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The things I do when I’m bored…

La Màquina was waiting on a camouflaged shuttle sent prior to the Ring’s arrival by the Masked Dreadnaught. She knew an opponent was coming, and that she had been elected the arbiter of whatever problem there was that needed settling with righteous violence, but she had been told nothing else of importance. The violence part was fine by her – she liked the violence part – but she was starting to seriously doubt that the Alliance was taking her time seriously. She was new, after all, and a part-timer besides.

Oh well. Only one way to show them…and at least she’d get a decent workout out of the deal.

With the arrival of the Ring, and the subsequent appearance of her adversary for this contest, Màquina’s interest sharpened. Another android – and one that made no attempt to play at being anything but a machine of war. Unsheathed metal and glowing power, nothing but armor and attitude…this was a fight of a sort she hadn’t seen since that one robo-godlet thing she’d nearly nuked a couple of years back. Hopefully this one would prove to be a better challenge, but even if it wasn’t, it was always so refreshing to take on a fellow android.

Ensuring her ECM and cyberwarfare systems were spun up and ready to go, La Màquina went to the shuttle’s transporter system and hit the switch to begin the match proper, the way the Luchalliance’s Code of Glorious Conduct demanded.

With a bang.

Terminite: Firepower

La Màquina appeared inside the ring, opposite her opponent and equidistant between the central Ring and the plasma ropes suspended between the Posts, in a burst of golden flame and amidst a fanfare of music, the high-paced beats of her chosen anthem shaking the stone beneath her feet. Clad in her signature white bodysuit and boots, wearing the aggressive red-and-gold mask that was her symbol of status and power within the Luchalliance, she was a vision of wrathful femininity framed in fire. Just over six feet tall on her own, her height had been augmented by the four-inch heels of her utterly impractical boots, and her long, sweeping hair had been tied up high enough to add another inch or two to her normally quite imposing height. Somehow she didn’t think this nigh-eight-foot mechanoid would be impressed. Her hair whipped in the gales thrown off by her own pyrotechnics, explosions and fireworks in the white, gold and red which were her colors staining the sky around her. As her fanfare resounded, she lifted her right arm and stabbed an accusatory finger at her foe as she tipped her head back just enough to glare down her nose at the offending mechanoid.

“You’re the sorry excuse for a crockpot who’s called for Justice?!” Màquina called, allowing a dismissive sneer to color her words. The crowds loved it when she was a bitch, and she was only too happy to oblige. “Phfah! I’ve seen more threatening machines in low-budget video games! You think you have what it takes to bring me down? PATHETIC! When we’re done here I’m going to turn what’s left of you into a pretty little dolly for my collection and perch you on my shelf, next to all the other hopeless fools who made the mistake of stepping into the Ring with me!”

“Now COME ON! Let’s get this over with quickly, I haven’t got all afternoon to waste on you!”

La Màquina’s stance was…less than perfect, defensively. In that she simply crossed her arms over her chest, feet shoulder width apart and planted in the rubble of the Ring’s landing, and glared at her foe. Beneath her skin, combat systems were already spooled up and ready to react, her Fuego de la Orden spun up to combat strength and brimming with readied energies, putting the lie to her haphazard-seeming guard…but Luchalliance tradition dictated that the challenger was afforded the right to strike first.

That was fine by her. First strike didn’t matter for shit. The only strike that truly mattered in a fight like this was the last one, and that strike would be La Màquina’s.
Okay. Serious talk here for a moment?

Knock it off, LeeRoy. I've got this. You are super not helping.
@Metal Tortoise

You are permitted the advantage of posting first. The rules of this match shall mirror those of the TZDL Tournament, as part of your proving, with the exception that touching the ground beyond the 100 square meter enclosure of the Ring shall be counted as a Ring Out, in concordance with the Code of Glorious Conduct.

Show me your power, and let the world see the measure of machine-man you are.
The thread has been posted. Let the Judgment By Fire begin. The Luchalliance will brook no further unmaskly sniping when a Challenge has been made and accepted.

