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    1. Elitestpotato 11 yrs ago

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@Neruu I'm going to go ahead and start writing. If you have any objections and can't get back to me before I post, I will immediately change it. Thanks in advance.
@Neruu May I use a Cold Climate version of your Ogurk? It would make sense that the same type of animal would live on the same planet but evolved differently due to the cold weather in the tundra.
Name of Race: The Snow Brutes

Pic/Description (either one, but both is preferred): The Brutes are a humanoid people. Long, shaggy, pure white hair covers (and hangs off) the Snow Brute's entire body, parting only for medium size black eyes and a small mouth filled with many tiny, sharp teeth. They are a stocky, hardy people. 5 feet is the average height with 220 pounds being the average weight. Their arms and legs are short and stubby but thick and muscled.

Racial Characteristics (things specific to the race): The Snow Brutes are a very tough people. They thrive in harsh conditions, particularly in the cold. They are also very adaptive and very natural hunters and warriors. They are very strong. But they are prone to bursts of rage and are not very agile, fast, or smart.Their average life span is 60 years, reaching full maturity at 15 and stay in the same physical shape until their death.

Race Bio (personality, etc.): The Snow Brutes were once a chaotic, warring people. Many different tribes of Brutes fought and killed each other for little to no reason for many, many years. They murdered and plundered their own race until one day, the greatest warrior out of all the tribes, Dud, killed every leader of every separate tribe and those extremely loyal to them. He gathered the remaining Brutes and formed one great tribe. Dud hoped to one day be greater than just a self destroying race. Despite this, the Snow Brutes are still rooted in their war-like ways. They are skilled Warriors and Hunters. Hunting is their main way of food. They are also skilled at camouflage. Also, while not the smartest in the traditional sense, the Brutes are clever tacticians.

Location on Map: Far West Tundra, along the coast

Techs (specifically those not already given): Crude weapons and hunting tools. Camouflage.
Nim, The Grim


Dominion(s): Death

Appearance: A frail looking, malnourished humanoid. Appearance of a 20 year old male, with burn marks being used almost like war paint, creating a skull on Nim's face. His finger tips and tips of toes are black, as if frost bitten. Scars decorate the rest of his body.

Personality: Nim is grim. He takes everything seriously, without an ounce of emotion. He is methodical, always having a plan. Nim is a somewhat fair but sometimes cruel leader. Nim requires one Genu sacrifice from every village/city in his Nation at the end of each month. The sacrifices are random, with the only ways to be exempt are to join the military, be some kind of leader, are a Beast Genu, or show a proficiency in an important skill (like blacksmithing or healing). As said, Nim is a somewhat fair leader, wanting the best for his nation. However, death feeds him and empowers him so that is his number one priority. He is willing to do anything to cause death unless it threatens the life of his nation (not single inhabitants, however). It is a daily balancing act that he handles expertly, but, the All-God was always fearful of Nim losing control and having the god's lust for death take over...

Powers: Death in the world gives Nim power. The more death, the more powerful. However, if there is not enough death in the world, Nim will grow weak. It is said that if there is a day without death, Nim will perish.

Mortality: Very, very hard to kill. Also, see above.

Nation: Mortem

Terrain: Many plains. Few trees. Very cold constantly, yet Flora still survives.

Wildlife: Black, Jaguar like felines with porcupine-like spikes on their backs, called Sharpbacks, patrol the plains. They are occasionally domesticated and used as war animals. Large, dumb elephant like creatures (basically the same in appearance, minus the trunk and adding a hog like snout), called Snorks, are herded and treated like cattle. Humanoid Raven-like creatures, named Hunters, fly at night, picking off and eating anything smaller than it (like Sharpbacks, rats, buzzards, crows, baby Snorks... Basic Genu children). There are also regular earth rats and crows.

Species: The Genus (gin-you)
There are two types of Genus. The first, called Basic Genus are humanoid and, on average, 5 foot 11 inches tall. They are very dark skinned. They are mostly of average build and brain, but, they are loyal (to the point of setting themselves on fire and run screaming into an enemy camp in the name of Nim). They are mostly very plain and don't ask for much, but are also very unimaginative. They have a natural average lifespan of 70 years. On the other hand, there are Beast Genus. Beast Genus are, on average, 6 foot 5, very sleek and well built, they have canine-like jaws filled with hundreds of deadly teeth. Their arms are lengthy and end with large, clawed hands. The claws themselves are 6 inches long and razor sharp. The Beast Genu's legs are agile, having the front part of the foot touch the ground with the rest off the ground (think the feet of the Aliens in the movie Aliens). They are very intelligent and trained from the day they can speak in combat and politics. Beast Genu are however rarely born, once every decade. Also, their lifespan is only 50 years. Beast Genus are put into positions of power. There are only 4 alive at a time. One is the Commander of the Military, one is the leader of the enforcement of The Law of Nim, one is Nim's personal body guard and adviser, and one is an Ambassador to other gods.

