STATUS:
Working together with a team to try and reboot the forum's arena into something greater. Check it out and get your input as well! roleplayerguild.com/topics/7..
11 yrs ago
Current
Working together with a team to try and reboot the forum's arena into something greater. Check it out and get your input as well! roleplayerguild.com/topics/7..
I was ready to get a reply out in a day or two, but you can change yours if desired. Or not.
Maybe turning into the bunch of bugs is actually because he was weakened so it delayed his most powerful attacks long enough for some people to escape the planet.
Looking at leeroy's roster there's no evidence that character is an eye stabber, given all we know is his name, unless you know the character from somewhere else.
For some reason I usually hate characters who wear sunglasses. Dodging a serial eye stabber might be better because you know where the attack will come from much easier and dodge it. In one of my settings there's a guy named Margo the Disembowler so his opponent knows to guard his stomach when he couldn't see where the attack would hit. Margo is kind of stupid and predictable that way.
My Faera are pretty well developed right now so should be easy to make a sheet and they don't have much focus on melee. For the drawing on the page they have almost normal human proportions, as my drawing is pretty stylized. I was proud of the drawing when I made it but every time I look at an old drawing I see the flaws and want to make them better.
As for their opponent, the White corps seems more powerful than what my andreemea races can do, but of course the Faera would greatly outnumber them. The Mortean, on the other hand, would stand little chance, due to not being that great at ground battles, as the sheet says. Not to mention the Faera could have an army larger than their population size very easily (but of course our battle wouldn't have to involve such large numbers). Whatever the case, the white corps would be the best fit if we just say, "my weapons can pierce their armor with some effort even though I think it would be very hard for them to do based on my original intentions" and leave it at that. Have it where they have a chance thanks to the size advantage. The Faera would end up loosing but it would be a fun battle.
Age: Appearance and mentally around late teens. Chronologically unknown.
Gender: Female
Race: Artificial Human
Height: 5'5"
Weight: 135 pounds
Appearance: She has flowing white hair that reaches to her lower back and no other hair besides her eyelashes and thin eyebrows. A very distinguishable trait is her irises are wavy yellow that looks remotely like a rounded six pointed star with white speckles in them. She has a fair, Caucasian skin tone with soft features. Being artificially created her body doesn't have natural birthmarks or a belly button, and her face is oddly symmetrical, where most people have minor deviations. People often pick her out as unnatural at first glance and some might even be off put by her.
Personality: She's generally gentle, quiet, and polite. However, she doesn't mind having fun and she's not shy even though she doesn't run around laughing and talking to everyone very often. She doesn't see herself as being able to fit in very well and doesn't want to mess things up for everyone. Sometimes she makes things harder on herself than they need to be. She never lets things get her down, though, as she somewhat enjoys doing hard work for the sake of others.
She finds combat as necessary in certain circumstances and can unemotionally eliminate threats as they appear. She will often try to peacefully settle situations before things come to that. She's not one to hold grudges for very long.
Abilities
Physical Abilities And Body- She's peak human level, including strength, agility, flexibility, reactions, hand eye coordination, and durability. Her senses are all at very healthy levels but her sense of pain is only half. Beside her great physical strength, she doesn't appear at glance to be very muscular, but pinching her flexing arms would reveal them to be sturdy.
Her body is biological, even if artificially created, so still needs all the natural functions of a human. If one were to get tests done on her then differences are detectible in her body's makeup, such as having small traces of a strange metal inside of her, like glowing specks with light too faint to make out with the naked eye.
Intellect- She's around average in smarts, capable of coming up with some clever plans or face palm worthy mistakes from time to time. She's able to remain calm under pressure very well.
Combat Training- She was "programmed" at birth in self defense and had additional training for four years by an elite organization that was the main focus of her time there. As such she's very skilled with a sword, pistol, and hand to hand, as well as having a familiarity with many other weapon types. Her programming isn't as valuable as real world experience, however, so a wise master of any weapon she's trained in would still wipe the floor with her unless they were simply too physically outmatched. She has a balanced fighting style rather than excelling at any single point.
Random Job Skills- Practically useless in a fight, but expect her to have some skills in random jobs that don't need degrees or much special training. For example, she has been a waitress, maid, traveling circus performer, etc. as she goes from planet to planet.
Equipment
Outfit: Her outfit is only as protective as leather armor but is very thin, light, and flexible, almost as if she wasn't wearing anything at all. It has a white and light blue motif and looks like an athletic person's uniform. She wears a sleeveless turtleneck under a short sleeved jacket that zips down the middle, which provides the most of her protection. She wears shorts and a belt. She has fingerless gloves that go up to the middle of her upper arm that has some padding on them. She has knee high flat soled boots and socks that go up to mid thigh level.
