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    1. FacePunch 12 yrs ago
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Recent Statuses

10 yrs ago
Current Nerds.
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10 yrs ago
How many more people need to die before we do something about ISIS?
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10 yrs ago
These status updates are...odd. I approve.
4 likes
10 yrs ago
Butts. They are so round, so squishy, so perfect. Bootiful.
5 likes
10 yrs ago
We are all massive nerds.
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Bio

https://www.youtube.com/watch?v=Gaq62VCcnew

Things you need to know:

I'm eighteen years old. I'm American. I'm a Protestant Christian. I don't like anime. I like comic books. I once killed a shark.

My roleplaying interests change periodically, and I am not currently looking to join any more roleplays at the moment.

Most Recent Posts

So I have horrible news guys, my computer has died. The old girl served me well but she's gone. I won't be able to get a new one until Friday, so I won't be able to finish the episode. @Ruby will have to take over and wrap things up.
Well, that absolutely sucks but at least we have a competent Co-GM to pick up the slack, hope you can get a new computer easily and will be glad to see you back come Friday On an unrelated note I like that both Tim and Damian are dreading the possibility that they might get stuck together. Also I just noticed @Facepunch put their character up in the section. Does that mean they were approved?
Yeah, both X and Ruby gave me the go ahead. Woo.
"My grandfather was a murderer. My father was murdered. My mother was murdered. My uncle has more blood on his hands than I could comprehend...And yet, here I am, wearing this costume. Fate has given me a chance to fix things, and I don't plan to let fate down. I will avenge my father, and I will redeem my family's name; even if it kills me."
Edwin Dorrance | Twenty-three | Dark Cloak
Stats: 6'3 (Without venom) 6'7 (With venom) 195 lbs (Without venom) 279 lbs. (With venom) Black hair Brown eyes Occupation: Waiter, vigilante Skills & Abilities: Combat: Trained under Bane from an early age, Edwin is a capable martial artist and wrestler - yet, he still has much to learn. Bane taught Dark Cloak a number of martial arts, including some the warrior had formed on his own. Edwin's fighting style is less stationary than Bane's, but still appears rather slow and bulky when put alongside the likes of Batman and the Robins. He is trained to observe his enemies movements and is capable of blocking most kicks and punches that he can see coming. Edwin is also a skilled wrestler; Bane trained him to use his size to his advantage, specifically by using counter-grapples to catch his enemies in various choke holds when Edwin blocks their attacks. Without his venom, Edwin mostly relies on his defensive abilities to tire his opponents until they are too exhausted to defend themselves against Edwin's own assault. He generally uses light punches and heavy combinations, rarely using his feet unless absolutely necessary. On venom, however, Dark Cloak becomes much more offensive. He's much quicker to counter attack his opponents than without his steroids, and uses more grappling techniques. He generally goes for grabs and takedowns, only punching when he needs to tag much more agile opponents, or if his enemy is a better wrestler than he is. He'll occasionally use mix-ups instead of counter-grappling to keep his opponents on their toes. Mental: Like most members of the Dorrance family, Edwin has a photographic memory. While not on par with Bane's, Edwin is capable of remembering most anything he tries to. He can usually recall most things he sees or hears without much difficultly. This has allowed him to excel in his schooling, as well as his martial arts training. Unlike the other Dorrances', however, Edwin lacks a genius level intellect. While he is considered above average, Edwin struggles with subjects like Calculus, Algebgra, and Physics. He tends to have trouble paying attention during lessons, and when he does he usually becomes rather frustrated at the simplest of problems. Bane chided his student for his lack of discipline in this area, but never pushed him to his limit as he did with Edwin's body. Being from Santa Prisca, Edwin is fluent in Spanish. His father Charles, however, made sure that he was able to communicate in both English and Mandarin as well. Edwin is now fluent in all three languages, thanks in part to his photographic memory. Bane passed on his tactical ability and extensive strategic knowledge down to his nephew during their training sessions. Edwin has memorized the likes of "The Art of War" and "On War," both of which are considered the venerable Bibles of the greatest generals of history. Edwin is slowly learning to use these teachings to fight crime, however he struggles to make connections on his own and generally requires a few beatings before he realizes how he can win a certain fight. Edwin's crowning achievement in regards to his intellect comes in the form of his Dark Cloak suit. It required quite a bit of research, sweat, and money to create, but he was able to do so. Hopefully without arousing suspicion. Venom: Edwin's use of the Super-steroid Venom allowed him to temporarily enhance his physical functions to superhuman levels, particularly his strength, endurance, and speed. His body's senses and healing abilities are also augmented to a degree. Dark Cloak needs to periodically inject himself with Venom to retain these abilities, although overuse can result in temporary insanity. As a side note, every dosage of Venom tends to affect Edwin's frame permanently. With each use, his muscles become more solid and his stamina increases. However, each dosage also makes Edwin even more addicted to the substance.
