Avatar of Genni
  • Last Seen: 6 yrs ago
  • Joined: 11 yrs ago
  • Posts: 1814 (0.45 / day)
  • VMs: 2
  • Username history
    1. Genni 11 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

8 yrs ago
Current We are such stuff as dreams are made on; and our little life Is rounded with a sleep.
11 yrs ago
Round and round and round we go...

Bio

Most Recent Posts

@Eklispe It'd be very similar to BattleCorp™, but with more narrative provided on my end to frame the scenes, and more 'real world' targets to take down rather than topiary.
But I'll get it done, or my name wouldn't be... what it is.

'Fluffy, the Space Hamster'?

I think I saw him trying to drag a giant lobster into the hangar where he keeps him mechanized death machines while mumbling something about creating the ultimate killing machine.

@rush99999@Eklispe

If you're interested, I'm starting my own version of the Game, with a few tweaks to make it more confusing and difficult to play.

Basically you'd be taking on the role of superheroes and playing your way through missions, rather than just facing spawning enemies. The idea for the first mission would be foiling a bank robbery, taking down the criminals while protecting the civilians from the crossfire.
Superman? Pah! Why not use a proper hero as an example?



Although I'm not sure what signature move she would have, since she's magnificent without needing to resort to tricks. Perhaps the Signature Defence 'One With The Earth', which would allow her to merge with the ground, removing all harmful status effects and regaining all her health?

By the way, how does IQ affect combat?
You had 3 attacks and 3 defenses listed. I'll leave the one for attack and the first two for defense when I remake the card. It just threw me off for a sec cause your Attack and Defense stat would've needed to be higher.

I'm not sure I understand the way your system works properly. The way I took it was that your Attack stat was the number of attacks your character could use per turn, coupled with their Speed. That would mean a either a fast or a powerful attacker would be able to cause a lot of damage quickly.

Your last comment seems to suggest what you meant was that the Attack stat is the number of different attacks a character could learn, while the Speed determines how many of those attacks could be used each combat turn. Is that correct then?

If that's the case then Streak would be able to take her 'Rapid Punch' attack straight away, and then use it 5 times each combat round but only causing 1 damage each time (due to her low Strength. She is only a trim little thing after all. )

After she levels up Streak could then take +1 to her Attack, allowing her to learn 'Lightning Dash' due to the extra attack slot now available, or +1 to her Strength so she can double the damage she causes each round with her 'Rapid Punch' attack instead.

How do the different attack abilities work in combat? What benefit would Streak get for using 'Lightning Dash' instead of 'Rapid Punch'?
@The Kid Lantern Just out of curiosity, why doesn't Retiarius (lit. Latin for 'net-fighter') have a net or any entangling attacks at all?
To be more specific, you start out with just 16 points to distribute to everything but Health. Best way to change it would be to knock your speed down a little so you have the points for Attack and Defense, or drop a move or two each from Attack and Defense. Health is all your stats combined except for Attack.

I've deliberately set Streak's Speed to 9 since I want her to be faster than any of the other characters (and the Warhounds are Speed 8.) Not sure what the rest of your comment is about though, since her stats add up to 16 so why would she need to drop anything down?
Keep any attacks and defenses in your mind or on a note somewhere, once you gain more stat points/levels you can add them.

I've dimmed the attacks and defenses off for now, to show they're 'inactive'. Once I level up I can then highlight them again to show they're been learnt by Streak. :)
Carnegie: "Now simply press the green button, go down the hall, and then turn right. The room should be right there."

Noticing how off put BB seemed to be with CC's behaviour the geek turned back to her new friend and gently stroked her hand down the woman's arm, only brushing against her breast as a complete accident as she did. "Are you okay? Was there something more you wanted to show me?" She asked the blonde, tugging the necklace from BB's clutched hand and holding it up for another inspection.

Running her fingers over the surface of the strangely shaped trinket CC looked for anything unusual about the piece of jewellry, which looked just as beautiful as its owner. Perhaps it's a locket, or some sort of key..? CC wondered to herself before glancing over at BB. "This would be so much easier if you could just tell me what you wanted." She said, blushing slightly as the thought of what she wanted flashed through her mind.
@Nytefall I'm not here.
© 2007-2026
BBCode Cheatsheet