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    1. LHG100 11 yrs ago

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ADP and I are in the TP,@Mcmolly, feel free to join us in a collab. You too, @M127
Both are under attack, and they're in just-sight-range of eachother if that helps. 5~ kilometers? Def not that long of a trip for an NC.
Ladies and gentlemen...

ARE YOU READY

TO GET YO ASSES WHOOPED?!
AHUEUHUEHUEUHEUHUEHUEHU.

Yeah this is going to be a difficult fight for everyone, considering the squad's gonna be under-strength, and the enemy numbers are just hueg. Don't fret too much though. It may not look like it, but this definitely isn't the end, and it isn't as hopeless as it seems. ;3
The day continued, and Madison was re-assured that this was absolutely necessary by another assistant that came in to try and 'pacify' her. "Please, calm down! This is required, your skull was nearly fractured, and we need time to prepare for the procedure. Do you want your head to crack open in a combat scenario?"

Duncan's superior also overheard the apparent virus that was in Mad-E's systems, and the engineers in charge of the Wessex also notified the engineer in question that the Wessex would need to be demobilized for a short period of time. It appears that one of its' leg motors was on the verge of breaking, and it was plenty obvious that would've been horrible in a battle zone.

The 'lead engineer' decided to notify Sophia of these developments, knocking on the Briefing room's door and telling her through it.

Night, eventually fell, and the soft rain from before came back, with a vengeance. A torrential downpour of rainfall was a relatively welcome sight, even if it annoyed the citizens of Smith's-Rest proper. Of course, when the clock turned to 12:53, something a lot worse happened.

A trio of very large cargo-aircraft were 40 klicks away from Smith's rest, and were followed by a squad of black helicopters, each carrying either a tank or plenty of troops. A half-dozen MBT's and a full brigade of infantrymen were dedicated to this operation, not to mention what the three planes were ferrying. 30 kilometers away from Smith's Rest, and they revealed their cargo: Equally black-painted NC's. 27 klicks away, and the doors fully opened, allowing the three NC's to fly out under their own power and come in first. Each cargo-jet had two non-neural walkers inside as well, quadruped designs fitted with some sort of gaseous weapon, and plenty of cargo space. They apparently wanted the people of SR alive... but for what purpose?

The 'aerial fleet' that encroached upon Smith's Rest began unloading their cargo, the squads of infantrymen using small jetpacks to slow their fall and jump over obstacles as they entered SR's perimeter individually, and rugged tanks simply impacting the ground and driving into the outskirts, large walkers in tow and readying themselves to catch some prey. The NC's headed for their equals and opposites' hangar, and began firing.

Obviously, this was noted. Percy, Madison, Joe, Jingo, and Elizabeth (alongside the entirety of Smith's Rest, if even a little) heard a large blast, and then a second one as one of the thick walls of the hangar exploded, shrapnel entering the hangar-bay proper and impacting a few engineers. Gunfire soon followed, security guards outside getting a handle on the situation and firing at the three NC's. Of course, in the dead of night, and even with the assistance of gun-mounted flashlights, the enemy NC's most fragile areas were barely even hit or properly targeted. It did buy some time, however, and the NC's were far away enough. As this began to happen, Sophia used the intercomms; "NC Pilots! Get in your units and go! We're being attacked!"

The non-NC's entered the perimeter of the town and started their mission, Armed men following large quadrupeds picking up civilians and putting them into large cargo-holds on their 'backs', and tanks providing fear and gunning down anyone that looked like they had a gun. The west side of the town, as it was being attacked, began utterly freaking out, and the east soon followed as people woke up and realized what was going on. People in the streets were trying to find safe places to hide, occasionally only to be found and either shot in the head, or in the legs to be scooped up for something worse.

This wasn't going to end good at all.
Fair enough.

Writing post, then.
Alright everyone.

Enough time has passed, I believe we'll move this along.

However, before I do, @Voltus_Ventus, how do you think I handle Jingo for now until you're ready to fully 'get back in the seat'? or should I simply think up something to get him out of the way for a little while too (NC errors and whatnot)?

Edit: well I'm just gonna default to 'bullshit something', unless you come in and say 'hey man that's gay'. Sorry if that rustles your jimmies and whatnot.
pretty good m8
Hahahaha

lmao.
Alright, you guys can probably tell what the next 'mission' is. You guys are gonna have a teensy amount of time to make some final posts before 'this day' IC turns over to the next.
The squad got settled back into the base, and things normalized after the most crucial repairs of the Mad-E were finished, and Madison was apparently stabilized, at the very least.