Equipment: Improved Venom Delivery System: Edwin has developed a tubing system linked directly to his body, similar to the one his uncle uses. However, there are a few key differences: The tubing itself is left underneath Dark Cloak's armor and clothing, to prevent the tubes from being easily accessed by opponents looking to stop Edwin's flow of Venom. Secondly, the button used to send bursts of Venom into Edwin's system is on his belt buckle, not his wrist. There is also an emergency button located on the back of his neck. Personality & History: Charles Dorrance is the son of Edmund and one of King Snake's many prostitutes. At first, Edmund saw the child as a threat to his legitimacy and forced the whore into an abortion. Luckily for Charles, the doctors had chosen a technique that lacked a 100% kill rate. This small chance allowed Charles to survive; his mother, seeing this as a sign from above, took Charles in and raised him. Charles grew up hating and resenting his father, planning to exact revenge against King Snake for his attempted murder. As an adult, Charles was a wealthy businessman, one of the few in Hong Kong not in Edmund Dorrance's pocket. When Charles approached his father, claiming to be Edmund's bastard child, King Snake tried to kill him. King Snake pushed his own son out of a window; yet again, however, Charles survived. The battered man left Hong Kong, heading for the last place he expected Edmund to come looking for him - Santa Prisca. It was there that Charles met the love of his life, Maria. The two married after only a year of courtship, and Maria bore Charles' child, Edwin. Years later, when Edwin was eight years old, King Snake's assassins attacked. They seemed to have finally tracked Charles down and were there to finish the job that their leader could not. Charles fought bravely, but he didn't stand a chance against the attackers. It was only by chance that Maria and Edwin came into contact with Bane's men. During Charles' trials and tribulations, Bane had been embroiled in a long and brutal war against the tyrants and drug lords that ran Santa Prisca. Maria told Bane all that had transpired; at first, the Man who Broke the Bat could not believe the fantastical tale. However, after performing a DNA test on Edwin, Maria's impossible story was revealed to be truth. Bane then took in his sister-in-law and her son, promising to keep them safe from harm. Edwin then grew up under the tutelage of both Maria and Bane; quite soon, Edwin began to look at Bane as his second father. The supervillian turned dictator took it upon himself to teach Edwin all that Ra's Al Ghul had taught him. The ex-heir to the League of Assassins raised Edwin with the same brutal teachings he had learned behind the walls of Peña Duro. At first, Maria was against such horrible methods being used on a mere child; however, after a time, she learned to accept that Bane meant to make Edwin strong. If Charles had been strong, he could have protected himself and his family, and he wouldn't of had to die. That's what Bane told Maria, anyway, and that is what she told herself whenever she witnessed her son being beaten and battered in yet another brutal martial arts lesson. When Edwin was seventeen, everything seemed to fall apart in Santa Prisca. Bane was removed from his throne by rebels and turncoats. This forced Maria and Edwin to flee alongside Bane to Gotham. Upon his arrival into Gotham, Bane and his allies found themselves beset by none other than Two-Face. A turf war broke out between the two powerhouses; many lives were lost in the first few days of the conflict. Tragedy struck the Dorrance family once more. Two-Faces goons had gunned down Maria and severely wounded Edwin during one of their raids on Bane's small but growing territory. Eventually Bane was able to broker a peace treaty with Two-Face; however, the damage had already been done. The loss of his mother being too much to bare, Edwin began to take the Venom drug in an effort to escape his reality. Edwin soon became addicted to the strength it gave him. Bane and his gang retreated into the shadows, not wanting to attract the attention of the Batman before Bane's plans were complete. Hearing of the defeat of his uncle, Edwin leaves Bane's gang (enraging Byrd in the process) and moves out to live on his own. A few months into living in a small apartment and working a full time job at a diner, Edwin begins to develop an obsession with the Batfamily. He started to study them, recording and archiving anything he could find that involved them. Eventually, the Batfamily's efforts began to have an effect on Edwin's psyche. Eventually, his obsession became a life style for Edwin - The man, now twenty one, began to engage in acts of vigilantism. He would stop robberies, catch muggers, and other such small deeds. It was only when he first encountered Killer Croc and had his face plastered all over the memory of the giant green thug that Edwin considered donning his own version of the cape and cowl. After all, he didn't need supervillians knowing what his face looked like. So Edwin designed his own version of the Bat-costume, and took to the streets as...Dark Cloak! ..He really needed to work on the name. Character Impressions: Batman: The Batman? He is my inspiration. The Dark Knight is the reason I put on the mask. He's the greatest warrior this world has ever known, and my only chance at defeating my grandfather in combat. I must convince him to train me. It is my destiny! Nightwing: The man from Bludhaven. He went missing from action four or five years ago, if I remember my studies correctly. His connection to the Batman is unknown to me; but I have observed the pair working together before. An excellent fighter, if not a little too light on his feet for a man. Red Robin: Ah, yes. The previous Robin. He, like the rest of the Bat personas, is a formidable warrior. I followed his formation of the so called 'Teen Titans' with interest; from