Character Description
Name: Elenor ferch Morgan
Species: Sylpharim
Race/Nationality: Northern Sylpharim
Gender: Female
Age: 25
Languages: North Sylpharimese, Arventian, plus a smattering of Gundrukanian
Appearance: Personal Effects:
As could be expected of her kind, Elenor travels light, carrying a backpack with a few vital camping supplies, as well as quills and ink with plenty of parchment. More an explorer than a warrior, she carries an axe, seax and shortbow for self-sufficiency on the long and winding road. For protection she wears a set of boiled leather armour, complete with greaves.
Background:
Role: Pathfinder
Backstory:
The only daughter among her half-dozen brothers, Elenor grew up as "one of the boys", outspoken, adventurous and prone to getting into the odd scuffle from an early age. With a hectic home life, she tended to go out flying whenever she wanted some time to herself, often daring herself to soar further and higher a little more each time.
Drawing was one of her many pastimes, gravitating towards cartography once she began sketching the landscapes from a bird's eye view. She often thought about visiting more distant lands and doing the same there, encouraged in part by the tales she'd heard from travellers hailing from those regions.
Eventually bidding her family a fond farewell, Elenor packed her bags and ventured forth on her journey. She roamed far and wide, making a decent living from selling the maps she made along the way.
One day, while exploring a series of ruins Elenor had spotted on one of her flights, she all but tripped over Fig, a Gundrukan scholar who was also studying the place. While the air between them was tense at first, they took a shine to one another once it was clear that neither of them was a potential threat. Ever since then, the two have been near-inseparable.
Character Intro:
The wind buffeted against Elenor's face as her wings rode the thermal, the parchment lashed to her writing board rustling wildly. Observational drawings from this high up presented their own unique challenges that Elenor was determined to overcome. It was a bit of an ask to maintain a steady position this high up, for one. Never mind having to keep a damn good grip on her quill.
It was, at least, enough for... well, "good enough". The rough draft, as it were. She'd got the scale down pat, plus a general idea of the terrain, but for anything precise she still had to make like the groundwalkers and have a closer look-see on her own two feet.
As if she'd have time for all that. Or that her companion could keep up.
Speaking of whom, it was almost time for them to meet back up. Almost a shame - Elenor could have gone for another half-hour of this, at least. With practised care, the sylph stowed her tools of the trade and adjusted her bearing for the smooth descent back to earth.