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9 yrs ago
Masturbation addiction can be hard to overcome, but with the help of your friends you can all beat it together.
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9 yrs ago
High School Parties made me feel like a batteries, because I was always not included :(
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9 yrs ago
Wealthy women like hot baths because it reminds them of hell, where they come from.
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Most Recent Posts

Its turning into something else...
I suppose I vote for win-losses, I vote against point loss in favor of point gain.
@Alphakoka my apologies, its now up

Name: Eternal Battleground

Size: Practically unlimited but generally confined into a 100m wide circle

Properties:
  • Fighters are confined into a distance of 100 m from each other before running into an invisible wall that kept them in that distance. Fighters can chase each other more than 100 m but they can't outrun or distance each other for more than 100 m[/*]
  • Increased effectivity of all magical and physical ability that affects other. Exception to mind altering effects.[/*]
  • Wounds would bleed regardless of size unless treated. Can be treated through magic or medical knowledge, but passive regeneration is generally slowed.[/*]
  • Weapons are scattered throughout the arena, standing and laying around, old and new, mundane and magical, pristine and rusted, all waiting for an eager hand to grasp and use them. What they all share is, they're all melee or thrown weapons, spears, axe, sword, javelin, knives. Judge decision on whether you run into a magical weapon and how strong it is.[/*]
  • Heightened gravity that affects ALL without discrimination. Gravity is at least twice of RL earth's gravity, increased further according to fighters agreement. In event of a different tier fight happening, decision of gravity multiplier is given to the lower tier fighter. Previous rule applies.[/*]

Player Capacity: Suggested 2 fighters. Can be more and the 100 m distance rule is changed to the most distance between 2 players is 100m.

Description :


Flavour Text: The playground of a warrior god, he often invited fighters, willingly and/or knowingly or not to either, into it to amuse him with their fight. The winner of these fights generally would gained a favor or a boon from him, which can be taken as soon as it was given by taking out a weapon in the arena back to their origin. Those who are in high enough tier might even entice his warrior blood further and subsequently received a challenge from a frenzied god.

PS: frenzied god ala Kenpachi.
[/quote]
I think the win and loss record is a bit easier, I already have one from the Old guild.
Name: The Fighting Fields



Size: 100x75 feet

Properties: invisible walls at the end of the 75 feet

Player Capacity: up to 4

Description : Basic field with no special properties, Ideal for Swordfights and Unarmed Combat. A few Large Rocks to take cover behind and small hills.

Flavour Text: A small field created by some of the combat god's to watch uninterrupted combat between mortals.
Sorry to butt-in to your match but I made this for your convenience.

Name: The Fighting Fields



Size: 75x75 feet

Properties: invisible walls at the end of the 75 feet

Player Capacity: up to 4

Description : Basic field with no special properties, Ideal for Swordfights and Unarmed Combat. A few Large Rocks to take cover behind and small hills.

Flavour Text: A small field created by some of the combat god's to watch uninterrupted combat between mortals.
Name: The Fighting Fields



Size: 75x75 feet

Properties: invisible walls at the end of the 75 feet

Player Capacity: up to 4

Description : Basic field with no special properties, Ideal for Swordfights and Unarmed Combat. A few Large Rocks to take cover behind and small hills.

Flavour Text: A small field created by some of the combat god's to watch uninterrupted combat between mortals.


Name: Deadfall

Size: Has a 13-foot wide fuselage, about 120 feet in length from captain’s cabin to the very back of the plane. There are two levels, the passenger section and captain’s cabin as well as a forward and aft cargo compartment, both compartments only around 4 feet tall and very cramped. The plane is 25,000 feet in the air above an ocean. Each wing of the plane is about 1,300 square feet.

Properties:

1. The walls of the plane cannot be punctured, penetrated or otherwise damaged, but it has four emergency exits at the front and back of the plane that can be opened. Depressurization would almost immediately suck all but the strongest combatants in the vicinity outside.

2. The plane is slowly descending toward the ocean at a steady rate, impacting in about 30 minutes.

3. There is one parachute pack each in the aft and forward cargo compartments.

4. Combatants, were they to go outside the plane, have no given abilities of flight, but can maneuver and grab for the plane with more control and agility than would typically be afforded under typical circumstances, as far as physics are concerned.

Player Capacity: 2-4 players

Description : An old, 1950s 707 with no pilot and no passengers. The metal on the wings and fuselage is old and rusted, and the engines smoke and emit a droning, immensely loud rumbling that sounds like the distant grinding of a hundred souls. There is a dark, grey storm brewing all around the plane, making it impossible to see where it is going, and through the clouds one can barely make out the sight of black, churning waters below.





Flavour Text: The very existence of this plane is an enigma, its intent and origin utterly unknown. From the ethereal, muffled noises like shuffling entities coming from the underfoot cargo compartments to the pilot’s cabin that emanates an ice-cold chill, any combatants unlucky enough to find themselves battling aboard will be almost instantly overcome with a ghostly sense of anxiety, doom and superstition.
[/quote]
The air was thick with murder, this was not a welcoming city and Dax did not want to be here. Although he could appreciate the rouge-ish charm of the streets in the calm night he knew this place he was in was essentially a stronghold for cutthroats and thieves. Daxius clutched his weapon tightly as he carefully made his way across the roofs of the lower levels of the common market place, he listened to crickets cheep and rats scuttle he contemplated why he was in this city to begin with. Sadly the reality was, he had little to no choice in the matter, he was broke. Although he was a somewhat moral man, he could not continue on his travels with good intentions alone, he was forced to hunt down random criminals for bounty money, not because he was a paragon for justice, just because it was fairly easy and he was running out of options.

His nose started to twitch as a thick scent started to float towards him....it was blood, fresh blood no less someone had just been killed on these streets, and Daxius concluded that even if the killer had not already a large bounty, he or she soon would do. Daxius then began travelling fast and lightfooted towards the fresh murder scene, hopping from rooftop to rooftop, the scent getting stronger as he went.
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