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    1. Earnest Evans 11 yrs ago

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On second thought, it's more likely that your character just forgot about Jerry. Nobody really cares about the class clown, after all.
It's... kinda hard not to notice someone who is profoundly retarded. Especially if you spent over ten years in the same class as them. Like, I'm not one to disparage the mentally-handicapped, but you know when someone is suffering from mental retardation.

In order not to notice Jerry unintentionally, a character would have to spend nearly every class session nose-deep in their books while wearing ear plugs.
You Bastard- Great Alluvial Sand Wastes, Athas


The great Mekillot howled in pain as a ballistic George Melons slammed into its face; a barrel of corrosive acid followed soon after. As a blast of acid further dissolved its faceplate, George Melons managed to land right in the pit of its eye socket.

You Bastard stamped madly and thrashed its head in vain, desperately attempting to dislodge George Melons. It feverishly scraped its ragged face against the ground, further damaging itself. It seems that You Bastard, the mighty Mekillot, was at the end of its rope.

"C'mon, grandpa!", screamed Shazay, "Either get busy shootin' or get busy dyin'!"

Shocker+ Commandos- Above Unknown Archipelago, Antagarich


The Combine Hunter-Chopper's rotors thudded mercilessly as the landscape below sped by. The Chopper's unusual glass-bottom canopy design allowed Sindibad to observe the ground even as he flew, searching for... he honestly didn't know what to search for. Any landmark would do.

Far below the Chopper, an abandoned ship lie still, its main deck split in two by a massive rock. Whatever had happened to it, it must have been quite a while ago, as there were no signs of life on it whatsoever.

Jack Morgan, ever a man of the sea, was enthralled by this abandoned ship. On the Grand Line, abandoned ships were a dime a dozen... and they always held either treasure or adventure. Grinning from ear to ear, he tapped Sindibad on the shoulder.
"Hoi, Sandstorm! Look down there!", he said.

Sindibad pulled the throttle back, bringing the Chopper into a hovering position. With no particular ceremony, he looked through the canopy's glass bottom, and scanned the land below for whatever it was that Jack had been looking at. His eyes fell upon the unassuming shipwreck.
"It's a ship, Cap'n."Sindibad said, "You showed me the last five ships too!"

Jack grinned eagerly, and said, "Yeah, but this one is abandoned!"

Sindibad gave Jack a very demonstrative look, and pushed air out his lips in exaggerated frustration. "And?"

"And I need you to bring us down over it. Dead ships means treasure!"

---

The Chopper hung low, flying just above the ship's ruined deck. A rope ladder hung just over the side of the Chopper, extending down to the ship's deck. On either side of the deck was Julius Aldo and Jack Morgan. Julius, with no appreciation for the wonderful feeling of rotten wood and salt underfoot, grumbled irritably.

"The treasure's gotta be either in the foc'sle or belowdecks," said Jack, with a strange sense of authority. "I'll check the former, and you'll check the latter."

"The forecastle, the forecastle!"

"Okay, fine. If you don't want to check the belowdecks, I'll do it. You're being really difficult right now, Julius!"

"I didn't say anything, Jack."

"Don't try to pull that 'ghost ship' bullshit on me, Julius! I know when there's ghosts around!"

"Oh? What's the first step, then?"

"Well, first things get cold..." A line of goosebumps spread along Jack's left arm, and a deathly chill spread across his shoulder.

"Then, you start hearing voices. Ghosts are really talkative when you get them going."
"The forecastle! The forecastle!"

"Would you shut up, Julius!? Thank you! Finally, they form an apparition."

There was an uncomfortable pause, as Julius nervously looked around. Thankfully, no ghosts appeared.

Julius furrowed his brow, and scratched the back of his head. "Uh, any other steps?"

Jack nervously scratched at his goosebumps. "Well, not that I know of. I mean, ghost behavior isn't uniform, you know? For all we know, there aren't any ghosts here."