what records show, the team is highly successful. I've always wonder why he left the Batman's side for inferior allies, though...Perhaps a falling out? Oracle: Who? TANDEM: I am unfamiliar with them. Batwoman: An interesting character to be sure. She is extreme in her methodology; willing to go places the other Bats are not. I admire that in her. However, I hypothesis that the other vigilantes do not. From what I've seen, she and the rest of the Cowls do not interact often. Maybe she acts on her own accord, as I do? It is hard to say. She does not appear to have the same martial skill as the Batman or his counterparts. Robin:The current Robin is...Different, from the others. I can see it in the way he fights. He seems more skilled, and more aggressive. Perhaps even a bit arrogant. I wonder why that is... Catwoman: The Catwoman is a thief. She is a savage combatant, but lacks the discipline to finish the fight. I haven't seen much of her these days..Perhaps she has retired? Better for all of Gotham, if that is the case. Blackbat: The Batgirl of Hong Kong. I have kept a close eye on her exploits overseas; for she operates in the home of the serpent that I hunt. A ferocious warrior, worthy of the Cowl she wears. Perhaps a potential ally for his war against the snake? Batwing: Yes, I know the name. He's the armored soldier who battled alongside Batman, ridding Gotham of one of its gangs. I've heard rumor he defeated a man using Venom; a remarkable feat. However, I know little of his exploits outside Gotham: I've heard he was seen in Africa multiple times. A powerful vigilante to be sure. Red Hood: A gangster, if I remember correctly. A drug lord who battled the Batman...He disappeared after his apparent defeat. Rumor has it he was in Santa Prisca for a time. Just another rogue, fallen to the might of the Bat. James Gordon: Gotham's Police Commissioner. A honest man, with a commendable list of accomplishments. It takes quite a bit of courage to work in this city's police force. To lead it, though? That is another thing entirely. Story Arc: The Serpent of Hong Kong: Edwin's training is finally complete, and he has amassed a large group of allies and believes himself prepared to take down his grandfather, King Snake. Travelling to Hong Kong, Edwin prepares himself to do whatever is necessary to end the serpent's reign and redeem his family's name. He will do anything for redemption: even if it means Dark Cloak must take his grandfather's life. Extra:
  • Edwin is an insomniac - he can't sleep without a bit of Venom in his system.
  • Dark Cloak plans to some day defeat Bane in the trials of combat, to prove himself better than his master.
  • Edwin isn't of completely sound mind.
In Costume Appearance: Edwin's costume uses a color pallet of grey, red, and black. Underneath the armor lies a highly elastic suit made of various fabrics, to create the apex of stretchy clothing. When Dark Cloak activates his Venom, the plates shift to allow the extra mass to grow comfortably; the underlining expands as Edwin's muscles do. The helmet and boots both have a similar function installed.
Shadow Eternity HQ, The Lounge
Somewhere, on an unknown world in the middle of some forgotten jungle, a monolithic structure stood tall in the light of day. The headquarters for the most diabolical group of super-criminals the Multiverse had ever known. So vast were their numbers and so enigmatic were their goals that surely no one could stand in their way. A powerful, nigh unstoppable army, with forces stretching across the cosmos. A presence so powerful that if it were to clash with its nemesis organization, UMMA, the very foundation of the Multiverse itself would shake. More blood would be shed during that all-encompassing war than all blood shed before then combined. Yet, this is not a tale of war and strife and bloodshed. This is a tale about a man. A man like no other, one might say. A being so powerful he is capable of creating life with but a stroke of his pencil. A man who claims to have fought against the gods themselves, and lived to tell the tale. A man so unique that there are entire universes full of people who look just like him. Said people are also more interesting, strong, and heroic than this man. He is a man that no one loves. This is the tale of a man. A man... Who has nothing better to do than drink alcohol all day and watch television. In the dark bowels of the darkest hallways of the darkest building upon the darkest world, the darkest man sat among his peers. An entire row of individuals who, at a glance, are nothing alike. Upon closer inspection one may find that they have only one thing in common: they really like to bet. Around thirty individuals sat in various cushioned couches, chairs, and bean bags, gathered around a massive television set that spanned the entire wall. The room's lights were dimmed to allow for a better viewing experience. A waitress and her male counterpart were constantly serving beverages and sustenance to the crowd of rowdy brigands and thugs. "OOOHHHHHHHHHHH!" A giant rockman cried, jumping out of his seat and into the air. "WHAT?!" A human woman yelled out in angry."Seriously? That's total bull!" Upon the screen, a giant lizard man stood triumphant over a cyborg ninja. They seemed to be in some kind of arena, surrounded by hundreds of thousands of screaming fans. "Come on, Sasha. Pay up." Rockman said smugly. The woman huffed, pulling a hundred credits out of her pocket and slapping them into the Rockman's fist."A pleasure doing business with you." He said. The Rockman then sat back, put his feet up, and began counting his money. The cyborg ninja was promptly dragged out of the arena. A fat, black-scaled creature with stumpy legs and four arms waddled in and took its stop in the corner of the ring. The Lizard man laughed at his opponent before returning to his own side and waiting for the bell. "I've got two hundred down for Crocmore." The Rockman said confidently, retaining his previous position."Nobody's goin' to bet you on that, Sid-" A bald, blue creature mocked."I'll take that bet." Wassi announced, taking a swig of his bottle filled with a sickly green liquid. The bell rang, and Crocmore and his opponent came out of their corners... --------
