Avatar of DMZ
  • Last Seen: 1 yr ago
  • Old Guild Username: DMZ
  • Joined: 12 yrs ago
  • Posts: 397 (0.09 / day)
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  • Username history
    1. DMZ 12 yrs ago

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11 yrs ago
Current Running a fantasy RP(roleplayerguild.com/topics/7..), looking for more things to do.

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@knighthawk
@Beatrix
@Adorabadass You folks planning on actually joining?
Racial benefits are only custom if you have a custom race. Otherwise they're all premade and listed in the character sheet.
Bump!
Replied and sent a PM.
An almost invisible shimmer reacted to the staff touching the fence, sending a surge of magical energy through the inanimate object, letting a spellcasting wielder know that there were more than a few magical wards in place should they decide to breach the perimeter. The alarm ward reacted perfectly to the sudden disturbance in energy, and started blaring with a remarkably high pitched noise, arousing not only the sleeping Reverin, but likely also a few undead in the nearby graveyard.

The young mage stretched out and threw the intruder an annoyed look, unhappy to be disturbed from his slumber so soon. He inspected the tiefling woman with rapidly evaporating interest, questioning if she was right for the job. Common sense overruled the disinterest as he sensed the shift of magic around her. Clearly a mage. With barely a mouth gesture he shut up the yapping alarm ward and rose from his seat, walking over to the woman.

"That I am. Pray tell, why would I hire you?" Reverin flatly stated as he mentally listed his memorized spells for the day and chose one of an elemental nature to test the woman's power. He flicked his hand, aiming behind the tiefling, and an elemental made out of solid rock, took shape there. "Could you defeat something as simple as that, for example?" he bade. The mental battle with the elemental took quite a bit out of the young mage, but he didn't show it. It was a powerful pet, and if she could so much as harm the construct, this girl might be worth risking the money for.
@BeatrixNot sure if I've seen you before in an RP of mine...hmm...

And distractions, as good as they may be, shouldn't get in the way of the RP, just so you understand.
@ShusukeThat's where I can hopefully put your mind to ease. The character sheet is absolutely massive, and since that is the one thing I require to base a lot of the encounters and story on, I require my players do put in the work once, and then only use it as a reference.

But as such, the character sheet should have everything you need to start, without having to read D&D material. The only things I use from FR is the world itself(which I do my best to detail to everyone regardless of knowledge), the magic system(which I also use with liberal explanation) and items(because they're fun, and again, explained if you don't know about them). The rest is up to interpretation. If your character sheet doesn't have an iota of D&D references beyond the basics provided, that's fine!

Armour and weapon stats can be nailed down in the OOC, so this is certainly something I can help you with. You're not alone in this! Ask as many questions as you want, it's what I'm here for. Abilities, skills and spells are three different categories of what your character can do, and break down into some trivial differences:

Skills are things you have to practice with to get better.

Abilities are activatable or sustained things you can do, not necessarily related to your class, race or history. Something you learned to do as a kid, something not necessarily related to your class, a remnant of a different profession, all that kind of fun stuff.

A Drow Elf for example, has the innate ability to cast a Globe of Darkness. It doesn't matter what class/length/height/stats the drow is, but because he is of that race, he gains that ability because all drow do.

Spells are specifically for spellcasters, and function much the same as abilities otherwise.

My advice is, make sure you have the long term time to put into this RP(months and months), and make a character sheet. Post it in the OOC, I'll look at it, indicate what needs fixing, and repeat the process until your sheet adheres to my standards. Looks scary, isn't.

So a character can be a fighter and not have any spells, but have the maximum number of abilities, and vice versa for a spellcaster.

@AdorabadassBe sure you have enough time for the RP.
@knighthawk That's a well drawn picture. Damn. Your work?

@El Taco Taco Looking forward to it!
@knighthawkInteresting combination, and one normally restricted in the base game of D&D. I hope it's an interesting backstory for your paladin training!
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