Put your metal where your mouth is, Tortoise, and provoke tournament staff no further this day.
Title Card

Name: La Màquina
Title: Beautiful Iron Demon of the Ring
Gender: Female
Alignment: Rudo
Height: 6’ 1”
Weight Class: Super Heavyweight
Wrestling Style: ‘Factory of Pain’

Theme: Terminite – Firepower

Description

-Mask
La Màquina’s mask is a red and gold open design, revealing her eyes and her lower face so that foes may better appreciate the radiant beauty deigning to hand-deliver their punishing beating to them. Primarily red, the mask is reinforced with heavy borders of gold around the eyes and mouth, cut for aggression and intimidation. From these borders, circuit patterns cover the rest of the mask, matching the styling of La Màquina’s right arm. The mask fully encloses La Màquina’s head behind her face, leaving only a cut in the back to allow her ponytailed hair to fall freely behind her. The mask uses no laces or latching, fitted seamlessly over La Màquina’s head, and has never once been threatened by her foes.

-Everything Else
La Màquina is a hefty specimen of womanhood, commandingly tall and heavier by far than her proportions would indicate. Generous of hips and bust without an ounce of flab or excess weight on her anywhere else, La Màquina is literally built for war.

In pursuit of glorious conquest in the Ring, La Màquina wears a white bodysuit sans legs or sleeves, with simple tracing and accents in gold. A diamond-shaped window edged in gold cut into the suit over her chest shows a generous amount of cleavage; all the better to score cheap points with the fans. Her left arm is bare, as are her thighs. Her feet are clad in knee-length laced boots, also in white accented with gold, with enough heel to be completely impractical for fighting. La Màquina fights in them anyways, with no sign whatsoever that the heavy four-inch projections hinder her in any way and every sign that she enjoys applying them to her enemy’s faces. And other bits.

Repertoire

-Moves

Iron Body, Burning Spirit: La Màquina is an android, crafted for war. Her body is made of alloys and synthetic material blends far in advance of anything an ordinary fleshy mortal could ever hope to stand up to, and the Fuego de la Orden which serves as her blazing heart supplies her with a seemingly endless stream of power in a staggering variety of types, flavors, and disciplines. La Màquina is faster, stronger, tougher, and just better than almost every Natural she’s ever met.

La Màquina’s body is built to take abuse, with a battle steel skeleton able to survive dozens of tons of impact force on its own. A kinetic spreader system integrated into her core deflects and diffuses impacts against her away, allowing her to reflect damage she suffers away from her more vulnerable internal systems and back out into her myomer rig and extremity boneframe. Said myomer rig is built to respond directly to energies flowing from the Fuego, allowing La Màquina to alter her physical capabilities to some extent on the fly simply by altering the nature and degree of ethereal energies driving her body – she can switch between an emphasis on crushing physical power to an emphasis on dazzling speed and agility, or to an emphasis on sheer toughness, swiftly enough that many less nimble foes believe she bears all three properties in equally ridiculous measure.

Worst of all, La Màquina is an entirely synthetic being. She thinks much faster than Naturals typically can, her reaction times often seem to border on prescience, and her ability to execute planned and thoughtful actions even in the midst of a screaming fracas cannot be matched by even the most harshly trained of Naturals. La Màquina’s synthetic nature comes with its own drawbacks, and she is far from invincible or unbreakable, but she would not trade her gods-reforged body for anything.

Warrior’s Aura: La Màquina is surrounded at all times by a cloud of her own power she refers to (in the ring) as her Warrior’s Aura. The field eases high-velocity combat by reducing atmospheric friction and eliminating microimpacts from debris thrown up by her own motions or her enemies’ strikes, and also serves as a form of low-level defensive barrier that can blunt weaker attacks and act as a first line of protection against stronger ones. La Màquina is able to finely manipulate her Aura, increasing its protective radius or density of power or transforming it completely into new states as part of her battery of specialty techniques.

Fallen Angel’s Halo: La Màquina is able to generate a large halo-like construct of radiant energy above her head, a three-quarters ring roughly four feet in diameter with a break centered forward of her, ringed with six mantling techno-angelic wings of light. The Halo provides two primary functions to La Màquina, the first of which is freedom of three-dimensional movement. With her Halo active, La Màquina is able to levitate and fly as swiftly as she is able to traverse distance on the ground, though doing so slightly reduces the overall availability of power from her Fuego.

