Magde had quickly recovered all of the parts of her childhood companion and for the most part tried to ignore Beel. She very much wanted to squeeze the air out of him but she could barely muster the strength to maintain her grip on the doorway she was using as a support. The jumbled pieces of rotting carcass that Magde held would smell awful, the decayed flesh barely holding onto the bones that would remain long after the flesh had fully decayed. She watched Beel's fancy landing and her eye met his, but they were not full of amazement or gratitude, they were full of hate. Who the fuck did this guy think he was? He just scattered the remains of Scruff! Now he was reaching for the her collar, like she would let him drag her off. It was at this point where her rage finally overcame her injuries and she forced herself to stand, it would have been hard enough if the ground was level but that wasn't Magde's concern at the moment. She heard the announcement from the loud speakers, she wasn't landing in her originally planned destination. What did that matter? As long as she was out of meteor city.
"Who the hell are you?..." Magde managed to say in a rather weak voice. She felt so weak after talking but she wasn't going to let herself fall down or drop Scruff's remains. She tried her best to avoid looking at the many parts of her long dead companion but her eyes drifted to the disembodied head. Scruff's tongue lay out as if he were asleep and had forgotten to close his mouth, seeing this brought a tear to Magde's eye, this brief moment of sadness was quickly replaced with rage again. She would grit her teeth before speaking again "And who was that... Little bitch. Who threw Scruff's coffin at you?" This time her voice carried a much more demanding tone, but it was still weak. He gaze would then fall back onto Beel, her watered eyes burning like red hot coals.
Koharu watched her two new friends enter the room, her smile looked to big for her face, Yay I made friends! Koharu would quickly follow Edith into the classroom giggling to herself quietly. This lunch time she might have someone to talk to! She took her seat next to Edith and was bobbing up and down in her chair, she was so full of energy she could hardly contain it. She squinted at the board as she tried to read what it said, she had trouble making it out properly, but she eventually got it. Then she started bobbing faster, were they about to get costumes!?
Jerome Winchester
Jerome watched as the last of the kids entered the room, they were all on time surprisingly. At least now he had something to be mildly happy about. He stepped to the side of the board so all the students could see what he'd written. "Good morning class. Let me say that it pleases me that everyone was able to make it on time today..." Jerome then gestured to the board with one hand "Now as you can all see on the board today we'll be discussing your 'heroic image'. A few people disagree with me on my views, they do not think someones heroic image can be simplified into these two categories. They say that it's the soul that makes your heroic image. Either way you look at it if you want to make it anywhere as a hero you need these things." Jerome then pointed to the subheading "personality", and then back at appearance. "These two things help mould the public's view on you. Your deeds are the other factor, but those come much later... For now I'll help you with what I can." Jerome quickly wrote the word "Costumes" under the appearance sub heading. "Costumes, they are you business suits. Much like a police officer or a fireman your costume will be how the public will recognise you when you are on duty. It will show them that help has arrived and that they are safe."
Jerome took a breath and his mandibles chattered briefly. "Your costume should embody your personality and your abbilities. It would make no sense for me to wear colours like red or blue, or to have patterns like flames or lightning bolts. I do not shoot flames or electrocute my foes. As a hero it must be obvious what you can do so that the public can react accordingly... All that being said, now is when you'll be putting in your requests for your first costume." Jerome grabbed some blank pieces of paper and started handing them out to every student. When he got to Karen he would just drop the paper onto the floor because there was no room on her desk. "All you need to do is write down or even draw what you want your hero costume to be like, nobody knows you more than you do. After you're finished come and hand your requests up to me and I'll make sure they get to the costume makers. Be sure to include a description of your quirk so that they can add required features accordingly." Jerome then went back to standing behind his podium. "You may begin."
Personality Profile: Sandra is a fairly simple person. She can keep her fear in check on the battlefield almost never letting it get the better of her. But with this strength comes one of her weaknesses as well, she has trouble taking things seriously when the task seems trivial. This could lead to her making a mistake due to lack of care and possibly getting into a lot of trouble as a result. She can get overexcited in combat frequently laughing as she unloads copious amounts of munitions upon her foes. Mental stability rank C.
Pilot Attributes:
Mental. Rank C. Sandra is basically average when it comes to her intelligence. She doesn't stand out all that much until you start talking about firearms and sometimes tactics. Though do not rely on her to come up with a strategy, just because she knows knows what they are doesn't mean she'll use them. Though there are times where things will just sail over her head.
