Avatar of Genni
  • Last Seen: 6 yrs ago
  • Joined: 11 yrs ago
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    1. Genni 11 yrs ago
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8 yrs ago
Current We are such stuff as dreams are made on; and our little life Is rounded with a sleep.
11 yrs ago
Round and round and round we go...

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Would you guys actually mind if I played a character as part of the adventure as well as being the GM? I promise I won't give them any special favours or treat them any differently from the rest of you.

Also, I'm planning the first adventure to be a bank robbery, but with some extra twists which will act as plot hooks for future adventures.

If anyone has ideas for plots, villains or scenes they'd like to be included in the game, please feel free to PM them to me. All suggestions will be taken into consideration, and the only reason something will be turned down flat will be if there's already something too similar already in the works.

Speaking of which, the first villain is already designed and waiting to go, but won't be revealed to the party until we reach the right moment in the plot.
No matter what people say it's impossible at this point to create a truly new and unique character. No matter what you come up with it's either a remake of an existing hero, a revival of an old hero or an amalgamation of several different heroes.

Might as well just admit straight off the bat that you're reimagining someone you like and adding your own twists to already existing stories.
<Snipped quote by Genni>I thought it was Scruffy the Oceanic Gerbil

Isn't that his wife? I heard the six kids they had together got eaten by Mangy the Desert Penguin, but it could've just been a lie Scruffy told to try and hide the fact the kids were all Bob the Angry Pelican's and they'd gone to live with their real father.
@SpookySquid

"Rabbit, ehh? Well we are in Wonderland." CC said with a smile and reached for the control knob again. If the 'great minds' had been waiting so long for someone to lift their curse they could surely wait a little longer, and if BB was so eager about her necklace perhaps helping the gorgeous beauty out would make her feel just grateful enough to help CC out with some problems she was having too. Some personal problems. Which could be helped with beautiful, bountiful breasts.

Quickly spinning the dial CC cleared the search she'd been doing and quickly input 'W-H-I-T-E-R-A-B-B-I-T' instead, before spinning the dial around five times to lock it in. Slamming her hand down on the 'Activate' button decisively, knowing that it meant having to wait at least an hour before they'd be able to head after the bears. Perhaps BB could help think of a way they could pass the time together, CC wondered as she galnced over at the woman's considerable assets and licked her lips.
@rush99999 Looking good overall, but just a couple of points I'd like you to consider.

Stats: Health 17 / Defence 4 / Attack 4

Since you get +5 Health for each Skill Point spent Jacoby's Health should now be 25, rather than 17

Skills:We are the champions: Jacoby play's a tune on his magic guitar that inspires his allies and increases their stats by 25% for 4 turns. (Energy cost: 4)

If this power is going to last for 4 turns then it's a little too cheap. I'd say make the cost 8 Energy, or make it variable at 3 Energy/Turn

Since Abilities only work on the turn they trigger, any lasting effects would require a Status Effect to be activated. How about making it work something like:
We Are The Champions: Cost 3/Turn; Jacoby plays a tune on his magic guitar that inspires his allies, triggering the Inspired status effect which increases their Attack and Defence stats by 25% while active.

Jacoby would be able to maintain the music for four rounds before running out of Energy, but would then have to stop and rest before playing again.
If you want to scare the others just mention the damp patch in the corner.

You mean the big puddle with a shark swimming in it? I thought that was just a water feature!
As for Disna's moves...

Lariet of Hestia
Using her lasso Wonder Woman traps an enemy and forces them to speak only the truth, giving her valuable Intel to aid in the battle.

Godly Strength
Calling on the blessings of her father Zeus, Wonder Woman can temporarily gain unimaginable strength, easily surpassing other heroes who are limited by their own physiology.

Lightning of Zeus
Channeling her father's wrath Wonder Woman can send powerful bursts of electrical energy flying across the battlefield, hitting multiple foes at once and disabling weaker ones with a single shot.

Aegis of Athena
Using her unbreakable bracelets Wonder Woman can deflect most attacks, allowing her to easily avoid damage. In times of great need she can even unlock the full potential of the Aegis, summoning a full suit of magical armour to fully protect her body.

Superhuman Speed and Durability
Wonder Woman's mystically charged body is capable of moving with far greater speed and agility than any mere mortal, and even when a blow does connect she can usually weather the impact while taking far less damage.
[I'm thinking like turning Savage Hulk smart after a time, going beyond Level 10, making him use tech...]

You could have him switching between his alternate egos; such as Green Hulk, The Professor (the merged version of Green Hulk and Bruce Banner), Doc Green (Extremis enhanced Hulk), Kluh (Hulk's Hulk) and Savage Hulk.
@SimplyJohn Just bringing Bee over as she is with a few minor stat adjustments then? :)
Count me in!

Feel free to complete a Character Sheet, found in the first post above. If you have any problems with the formatting or character creation rules feel free to drop me a PM.
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