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9 yrs ago
Current Going in a trip over the weekend. Will be back on Sunday, probably no RP posts until then
9 yrs ago
>That awkward moment when you learn the religious revival movement you were headin was actually a vehicle for a Lovecraftian Abomination masquerading as a God to jack your body and take over the world
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9 yrs ago
>That moment when you realize that you can only do fandom RPs because you're bad at original characters. This is what I get for never playing DnD
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Most Recent Posts

Waiting on Renose, I think.
Flat 100 HP
Given that I haven't actually read the GGO part of SAO verse, I will defer to the more knowledgeable people here in this case.
Hardcore mode, assuming that that death range will take into account things like body armor.
Hm, 2077.5 HP. Yay.
---General Information---

[Name]: Alexander Sinclair

[Username]: Endymolon

[Sex]: Male

[Age]: 20

[Appearance]:

[Ethnicity]: Caucasian

-----Stats----------

(Note: ALL Weapons are expensive, and ammunition isn't infinite. Watch your bullets. And Sniper Rifles WILL NOT BE USER FRIENDLY)

[Level]: 1

[Health Points]: 100/100 HP

[Favourite Weapon]: Explosives, Optical, Shotgun

[Weapon Stats]: (Will determine skills and lower recoil, increase accuracy, etc. May have multiple guns listed here. 60 points every level. You can wield weapons that you
don't have skill points invested in.)

Explosives: 50/1000
Machine Pistol 10/1000

---Radical Combatical Stats---

***250 points every level*** (Until Level 6, then it is 100 points every level.)

Level 1 - 250
[Agility]: 25/888 (With every point, the character becomes able to run for greater distances, and performing aerial actions.)
[Dexterity]: 30/888 (With every point, reloading and actions with your hands become gradually faster.
[Stealth]: 20/888
[Hawk Eyes]: 25/888 (Amount of distance character can see without a scope, greater mastery allowing detail over long distances.)
[Strength]: 50/888 (Affects damage and carrying capacity, indirectly affects defence by the fact that bullet proof protection is anywhere from light to heavy.)
[Good Breakfast]: 25/888 (Fatigue gradually decreases in battle.)
[Tracking]: 25/888
[Intuition]: 25/888 (Noticing slight differences in things, easier to discover secrets and feel the presence of people around you.)

---Out Of Combat Stats. (OOC, just to confuse everyone~)---

***135 Points per level***

[Gunsmithing] 0/1500 (Mastery allows the user to submit designs for guns to the company, and if approved, may do whatever they see fit with the blueprints.)

[Bulletsmithing] 0/1500 (Components for bullets and blueprints for special bullets are very easy to see clogging up your inventory, and components for bullets are cheaper
than the bullets themselves.)

[Locksmithing] 0/1500 (Many of the areas and buildings in GGO are sealed with locks that can't be opened by simply shooting the lock or failing to blow up the blast proof
door.)

[Armoursmithing] 0/1500 (Mastery allows the user to submit designs for armours to the company, and if approved, may do whatever they see fit with the blueprints.)

[Music] 40/500 (For the lols)

[Lewts] 40/1000 (Allows for slightly higher drop rates and makes it easier to find crafting materials.)

[Cooking] 0/500 (Makes it possible to cook food.)

[Poison Mixing] 55/500 (Allows crafting of poisonous components for bullets or any other object in game.)

[Scavenging] 0/500 (Who needs to make their own food, right?)

---Tell me about yourself.---

[Backstoryeh~]: Born and raised in America, Alexander is the oldest of three siblings. His family moved around somewhat frequently when he was younger, leaving him with an inability to really make friends outside of club activities and such. Motivated to be good and set a good example, yet hampered by that same goal. He found some solace in music, and also in gaming. At firs tit was console and desktop gaming, and now at last it's moved to VRMMO's as he moved away form home to go to college. He was never into them before due to lack of money, and the whole SAO debacle, but after meeting some guys who had done it, he was convinced, and finally saved up enough to get into it. Now he hopes it'll provide the distraction he needs.