Client World 102249740-D
Superman picked up the alien pirate and slung him over his blue and red clad shoulder. He stepped out of the cargo bay, turning to look down the hall as Ridge rounded the corner. Superman's new companion held the pilot firmly in his arms."Come on, let's get these two outside." The UMMA agent and his new-found ally swiftly exited the damaged and burning craft, placing the two unconscious pilots down next to their compatriots."Can you carry all of them on your own?" To this, Ridge nodded. Superman then turned around and effortlessly lifted up the cargo hatch, closing it with a single hand and locking it back in place. The Kryptonian then flew underneath the alien vessel, placing both hands palms-up on its underside hull. He then pushed upwards, while at the same time taking flight. Kal-El lifted off from the ground, spaceship held above him, when he addressed Ridge."Come here. Superman commanded. Ridge flew up to meet the UMMA agent."Grab the metal box off of my belt. Okay, now hold onto me. Right, hit the button. No, the big one." The pair of heroes then disappeared in a flash of light, followed closely by a massive thundering sound echoing across the planet.
Yaggdrasil, various
Ridge and Superman were now inexplicably floating in the reaches of space. In front of them, a massive structure floated between the very dimensions of the Multiverse."We call it Yggdrasil." Superman explained to his silent companion."It's UMMA's base of operations. Come on, I'll drop you off in the hands of the staff before I deal with the pirates. The cape-clad crusader and his time watch wielding associate made their way into Yggdrasil's hangar. Almost immediately they were greeted by security guards and engineers alike. Kal set the starship down in the proper, designated location before turning to address the attendants. "This is Ridge." Kal motioned towards Ridge. "I found him on one of our client worlds. He claims to have experience with the Multiverse, though I am unaware to what degree. I'd like to note that he volunteered to assist me in capturing these pirates. I'll have my full report filed and sent to my superior within the next twenty four hours. One more thing, the pirates might require some minor medical attention." What Superman meant by this is that all of them had a plethora of broken bones, bruises, and scars. "Is there anything else you require of me?"
Wassi, dancing at last year's Shadow Eternity Christmas party.
Wassi Stickman - 31 - Male
Appearance: Faction: Shadow Eternity Canon, AU, or OC?: OC Universe of Origin: Stickverse (where all drawings and animations of stick people reside, that lack a defined universe.) Personality: Wassi is, above all things, a mercenary. He doesn't much care for anything beside money. When Wassi discovered The Great Tool, the first thing on his mind was how much money he could make with it. In fact, the first thing he drew were piles upon piles of gold. 'Course, everybody could tell it was fake, but at least he tried, right? Because of his overwhelming greed for all things monetary, Wassi doesn't work well with others. If he has anything to gain from betraying his allies, he'll usually take it. However, on occasion, Wassi will weigh the pros and cons of doing something that could potentially endanger his life. Recently, Stickman has decided that working with the Shadow Eternity and its agents, without stabbing them in the back, would reap many a reward. After all, an organization like that had money to spare. When money isn't involved, Wassi has no problem using other people as his shields and claiming that they're 'allies' or 'teammates.' Wassi's a coward, and would never in a million years take a bullet for anyone besides himself. This cowardice bleeds over into Wassi's combat style - The Stickman never engages enemies directly, instead he uses the Great Tool to create his own personal army to do all of the heavy lifting and punchy punchy type of stuff for him. Wassi's only redeeming trait is his creativity. Before he found the Great Tool, Wassi was an artist. He would draw immense, highly detailed paints of everything from great battles to sunrises to potted plants. He loved to paint, to draw, to create. He would always cook his own food, and he personally designed his own house and car. Truthfully, creation was the only thing he loved more than money. It was what took up almost all of his time. Wassi is also very defensive of his creations. He treats his own art (and sometimes the art of others) as more important than sapient life. Abilities/Weapons: Stickman physiology: Stick People, while appearing nothing like human beings, are about as fragile as they are. They can be shot, beat, and strangulated just as easily as a normal, run-of-the-mill human. He also lacks eyes and ears, and his mouth only appears when he wants it to. Yet (inexplicably) Wassi can still hear and see, and still requires oxygen to breathe. The Great Tool: A device used by the gods to create the Stickverse. The giant pencil (around three feet long) can be used to give life to anything made with it. The device is capable of registering what a drawing represents (IE: a person, or a bomb) and endows said creation with the traits of that device in the real world. The Great Tool's creation ability is limited by the physics of the Stickverse, and Wassi's speed at which he draws things. When something is drawn, its abilities are to scale. So the bigger the bomb, the bigger the explosion. The bigger the person, the stronger, ect. Here are some of the most common creations Wassi uses: Stickmen: These are pretty basic. He draws a to-sized stick figure, who has the same