Culture(s): The Genu obviously value death and celebrate it every way possible. They have multiple holidays and festivals celebrating death. They celebrate the end of month sacrifices. Almost all art, music, and stories revolve around Nim and death. The Genus almost blindly follow Nim, and worship him, but not in the religious sense.

Capital: Viscera

Important Individuals: The Four Current Beast Genus: Vena, The Law Enforcement Leader, Cor, the Military Leader, Praesul, the Protector and Adviser of Nim, and Hospes, the Ambassador. Sinciput, the Basic Genu's representer to Nim. Brutus, the Nation's strongest warrior (legend has it that he once beat a Beast Genu in a thumb war...).

A god of death.

In all fairness, what would a pantheon be without one. :P

I guess i failed to mention the order of priests within my nation whom has the ability to bestow eternal life to their subjects, and to heal those dying?
[/sarkasm]

On a more serious note though, greetings neighbor.


I'd like to think that Nim isn't your typical god of death.
@SaintJackal The peninsula in the south-east corner of the main land. Also, the whole God dying mechanic is gone. Nim still gains power from mortal death, however. I'll just make sure not to abuse that.
I like it for the most part but Nim's death-to-power conversion power can't actually be as strong as you say. The effect of mortal deaths can stick but a divine death giving double strength to Nim needs to be toned down to maybe a less extreme modifier. Once that's changed I'd say you qualify to be accepted.


Okay I can do that. The only reason I threw that in is because of how difficult you made it seem to kill a god. But I think I'll change it to something more reasonable. Or just get rid of the whole conversion rate thing.
EDIT: It's done.
Faction Name: Liberation for the Betterment of Mars (LBM)

Leader: John D. Scythe
John was once a well respected squad leader for SkyGuard. However, one day the UTG sent his Squad into a suicide mission without warning. He lost his whole squad. With a new hatred for the UTG and no will to go on, John disappeared for many years. Then, as the word of the unsettling of Earth came through he reemerged as the leader of a guerilla fighting force hell bent on kicking the corporations out of Mars, or at least make life a living hell while they're here.

2nd In-Command: Colt J. Donaldson
Colt is the son of a miner. His dad is the son of a miner. His dad's dad is the son of a miner. The men of his family have been miners since the day Mars was colonized. Colt himself was the leader of a Miners Union. Only it wasn't much of a union. No matter how loud Colt demanded change, conditions never got better. Colt grew tired of seeing his guys die due to faulty safety equipment and then their widowed family getting no compensation. So he, and a group of miners took up arms. They used Viet Cong tactics to pester Corporations and the EDC. They used mining explosives to blow up bridges and destroy trade routes. They snuck attack conveys from tunnels under the ground. When Colt saw LBM forming, he saw that they had the same goals. A merge was quickly formed.

Faction Type: Freedom Fighting Terrorists

Military: Must see military management section
Holdings: Must see military management section
Budget: See military management section
Name of Race: The Snow Brutes

Pic/Description (either one, but both is preferred): The Brutes are a humanoid people. Long, shaggy, pure white hair covers (and hangs off) the Snow Brute's entire body, parting only for medium size black eyes and a small mouth filled with many tiny, sharp teeth. They are a stocky, hardy people. 5 feet is the average height with 220 pounds being the average weight. Their arms and legs are short and stubby but thick and muscled.

Racial Characteristics (things specific to the race): The Snow Brutes are a very tough people. They thrive in harsh conditions, particularly in the cold. They are also very adaptive and very natural hunters and warriors. They are very strong. But they are prone to bursts of rage and are not very agile, fast, or smart.Their average life span is 60 years, reaching full maturity at 15 and stay in the same physical shape until their death.

