Avatar of hoppiholla391
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    1. hoppiholla391 11 yrs ago

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10 yrs ago
Current CAPTAAAAAAAAAAAAIN AMERIRCAAAAA
11 yrs ago
still sick with dragon age
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11 yrs ago
TRESPASSER DLC HYPE
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Most Recent Posts

@Experiment 249iiii'm pretty sure they don't exist in this universe. psychotherapists, yes, prostitutes, yes, but not at the same time. prostitution is government regulated at this point, but obviously it's not a position on a ship. sorry!
also, @datadogie, i put up pilots as a department name, rockland is a navigator. you can still grab pilot!
@SuperTacticalDerp looks good! loving the new species. im assuming most of the pilot interfaces are going to be tactile, then? when you finish it up, go ahead and post it in the character tab!
updated with some basic info! i don't really have a set structure, so it's kind of vague, but details will be made available as they're necessary.
can do! it'll probably be a blatant mashup of mass effect and star trek, just warning you now.
putting my character here for the sake of posterity!

NAME: Margaret "Maggie" Mason
RANK: Commander
DEPARTMENT, POSITION: Engineering, Chief Engineer
RACE: Human
AGE: 29
GENDER: Female
APPEARANCE: Maggie Mason would’ve been great for Security, standing at about 5’10” and pretty damn muscular, but she picked the climbing-on-machines-all-day route. She has short, choppy, sandy hair, tanned skin, and green eyes. She's usually in uniform when she surfaces from Engineering's domain, but when she's down there, she's a regular grease monkey, jumpsuit sleeves knotted around her waist over her undershirt and banging on something with a wrench. There's a slightly crazy look to her eye and a pair of thick, angry eyebrows that most of the crew avoids at all costs.
SHORT BIO: Mason ended up in the Union Fleet because there really was nowhere else to go. She wasn't enough of a stickler for the rules to go into academics, she hated the private sector no matter how good the money was, and there was no way in hell she was getting stuck on this planet with the groundside military. Mostly, though? She'd watched countless members of her huge extended family die in space due to engineering failures in the heat of battle, and she knew she could do better. So she did. She only half regrets it.
PERSONALITY: Maggie is somewhat of a mad scientist—full of crazy ideas with the intellect to back it up. In general, she's a snappish, sarcastic, and downright grumpy genius, and oftentimes running the Engineering department is like herding cats, but she's fiercely loyal to the crew, and especially those under her care. She'd do anything to keep this ship in the air, especially now that the Captain is gone to God-knows-where.
TALENTS: mechanical genius; plays a mean hand of poker; good at putting the fear of Space God into younger crewmembers; is actually very good at managing Engineering and keeping her people happy; mixes drinks like a boss; willing to fling herself into dangerous machines or situations for the sake of others (talent or flaw, though?)
FLAWS: can't tell a lie to save her life; doesn't really care for diplomatic stuff so she basically never comes across as charming; probably drinks more than she should
(had to add on two more sections to the character sheet, whoops, sorry about that!)
here we go!
~USS AUDACIA - OOC~
No ship should go down without her captain.

Well, then, I guess this ship isn’t going down.

The USS Audacia is a Normandy-class ship running through the very edges of Union-controlled space. They’re just a scouting ship, they’re not toting lasers and torpedoes to the front lines, but what should have been a medium-stress operation just got a lot more tense: two days ago, Captain Catherine Ray vanished from the ship. After a top-to-bottom search, there’s no sign of the captain—there are no energy signals to follow, no hostile parties have boarded the ship, and even the dubious possibility of Captain Ray turning invisible has been ruled out. Tensions are rising as the crew searches for answers, but all that they have is a cryptic video message.

In a decision agreed upon by a narrow majority, Union Command hasn’t yet been informed of the incident. The Audacia is a pretty ramshackle crew, and they’re...at least fifty percent confident they can finish their latest round of missions without the Captain. All they have is a small list of short, simple, straightforward milk runs that will go off without a hitch, and no one will be the wiser when they get the Captain back without incident.

What could possibly go wrong?


★★★★★★★


Welcome to the USS Audacia, where the cafeteria serves mush, you can see duct tape on the walls in Engineering, and no one knows quite who's in charge anymore! In case the blurb above was difficult to understand, here's the basic premise:

  • The captain of the USS Audacia has gone missing, leaving only a single video message behind. Otherwise, all of her datapads and personal files have been wiped.
  • The crew is, understandably, freaking out
  • However, because the ship reallydoesn’t need another reprimand on its record, they’ve decided not to tell anyone, and try to finish the latest mission before looking for their captain in earnest before anyone notices
  • Cue the panic, trauma, and shenanigans!
  • Think a mashup of Mass Effect (for the universe), Firefly (for the ship itself), and Star Trek (for the missions)
  • There will be some short-ish missions for plot, plus the time in between, and then the overarching plot of The Search For Captain Ray!


RULES

  • You must APPLY with your character sheet before joining the IC. While most positions on the ship are open to multiple characters, some can't have duplicates, like department heads.
  • NO GODMODDING. You should all know what this is by now, and just how annoying it can get.
  • Adding plot twists can be within reason, but with major changes you MUST consult with the other parties affected first. I will be controlling the 'search for the Captain' plot.
  • Keep the drama IC, please, and remember that just because a character is mean to you, doesn't mean the player hates you. The reverse is also true: don't slap a bitch IC just because you dislike someone OOC.
  • I know we're in space, but try to keep it at least semi-realistic, please. If you get launched outside of a ship completely unprepared, you will die.
  • I'd like to keep this high-casual, i.e. a paragraph at least per post. There are some exceptions to this, obviously, like in action sequences, but most of the time I'd like to stick to that standard.
  • ~*~have fun and be yourself~*~


IN-WORLD INFORMATION





If there's a topic you'd like me to explain here, ask! I might just put it under a new heading!

CHARACTERS


welp, that's enough interest for me! i'll work on making the OOC asap.

as far as alien characters: yes, allowed! in the OOC, there are a few specific races that the Union has allied with/shot at recently, so you can either wait for the OOC to go up, or you can make your own! just keep it within reason, i.e. no two-ton thirty-foot-tall death machines that somehow fit into the crew quarters.

biotech/augmentation/cyborgs: also allowed! so slap a robot arm/leg/eye on whoever you want and call it a day. i will say this, though: while augmentation might give you a superstrong arm, or x-ray vision, or tools stored inside your fingers, it DOES come with disadvantages to even it out. robotic parts run on battery packs, mostly, and while these packs do last for several weeks under normal use, there is the danger of running out if you forget about it for too long. after the battery runs out, it starts running off of caloric input, and you get tired super fast and if you continue to use your augmentation a lot, you could even die. so RECHARGE! (on the plus side, the Audacia isn't exactly a normal ship with a perfect crew, so there's likely bunches of 'human-plus' crewmembers. go wild!)

robots/AI: im gonna go ahead and say that true AI hasn't been developed by the Union/isn't fully-fuctional/isn't cheap enough to just start mass-producing sentient robots. the closest you'll get to sentient AI on the Audacia is the ship's computer, but that may just be because she learned sass from the crew and is mimicking them. no one really wants to find out. in that case, completely robot characters, inside and out, are highly unlikely. sorry :(

to sum up: yes aliens, no robots, yes biotech, yes nanotech, yes cyborgs

i'll make another post when the OOC is done, hope to see you all there!
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