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    1. Elitestpotato 11 yrs ago

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Question. What is the timeline we are going off of here? Did the Lone Wanderer poison the water supply or purify it? What of all the smaller choices you make in game? Is Megaton still there or did the Lone Wanderer blow it up? What of the Courier? Which side did he/she choose? What of the groups the Courier affected?
Of Witch Hunters and Merchants



Edict sits on a well used stool, sipping a pint of ale whilst listening to the blabber of the Ugly Mug. He leans his head back, takes a huge gulp, and slams his mug down on the counter. Edict, the Witch Hunter is in town on the account of rumors that a mage is planning to attack once again. A mage that he has been looking out for for 5 years. The hunter pays the bartender and leaves the pub. It's too crowded in the Ugly Mug for his liking, he would have to find another place to sleep for tonight.

As of right now, though, he wanders over to the merchant's booths lining the near by street and browses the merchandise. While glancing at a booth, the owner of it speaks to him, "Hey, uh, what's going on with your shield there... It looks a little... Uhm... Magicky... You wouldn't happen to be a... Magic user of any kind would you?", the merchant rattles off somewhat nervously, while glancing over Edict's shoulder.

Edict's eyes narrow at the booth owner, aware of the two guards behind him, ready to strike.
"It's the complete fucking opposite." the merchant seems almost stunned by Edict's harsh tone.
"Do you know what anti-magic is? Of course you don't. Let me spell it out for you. It is anti-fucking-magic. The opposite of magic. Now I suggest you tell those two guards to fuck off before you piss off the best defense you have against any magic that may or may not be coming this way.", the Witch Hunter basically spits at the merchant. Edict turns, pushes passed the stunned guards, and quickly leaves the immediate area.

"This is why I work alone", Edict's deep, hollow voice, almost sadly, says to his boots as he wanders the streets, looking for somewhere to stay the night.
Also,@IcePezz I'm about to post. Hope I do everything right, I am used to Nation RPs.
@Ryciera The post in the IC tab is what she is talking about. The introduction.
Interested. In fact I think I'm going to start on the CS right now.
@AiyvaGuard Dragon Ball Z is an anime. A 90s anime, but still. Let's just say it has to be very powerful, especially for the shield.
@AiyvaGuard They'd have to be pretty powerful. I may be over exaggerating a tad bit. To put it in Dragon Ball Z terms, a Kamehameha wouldn't do much, but a Spirit Bomb would.
@KabenSaal@The Omnipotent Sphere
How about, someone announces they are sending a message in the IC, send the GM the message, and if someone wants to intercept they also contact the GM with their intentions. Then, the GM treats it like a battle. He takes into account nation traits, the way the message is being delivered, and the way the interceptors plan to intercept it and decides.
Name: Edict, the Witch Hunter

Race: Human

Age: 31

Gender: Male

Appearance: Tall at 6'2. Muscular at 185 pounds. Short, trimmed brown hair. Short, trimmed beard covering the lower half of his face. Lightening shaped scar strecthing from the left side of his face, over his eye that has no pupil, and ending over his right eye. Has several burns and scars all over his body. Has a marking on the back of his neck.

Clothing/Armor: Edict wears light weight armor. The armor is black. He also carries a magic resistant Shield that is also light weight, but can block pretty much any magic unless it's a super, whole city flattening attack.

Weapons: On Edict's back he sheaths his sword. His sword is an anti-magic long sword. It can deflect magic in the same manner as his shield. It also deals more damage to magical beings by converting the mana (or whatever magical thing they draw their energy from) the magical being is using into physical energy. Otherwise, it is a regular long sword. He also carries a set of daggers on his belt that, on a hit, drains a magical being's energy.

Alignment: Neutral

Skills/Abilities: Edict has been trained almost all of his life to be a magical being hunter. He is an expert at tracking them, spotting their flaws, and exploiting them. He is essentially an anti wizard. He can enhance weapons to be anti magic and create anti magic potions and poisons. He is not, however, a master swordsman. Edict is an above average swordsman. He would easily defeat an average sword wielder, but would most likely lose to a master swordsman. He relies more on his agility than brute strength, but he's not a push over. He is very athletic. While being very skilled at his craft, Edict is not yet a master. He still has much to learn.

Magic: Other than the anti magic items he wields, Edict has an anti magic seal on the back of his neck that protects him from any mind manipulations that magic beings may attempt on him.

Backstory: Edict was born to a legendary Witch Hunter named Dacun. Dacun taught Edict from birth about the ways of the Witch Hunter. But, Edict just wanted to have regular life. So, at 18, Edict ran away from his father and the way of the Witch Hunter. He started a family and became a farmer.

When the war started, the region that Edict and his family lived in was one of the first to be attacked. Edict's family was killed and Edict was left to die. Facing found him and nursed him back to health. Dacun quickly refreshed Edict on the ways of hunting witches. They fought together and were one of the main reasons for Anjoel's defeat. However, before escaping, Jeltheor managed to kill Dacun.

Now, after 5 years of hunting and honing his skills, Edict comes to Waeldeshore after hearing the rumors about Jeltheor and the strange happenings. He is here to finally avenge his family and his father, and become his own legend.
@IcePezz I understand. So when I fix the armor and enhance his bio a bit we're good?
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