Secondly, the Halo serves as the focusing system for a weapon known as the Lamento del Pecador – a variable-output beam weapon which can build up power by tapping into La Màquina’s Fuego. Her ability to fuel her other weapons and systems is reduced while the Lamento is charging, nor does the weapon charge terribly quickly, but unlike many other such weapons, the Lamento does not possess an upper power limit. Given long enough to build up strength, La Màquina’s Lamento can destroy almost anything with a single piercing bolt of devastating power…though the limits of time in a fight often impose their own restrictions on just how much power La Màquina can realistically build in her Halo before firing.

Factory of Pain – Ojos de Demonio: ‘The Demon’s Eyes’ – an exacting and precise array of interweaving sensory systems allowing La Màquina to track, analyze, and store for later replication or modification the weapons, abilities, and natures of the foes she fights, or the friends she allows to teach her. The Ojos double as an extremely precise enemy tracking system in close-quarters battles of ranges under two hundred meters – longer-distance detection is reliant on less precise if still potent distance sensors and passive senses, but in close the Demon’s Eyes are difficult to spoof or evade, granting la Màquina supernatural awareness of her immediate environs. Integral to the suite of systems and devises which make up the Diablo’s Foundry, the Ojos de Demonio cannot be escaped.

Factory of Pain – Diablo’s Foundry: La Màquina bears the ability to transform the prodigious power output of the Fuego de la Orden into holophysical constructs, enabling her to create weapons, techniques, and even pale doppelgangers of herself on the fly as she requires them. The Foundry was built specifically as La Màquina’s greatest possible weapon, making full and vicious use of the widely variable output of the Fuego de la Orden. Utilizing the Diablo’s Foundry, La Màquina can make use of a dizzying array of armaments and abilities she has learned, stolen, or designed on her own in her travels, making her by far the most versatile of the Luchalliance’s fighters. Worse, all of La Màquina’s constructs are able to revert back to the energy used in their creation at any time she desires – violently, if she so wishes it, granting an ethereal self-destruct option to everything she creates. Nothing is safe in a ring that contains La Màquina or anything she has forged.

Despite this, there are limitations to the Foundry’s abilities, and thus to la Màquina’s. While she can utilize the finely-honed sensor systems of the Ojos de Demonio to track and eventually replicate enemy weapons or techniques, this process takes time, analysis, and experimentation – La Màquina’s ability to turn the power of her foes against them cannot be utilized in the same match she first learns of a technique in, unless the technique is so simple it requires no extra knowledge to recreate. La Màquina’s Foundry is also limited in its speed to an extent; while smaller or simpler objects can be whipped up nigh as quickly as La Màquina can think of them, larger or more complex creations require time, investiture, or focus, if not all three. Particularly involved creations can be lost partway through if an opponent is aggressive enough and manages to break la Màquina’s defenses, though this is rare. Furthermore, once an item or technique is finished, it leaves La Màquina’s direct control and cannot be remotely manipulated by the Demon unless it’s specifically designed to do so – with the exception of her unique Finishing Move, the Thousand Executions.

Finishing Move!
“Beautiful Iron Demon’s Thousand Executions”

La Màquina knocks a defeated foe to the ground on their back, then stomps down on their ribs with one heel, pinning them in place. When this is done, she conjures a golden marble in the palm of her right hand, building tremendous energy and complexity into the device over the course of nearly a minute while her foe struggles in vain to escape his fate. When the technique is complete, La Màquina crushes the marble and unleashes her technique, explosively expanding her Warrior’s Aura to encompass the entire battlefield and conjuring up hundreds of weapons of all different types, makes, and degrees of strength. Unlike normal Diablo’s Foundry creations, these weapons obey La Màquina’s will and move as she desires them to within the aegis of her Aura, enabling her to strike down her pinned foe with every single tool of her chosen armory in a savage fusillade of destruction.

Hype
The woman known as La Màquina is a new wrestler to the circuit, and yet is already famed far and wide throughout the Luchalliance’s viewership for her brutality and unsporting conduct in the ring. One of the few wrestlers of the Alliance perfectly willing to make use of both weapons and ranged attacks as part of her Factory of Pain style, La Màquina’s flashy but dishonorable style and her scornful, domineering attitude and disrespectful manner makes her incredibly easy and satisfying to hate. Despite this, she’s incredibly difficult to defeat, harvesting a bumper crop of lesser wrestlers in her wildfire rise to the upper echelons of the Luchalliance to secure herself a position in their tournament team – over the objections of virtually every other hopeful competitor left in her dust.

