Avatar of Innue
  • Last Seen: 5 yrs ago
  • Old Guild Username: Innue
  • Joined: 12 yrs ago
  • Posts: 1478 (0.33 / day)
  • VMs: 1
  • Username history
    1. Innue 12 yrs ago

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Recent Statuses

7 yrs ago
Current Re-released our creature capture thread: roleplayerguild.com/topics/…
9 yrs ago
Mostly Janna is best summoner name. Sadly, Project, that is mine.
9 yrs ago
FF12 Zodiac Age players - if you want to have the optimal party, PM me. Working on a spreadsheet to determine best party makeups and I will share it once done.
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9 yrs ago
Too many things I want to write right now, which is resulting in 0 writing getting done. Yaaaaaay.
9 yrs ago
Pondering re-releasing my western fantasy thread. >.>
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Most Recent Posts

Lasers.

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Jerkchicken said
Right and what does Innue think/say? After all he is the actual GM/creator of the game and not you.Also pray tell what's wrong with exploring the setting as hippie pirate vigilantes and being able to interact and explore from an outsider's perspective?


Gecko has advised you on what is likely to be most effective against current kensai technologies. The specifics of a lot of the tech does matter - because it does affect how certain kensai deal with it.

Your squad group is fine though. If you want to explore that way - go for it.
The 42nd Gecko said
My bad, I was of the impression that most of their Faction Leader machines were purchased from RinCo, those being the customs that Taiki was working on to fund his personal projects. Care to overrule me on whether they get a superweapon?


No, the U.N. is capable of producing its own kensai. It does now produce the base models (used to be done by RinCo), but the designs are usually sold to it from Taiki.
Jerkchicken said
That's dumb.We're doing a freeform rp; all it is is description. Plus we got the anime flavor going meaning the only thing it might affect would be the hapless NPCs who are cannon fodder to the heroes/central characters , but between characters they're more or less equal in performance save for some plot event.Also really why are you guys being so damn pedantic about dumb details in a fricken mecha anime derived game? Shoot dude, we're like your only players with actual sheets on this thread so far and now you want to seriously argue over this instead of rolling with it and playing the actual game?


It matters a lot because certain kensai are better at dealing with particular types of weaponry. Gecko has wisely advised you on what is standard for the thread - and designed specifically to have a certain level of efficacy.
Shio

"I appreciate your acknowledgement of my abilities," Shio responded, bowing slightly to Kasumi as her Kujaku landed on the ground next to her. She retrieved the pocket knife she had flung at Kasumi, flipping the blade back into the handle and storing it at her side.

"Your Hydromancy made it difficult for me to employ my usual strategies. I will have to train harder," Shio added, trying to return the compliment, but coming out in her awkward fashion. Despite the fair amount of physical exertion, Shio didn't seem at all phased by it. Her breaths remained even and there was almost no visible sign that she had preformed any kind of physical activity. It was a testament to her training - and her body's overall fitness level. Kasumi had been surprisingly agile, coupled with a high degree of technical skill, which was unusual in Shio's opponents.

The utilization of Hydromancy did pose some interesting problems in the future that Shio would have to figure out a solution to. Without an ability to see through the mist, there would be problems should she face another Hydromancer of Kasumi's caliber.
The U.N. is as much of a strength as it is largely due to numbers. Additionally, their Faction Leader machines are close to being on par with Taiki's kensai in terms of design and potency. Basing your analysis of the U.N.'s overall strength on the basic level kensai would be rather foolish.

And yes, as Gecko mentioned, the sword type does matter.
Such bio influx. Gecko and I will review as soon as we can.
Rolls reset. You get one wild roll and one library roll.
Subscribing for interest.
Shio

Shio's gambit had ended as she has expected and she continued to exit the mist. It was likely, from the blind, and having to reorient herself, that Shio would be able to exit without concern, the battle moving to return to where it had been just a moment ago. Both had demonstrated what was likely their endgame tactics in this battle, so it was likely it would continue to stall out. Even if Kasumi could create another action in that time, Shio had her exit strategy still in play - but it was a card she wanted to avoid playing at this moment, should Kasumi turn out to be an enemy.

"Draw." Shio called, more of a comment than a question, still ready to act if she needed.

Kujaku also repeated its moves, avoiding the attacks from the Mythin.
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