Physical. Rank B. Sandra is in great physical condition, she's athletic and can keep pace with most in a foot race. She can also lift around 80-90 kg albeit not for an extended period of time. She is fairly mobile able to jump and climb with great efficiency.
Technology. Rank D. Sandra knows a few things about tech, she can do things like hot wire a car and how to use computers. She can find information online and things like that but besides tampering with wires she doesn't do all that much with tech. She can also operate toasters.
Weaponry. Rank A. Sandra knows how to use her guns, and she enjoys using them. She doesn't keep track of all the names but she's able to pull apart and rebuild a fair few guns. Her aim with side arms and sniper rifles is expert but this doesn't carry over to when she has any kind of automatic weapon or shotgun. She prefers to spray and prey with those kinds of weapons.
Skills: -Great aim:Sandra is a crack shot when using a precision weapon such as a sniper rifle. Her ability to land shots consecutively is both impressive and a little bit frightening at the same time. But for longer range shots she would need a good amount of time to focus on getting the shot right, and she can still miss. A moving target is always going to be harder to hit then a stationary one.
-Car theft:She can hot wire most cars. She can also drive, but her driving is the kind of insane driving you see in action movie chase scenes. She should not be let behind the wheel often.
-Physical negotiator:When push comes to shove Sandra is more then happy to punch whoever was pushing or shoving. She can hold her own in a fist fight, and to be honest she sometimes prefers the feeling of her fist dislocating someones jaw to the feeling of filling people with holes.
-Badass:If being a badass counts as a skill then she got that to.
Weapons: Sandra always keeps a trusty 9mm pistol at her side, easy to handle and still has enough power to kill a person easily. But encase there are more then one or two people who need bullets in them she also carries a compact sub machine gun. She also keeps a knife for the moments where shooting a firearm wouldn't be the best idea. She's not amazing with her knife but she can still kill some dickheads if needed.
Equipment: Sandra always carries lots of ammo on her, the only time she doesn't is when she's piloting her Mobile suit. She also carries a bag of trail mix, just encase she gets hungry. The rest of her gear consists of her phone, weapons and some lock picks, granted she'd just kick a door down if it didn't open for her, but sometimes stealth is needed.
Weaknesses: Sandra hates water. She doesn't swim, not because she can't but because she hates the water so much that she can't stand being in it. Even while in he Mobile suit she hates water because it make her guns less shooty. In addition she if kind of easy to coax into a fight. She does have enough sense to not go into a situation that is suicide but she could be played into a trap easier than most.
Sandra is a little lacking in the political department. She has a view and can speak about it, but her usual way of communication involves bullets and laughing rather than having a proper dispute. In and argument she will most likely use her fists rather than her words, and what words she would use are, vulgar at best.
Sandra also hates when her strength comes into question. s She spent so much time to get to where she is and someone telling her she's not strong heavily effects her mental stability.
Origin Background: Sandra never stayed in one place for very long, even when she was a little kind her parents would take her all around Titanis. They were hard labour workers. Wherever Titanis needed them to be is where they would go; mining, construction, salvaging. Any job that needed a set of strong hands and elbow grease to get done, that's what Sandra's parents would do. Sandra was always good at making friends to occupy herself as her mum and dad worked, she met lots of other kids befriending most of them. But as she got into her teens she noticed it was much harder to make quick friends and soon enough was getting herself into all kinds of trouble. She was bored so she thought it might be fun to hang around in some of the rougher areas of the places she stayed, she learnt a fair few tricks from people, things like pick pocketing and hot wiring cars. She kept this lifestyle up for a few years but was eventually brought onto the work sites with her parents, she was 18 at this point. She rarely got to attend any kind of school for her childhood because of the frequent moves so her education is practically non existent, most of her teaching are from her parents but street folk have taught her a few words her parents would have preferred she didn't know.
Her first yeah on the workforce was probably the hardest year of her life, see she'd never done all that much strength exercise so her frame was fairly small. Even the easier jobs were challenging for her, quickly exhausting her. This lead to her getting helped out constantly by others, she hated it, she wasn't strong enough and it drove her nut for the first half of the year until she'd gotten the strength to properly accomplish her usual task easily. But then she set her eyes an harder jobs and the cycle continued. She kept pushing herself and her parents were getting worried, Sandra was doing far more than her fair share of work, most of the time going until she couldn't move anymore. It wasn't long after her second year of work she decided she wanted to join the army there people would be giving her praise for how hard she was training and she might actually get to sit still for more then a month.