physiology as Wassi himself. The Stickmen communicate with Wassi telepathically, and will do whatever he wishes. Bandanna: A simple bandanna, but so much more. When drawn on a stickman, or Wassi himself, the bandanna makes the wearer a master of hand to hand martial arts combat, as well as giving them peak human physical stats. The stickmen are also capable of shooting energy beams from their hands. Weapons (guns, swords, whatever): When a Stickman equips a weapon they immediately become a master at using it. When using melee weapons, they become near-peak human. (Not as strong as the Bandannas, but close.) Staffs and wizard hats: This combo of items turns a Stickman into a magician. They are capable of using elemental magic, and have a short ranged teleport (with a decent cooldown, though.) They are physically weaker when they take up the role of wizard, though. Capes: These give the wearer exponential strength, speed, and durability upgrades, as well as allowing for flight. (10 ton lifting capacity, 40 mph speeds, bulletproof.) Wassi is also capable of temporarily applying these upgrades to himself. They usually only last about thirty to forty minutes, and take some time to draw. Unlike his creations, however, Wassi can apply multiple upgrades (max 2, currently) if he so pleases to. Limitations: The Great Tool is only capable of maintaining fifteen normal Stickmen at a time. A bandanna Stickman counts as two Stickmen; so does a Stickman with a weapon. Wizards count as three. A Cape counts as ten. Without the Great Tool, Wassi has no real powers. Any drawings of a vehicle, building, or super-weapon (a large railgun, for example) take up all of the Tool's capacity. Backstory: Wassi was born on a planet made of paper. He has no parents, and no family to speak of. He was created by the Great Artists to be a simple thief. That was Wassi's purpose in life: to steal, and do whatever it took to steal what he wanted. His partners in crime were his only friends; the five of them were the 'Seriously Super Six.' Together, they robbed bank after bank, and the police were powerless to stop their rampage of ridiculous schemes the Great Artists had them use. Life was chaotic, yet it was also simple. Life was good. Wassi would wake up every morning at six a.m, and meet his buddies at their abandoned warehouse hideout. They'd come up with some convoluted plan, magically obtain whatever they needed for the heist, and then went out and did it. That all changed when the Great Artists created Wassi's Nemesis, Chosen Hero. What a stupid name for a person. Chosen Hero was, as the name implies, the hero of the story. He was perfect in every way: super powers, handsome face, a cape. Chosen Hero disgusted Wassi. People would line the streets just to watch Chosen Hero fly around, parading the SSS gang like they were trophies every time he caught them. Which was every day, by the way. Chosen Hero would always beat them, and then take them to prison. The SSS gang always broke out before it was time for another heist, but still. Hero was ruining everything! Wassi's perfect life of villainy and money and companionship was gone forever, and it was all Chosen Hero's fault. So, one day, Wassi decided to break the mold. He decided that enough was enough, and that life was too short wasting it getting your backside handed to you by some fool in a cape. So he set off from his home town, away from it all: away from his friends, away from his Nemesis, away from his home. He decided to go on his own adventure. Little did he know, this was all part of the Great Artists' plan for him. On his travels, Wassi discovered a temple. The temple was filled to the brim with traps and obstacles of all kinds. From jumping puzzles to spinning swords to rooms where the walls tried to crush you. There was even a moment where he was chased down a corridor by a boulder. Eventually, Wassi reached the epicenter of the superstructure: A cavernous room, with only one object of note inside; The Great Tool, an over-sized pencil, sitting atop a pedestal. Wassi took said pencil, and escaped the collapsing structure. Wassi then began to learn of the Great Tool's abilities while living in a small jungle village. While there, he was approached by a shaman claiming to be a Great Artist. The shaman taught Wassi how to use the Tool to its greatest extent, before sending Wassi off back to his hometown. Upon returning home, Wassi started to create as much havoc as he could. He created a small army of ninjas to fight alongside him; the Stickmen wrecked whatever they wanted, killed anyone who got in the way, and pilfered whatever they pleased. Wassi was then confronted by Chosen Hero. After exchanging words, explaining his reasoning, Wassi created a clone of Chosen Hero, as well as a number of other Stickmen, and told them to kill Chosen Hero. The battle was hard faught, but Chosen Hero was no match for the overwhelming numbers coupled with fighting an exact copy of himself. When Wassi defeated Chosen Hero, he planned to execute him. The Great Artists, however, had planned otherwise, and tried to stop him. Yet Wassi broke free from their control using the Great Tool, killed Chosen Hero, and then attacked the Great Artists incarnate. The battle was hard fought, for the Great Artists used the same Tool as Wassi for their creations. Yet Wassi, in the end, was defeated. The Great Artists cast Wassi out, banishing him to the Multiverse. Yet they allowed Wassi to keep his tool, claiming that he had earned it. The confused villain found himself flung to a far off planet, with no knowledge of where he was or which way home lied. So Wassi drew himself a rocket ship, and began his futile search. Along the way, Wassi encountered the Shadow Eternity. Learning their intentions, Wassi joined forces with them, planning to take control of the organization's forces once UMMA was destroyed and bring it to bare on the Stickverse, and extract revenge on all who had opposed him.