"Yeah, probably. You had me going for a moment, there." Chuckling mirthfully, he turned to open the door to the belowdecks. As the door opened, Julius peered into the darkness below. No ghosts here, either. He supposed that, even if there were ghosts here, they weren't nearly powerful enough to do much more than make Jack a little bit chilly. He turned to face Jack once more, and immediately noticed the other ghosts.

For some reason, there were three of them in each corner of the ship's main deck. Clad in dark-grey rags and chains, they were the very model of a spooky ghost. With a terrifying howl, they charged.
Above average success in Mapmaking: decent map made


From what little of the caves were explored, a simple map could be made. It appears that, whatever is in this cave, it's all dead ends. However, a decent knowledge of the cave's innards would definitely serve the party well if they returned. After all, the best way to defend one's home is to know one's home.

As Dingle flexes her cartography skills, the Pearls at her side speak. They speak with neither voice nor words, but concepts.

A strong feeling of... Wetness? Indignation follows. Confidence wells up from beneath the heart. Grim satisfaction judders from the scapular on down, followed by immense surprise and sorrow striking like a spear to the heart.

Waves of abstract thought wash over the party, each one followed by another emotion. You feel your stomach drop as each thought invades your mind and overrides all other thought. Your train of thought is violently seized and derailed.

After what seems like an eternity of mental anguish, the waves of thought subside and the Pearls appear to dim. The Pearls appear to be satisfied, inasmuch as a pearl can look satisfied.
One of the things taken from the fountain were a set of pearls, described to look like the Pearls of the Goddesses from Wind Waker. Clanjos, being a smart little cookie, realized that these might actually be the Pearls of the Goddesses, and was correct. I was hoping you all would catch it later, but clanjos caught it early.
I don't think @clanjos is having a hard time understanding you. What's more likely is that Dingle is trying to listen to the pearls she has (which clanjos has correctly seen as the Pearls of the Goddesses, well done clanjos!) and isn't anywhere near your character.
I'd strongly recommend reading the first OOC post again, everyone. There's a list of almost all of the setting's locations and factions. If you've read it in the past, this is just to jog your mind.
No reason to get defensive about it. It's unusual that everyone (who has spent all their lives in the Vault) went straight into full survivalist "be with my friends, shoot everyone else" mode, but that's also how most characters in Fallout act.

While it's sad that we don't get any deep interactions between the people who still give a damn about the Vault and the people who despise the place they grew up in, it's nice to see your characters developing the way they are. You're all growing up into such lovely little jaded survivalists!
It's canon that the Pip-Boy (extending back to even the 2000) had map, motion sensor, geiger counter, and notetaking capabilities. Keep in mind that this is a device designed from the ground up to be the end-all be-all for utility purposes.

From what VATS has been shown as throughout the games, it's not a "stop time and Deadeye shoot the baddies", it's more of a targeting assistant that somehow takes an assessment of the situation (windspeed, shakiness of the user's arm, size of the target, properties of the weapon used) and gives a rough estimate of how likely you are to hit whatever target you're aiming at.

Just going by what's absolutely canon and not what's demonstrated through gameplay, I'd say the PipBoy would have:

  • A radiation monitor
  • An atomic clock
  • An electronic notepad (would act as a rudimentary questlog and inventory, though it wouldn't automatically update and it doesn't store objects in hyperspace)
  • A map (that you presumably have to draw in as you go)
  • A radio receiver
  • A biometric lock
  • A basic targeting system that basically just gives you a rough estimate of how likely you are to land a shot on a specific part of the enemy (VATS).
  • A built-in flashlight function
  • Possibly a mass spectrometer, for determining the nutrition and toxin content of food and water
  • Possibly a health monitor, for diagnosing injuries and diseases.


Of course, this model of the PipBoy could have all of that, some of that, or none of that, it's all up to @Vertical.
Since people have the whole quest, map and vats then yes I would assume you would have inventory. And Xenonia I dont know how to reply to your character.


You could probably start by either apologizing and assuaging Jerry's concerns about stealing in an emergency, or you could blow off his concerns and demonstrate that the vault's continued survival hinges on the availability of necessary resources. Really, it's a tossup between idealism and utilitarianism.
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