Her 20th year was where she finally managed to muster up the courage to ask her parents if she could go to the army, they promptly refused much to Sandra's dismay. But she wasn't going to give up that easily, she would slowly chip away at them over the entire first half of the year, showing off her strength and tenacity in hopes of breaking their conviction. It didn't work, they saw right through her scheme and consistently refused her requests in a calm manner. So then Sandra started to take matters into her own hands, she again returned to the slums and backstreets of wherever she was at the time, but this time instead of learning things like hot wiring a car and some curse words. This time, she learnt about guns. And how to fight. Sandra got pretty dam good, but she got pretty battered as well, she would often get home early in the morning after picking fights she knew she probably couldn't win covered in nasty bruises.
Her parents couldn't seem to stop her either, No amount of scolding or arguing seemed to deter her, she would even pick the lock on her door and break out over night if they tried to lock her in her room. Nothing could stop her from going out and getting herself hurt, so her parents sat her down on her 21th birthday and told her she could go off and join the army. They'd caved in. They couldn't stand to see her go out and get herself hurt all on her own, she had nobody to save her if one of her midnight fights took a deadly turn. At least in the army she'd have other people around to protect her and make sure she was alright. Sure they would be worried for her after she left, but they would be more worried if they had to keep checking Sandra's room in the morning to make sure she'd gotten home alive. It didn't take her long to get her few things ready, she could hardly wait until the next day before packing her things and bidding her parents farewell.
The base was everything Sandra had imagined and more, it was great. There were guns and tanks everywhere, not to all the mention hunky boys. She shook her head, boys were not why she was here, training was why she was here and that was what she was going to do. Her first few days in Fort Cinder were uneventful, she did all the things that were yelled at her and she didn't really talk to anyone. On her third day a man sat down next to her, she looked at him a little confused, the hell was this guy doing sitting on a bench with her? There were plenty of proper seat in the facility. She froze up for a moment upon fully inspecting him, this dude was fucken smoke'n! She was suddenly more happy than confused about his presence. Eventually the two started talking and the man introduced himself as Dominic, they seemed to mix pretty well. They became close friends after that, and for the larger part of their training it was smooth sailing for Sandra. At least until she found out they were due to be shipped out to Regulis and Empiria. No way in hell she was going to fight for one of those pieces of shit.
She spent a few days figuring out what she would do, and no matter what way she looked at it she needed to get out. And the shadow dogs was where she wanted to go, they were going against the super powers, and Sandra was going to help them win.
It was late one night and Sandra sneaked into Dominic's room, she trusted him enough to reveal her intentions to him. She found out that she indeed had no plan, or at least her plan was rubbish. Then Dominic helped her formulate an actual plan, and that he was going to join the shadow dogs with her. And with his help they actually made a plan that could work.
Military Career Summarization: Well Sandra's first mission she was ever a part of wasn't actually a legal one. She'd been planning to ditch her training when she found out that all the troops trained and Fort Cinder were to be shipped off to the two larger continents. With the help of Dominic Fulgis she successfully stole weapons and munitions from Fort Cinder and was able to sell them off on the black market. But the fact that they were able to steal from a military facility and get away with it is a feat on its own.
Aside from that her other greatest achievement was taking out four enemy suits in a single shot. She managed to pull of this impressive feat using a rail gun in one of her first deployments under the shadow dogs. She was deployed in a rail artillery cannon, she waited longer then people wanted her to before taking her shot. But in the end her impeccable aim managed to win the day.
Function: The S-HA12-ERA1 Heavy assault artillery mecha is made for one purpose. Expending munitions. It is armed with multiple advanced weapon systems that are proficient in raining hell upon almost any kind of opponent. Its firepower plus its extreme durability make it ideal for combat, but its slow speed and lack of any stealth options make it useless when it comes to going unnoticed. It can also service as a mobile artillery, this further slows it's speed but provides it the ability to set up and fire upon key targets with a devastating rail gun over a massive distance. When the rail gun fires the position of the mecha is instantly traceable unless measures to jam sensors are implemented. It also has a mountable shield generator, the shield generator and rail gun cannot be mounted at the same time because of how large they are.
The mecha has a built in siege mode feature to enable it to entrench itself into position, it has this feature without the added attachments. The rods and claws used to entrench the mecha can also be used alongside thrusters to assist in correcting itself in the case it falls backwards.
