Avatar of Leos Klien
  • Last Seen: 6 yrs ago
  • Joined: 12 yrs ago
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    1. Leos Klien 12 yrs ago

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Recent Statuses

9 yrs ago
Current Nothing beats the feeling you get when you find an RP that's amazing.
1 like
9 yrs ago
Still alive, if barely, I will be back properly on the 20th.
9 yrs ago
Will likely not be able to post for quite some time in my current roleplays - If I do it'll be very slow and staggered, sorry guys this is only temporary.
1 like
9 yrs ago
My pool of friends is drastically lowering since any of them that buys Andromeda makes my shit list.
2 likes
9 yrs ago
Damnit... exam season is coming and I just got hooked on a new anime; the Gods are not kind....

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Most Recent Posts

No problem Ink, I'm quite proud of them to be honest :P
Rebellion Flag ship

Name: Retribution

Classification: Modified dreadnought.

Image:


Weaponry:
Not nearly as many weapons as its opposite but they're versatile and designed to leave a mark.
24 MG1-A Photon Torpedo launchers- These are a variation of the old Photon torpedoes used on The X-wing star fighters, useful against small ships like Frigates and Corvettes.
12 Diamond-Boron Missile silos-These Missiles are immensely powerful and can easily destroy large targets that only have kinetic barriers, however they're only offset is that they're rather slow and can be intercepted mid-flight.
30 Corvette class laser cannons- Whilst not very powerful their sheer rate of fire and large number of them start to make them rather useful on all ships if they face a constant bombardment.
4 Seismic charge deployment bays- A fearsome and devastating weapon, they can quite easily destroy small ships caught in the blast radius and also heavy damage to shields of larger class ships. This is the personification of the main rebellion tactic, quickly pass through the enemy fleet drop 4 and immediately engage the Hyper drive engines for a quick escape.
This ship also contains one more weapon. It's design.
The frontal section of the ship has been outfitted with some of the most durable and resistant metals known to existence, as well as a massive frontal shielding system. They target a cruiser/dreadnought class ships and drive straight through them at top speed, doing small damage to the ship itself but annihilating the poor cruiser it bludgeoned its way through. Brilliant for quick escapes, but they make sure to leave some presents before they leave.

Armour and Shielding:
This ship has Silaris heavy ship armour, and on the 'blades' on the front of the ship is the metal from a fallen Reaper. It is currently unknown as to how it was obtained, but never the less it is there.
Whilst the ships armour is incredibly tough its shielding is actually quite weak, as the majority of it is protecting engines and the front of the ship, but leaving the rest of the ship quite exposed.
It only has standard Dreadnought class shielding.

Flaws:
This ship has rather insufficient shielding in the central area of the ship leaving it rather exposed. It also can't actually handle a standard fight with a cruiser class vessel, it has to permanently stay on the move and try and dodge and get close to its prey.
This hip has to be careful where it has it's engagements, if there is a Gravity well generator in a system, or it's in the orbit of a planet with a powerful gravity well then speed, its main asset, suffers.
Hey Ink I've just had an idea, you know the map on the beginning, could you modify it so that the Rebellion and Rebupblic controlled worlds are visible, you know Green for rebellion and purple for Republic or something, that way we can see what planets are contolled by various factions, also keep track of which ones are under siege, or when control shifts from one to the other.
Hey skull when I make my Rebellion Flagship, you're more than welcome to captain it.
I can't do both, wouldn't be fair :P
The General and your guy are almost polar opposites Roze, I think you should point that out in your sign up.
Hmm I'll give it some thought.
If I find new other ship that can work for the rebellion then I'll try and work something out with that one.
Well it'd be an interesting story of how they got the hull into this universe.
Also even dead reapers have capabilities of weakening the mind, and indoctrinating. So I don't think that'll work.
Good idea though :P
You know designed for hit and run missions rather than all out combat.
That's mainly any rebellions prerogative.
Hmm no not really, both ships have to be on par with each other to a certain extent.
A repurposed Space station means a very easy target for the main cannon, I'm thinking something that's about Deadnought size, but very fast for its size.
True, versatility rather than sheer strength is what I'm going for in terms of the Rebellions.
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