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Current Working together with a team to try and reboot the forum's arena into something greater. Check it out and get your input as well! roleplayerguild.com/topics/7..

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I might draw a map to help with visualization.

Any name for the monsters you guys can think of? I might go with macrobe, based on the term of microbe being small organisms that can be found on the body, but to us they are big.
Name: Cane (Codename. Real name unknown) Age: At least 70. At most...super duper old? Who knows his true age. Gender: Male Race: Human Appearance: He looks like a wise old man with a ton of wrinkles, silver blue eyes filled with a youthful gleam, a thick white droopy mustache, and a slightly thin/frail looking body. He wears gentlemanly clothing (fancy black business suit with a white button up t-shirt underneath and a top hat) and, of course, a cane that is black in color and looks like an ordinary cane. Personality: He's slow to act, but when he does it's often to great effect because he's awesome at planning out his movements well in advanced, never being hasty or acting out on emotion. He's very logic based, which is good because that's what he's best at. Abilities Physical Abilities- He's just a poor old man who might hurt his own back or something if he tries too strenuous of an activity. He needs a cane for crying out loud! Wisdom- Off the charts. Cane Fighting- If he does have to fight someone off then his cane can be used as a blunt instrument to deal some damage based more on it's properties then his physical strength. Powers His powers can be used on himself at the maximum speed mentioned anywhere and everywhere on his body. He could get tired eventually from using his powers, but it's not normally an issue unless he's doing heavy use of it for at least a couple of minutes. Elder Point- Through direct contact he can age a person or object by up to 100 years a second. However, this only works at a severely limited radius from the point of contact, so it would be like if he touches an elbow, the elbow would age and rot but the rest of the body would be fine. If he wishes to increase his range it gets weaker exponentially, so if he tries to age an entire person it would only be about a week a second. Time Reversal- He can remove the physical effects time has on an object by the same method and limitations of Elder Point. Therefore, if someone paints a building, he can touch the paint and it will go back to being wet paint instantly unless it was painted a super long time ago. Once his magic is released then this time reversal is undone, reversing the reversal to make it back to normal. Equipment Weapons: A black cane that is mysteriously super durable, 4 times more durable then steel, in fact, and is able to hit with the force of an elephant stomping on you despite his feeble strength. Bio His past is very mysterious, known only to few.
Here's some locations to hold you guys over. These will largely be the same list I'll post in the OOC, but any suggestions I get now could make it better when I post the OOC. We will most likely not visit all of these places, but they will be referenced and will be good to know just in case a place is mentioned that you guys might like to visit.

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Locations

The following is a list of various locations that may be visited over the course of this roleplay, along with a brief description to give you the idea of what it's like without flooding you with detail. Only the most notable locations are added to this list, so you can assume that there are many more smaller locations that do exist but are just not referenced here. More information on certain locations may be requested. Feel free to suggest additional locations of your own or expand on my ideas. If some of the things are named poorly, you may suggest a name change as long as it has not yet been named within the IC. You may add small things without approval to your posts, but huge cities, mountain ranges, etc. should be run by me first. The locations will be organized by body part.

Chakra Points

There's a spiritual shrine located at each of the locations where chakra points are believed to be located on the body. They are all found on her front side. Religious people often travel by foot through all of these chakras in a row once a year, starting at the root chakra. They believe they can help the flow of energy travel through the goddess's body to keep her healthy, so they wave special staffs around that are believed to be able to direct the flow of energy. This entire journey often takes them around a month.

Head

Although one would think it would be an important area to live, it's mainly for religious purposes and not highly populated. The surface area is too small and the hair takes up most of the top and back, leaving little room for large cities. A lot of the landscape is gentle, however.



Torso

The torso is divided into 3 sections. Upper and Lower are on the front side and are divided by her arms that are tucked against them, forming a mountain range. The third region is the back, which has a ton of rugged wilderness while the front upper section is known as the most urbanized area on the body, having multiple large cities in close proximity. The lower region is the warmest point on the body while the upper region can get a tad on the chilly side during certain seasons.



Arms

Her forearms largely rest against her torso and are mountainous, but they do extend off of her torso at the end so that her two hands are free floating out in front of her, her right hand cupped inside of her left, fused together by earth. This area is very fertile, far less rocky then her forearms and much warmer then her frigid upper arms, thus having a vast majority of the population of her arms despite not taking up nearly as much area. The fingers extend into the sky as far as the eyes can see if you're standing on the palm. They do not act as mountains to climb, but instead have gravity so you can walk around the fingers on all sides. The fingernails are safe zones because there are no pores on them, so thus cannot be taken by surprise attacks from below so easily. The elbow regions are the most hostile, experiencing earthquakes at the slightest bend of the arm as they float in space. Luckily they don't bend too often, but when they do it can be disastrous the closer you are to the joint.