Weaponry:
Dual AC200s- The S-HA12-ERA1 has two dual 200mm auto cannons capable of firing at 110 rounds per minute solo and 440 rounds per minute when fired in sequence. These auto cannons can take multiple kinds of payloads; Armour piercing (6000m effective range), high explosive(7000m effective range), and flak (8500m effective range). Armour piercing rounds are the most commonly used round but are also the heaviest meaning their range isn't the best. High explosive rounds are a lighter alternative shot with more range but aren't as effective against heavily armoured targets. And flak is the lightest by far but is only effective against aerial targets and suffers against armoured targets much like the high explosive rounds.
Two MT4 missile/torpedo launchers- Two MT4 launchers capable of firing multiple payloads. Currently there are three ones that are used; Hawk: Long range lock on surface to air missiles (12000m range), they carry a average yield warhead that does decent damage to most light-moderately armoured targets. Gremlin: Medium range unguided surface to surface missiles (9000m range), that deal heavy damage to light and moderately armoured targets with a high yield explosive warhead. Surtur: Medium range lock on surface to surface missiles (9000m range), slow when compared to average missiles with a weak impact damage. Thermite warhead. Tuna: long range torpedo (35000m), can only be used underwater, are guided and pack a hefty high yield warhead. Ideal for taking out most naval targets.
GLT8 suppressive grenade tubes- An array of 8 grenade launching tubes that are mainly used as a way to suppress targets that are within close proximity. They can also be used to flush targets out from behind cover because of its firing arc. It can launch multiple kinds of grenades including; fragmentation, smoke and tear gas grenades at a range of up to 600 meters. It does minimal damage to other mobile suits but is still useful against smaller targets and for some mild utility.
Kiloton cannon- The kiloton cannon is an attachable rail gun cabable of launching a 20kg tungsten rid at 3km a second with a maximum range of around 350km. This weapon is so powerful it requires the mecha to entrench itself before firing. The gun itself turns extremely slow and outputs such a large amount of energy that the mecha powers down for a brief period after firing. It takes 30 seconds to restore systems to 100% functionality after the rail gun has been fired. This massive amount of energy also makes the position of firing instantly detectable if counter measures are not implemented to hide the shooter from sensors. The missile pods must be folded down in order to fit the Kiloton cannon onto the back of the mecha. Missiles are disabled while the kiloton cannon is equipped to avoid missiles hitting the rail gun.
Utility:
Sonic disruption system- Short range targeting distorter. The speakers emit a frequency that messes with most targeting systems, but this effect is only effective at extremely close ranges or around 100 meters. The sonic disruption system can also be used to blast music at a grossly loud volume.
Flares- The flare launchers are mounted on the ankle of the mecha, used to distract and divert incoming missiles.
Laser targeter- A giant computer operated laser pointer. It can be used to mark a target so that allies can follow the location of the targeted enemy easily.
Shield generator attachment- The mecha can attach a large shield generator attachment that is so large the missile launchers on the top of the mecha must be fully folded down in order to equip it. The shield generator is able to produce a bubble shield of varying size, it's maximum sustainable output is a 60 meter diameter out from the point of origin allowing 2-4 mecha to stay inside the field protected from most ballistic weapons. The shield does not let objects travelling above 200 meters a second to pass through, but will allow objects moving below that speed to pass through only causing minor damage. This shield is very quickly overloaded by energy weapons, the field shorting out will also result in the mecha to short out as well, taking a good minute to fully reboot its systems.
Mobile Suit Attributes:
Power - 1 Could ram you pretty good if it managed to get close enough, and would give you a nasty stomp if it got to some kind of a vantage point where it could. But this would be ill advised when it could easily just shoot you instead.
Speed - 0 Not fast. Has some thrusters, but they are practically useless in atmosphere unless being used to help rectify the mech if it falls over.
Defense - 3 Is a pretty hard nut to crack, weighing as much as it does because of it's heavy armour among things.
Offense - 0 No arms.
Firepower - 6 Use more gun.
Utility - 2 This mech can have different attatchments to suit different situations but these modules slow the mech down and can usually only be equipped one at a time. It also has some useful equipment such as flares and smoke grenades.
Catherine watched as Nunchucks walked around inspecting the scene, soaking in anything that might be important. Catherine still hadn't seen what it looked like in the kitchen but frankly she didn't want to, death was such a horrid and permanent thing she found it hard to deal with. Catherine smiled as Nunchucks comforted the waitress, she looked so relived but still very shaken as she told Nunchucks everything she knew, she was then told to be given the best care they had. Catherine's smile vanished and was replaced with a look of horror as the woman's brain case was blown to bits in a spectacular fashion. Haha holy shit! Look at that, it went everywhere! Catherine was far to distracted with the spectacle to be bothered by Aranea's reaction. She covered her mouth and looked over at Nunchucks her eyes watering, why would he let this happen?
