I'm not sure, but I may have time to play if I'm not GM-ing. I love what you've got going with it.
@BurningCold I was actually just looking for a province/state to be an envoy of xddddddd.
@Lucian@MiddleEarthRoze Sorry to waste your time and annoy you with my irritable character.
Have a good RP
Edit:@Oddsbod Dude seriously, what did I misname? Fables for Tales? I'm pretty sure they are called "Fables", either in game or wiki, the series comics is titled "Fables" and the town is called Fabletown not Taletown.
@MiddleEarthRoze I didn't mean to annoy you, my apologies. But whats so lore breaking about a simple bird companion? Hell, they are used all the time for communications and such among other things.
@MiddleEarthRoze ok ok wait, I got it. Please bare with me.
I'm a spawn of Ungoliant, a pure spider that was given birth after she retreated to Nan Dungortheb on her last years. Though it was smaller than it's brethren, it was fast and had the capability to jump up to 40 times it's own body length. After the War of Wrath ended, my character diverted from the other spawns of Ungoliant and explored middle earth while killing as many orcs and goblin and anyone who served under Morgoth as he could. At year 1000 TA, my spider returned to Mirkwood to rejoin it's companions, children of Shelob and whatnot second hand filth. There it learned of the dark shadow, "the necromancer" who had taken residence in Dol Guldur. Going to verify it itself, it was met by a creeping shadow moving just out of sight. Going right into attack, it was not able to even touch him. As the ghosts and wraiths started to emerge, it swiftly made it's escape by jumping out of the ruins. As it now considered itself the ruler of the spiders of the forest, it just couldn't allow another power to contest its territory. It enlisted the help of the other spiders to attack the ruins but eventually they failed and more than a dozen spiders perished. News reached him ,at that time, of the wizards who had arrived in Middle-Earth. The following years he spent his days trying to figure out a way to beating the looming shadow. Eventually he settled on putting sentry spiders on the forest surrounding the ruins, effectively isolating it. Hundreds of years later Radagast arrived in Mirkwood where the wizard tried to make contact with the animals of that place. Not soon after he was approached by the spawn of Ungoliant. There it warned him of the dark shadow that resigned over the ruins while also proclaiming his hate for Morgoth and it's forces, both things were the truth. Doing this he also expressed his wish to help the wizards in order to defeat all the remnant forces of Morgoth that still resigned in Middle-Earth like parasitic worms. After that he stayed in service of the wizard for a couple more hundred years until the shadow inside the ruins was revealed to be Sauron. Still harboring resentment on the betrayal of Morgoth towards his mother, he attempted to convince the other spiders, the children of Shelob, to attack the shadow that resided within the ruins knowing that it was Sauron but none would follow. Enraged he left the forest, not before killing a few of the other spiders. A year later, in TA 2851, Radagast told him of the plan to dispatch multiple creatures in order to search the Gladden Fields. For this the wizard gave him the power of transformation. Specifically, now it could transform itself into a large 4 eyed raven. 350 cm wingspan and 179 cm length and the ability to fly at speeds up to 400 km/h. The transformation couldn't suppress the poison that formed on his body and was channeled through its pincers so now it was channeled through its talons.
OK, now is this good? Please...
<Snipped quote by Lucian>
Since Near Harad is so large, and pretty factiony and divided, would it fit within your setting and story for at least some of the tribes to have stayed neutral after the old treaties broke? Or at least, to find the fall of Minas Ithil troubling enough to call a truce and send representatives to Minas Tirith?
Ooh, yes Lord of the Rings stuff my jammm, this sounds like a whole lot of fun. I'd love to join if you'll have me.
Question though. Will the East and South be open for characters? If the RPG is taking place in the Fifth Age, then it'd be well after Aragorn and his son had made peace with Harad and Khand, so wouldn't they want to send representatives as well? I thought it might be really cool to play as the guard of a Near Harad emissary, and maybe play with all the similarities they share with the Numenoreans, another culture with the background of a powerful race of men that were taught my Sauron/Annatar before quickly collapsing into darkness.