Room for one more?
Hey yall still accepting characters? Think I have a good character for a musician.
Assuming it's probably a ship that's mainly proppeled by wind and water an engine room seems a bit abundant to me. I take it we have a couple of cabins for crewmembers to sleep. The cargo bay also seems as an important area to me.
<Snipped quote by malmshodes>
I understand what you mean the room idea goes well, it could be like at the beging he can use it only like a room but later when his power grows enough he can maybe make rooms where he is not in them. But just as same I can see him have a ton of pawns, and avoiding to fight directly because negating as powerfully as it is, if he himself cannot deal damage than its a path situation XD
Elem posting today after test 2 locals and one more evil pirate NPC I got a idea for some. ^^
P.s. Poke your face in the main ooc@malmshodes apparently some peps thinks you arent active enough. How silly of them. *sigh* You should order to set sail in your post too, preferably. So the next one can be the enter to the grand line.
<Snipped quote by Archmage MC>
because I make a bad person in lead. I become way to hm... how to say... commanding demanding on occasion too pushy, etc.... Overly hyper.Its better when I am second in lead, organizing or reminding.
About the lack of her own post in character sheet her pc/laptop broke so I posted it for her but now she has it back again and had posted in the IC.
How she became the captain it because from the previous rp we took our characters from. Give her till tomorrow to post. She was quite active in the GM discussion thread. I am sure it isnt the lack of trying that made her slow down, a bit.