[Personalitehy~]: He doesn't talk much, if at all, about his personal life while in game. Sometimes sarcastic, prefers to keep his problems to himself, otherwise a decent enough guy. Has a bad habit of procrastination. Somewhat cynical, yet likes to think of himself an optimist, ending up more as a realist than anything. Can get frustrated by repeated failure. Can be a good leader, yet prefers to be approached rather than initiate contact with strangers for the most part. He's also good at hiding his emotions and true feelings.

(You will start with nothing except for clothing, no starting with camo, ye? "But how do I get money for my first weapon.." Don't worry about it.)
---[Equipment]:---

*Primary Weapon:
*Secondary Weapon:
*Lethal Equipment:
*Tactical Equipment:
*Ammunition:
--Primary:
--Secondary:
--Lethal: (If applies)
--Tactical: (If Applies)

Clothing:

Other: Oh, gm, lord of the knerlags

Items: None
---General Information---

[Name]: Alexander Sinclair

[Username]: Endymolon

[Sex]: Male

[Age]: 20

[Appearance]:

[Ethnicity]: Caucasian

-----Stats----------

(Note: ALL Weapons are expensive, and ammunition isn't infinite. Watch your bullets. And Sniper Rifles WILL NOT BE USER FRIENDLY)

[Level]: 1

[Health Points]: (*Sneaky ninja formula will determine your hp after you submit your cs*)

[Favourite Weapon]: Explosives

[Weapon Stats]: (Will determine skills and lower recoil, increase accuracy, etc. May have multiple guns listed here. 60 points every level. You can wield weapons that you
don't have skill points invested in.)

Explosives: 50/1000
Machine Pistol 10/1000

---Radical Combatical Stats---

***250 points every level*** (Until Level 6, then it is 100 points every level.)

Level 1 - 250
[Agility]: 25/888 (With every point, the character becomes able to run for greater distances, and performing aerial actions.)
[Dexterity]: 30/888 (With every point, reloading and actions with your hands become gradually faster.
[Stealth]: 20/888
[Hawk Eyes]: 25/888 (Amount of distance character can see without a scope, greater mastery allowing detail over long distances.)
[Strength]: 50/888 (Affects damage and carrying capacity, indirectly affects defence by the fact that bullet proof protection is anywhere from light to heavy.)
[Good Breakfast]: 25/888 (Fatigue gradually decreases in battle.)
[Tracking]: 25/888
[Intuition]: 25/888 (Noticing slight differences in things, easier to discover secrets and feel the presence of people around you.)

---Out Of Combat Stats. (OOC, just to confuse everyone~)---

***135 Points per level***

[Gunsmithing] 0/1500 (Mastery allows the user to submit designs for guns to the company, and if approved, may do whatever they see fit with the blueprints.)

[Bulletsmithing] 0/1500 (Components for bullets and blueprints for special bullets are very easy to see clogging up your inventory, and components for bullets are cheaper
than the bullets themselves.)

[Locksmithing] 0/1500 (Many of the areas and buildings in GGO are sealed with locks that can't be opened by simply shooting the lock or failing to blow up the blast proof
door.)

[Armoursmithing] 0/1500 (Mastery allows the user to submit designs for armours to the company, and if approved, may do whatever they see fit with the blueprints.)

[Music] 40/500 (For the lols)

[Lewts] 40/1000 (Allows for slightly higher drop rates and makes it easier to find crafting materials.)

[Cooking] 0/500 (Makes it possible to cook food.)

[Poison Mixing] 55/500 (Allows crafting of poisonous components for bullets or any other object in game.)

[Scavenging] 0/500 (Who needs to make their own food, right?)

---Tell me about yourself.---

[Backstoryeh~]: Born and raised in America, Alexander is the oldest of three siblings. His family moved around somewhat frequently when he was younger, leaving him with an inability to really make friends outside of club activities and such. Motivated to be good and set a good example, yet hampered by that same goal. He found some solace in music, and also in gaming. At firs tit was console and desktop gaming, and now at last it's moved to VRMMO's as he moved away form home to go to college. He was never into them before due to lack of money, and the whole SAO debacle, but after meeting some guys who had done it, he was convinced, and finally saved up enough to get into it. Now he hopes it'll provide the distraction he needs.