When Percy got himself unplugged and out of the NC, he was immediately halted by a mechanic - the same one he told to watch over Ana. Percy's brows furrowed, ready to start screaming at him if he dared to say anything about how he let her run off or something similar, but all that came out of the mechanic's mouth was, "D'you know a Zach Young?"

"Yes." Percy replied shortly.

"Well uh, he came to get your kid and took her to his place."

"Did he now?"

"Uh.. Yes. He did. And he told me to tell you he did."

Percy just nodded, then headed to his 'on site-dormatory'. He kicked off his shoes and just plopped himself down on the bed. He is exhausted. He didn't even get much time to reflect on how tired he was, because before he could finish the thought, he was out like a light. Probably for an hour. Maybe half an hour.

Eli returned to her room, whereupon Vera attached herself to the older girl for a good few minutes or so. When the younger was satisfied with Elizabeth's present living status, she decided to meander out of the room, and she did so alone. Eli refused to visit Madison, and claimed she wasn't hungry.

Vera was not phased, and decided that before she would head to the medical wing, she would grab something to eat in the cafeteria again. She'd met friends there last time, so the place had a pretty decent streak going for it.

For various reasons, few of the regulars were present, and Ana's absence was especially noted. As well, it appears they were actually out of food for the moment, having ran dry 20 minutes ago and cooking up the next batch of everything. "Sorry kid, food production hasn't adjusted to all the hanger-ons. You'll have to wait a bit."

"S'all good, mister. Come here for the company anyway," Vera said, glancing around again before looking back to the man. "Not that your food is bad!" The staffmember chuckled in response.

Joe Verona had just finished his meal, and was about to leave, heading for his room. But he would not escape so easily. Vera recognized him from the dossiers in Eli's folder, even though she'd only browsed the pictures.

"Ayoo!" she called, scurrying after Joe. "You're a pilot, yeah?"

Joe was rather confused by the sudden unexpected greeting: "Err...Yes? Can I help you with something?"

"I dunno, maybe. What's your name?"

"Joe, Joe Verona. May I ask why you wish to know it?"

"May I ask why you wish to know it?" Vera fumbled back, mimicking a tone as low as she could go. Then, snapping back to her own voice: "'Cause pilots are cool, duh! What's your giant robot like? Do you fly? Lizzy's gets to fly, I think.""

"Most NCs we have here at Smith's Rest can either hover or fly, mine is in the latter category. As for how it is in general: its main purpose is artillery." Joe's answers were short, as he generally wasn't too talkative in general.

Vera had to think over the word for a moment. "So you...like...you shoot stuff, right? You shoot stuff with other stuff that blows up."

"Depends. In general, artillery refers to long-range weapons, that are not very easy to move. Most of them fire explosive projectiles, yes, but not all of them do. There are even some artillery weapons, that can shoot beyond the horizon, provided the pilot is capable of aiming that far away."

"Like snipers," Vera said, miming what she imagined a sniper would look like, taking aim down some imaginary scope. "That's pretty cool."

"Not quite, snipers usually fire nonexplosive rounds, and are usually easy to move, but must be set up after moving again. In general."

"Aw that's less cool. Can you imagine a sniper that shot bombs? All the bad guys--" she made a wide, sweeping motion, then dropped her hands. "Dead. Done."

Joe chuckled, a sniper throwing a bomb not as a last measure was kinda hilarious. "You know, snipers are usually used for precise strikes against a single small target, like a single person. A bomb, or any explosive in general, would cause too much collateral damage to be used with precision. Some bad guys hide amongst crowds of good people after all."

"I guess that makes sense," Vera said, and there seemed to be a geniune consideration in her voice. At least, as much consideration as a ten-year-old could muster. And in the same vein, her focus immediately jumped to a new topic.

"Hey so how'd that mission go today? Lizzy won't talk to me about it, I think someone got hurt."

"T.b.h, I don't know yet. The mission was a success, but there were unforseen enemies, and probably as you thought, someone, Madison in particular, might have gotten hurt. At least her NC was completely taken down. As for team B's part, I have no clue about details, but apparently they were fine."

Vera didn't have much trouble putting the name to a face, seeing as Madison was the only other girl in the pilot's list aside from Lizzy. She had looked nice enough, and her giant robot had also been pretty awesome.