Legs

The left leg is the most fertile part of the body, having the most farmers who often bring their harvest up to the torso region through the central pass where it can then be spread further around the body. There are honestly not that many large cities around but a bunch of smaller ones and rural areas. Their way of life is considered the most down to earth and carefree if stereotypes are to be believed. The right leg is a little more urbanized, but not quite as much as the upper torso. The legs bend at the knees, and like the elbow the knees are also prone to earthquakes at the slightest movement so are best avoided unless you must travel upwards from the lower leg, but those in the lower leg tend to prefer isolation anyways. Most of the people live on the thighs instead. The soles of the feet have a lot of pores which makes it subject to a high ratio of attacks relative to the surface area. The right foot is almost entirely frigid while on the left foot only the toes are. A lot of military bases are built on the soles as a result to get an early strike on any possible invasions.

LeeRoy said
Just a checking up question:Anyone know when Skallagrim'll be back?


I don't know but it's been a week for my battle. Evvie shall have victory by default pretty soon and slaughter the elf army single handedly.
Giant Evvie could kick the giant bear's butt so he can keep dying more then Evvie does.

Maybe she turns into dragon and then when she turns back she's still at dragon sized!
Larger animals would normally be stronger because they'd need larger muscles to support their weight and they'd also have more momentum if moving at the same speed.
I'll just assume the hairs will be the thickness of normal trees. Who knows how way off that could be.

Palm Springs is already a name of a real world place, so I'll avoid it and go for something like Palalm.

Edit: I bet the hair would be larger, actually, like really thick trees.
Meanwhile, Evvie falls asleep out of boredom.
If the goddess is the size of a small planet, how big would the hairs be compared to humans (no body hair, but head hair). Also, any cool names you guys can think of for what would be the hair forest or other body part related puns for town names? Nothing too silly.
Name: Sir Loner (No real name) Age: 30 Gender: Male Race: Human Appearance: He's a tall, plain faced muscular man with his brown hair in a buzz cut. His skin has a slight bronze tone to it. Due to being in full body armor all of the time you won't be seeing much of him. Personality: He's a clone programmed for efficiency, and as such doesn't exhibit much of a personality. He's courageous and selfless, although does prioritize things so wouldn't stop to help a lost cat out of the tree in the middle of an invasion...unless he can afford the stop. Abilities Physical Abilities- The peak of human ability in strength, speed, reaction times, sight, hearing, and smell. Pain Resistant- Modified to be able to handle pain with only mild discomfort, causing him to seem very durable even as attacks riddle his body. Military Training- He's undergone intense training from a young age, both physical and mental. Weapon Training- Is near perfect with all manner of firearms, able to field strip them quickly as well if necessary. Fighting Style- Brute force with quick, solid jerking movements. He can use both hands equally in hand-to-hand combat. However, it goes without saying that he uses guns before jumping in to melee unless there's a reason otherwise. Equipment Armor: Keiv-Lav armor. It's a full body light bluish grey futuristic suit. It insulates from extreme hot and cold environments ranging from 3,000 to -200 degrees Fahrenheit without causing any discomfort on the wearer as well as radiation protection. It has a shield generator on the upper back, which is a circular disk emitting an invisible field against the outside of the armor that allows the wearer to survive the force of half a kiloton of TNT while at full charge. However, this would leave the armor near completely drained and would require 5 minutes of charge time to go back to full capacity, given that the generation ring is undamaged. If it's damaged too severely then a replacement would have to be made by opening up the outer layer of the armor holding the ring in place. A replacement generator ring is found on each thigh. Without a shield the armor is still incredibly tough, being more durable then steel. Inside of said armor is a black bodysuit which alone is powerful enough to stop low caliber bullets for a couple of hits. Weapons: He carries with him his trusty high powered assault rifle, machinegun, pistol, combat knife, and 3 frag grenades. Bio He's part of a society made up almost completely of multiple different models of clones. There are multiple companies specializing in this, and the better their clones do in their desired field the more clones of that model are made. Thus, one's successes are judged by their model of clone rather then as an individual. The model Sir Loner comes from is an exception to the general rule. Despite being successful they still have a relatively limited number of clones in the model, leading to the nickname of him being alone. The company who created this model only has this specific model to work with as well, while most of the richer ones have multiple different models and many thousands of clones of each model at least. His model of clone is equipped with expensive weaponry and armor while most other clones are cheaply made, and he has undergone intense military training from an early age. His primary duty is the destruction of enemy forces, often straight forwardly because he's not the go to man for subtle stealth missions.
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