[Personalitehy~]: He doesn't talk much, if at all, about his personal life while in game. Sometimes sarcastic, prefers to keep his problems to himself, otherwise a decent enough guy. Has a bad habit of procrastination. Somewhat cynical, yet likes to think of himself an optimist, ending up more as a realist than anything. Can get frustrated by repeated failure. Can be a good leader, yet prefers to be approached rather than initiate contact with strangers for the most part. He's also good at hiding his emotions and true feelings.

(You will start with nothing except for clothing, no starting with camo, ye? "But how do I get money for my first weapon.." Don't worry about it.)
---[Equipment]:---

*Primary Weapon:
*Secondary Weapon:
*Lethal Equipment:
*Tactical Equipment:
*Ammunition:
--Primary:
--Secondary:
--Lethal: (If applies)
--Tactical: (If Applies)

Clothing:

Other: Oh, gm, lord of the knerlags

Items: None
I shall endeavor to have something up soonish, if no one minds my slightly sporadic posting due to possible tech restrictions. Long as this doesn't move a mile a minute there shouldn't be too much of a problem
Thomas couldn't answer that second question of hers, but he nodded in agreement when she decided that theirs was an 'RPG', whatever that was. He just smiled and nodded, smiled and nodded. It seemed like the safest course rather than embarrassing himself further by asking what that was. He would probably find out soon enough anyway.

The mage was thrown off by the rapid shift from Oner to Reno, one made in practically the blink of an eye and with little fanfare or the decorative trappings that there usually were. He didn't think drawing the hive to them quite worked that way, which Calhoun seemed to confirm. But it was too late as Reno said...something, and a spell flared out, a beam of magical energy that smote the sky with blackness. Thomas could feel the magical energy radiating from it, the sheer darkness, and it had a resonant reaction in his dark wound, him gritting his teeth as he grabbed for the pulsating injury behind an armor plating, candy cane twig in his mouth snapping form the stress, magic wavering enough for the inky spots of blackness on the armor to reveal themselves. He could only hope that everyone was paying attention to the spectacle rather than him as he forced the magic back into place. He was none too pleased with Reno or himself, himself for showing weakness in the face of darkness, and Reno for once again showing off with magic that Thomas didn't have and probably never could have.

Fortunately, for his sanity, Oner returned just as quickly as he had left. “I noticed,” Thomas replied, perhaps a bit more acerbically than he had meant too. “Anything else important in that bag of tricks?” He didn't expect that question to be answered, but there had to be a lot, given that Oner had had a year of training compared to the paltry few days everyone else had. Hell, that was almost like cheating.

Attention was drawn elsewhere, to a Cy-bug that emerged that seemed fully combined with this candy environment, which was probably a bad thing. Thomas summoned his Keyblade, ready to get to work. “Well, that guy looks ugly,” he commented dryly as he took on a guard posture, moving in as well and waiting to see which of his companions would light off first at the thing.
Thomas walked along with the rest of the group, scanning their surroundings and trying to figure out where this hive thing would be. Or what it would even look like for that matter. Preoccupied as he was with this headache an the pain radiating from his dark wound, he was unaware of Joshua's observation of him. He had his own mission though, but it would have to wait until he got a chance to talk to Calhoun alone, which would be difficult as things stood.

At the question from the Sergeant, Thomas nodded as they walked. "They're Heartless," he said, beginning the explanation that he was sure one of his compatriots would add to for perceived inadequacy. "They're from our world. They're kinda....They're like physical manifestations of the darkness in people's hearts." He shrugged, aware of how that might sound crazy to a military person from some sort of shooter game, but it was the truth. "So, how are we supposed to find this hive besides walking around and hoping we just stumble across it," he asked, curious to see what kind of detection methods Calhoun might have.
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