It was only after Nunchucks gave his explanation that she was already long gone, he just made sure she got sent there with hope in her heart rather then fear as her humanity was pulled away. She wasn't happy with it but she couldn't deny that he was correct, she just wish there was a better way to deal with it. She felt her hands shaking a little. Then Nunchucks was back to being sceptical of their innocence this made Catherine very scarred, what if he was going to have them all killed right now? She felt one of her arms spasm a little as Aranea obviously shared the same thoughts. Catherine grabbed her twitchy arm and kept here eyes on Nunchucks.
Then Nunchucks let his little secret spill, just when she didn't think things could get more messed up, it turned out that this wasn't the first set of murders that had happened. Nunchucks and his men have been covering up deaths for god knows how long. Catherine couldn't help but feel betrayed, Nunchucks the man she'd put her trust had been hiding things from her and the whole of Pallet Town. Admittedly it was probably for the best to avoid a panic but it was still bad lying to your people. The Nunchucks went a step further. Now he was a lair and he was crazy. What did he mean a Scooby-Doo mystery team? Catherine had just met most of these people and now she was expected to solve a crime with them while also holding up the lie that was being told to the public? The shock from this idea almost made Catherine forget she'd just watched this man order a woman's head to get blown apart.
Catherine tilted her head and managed to squeak out a question. "S-so you want us to find this m-murderer? While also keeping t-their existence hidden?" Catherine paused for a moment and a grin crept across her face "Oh actually. Do we get to kill them after we find them?" Catherine's whole demeanour changed almost instantly after she spoke, no longer was she crouched or hunched. She stood tall and proud, all the while a malicious grin was plastered on her pale face. Her tone also changed from shaky and afraid to straight forward and slightly seductive. It was almost like a completely different person had taken her place, though this was only half true. Aranea was now at the helm, and she was really hoping she would get to kill the person responsible. She'd never gotten to end the life of a person yet, and she looked forward to the experience.
Magde would lay there still sorely pained by the display of power going on before her, she couldn't even understand how something like this could happen. She moved what little parts of her body she could, she listened in on the conversation between the two, not like she really had a choice. From it she gathered that this Beelzebutt had some kind of care for anyone who came from Meteor City, this was something Magde didn't care about, the other thing she learned was that this little girl whoever she was, was an ass hole beyond measure. She wanted to beat the living shit out of her but knew she couldn't, whoever this girl was her sheer power was something Magde couldn't even conceive. Magde's thoughts were interrupted by the sudden feeling of her being pulled, Magde managed to look ahead of her only to see she was being hurtled towards the man who was fighting the girl. But she wasn't the only thing, there was a chair and. This bitch was throwing Scruff at him!
Magde's eye twitched as she saw the man smash the create blowing the corpse of her best friend Scruff into at least 9 pieces. Her rage was so intense that not even the crippling pain of her being hurled at Bell who then blasted her with some Ren. She went tumbling across the floor only stopping when she came into contact with a wall, she hissed in pain as she looked up, her body was finally able to move albeit barely. She clawed at the ground as she watched the girl jump from the airship. Her arms buckled as she tried to pick herself up she was in no condition to fight, no matter how much she wanted to, so the next best thing she could try would be to gather up the remains of Scruff. Her anger made every one of her fingers jittery and twitchy but she still managed to crawl towards where all the pieces of her dog were blasted. Her eyes watered and then tears started rolling down her face, but she didn't make any sound, these tears were a mix of sadness and primal rage. Whoever this Gum chick was, Magde was going to enjoy scooping the eyes out of her skull with a rusted spoon.
Koharu started beaming when she heard Edith confess that she liked friends Koharu couldn't have agreed more, then Karen also said they were friends. Koharu let out a little squeal of joy "Yay! My first friends!" Koharu also picked up her pace, she started skipping so she could keep up with Karen and Edith. Being short was hard sometimes, but she didn't have to deal with it permanently so she tried to avoid complaining.
As the three got to the door Koharu ran ahead and slid the door open. She then waited next to the open door for Karen and Edith smiling the whole time, she was shaking with happiness, so even if you managed to miss her gigantic smile you'd still see a vibrating girl who was radiating childlike joy and excitement. "After you!" she would exclaim as she waited for her new friends to enter the class she would walk in after them and sit next to them wherever they sat, if they split up then she'd try and take a seat by a window. She looked up at the board and then at the clock, there was still a little time left before class started.