Race Bio (personality, etc.): The Snow Brutes were once a chaotic, warring people. Many different tribes of Brutes fought and killed each other for little to no reason for many, many years. They murdered and plundered their own race until one day, the greatest warrior out of all the tribes, Dud, killed every leader of every separate tribe and those extremely loyal to them. He gathered the remaining Brutes and formed one great tribe. Dud hoped to one day be greater than just a self destroying race. Despite this, the Snow Brutes are still rooted in their war-like ways. They are skilled Warriors and Hunters. Hunting is their main way of food. They are also skilled at camouflage. Also, while not the smartest in the traditional sense, the Brutes are clever tacticians.

Location on Map: Far West Tundra, along the coast

Techs (specifically those not already given): Crude weapons and hunting tools. Camouflage.
Nim, The Grim


Dominion(s): Death

Appearance: A frail looking, malnourished humanoid. Appearance of a 20 year old male, with burn marks being used almost like war paint, creating a skull on Nim's face. His finger tips and tips of toes are black, as if frost bitten. Scars decorate the rest of his body.

Personality: Nim is grim. He takes everything seriously, without an ounce of emotion. He is methodical, always having a plan. Nim is a somewhat fair but sometimes cruel leader. Nim requires one Genu sacrifice from every village/city in his Nation at the end of each month. The sacrifices are random, with the only ways to be exempt are to join the military, be some kind of leader, are a Beast Genu, or show a proficiency in an important skill (like blacksmithing or healing). As said, Nim is a somewhat fair leader, wanting the best for his nation. However, death feeds him and empowers him so that is his number one priority. He is willing to do anything to cause death unless it threatens the life of his nation (not single inhabitants, however). It is a daily balancing act that he handles expertly, but, the All-God was always fearful of Nim losing control and having the god's lust for death take over...

Powers: Death in the world gives Nim power. The more death, the more powerful. However, if there is not enough death in the world, Nim will grow weak. It is said that if there is a day without death, Nim will perish.

Mortality: Very, very hard to kill. Also, see above.

Nation: Mortem

Terrain: Many plains. Few trees. Very cold constantly, yet Flora still survives.

Wildlife: Black, Jaguar like felines with porcupine-like spikes on their backs, called Sharpbacks, patrol the plains. They are occasionally domesticated and used as war animals. Large, dumb elephant like creatures (basically the same in appearance, minus the trunk and adding a hog like snout), called Snorks, are herded and treated like cattle. Humanoid Raven-like creatures, named Hunters, fly at night, picking off and eating anything smaller than it (like Sharpbacks, rats, buzzards, crows, baby Snorks... Basic Genu children). There are also regular earth rats and crows.

Species: The Genus (gin-you)
There are two types of Genus. The first, called Basic Genus are humanoid and, on average, 5 foot 11 inches tall. They are very dark skinned. They are mostly of average build and brain, but, they are loyal (to the point of setting themselves on fire and run screaming into an enemy camp in the name of Nim). They are mostly very plain and don't ask for much, but are also very unimaginative. They have a natural average lifespan of 70 years. On the other hand, there are Beast Genus. Beast Genus are, on average, 6 foot 5, very sleek and well built, they have canine-like jaws filled with hundreds of deadly teeth. Their arms are lengthy and end with large, clawed hands. The claws themselves are 6 inches long and razor sharp. The Beast Genu's legs are agile, having the front part of the foot touch the ground with the rest off the ground (think the feet of the Aliens in the movie Aliens). They are very intelligent and trained from the day they can speak in combat and politics. Beast Genu are however rarely born, once every decade. Also, their lifespan is only 50 years. Beast Genus are put into positions of power. There are only 4 alive at a time. One is the Commander of the Military, one is the leader of the enforcement of The Law of Nim, one is Nim's personal body guard and adviser, and one is an Ambassador to other gods.

Culture(s): The Genu obviously value death and celebrate it every way possible. They have multiple holidays and festivals celebrating death. They celebrate the end of month sacrifices. Almost all art, music, and stories revolve around Nim and death. The Genus almost blindly follow Nim, and worship him, but not in the religious sense.

Capital: Viscera

Important Individuals: The Four Current Beast Genus: Vena, The Law Enforcement Leader, Cor, the Military Leader, Praesul, the Protector and Adviser of Nim, and Hospes, the Ambassador. Sinciput, the Basic Genu's representer to Nim. Brutus, the Nation's strongest warrior (legend has it that he once beat a Beast Genu in a thumb war...).

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