing

Most important I think is the possession. I think this is the only power that I can't really allow pretty much at all, as it completely takes away agency from another player

The other abilities that I think need nerfing are the teleportation and mist walking. I feel like it would be too easy for him to just teleport around all day and just never let anyone hit him ever

The immortality is actually not really that bad, because not being able to die doesn't mean he can't be defeated. This is why I think healing factors are way more OP than immortality. Especially if we implement the "respawning" idea where he can be temporarily killed, I think it should be totally fine (that's actually the way that one of Zoey Boey's characters already works anyway, so it's kinda perfect)

Also, I guess this isn't an issue with any specific power but more the sheer number of them. I feel like there's so much versatility in his arsenal that he would realistically have an answer to pretty much everyone in the RP. Maybe we could say that all of his powers are just slightly weaker than they normally are? Like, just 1/3 less effective than in the games or something?

(Also, just a minor thing: the shockwave radius being 40 feet seems maybe a bit much? I guess it's not the biggest deal but I figured I'd mention it)


Right, I'll start making edits and cutting things.

EDIT: And trust me, the versatility bothers me too. Then again Castlevania Dracula(s) have always been that broken, which makes RPing them somewhat problematic.
Right, finally, here's the info dump. And please, for the love of god almighty, let me know what I should cut, because the amount of things he has even after my edits is insane.
Almost there... Almost done...

EDIT: These are just some of the basic things he has that I'm listing by the way. Tried to cut out Mirror of Fate things as much as possible as well otherwise it gets too broken.
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I'd much prefer you writing it out yourself, but I'm not gonna hold it against you if you don't. And if I'm being completely honest, the personality isn't really the most important thing for the character sheet for this RP. As long as I can tell you understand the basics well enough, you're fine


Alright. I may have to do sort of a copy paste with the powers though. I can change some minor things to improve flow, but the wiki explains them pretty well from what I've seen.
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