Right, I think it's time I introduced Wassi. I'll probably just do a short post of him hanging around the HQ.
Not sure if we'll stick it at the front of the OOC, or what. But wanted to get player feedback anyway. That list of characters in case someone needs ideas: List currently looks like: The Grey Ghost Hiro Okamura Knight Carrie Kelley Zatanna Black Canary GCPD: (Crispus Allen, Slam Bradley, Harvey Bullock, Renee Montoya, etc, etc) Dr. Leslie Thompkins The Huntress Jason Bard Richard Dragon Catman Jester Jason Blood just missed the list. I wanted to put Constantine on it (for reasons), but in the end he's never exactly been Gotham-centric. Did I miss anybody?
What about the rest of Batman, Inc? I mean, Blackbat and Batwing are both foreign agents and they're both present.
"My grandfather was a murderer. My father was murdered. My mother was murdered. My uncle has more blood on his hands than I could comprehend...And yet, here I am, wearing this costume. Fate has given me a chance to fix things, and I don't plan to let fate down. I will avenge my father, and I will redeem my family's name; even if it kills me."
Edwin Dorrance | Twenty-three | Dark Cloak
Stats: 6'3 (Without venom) 6'7 (With venom) 195 lbs (Without venom) 279 lbs. (With venom) Black hair Brown eyes Occupation: Waiter, vigilante Skills & Abilities: Combat: Trained under Bane from an early age, Edwin is a capable martial artist and wrestler - yet, he still has much to learn. Bane taught Dark Cloak a number of martial arts, including some the warrior had formed on his own. Edwin's fighting style is less stationary than Bane's, but still appears rather slow and bulky when put alongside the likes of Batman and the Robins. He is trained to observe his enemies movements and is capable of blocking most kicks and punches that he can see coming. Edwin is also a skilled wrestler; Bane trained him to use his size to his advantage, specifically by using counter-grapples to catch his enemies in various choke holds when Edwin blocks their attacks. Without his venom, Edwin mostly relies on his defensive abilities to tire his opponents until they are too exhausted to defend themselves against Edwin's own assault. He generally uses light punches and heavy combinations, rarely using his feet unless absolutely necessary. On venom, however, Dark Cloak becomes much more offensive. He's much quicker to counter attack his opponents than without his steroids, and uses more grappling techniques. He generally goes for grabs and takedowns, only punching when he needs to tag much more agile opponents, or if his enemy is a better wrestler than he is. He'll occasionally use mix-ups instead of counter-grappling to keep his opponents on their toes. Mental: Like most members of the Dorrance family, Edwin has a photographic memory. While not on par with Bane's, Edwin is capable of remembering most anything he tries to. He can usually recall most things he sees or hears without much difficultly. This has allowed him to excel in his schooling, as well as his martial arts training. Unlike the other Dorrances', however, Edwin lacks a genius level intellect. While he is considered above average, Edwin struggles with subjects like Calculus, Algebgra, and Physics. He tends to have trouble paying attention during lessons, and when he does he usually becomes rather frustrated at the simplest of problems. Bane chided his student for his lack of discipline in this area, but never pushed him to his limit as he did with Edwin's body. Being from Santa Prisca, Edwin is fluent in Spanish. His father Charles, however, made sure that he was able to communicate in both English and Mandarin as well. Edwin is now fluent in all three languages, thanks in part to his photographic memory. Bane passed on his tactical ability and extensive strategic knowledge down to his nephew during their training sessions. Edwin has memorized the likes of "The Art of War" and "On War," both of which are considered the venerable Bibles of the greatest generals of history. Edwin is slowly learning to use these teachings to fight crime, however he struggles to make connections on his own and generally requires a few beatings before he realizes how he can win a certain fight. Edwin's crowning achievement in regards to his intellect comes in the form of his Dark Cloak suit. It required quite a bit of research, sweat, and money to create, but he was able to do so. Hopefully without arousing suspicion. Venom: Edwin's use of the Super-steroid Venom allowed him to temporarily enhance his physical functions to superhuman levels, particularly his strength, endurance, and speed. His body's senses and healing abilities are also augmented to a degree. Dark Cloak needs to periodically inject himself with Venom to retain these abilities, although overuse can result in temporary insanity. As a side note, every dosage of Venom tends to affect Edwin's frame permanently. With each use, his muscles become more solid and his stamina increases. However, each dosage also makes Edwin even more addicted to the substance.