"Think Madison's got company? Maybe we could go an' say hi!"

"Let me do something else before that though, let's meet up at Madison's room within the hospital ward?"

Hospital ward. Hospital ward. Had she passed by that at some point? It sounded familiar, like she'd seen it on a sign. Vera elected to just nod and figure her own way there, a little exploration never hurt anyone.

"You got it, Joe."

Joe nodded, and then walked away to his room, where he would look through the online-shop and make a purchase.

Vera made her way out of the cafeteria and proceeded to wander. As it turned out, no, she had not seen "Hospital Ward" on a sign anywhere, and at the risk of getting too lost, she returned to Lizzy's room to find the girl also making a purchase.

"Ayoo," she said, giving the older girl a prod on the shoulder. "How do I get to the hospital ward?"

Eli's focus quickly switched to Vera, scanning the girl over. "Are you hurt?"

Vera rolled her eyes and shook her head. "No, imma go visit Madison."

"Oh. Sure," Eli somewhat begrudgingly gave Vera the directions, then sent the girl on her way. It didn't take too long for her to arrive.

Joe arrived about a minute later, he didn't know the exact directions beforehand either, but his brain had the uncanny ability of a GPS. So long as he wasn't blindfolded on his way from A to B, he would always find back to A.
Seeing as Vera was already there, he knocked on the door.

A staff-member noted that Joe was knocking, and came up to him. "Are you concerned about Madison? We promise she'll be fine. Of course, for safety concerns and some... mild therapy we'll be keeping her out of the pilot seat for a few days. I personally believe she's not exactly fit for visitors, yet.."

"In that case, will she have access to a terminal once her state is stable enough?" Joe inquired.
"Of course, of course."

Vera wasn't sure she believed that anyone could stand being cooped up in a room alone for days, especially someone who drove a giant robot for a living. Still, she'd been taught not to argue with adults, so she supposed she'd just have to sneak back in some time when there were less of them around.

"I guess we weren't lucky." Joe commented on the predicament.

"Well we're not unlucky. We could be Madison."

"How can two people be one?" Joe drifted off into philosophy, somehow.

Vera blinked, looking at Joe as though he'd just sprouted a third eye. "I dunno, there's probably a surgery or something."

"I think that wouldn't be pleasant, for both the body and the mind. You know, the immune system, that protects you from getting ill, also protects you from other foreign objects, including other humans, should they ever be within you." Joe was absent in his ramble.

"I don't think I want to talk about people being in each other with you, no offense Joe."

Joe snapped out of it, he himself was confused as to how he got into the state he was in, and how to even call it. "I think I need some sleep, good afternoon, err... what's your name?" Joe squinted. He was so used to chats, he actually checked whether or not there was a nametag floating above Vera.

"Vera," she said, then remembering how'd he'd introduced himself earlier, she stood up straight and proud. "Vera Voloshyna, assisstant to NC pilot Elizabeth Jackspar."

"Good afternoon, Vera, it was nice meeting you." Joe completed his sentence.

Vera smiled. "Good afternoon to you too, have fun sleeping!"

As Joe walked away, he fell into a ramble again: "How can one have fun while sleeping? In dreams, I guess, but why not wish 'good dreams' instead?....." He was so absent, that he tripped over a doorstopper embedded in the ground, and fell on his face. Joe was so tired, he didn't notice the pain, used his arm as a pillow and immedeatly fell asleep.

Vera wasn't sure what to make of what she saw, or heard. The guy didn't seem like he was in any danger, so she figured it best to leave him be. But wow, pilots could be weird.

She gave his head a soft pat as she passed. "Have a nice nap, Joe," she whispered, and then made her way once again to the cafeteria. Two for two so far for being a neato place to hang out.

Sophia, alone in the briefing room and with her thoughts, wondered if she should just continue telling Elizabeth 'certain things'. Sophia had mixed feelings about her past, perhaps conversing with someone would give her a new perspective? Of course it would, right? A new perspective could perhaps point her in the right direction. She was so aimless these days; no real goal.

She was a woman of action, dammit. She really did need something to strive for, that she actually believed in... Not for anyone else. To her, this wasn't a 'Fight for Home', she needed something more. Something she could care about personally.

Away from Smith's Rest, a certain group was beginning to get interested in the town... One of their contacts informed them of an interesting development regarding it. The group decided to send a team, 'oh so secretly'.

The siege of Smith's Rest would begin.
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