La Màquina doesn’t care. She doesn’t care about them. She doesn’t care about you. La Màquina cares about three things – the sweet, eager adulation of the fans, whether they love her or love to hate her; the tasty prize offered for the victor of the tournament; and the satisfying crunching noise your face makes under her boot heel.
The Masked Dreadnaught, the Interdimensional Lucha Libre Alliance’s glorious flagship and mobile headquarters, had taken up station over the world of Hipposs, an arid globe of vast deserts and broken badlands interspersed with intensely tropical oases of life. A Vendetta had been called, and the world of Hipposs had been chosen as the field of battle where two masked souls would clash in a holy trial where Victory would be the judge.

The challenge had been issued and accepted, the fighters were awaiting. All that was left…was the Ring.


The Masked Dreadnaught’s bombardment weapons cycled, sending their mighty payload rocketing down to the surface of Hipposs in a shroud of smoke and flame. A double-ended fifty-foot spike of battle steel, carrying with it the masksignias of generations of Luchalliance champions and encircled by its own massive Belt of Kings, bearing the plain white mask which marked the Ring as the most impartial and virtuous of judges. Amidst the broken, cluttered rock wastes and badlands of New Arizona, the Ring descended, bringing with it flame and fury and the promise of Glorious Combat.

After the resounding thunder of the Ring’s impact, anointed machinery began to spill from panels opened in its flanks. Huge, high-output floodlights burned the heavens with their light, while the Ring’s subordinate hoverdrones deployed the Posts. The miniature Rings dug into the sandy stone of New Arizona, connecting to each other with cords of plasma in the hundred square meter standard Ring of the Luchalliance.

And above it all, hundreds of meters tall, the Commissioner of the Luchalliance grinned beneath his purple mask, held his hands up into the air, and roared.

“REJOICE, PEOPLE OF HIPPOSS! YOUR WORLD HAS BEEN CHOSEN AS THE SACRED BATTLEGROUND FOR THIS MOST
GLOOORIOUS OF CONTESTS! TWO SOULS LOCKED IN STRUGGLE, SEEKING THE DIVINE JUSTICE OF THE RING, HAVE COME TO TEST THEIR MIGHT ON YOUR SOIL! IN THE NAME OF GLOOOOOOOOOOORIOOUUSS COMBAT, LET THOSE WHO SEEK JUSTICE QUENCH THEIR THIRST FOR THE DIVINE CONFLICT, THE SUPREME STRUGGLE, THE ULTIMATE CONTEST OF STRENGTH AND SKILL! MAY THE GODS GUIDE THE HANDS OF THE JUST AND REND THE MASKS OF THE WICKED!”

“LET THE GAMES
BEEEGIIIIIIIIN!”
I will handle starting the thread, as is my duty as spokesman for the Luchalliance. In the interim, the tournament's administrative staff have made their wishes clear at this time. Let us cleanse ourselves of this unmaskly argumentation and settle the matter in the Ring, as the Gods of War intended.
Whooooaaaaaah there.

One character at a time, submitted in the "Characters" tab, not in here. As well, you may want to check out the tournament's rules and select the best-fitting character. We've sort of just gotten through one character argument already.
The Luchalliance frowns on this vociferous dick trollery. As a wise man in a shell was once known to say, such matters should be settled on the field of honor, not in the sewers of OOC argumentation.

To Metal Tortoise, I offer a bargain. Desist in this backbiting and stand by your words. La Maquina has been judged a fair and acceptable contender for this contest. As one android to another - prove your metal. Defeat La Maquina in a battle judged true and fairly fought by our fellows, thereby demonstrating both your skill in the ring and the restraint you profess to practice with your choice of character, and I will yield La Maquina's position to you. Fail to defeat her, or resort to uncouth methods in your quest to do so, and know the shame of the unmasked pretender.

Show us all Ultron's power and your ability to harness it in glorious competition. Prepare for #LUCHAGAMES
The Luchalliance is a generous organization. All challengers who lack one are offered a complimentary loaner mask, should they wish to fight as the Gods of the Ring intended. You may pick up yours any time you like prior to hitting your music at our gift store.
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