E e m i Q i n g
The Dragon Sea
A simple yet crucial spell, which imbues purified water with healing capabilities. While it’s no replacement for a skilled surgeon in more dire cases, when it comes to mending cuts and bruises, and hastening the recovery of broken bones, this will do the trick.
The drawing and manipulation of mist is a technique taught to Eemi by her mother. As of now, this is the only spell she’s been able to perform with any degree of success. It allows her to conjure a copy (potentially copies) of herself out of mist. Her control of them is limited, but in a pinch, it can serve as a decent distraction.
Eemi’s control over water is peculiar. She cannot halt waves, or move ships, or stop the rain from falling. But she can sense currents, and draw the moisture out or off of objects. With intense focus, she can sense impurities in liquids and remove them, which comes in handy for extracting poison from drinks and toxins from blood.
Standing a smidgen over five feet, and weighted like a wet feather pillow, one might not think much of Eemi at a glance, but she isn’t out to strike anyone as imposing. Her black hair falls long and she can often be seen wearing a sun hat that’s just a bit too big for her head.
Hung from a sash at her waist are a string of gourds, containing water purified with her Hydrosympathy, which she uses for her healing abilities.
Eemi would call herself a pacifist, but more in the way that she hasn’t had to fight yet, rather than that she wouldn’t. She despises conflict as much as she fears it, but she also understands that Gaia’s peaceful years, if there ever were any, are long behind her. A lowborn girl from the Dragon Sea isn’t going to change the violent nature of the world.
Instead, she’s put herself to work cleaning up after it. Though she’s only been away from home for a little under a year, she’s managed to help a handful of people from the skiff she sails in, in which she stores a small assortment of herbs and remedies from her home sea.
Eemi set out with a single rule—heal those who need healing. Be they diver, merchant or even pirate, Eemi’s gentle hands and soothing waters find them all equally.
Eemi was born on a small island in the Dragon Sea called Shurei. Her mother, Luumi, was a soothsayer of moderate renown, that occasionally sailors would visit from other islands seeking readings from her.
Over the years Eemi saw all sorts sit across from her mother as she cast their runes and read their cards. Merchants would ask after the safety of their new routes, budding adventurers and superstitious soldiers from as far as Xian packed up and set out on her tidings. Even bandits would come, sometimes in the dead of night, heavy with doubt. Luumi read for them all.
“All I offer are words,” she would say. “The actions are their’s.”
She tried to teach Eemi some of her ways, but alas, her daughter did not share her connection with the stars. Eemi liked to read the tides to predict the migrations of fish, and mix elixirs from the reagents in Luumi’s cabin. She was a diviner by hobby, but that was not enough to hold her on Shurei forever.
When Eemi turned sixteen, Luumi saw how restless her daughter had become. So, with a heavy heart, she gifted Eemi her skiff and bid her to follow the tides she envied so much. Luumi never read her daughter’s cards, or cast her runes, but she said one day, when the time was right and Eemi returned to Shurei, she would.
Gourd Strings: Hanging from either hip like faulds are strings of four gourds each, containing water purified with her Hydrosympathy. The water from these gourds heals much more quickly than sea or river water, but it takes time and ritual to refill them.
Suturing Kit: Sometimes water isn’t enough. Eemi’s skill as a healer isn’t to the point where she can mend serious injuries—at least not in any timely manner—but she knows how to stitch a wound, and she won’t shy from a little, or a lot, of blood.
Old Dagger: Eemi had to promise her mother she’d take this, and promise again that if she had to, she would use it. Of course, she’s never wielded a weapon in her life, nor does she intend to anytime soon, but she wasn’t allowed off the island without it. More than once, Eemi has been tempted to dump it overboard or sell it off, but it’s been with her for a year now, and the nostalgia it has outweighs how much it unsettles her.
Coral Runes: Eemi didn't inherit her mother's gift for divination, but she at least knows how to go about looking like she did. Her readings serve more as a comfort for the people she heals than actual predictions, or as a way to break the ice with strangers.