Avatar of josephb
  • Last Seen: 1 yr ago
  • Joined: 12 yrs ago
  • Posts: 622 (0.14 / day)
  • VMs: 2
  • Username history
    1. josephb 12 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

You're both accepted.
LupusIntus said
I'm interested!I'll be rolling up a Breton, probably a sort of spellsword (heavy armor, longsword, and destruction magic).


Sounds good to me, get a character wrote up! :)
Name: Fendryn Omaren

Race: Dunmer

Gender: Male

Age: 67

Appearance: Fendryn stands around 6 foot with un-kept charcoal black hair that comes to his neck and has massive shoulders and very physically fit. The shade of his skin is dark blue. His nose is larger than average dunmers, which is bent from the amount of times he’s broken it. He has little scars all over his body, from his encounters with animals in the Forrest, but none are that noticeable. He is like every Dunmer and has red eyes. He has ten black gems pierced through his left ear in a row, for no other reason than he likes the look of them, they don't do anything. Three green stripes run diagonally across his face where he has used his three middle fingers as paint brushes.

Personality: Fendryn is a very outgoing Dunmer and a complete opposite to most of his race. He usually makes friends quick and loves to drink and sing with the people he is with. He loves to wind up people who thinks take life too seriously, usually making sarcastic comments towards them. He has been the left hand man of many various mercanary companies because of his talent for leading and tactics on the battlefield

Class: Ranger

Major Skills –Speechcraft, Marksman and One handed weapons.

Minor Skills – Athletics, Forging, Light Armour and Sneak.

Equipment: Leather Armour, Thick dark green hooded cloak, steel bow, 30 iron arrows, 2 steel shortswords, 300 gold, bed roll, various hunting and fire lighting equipment.

Job: Ex Blackmith, current mercenary.

History: Fendryn was raised in the city of Cheydinhal, were he and his father owned a blacksmithing company. Since an early age he had been learning how to use the forge and how to create all types of weapons and armour. When he turned fifteen his father thought that he was a friendly enough person to become the salesman when his dad was busy and he became good at bartering with the customers. In his spare time he practised with all the weapons that he was creating and stood out in dual wielding two short swords and using the bow. A few years later his Father lost a bet, were he gambled a lot of his money and his shop to another business owner. They had lost everything and would soon lose the house having no way to pay the ever increasing taxes that Cheydinhal were demanding. Fendryns father became depressed and started drink, a few weeks later was found dead, after he stumbled into one of the ponds and drowned.

Having nothing left, Fendryn sold his house, barely making any money due to the unpaid bills and decided to leave. He gathered a few bits of equipment first, which he bought with the last of his money, and headed off looking for jobs. He learned how to hunt animals so he could survive in the wilds. When he was 20 he signed up for a mercenary company. He was mainly used as a scout finding weak spots that the enemies had and finding the quickest route through the forests, sometimes when they needed him to fix their armour and weapons he would. He went to different mercenary groups after that. A few months after his 67th birthday his contract ended and he decided to leave with his two friends that he had made: a Nord Warrior named Ulrer The Tall, he was 5 foot 8 and was given the name to annoy him because any time somebody mentions his height he goes crazy. Also an Imperial Mage called Quintus Jannus who had a terrible stutter.
The Ooc is up just to let you know.
With the empire ready to crumble, the gates of Oblivion open and demons march upon the land. We must find the lost heir to the throne and unravel the sinister plot that threatens to destroy all of Tamriel.

We will be starting off in Kvatch, were the Oblivion gate have just opened up and Daerda are pouring out and destroying the city. All you will need to do is survive the night and the story will unfold from there.

Still accepting character.



Rules:

Don’t make unrealistic characters, which are too overpowered and cannot be injured. You can’t have the best armour in the game to start out with and don’t make a cheesy name, keep it lore friendly. If you need help with names check this website: http://www.uesp.net/wiki/Lore:Names

I would like to see around a paragraph and not just a sentence each post. Please try and check what you put before you post it.

Potions won’t heal you instantly. They will take time.

You cannot be a werewolf or a vampire.





Accepted characters

Josephb - Fendryn Omaren
Ulrer and Quintus
Lupusintus - Rinn Arniman
Brantilius - Kyzerin
Grimdarkenigma - Korina Geaus
majormuesli - Sibylla Valentia
Well I'm creating the ooc and I'll be putting links to the important information and if you need some help just private message me.
You can do whatever you want, my character will be similar to yours anyway. haha
Actually I'm going to add in equipment, personality and gender.
Well it would basically follow the story of oblivion or we could just do a different story set in the elder scrolls universe
That's the cs, any problems with it?

Name:
Race:
Gender:
Age:
Appearance:
Personality:
Class:
Three major skills:
Four minor skills:
Equipment:
Job:
History:
© 2007-2026
BBCode Cheatsheet