Equipment: Improved Venom Delivery System: Edwin has developed a tubing system linked directly to his body, similar to the one his uncle uses. However, there are a few key differences: The tubing itself is left underneath Dark Cloak's armor and clothing, to prevent the tubes from being easily accessed by opponents looking to stop Edwin's flow of Venom. Secondly, the button used to send bursts of Venom into Edwin's system is on his belt buckle, not his wrist. There is also an emergency button located on the back of his neck. Personality & History: Charles Dorrance is the son of Edmund and one of King Snake's many prostitutes. At first, Edmund saw the child as a threat to his legitimacy and forced the whore into an abortion. Luckily for Charles, the doctors had chosen a technique that lacked a 100% kill rate. This small chance allowed Charles to survive; his mother, seeing this as a sign from above, took Charles in and raised him. Charles grew up hating and resenting his father, planning to exact revenge against King Snake for his attempted murder. As an adult, Charles was a wealthy businessman, one of the few in Hong Kong not in Edmund Dorrance's pocket. When Charles approached his father, claiming to be Edmund's bastard child, King Snake tried to kill him. King Snake pushed his own son out of a window; yet again, however, Charles survived. The battered man left Hong Kong, heading for the last place he expected Edmund to come looking for him - Santa Prisca. It was there that Charles met the love of his life, Maria. The two married after only a year of courtship, and Maria bore Charles' child, Edwin. Years later, when Edwin was eight years old, King Snake's assassins attacked. They seemed to have finally tracked Charles down and were there to finish the job that their leader could not. Charles fought bravely, but he didn't stand a chance against the attackers. It was only by chance that Maria and Edwin came into contact with Bane's men. During Charles' trials and tribulations, Bane had been embroiled in a long and brutal war against the tyrants and drug lords that ran Santa Prisca. Maria told Bane all that had transpired; at first, the Man who Broke the Bat could not believe the fantastical tale. However, after performing a DNA test on Edwin, Maria's impossible story was revealed to be truth. Bane then took in his sister-in-law and her son, promising to keep them safe from harm. Edwin then grew up under the tutelage of both Maria and Bane; quite soon, Edwin began to look at Bane as his second father. The supervillian turned dictator took it upon himself to teach Edwin all that Ra's Al Ghul had taught him. The ex-heir to the League of Assassins raised Edwin with the same brutal teachings he had learned behind the walls of Peña Duro. At first, Maria was against such horrible methods being used on a mere child; however, after a time, she learned to accept that Bane meant to make Edwin strong. If Charles had been strong, he could have protected himself and his family, and he wouldn't of had to die. That's what Bane told Maria, anyway, and that is what she told herself whenever she witnessed her son being beaten and battered in yet another brutal martial arts lesson. When Edwin was seventeen, everything seemed to fall apart in Santa Prisca. Bane was removed from his throne by rebels and turncoats. This forced Maria and Edwin to flee alongside Bane to Gotham. Upon his arrival into Gotham, Bane and his allies found themselves beset by none other than Two-Face. A turf war broke out between the two powerhouses; many lives were lost in the first few days of the conflict. Tragedy struck the Dorrance family once more. Two-Faces goons had gunned down Maria and severely wounded Edwin during one of their raids on Bane's small but growing territory. Eventually Bane was able to broker a peace treaty with Two-Face; however, the damage had already been done. The loss of his mother being too much to bare, Edwin began to take the Venom drug in an effort to escape his reality. Edwin soon became addicted to the strength it gave him. Bane and his gang retreated into the shadows, not wanting to attract the attention of the Batman before Bane's plans were complete. Hearing of the defeat of his uncle, Edwin leaves Bane's gang (enraging Byrd in the process) and moves out to live on his own. A few months into living in a small apartment and working a full time job at a diner, Edwin begins to develop an obsession with the Batfamily. He started to study them, recording and archiving anything he could find that involved them. Eventually, the Batfamily's efforts began to have an effect on Edwin's psyche. Eventually, his obsession became a life style for Edwin - The man, now twenty one, began to engage in acts of vigilantism. He would stop robberies, catch muggers, and other such small deeds. It was only when he first encountered Killer Croc and had his face plastered all over the memory of the giant green thug that Edwin considered donning his own version of the cape and cowl. After all, he didn't need supervillians knowing what his face looked like. So Edwin designed his own version of the Bat-costume, and took to the streets as...Dark Cloak! ..He really needed to work on the name. Character Impressions: Batman: The Batman? He is my inspiration. The Dark Knight is the reason I put on the mask. He's the greatest warrior this world has ever known, and my only chance at defeating my grandfather in combat. I must convince him to train me. It is my destiny! Nightwing: The man from Bludhaven. He went missing from action four or five years ago, if I remember my studies correctly. His connection to the Batman is unknown to me; but I have observed the pair working together before. An excellent fighter, if not a little too light on his feet for