Travis held the bridge of his nose, Kristian didn't seem to know how things worked did he? If he wanted to cut his own hair why didn't he say so before they got to the hairdresser? Oh well it'd happened now nothing he could do besides take Kristian back to his place and show him around. His train of thought was derailed when he heard Kristian bump into someone, he paused and looked back at him, Kristian had bumped into a girl who looked of a similar age to him. Travis watched the two interact and grinned as he immediately caught on to Kristian's flustered expression. Heh Kristian's looking a little lost for words. He then nodded to the girl.
"Don't worry about looking like a fool, he has you beat there." Travis gestured to Kristian. "My names Travis. Nice to meet you, I'll let the kid introduce himself." Travis was smirking slightly. He hoped this other kid had parents, or else he might have to bring her back with Kristian. At least Kristian was easy to feed though, he'd have to fake stock up his kitchen more if the girl came to stay. He had no idea what had made him think about the girl moving in with Kristian, but he had a gut feeling. He hid his thoughts with a smile as he looked down on the to very pretty children trust me Travis isn't creepy.
Koharu was smiling up at Karen then she heard Edith coming up from behind and turned around. She chuckled at what Edith said "Don't worry, I wouldn't be annoyed if you were following me!" Koharu smiled at Edith. Her smile only widened as Karen said she was waiting on for the two of them to arrive. Wait does that mean we're friends? Oh my god it means we're friends! Koharu squeaked happily, she was making friends!
Koharu walked up to Karen "Does this mean we are friends?" she looked back at Edith her eyes asking Edith the same question to Edith. She was practically vibrating with happiness, if even one of them was her friends that means her total number of friends more than 0. This was a big deal for Koharu.
Jerome Winchester
Jerome would have been looking at the board contemplating what to write on it when Akagane would walk into the room and ask him a question. "If by made it you mean you showed up to class at or before the designated time, then yes you did make it. And make sure that bird behaves." Jerome started drawing on the board so he'd be able to jump straight into the lesson when the class started. For any students already in the room they would be able to see a large heading "Heroic image" and two sub headings "Appearance" and "Personality". These titles were accompanied by little doodles. Next to appearance there was a Hero posing with his cap flowing in the wind, and next to personality there was a picture of a hero giving her biggest smile and a thumbs up.
Koharu watched Edith go in then looked over at Karen who was already stripping down before even getting into a shower cubical. Koharu let out a loud squeak and quickly turned around and sat at the entrance to the showers with her face in her hands. Her cheeks were a bright scarlet. She continued making small squeaky sounds as she huddled up against the door, Koharu didn't need to shower as often as normal people because she didn't sweat or anything like that. So she just sat there mumbling to herself, she wasn't sure what to focus on, the fact that she'd seen Karen butt naked or that the other girl had somehow gotten covered in a crust of blood. She decided to push both from her mind and try to think of what she'd be tasked with in class today.
After a few minutes Edith came out of the showers and announced she was clean. This snapped Koharu back to reality and she smiled up at Edith "That's great!" she said in a bright tone. Edith's thanks had made Koharu quite happy, she loved making others happier it was just one of those things she loved. "You're welcome!" Koharu stood up she was puzzled by why the girl would put the dirty clothes back on but she probably just had her clean ones back in her room. Then Karen walked out. Luckily she was in clothes. But she just walked past the two not really saying anything but she did nod to them. Koharu smiled back to her and nodded she went to say something but Karen had already gotten pretty far away so she decided against it. She then smiled at Edith "I'm going to head to class! See you there! Oh the name's Koharu by the way what yours?" Koharu would smile no matter what name Edith told her. "Well I'll see you in class! Chowza!"
Koharu would then check one of the clocks on the wall and start running to class, there was still 20 minutes left but she was going to stop for a drink along the way and she needed to get her stuff out of her room. She hurried to her room and slung her bag onto her back before making a B line for class. Her bag looked comically large on her and she wasn't very fast as she ran down the halls weighed down by her school supplies. She stopped at a drinking tap and was barely able to get her head high enough do try and drink. She frowned and just put her hand in the way of the water and let it get absorbed that way, she stopped the moment she felt her size shift only gaining about 2-3 mm before she got her hand out of the way. Now that she had her drink she resumed running as fast as her tiny legs could carry her, then she slowed down upon seeing Karen leaning on the lockers. Was she, waiting for Koharu? Koharu's face lit up and she stopped next to Karen. "H-hi! W-what are you waiting here for? Koharu asked hoping for the reason she thought it was.