Avatar of Home Brewed
  • Last Seen: 4 yrs ago
  • Joined: 6 yrs ago
  • Posts: 32 (0.01 / day)
  • VMs: 0
  • Username history
    1. Home Brewed 6 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts




Late Evening, 28th of the 6th Moon




Slaver's Square in the city of Haven is far from serene. Prisoners of war, debtors, criminals and other unfortunate people who find themselves in the bonds of slavery are corralled to here, where they are branded, chained, and sold off. The city's affluent tend to gather here to view the stocks and cages, and slavers frequently bring in new captives.

On this night, just before Founders' Day, the preliminary rounds of the goblin fights are held, a taste of the main events that was to come during the main festivities in a day's time. Goblins, while nasty and horrid creatures, weren't thought of as so much of a threat, especially when caged and clasped in irons, and only brought out two at a time. It was something of a routine, though usually held within the arena.

At the far side of the square, up the main street, a bright red wagon stocked with supplies and cure-alls rode into the square, driven by an old Dwarf and a wounded human. Just as they entered a horn cut through the air, carrying its deep note high and far, hopefully attracting the attention of nearby guards.

Goblins have escaped their cages, attacked the slavers, and cut a swath of death through the square. Even in times of peace, death and fear rule Slaver's Square. Tonight would be no different.




The Craven Kraken Boarding House

Evening, 28th Day of the 6th Moon




The Craven Kraken was a well known watering hole in the Harbour District. Many sailors and merchants make it their first stop before venturing up the Harbour Lift and to the road to the city proper. On this night, with Founders Day only another day away, the Inn was experiencing its busiest night of the year.

Patrons squeezed through each other in hopes of gaining one of the coveted table seats around the central hearth, where a bard circled with a lute in hand, and patrons drank and sang. Serving wenches hurried to and fro, tankards of ale and plates of mushrooms and seared fish in their hands.

At one table, a group of tieflings, riled up by one too many ales, pounded their fists against the table, hollering over the fate of their home, Runestone, and the unstoppable Khagoni hordes.

At another, a group of human and halfling sailors, wearing the distinct faded greens of the Shires of Eclor, argued over a game of cards, the last hand's winner loudly being accused of cheating.

At the bar, laughing and drinking with the barmaid, were a pair of Officers of the Watch, oblivious to all else other then their drinks and the attractive maid.

In the midsts of all this commotion, and perhaps loudest of all, was Rambling Lockwood, the greatest pirate of the Forlorn Sea, at least if his boasts are to be believed. Pipe in hand, and surrounded by his crew and fellow sailors, Lockwood recounted a tale of a death defying encounter with a dreaded Aboleth. To hear him tell the tale, he stared down the giant sea monster and it fled the mortal plane in fright.

At this moment the door burst open, and in stepped a breathless sailor, the pirate Sylvia Salthand.

"Lockwood! Let's have a chat!"

The pirate Lockwood looked up at the door. The old seadog was always up for a chat, or at least someone to stay silent while he told his tales. He waved the lass over, just before a whisper from one of his crew, the young cut-purse Elit made him frown. Lockwood expected it would be himself who would be getting an earful.

@deadpixel101
I can roll for you, or join us on Discord.
@deadpixel101 As Sylvia leaves the Inn, heading to the nearest City Watch post where the jobs are posted, Sylvia feels the slightest pull upon her coin purse. Wheeling around, she snatches the wrist of a cut-purse who picked the wrong mark. He is a dirty lad of probably about fourteen, soot covered face and ragged clothes. Had her hangover been a little worse, she may not have noticed.

Your action.
So the opening IC is up, you guys are all free to begin your ICs. As far as quests go, Founders day is not for another couple of days, so feel free to get some XP before the festivities, and a few coins in your pocket. You can do the jobs posted by the City Watch, or explore the city and find adventure seeds, or create your own - this is a West March campaign after all!
@deadpixel101 Ooo like a pirate Marty Mcfly whose escapades would inspire the classic bard ballad of Brandy. Love it.
@deadpixel101 take your time - I just wanted to get this IC down while it was fresh in the noggin.
Love that backstory. Looks good.!@Riaxh


Shadow World




Chapter One: Founders' Day




28th of the Sixth Moon, 12th Year of Darkness...

Haven, the last city. A remnant of a world long gone, a shadow of its former glory, and a fading jewel whose high walls and battlements do little to break the encroaching darkness. This city has stood for two thousand years, but like all else in this world, it will die. Yet this harsh reality is not so much forgotten, but at least suspended, for Founders Day. It is a day of celebration where people from all over Great Maw and the wider world gather to celebrate the captains of Edric Godsbane who settled here and built this city.

Once a place of civility and learning, it has fallen far, and though it may be in its death throes, the citizens still try in vain to capture but a glimmer of what once was, at least for a day. The harbour is packed with ships flying banners from Amnon, Eclor, and Idoth. Halflings, Elves, and even tieflings pay their docking fees and trek up the Lord's Road to the main gate of the city.

Before the main gate, at a cross roads, weary sailors are met with weary travelers from the baronies, Pax, and Razor. The procession of revelers and merchants make their way to the gates of the city, the road lamps burning bright with whale oil, and many not waiting for the actual festival in two days time to tip their skins and drink their share of ergot beer.

The Khagon Empire may threaten with conquest, darkness and the horrors of a wilderness untamed may loom ever closer, but for this day at least, let all that be forgotten.

At the main gate a great banner is unfurled above the iron gates, illuminated by a hundred torches that burn so brightly the sky is aglow.

WELCOME TO HAVEN
© 2007-2024
BBCode Cheatsheet