a man. Red Robin: Ah, yes. The previous Robin. He, like the rest of the Bat personas, is a formidable warrior. I followed his formation of the so called 'Teen Titans' with interest; from what records show, the team is highly successful. I've always wonder why he left the Batman's side for inferior allies, though...Perhaps a falling out? Oracle: Who? TANDEM: I am unfamiliar with them. Batwoman: An interesting character to be sure. She is extreme in her methodology; willing to go places the other Bats are not. I admire that in her. However, I hypothesis that the other vigilantes do not. From what I've seen, she and the rest of the Cowls do not interact often. Maybe she acts on her own accord, as I do? It is hard to say. She does not appear to have the same martial skill as the Batman or his counterparts. Robin:The current Robin is...Different, from the others. I can see it in the way he fights. He seems more skilled, and more aggressive. Perhaps even a bit arrogant. I wonder why that is... Catwoman: The Catwoman is a thief. She is a savage combatant, but lacks the discipline to finish the fight. I haven't seen much of her these days..Perhaps she has retired? Better for all of Gotham, if that is the case. Blackbat: The Batgirl of Hong Kong. I have kept a close eye on her exploits overseas; for she operates in the home of the serpent that I hunt. A ferocious warrior, worthy of the Cowl she wears. Perhaps a potential ally for his war against the snake? Batwing: Yes, I know the name. He's the armored soldier who battled alongside Batman, ridding Gotham of one of its gangs. I've heard rumor he defeated a man using Venom; a remarkable feat. However, I know little of his exploits outside Gotham: I've heard he was seen in Africa multiple times. A powerful vigilante to be sure. Red Hood: A gangster, if I remember correctly. A drug lord who battled the Batman...He disappeared after his apparent defeat. Rumor has it he was in Santa Prisca for a time. Just another rogue, fallen to the might of the Bat. James Gordon: Gotham's Police Commissioner. A honest man, with a commendable list of accomplishments. It takes quite a bit of courage to work in this city's police force. To lead it, though? That is another thing entirely. Story Arc: The Serpent of Hong Kong: Edwin's training is finally complete, and he has amassed a large group of allies and believes himself prepared to take down his grandfather, King Snake. Travelling to Hong Kong, Edwin prepares himself to do whatever is necessary to end the serpent's reign and redeem his family's name. He will do anything for redemption: even if it means Dark Cloak must take his grandfather's life. Extra:
  • Edwin is an insomniac - he can't sleep without a bit of Venom in his system.
  • Dark Cloak plans to some day defeat Bane in the trials of combat, to prove himself better than his master.
  • Edwin isn't of completely sound mind.
In Costume Appearance: Edwin's costume uses a color pallet of grey, red, and black. Underneath the armor lies a highly elastic suit made of various fabrics, to create the apex of stretchy clothing. When Dark Cloak activates his Venom, the plates shift to allow the extra mass to grow comfortably; the underlining expands as Edwin's muscles do. The helmet and boots both have a similar function installed.
I'm not the GM and ultimately it's his decision and will be based more off the concept you come up with anyways, but as a player it makes me a little wary personally. In my experiences If not handled carefully that kind of thing can lead to mary sue-ness and plot hijack, sometimes totally by accident too. I mean right off the bat (huh, first Bat-pun of the RP) you're changing the backstory of a major character so that they have a previously non-existent kid which might be out of character, and you're coloring a lot of interactions that would happen with that villain and making it difficult for any plot involving them not to mandate a whole lot of focus on you. Granted, this RP takes place in an AU anyways, and considering most of us get our own episode(s) in the limelight plot hijack is a LOT less of a concern so really I'd say a lot of it is what you have planned, how well you can write up your concept and how well you handle the character. That and what the GM has planned for said character. Just my thoughts. Also in case it was part of said character concept, we aren't really allowed to do villains. Villains who are redeemable and might be permanently/semi-permanently good-ish guys like maybe the TANDEMs might be okay with GM approval though.
I can definitely see your concerns. I wasn't planning on said character being a villian, so that particular not is a non-issue. I suppose it would be rather simple to write out the blood relationship; the core concept would remain mostly unchanged. In my mind, though, the OCs relation to a villianous character would add an interesting dynamic to his own heroism. His actions would be more about redeeming himself of his namesake through honorable duty and public servitude than "I'm a good guy who punches evil in the face because evil is bad." Though, I suppose, writitng up an entirely original character and giving him a colorful back story that doesn't rely on the setting would be a better test of my writing prowess. Tl;Dr The blood relationship is ultimately unnecessary.
This looks incredibly interesting. Hmm...When it comes to making OCs, how do you feel about OCs with major connections to established characters? (Like, say, blood relation to a member of Bats' rogue gallery?)
Tonight... The Courier returns.
Woot woot. I'll wait awhile to see if Six gets a post up tonight before I do anything else. If he doesn't, I'll try to introduce Wassi before I hit the hay.
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