Let me throw a question out for discussion:
What do you folks want out of this roleplay? Knowing what you want is incredibly important for being able to figure out what sort of plot will work well.
As it is, there really isn't really a cohesive theme. There are fantasy elements drawing upon varying source material - which is fine, but what's really needed at this point is what everyone wants.
So, for instance: if most of the group wants themes of high adventure - exploring strange and foreign places, etc. - then your plot should be based around that. If the group wants themes of war, political struggles and so forth, then that needs to be factored in.
ATM, I'm happy to create material that will work toward whatever themes you guys want to work with, though I don't think I'll be making a character myself. I create stuff for the sake of creating stuff. (And I did like the outcome of my dwarf piece; I'll probably use it elsewhere in the future.) But you should discuss what you guys all want out of this roleplay. It'll help you decide on a plot.
What do you folks want out of this roleplay? Knowing what you want is incredibly important for being able to figure out what sort of plot will work well.
As it is, there really isn't really a cohesive theme. There are fantasy elements drawing upon varying source material - which is fine, but what's really needed at this point is what everyone wants.
So, for instance: if most of the group wants themes of high adventure - exploring strange and foreign places, etc. - then your plot should be based around that. If the group wants themes of war, political struggles and so forth, then that needs to be factored in.
ATM, I'm happy to create material that will work toward whatever themes you guys want to work with, though I don't think I'll be making a character myself. I create stuff for the sake of creating stuff. (And I did like the outcome of my dwarf piece; I'll probably use it elsewhere in the future.) But you should discuss what you guys all want out of this roleplay. It'll help you decide on a plot.