Hands and Feet: A sleek white device around her ankles and wrists, taking up about half of her forearms and calves, emits blue energy out towards the elbows or feet to partially negate gravity, allowing her to fall at half speed and jump twice as high as a normal human, carrying her across a city street in a single bound, but this doesn't equate to much increased kicking power. They burn out after repeated use of around thirty seconds without giving it a chance to cool down more than three seconds in between uses. Overdrive bursts on her feet can allow her to leap over three story buildings, this time with explosive energy to also allow increased kicking power, while using it on her hands allow her to outpunch a gorilla. However, these overdrive moves only allow a single quick burst and must recharge for around 60 seconds to use again. Their defense is on par with steel, but feels and looks more plastic-like.
Weapons: Her weapon looks like a pencil sized cylindrical rune covered object attached to a necklace. However, it can be removed and activated with her soul, exploding vibrantly into one of two forms in two seconds time; a pistol or a hand and a half sword that retain the sparkling white rune covered look. This sparkling energy is used as bullets for the gun form, allowing it no reloading time needed and as many bullets as her energy can sustain, which is around fifty shots, but she's working on improving her stamina. She can fire bullets off once a second. They hit as hard as what would be expected of normal handguns and can damage things not hurt by physical bullets. The power, unfortunately, wears off more than normal bullets over distance so has an effective range of only 60 feet, further than that more than likely nonlethal. She can willingly decrease her power to get more shots in accordingly. In it's sword form, with a blade length of 2 feet 3 inches, it can increase in power by surrounding itself in her energy, allowing her to cut thick through steel breastplates after a couple good whacks. She can sustain the energy for ten seconds. This weapon system is twenty times as durable as steel and dulling is not considered a problem.
Other: A circular device, same size as a stopwatch, in the left inside pocket of her jacket, can be activated to open up a portal to allow her to travel the multiverse. However, hers is weak so requires around 24 minutes of motionless as it calculates all of the spatial warping needed.
All of her weapons and other devices can be stored in a single white briefcase that's locked using her fingerprints.
Bio
She was created as part of a biological weapons program by a dangerous, powerful group known as Chevlar. They mixed DNA of ancient beings and humans to create super soldiers that would follow their every command. However, her creator, Lord Alxon, did an unauthorized experiment and used a second human as part of the DNA mixing process. The human used was his deceased wife. Thanks to this unusual mixture, Riia had the free will of normal humans despite pretending not to for some time, as per Alxon's wishes. She also retained some human experiences as vague memories that left her not as much of a blank slate as her fellow creations. On the downside, she wasn't as strong as them either, being on the level of failed experimental soldiers.
She was intentionally left in the dark about Chevlar's goals due to this weakness and the higher ups catching on that she's not as controllable as the others, making her almost worse than useless to them. They also saw Alxon as power hungry and a possible source of betrayal, putting suspicion on his creations by default. Ria herself was more like just a fly on the wall compared to him, so was able to escape during the battle as special forces stormed Alxon's mansion in an effort to kill him before he carried out his own plans. She doesn't know what became of the battle as he teleported her to another location while it was still ongoing. He warned her to stay well away from Chevlar and not to go looking for him.
She has little doubt he managed to survive, as he was one of the strongest of Chevlar. She is unaware of their location anyways so hasn't returned even if she wanted to. As long as she minded her own business, no trouble seemed to come to her, but she knew that if they did happen to cross paths then she could be in trouble. For the time being she took any odd jobs that she could find, warping from planet to planet in search of what to do next and helping others both because it's the right thing to do and to hone her skills in case trouble eventually finds her.
Might as well post my character but then I'll edit Evvie into my post a little later, like the weekend or something. She'll be tough, so Niks can only stand a decent shot with his horrible trickery.
EDIT: All I changed was I took the extra "i" out of Ria's name. I don't know how to pronounce her name with two i's.
I will do my best to get the OOC out this weekend. I shall be the first gm and come up with a good introductory story to ease us into things and see who is willing to stay for a while rather then start a harrowing adventure fighting dragons and have someone drop out and cause us to be brutally devoured. So basically, a story that will make the most sense why people might disappear at a moment's notice without tanking the party.
You can be more varied of character rather than limited to the capabilities of a certain class as long as it makes sense why they'd have their skill set and not be overpowered by being great at everything. Due to not being great at everything, people naturally fall into specializations in time to become a more efficient team rather than everyone shooting arrows and then some fumbling for their shields to become the wall, while others try to start using magic that they only learn part time to allow for other skills, etc. People who try to do every job equally would likely do bad at every job.
The gm can roll if they can't decide the outcome or want to leave an element of chance/surprise to keep things interesting, given that our written descriptions of our actions doesn't guarantee a certain outcome. The gm might think, "well what if the dragon does happen to arouse from his slumber while he's out there?" It's up to the gm's discretion. There's no stats to add to dice rolls, but rather just probability of possible outcomes based on logic from our written descriptions.