Avatar of Mr_pink
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    1. Mr_pink 12 yrs ago
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10 yrs ago
Current Elope with me Miss Private and we'll drink ourselves awake
11 yrs ago
Ah Nu Checki Brecki I v Damke

Most Recent Posts

In STONES 11 yrs ago Forum: Casual Roleplay
So can we start dropping IC posts, cuz I have about 45 minutes before I have to work, and won't be back for 7+ hours.


Sorry to say but
The IC is not ready for posting yet, by the way! There'll be a first actual post once we've got a head count.


In STONES 11 yrs ago Forum: Casual Roleplay
Okay, how do I make the character? Devinart? Or reference from a movie or book. Because I already MADE mine, I just need a better art for it.


Imagine you were writing a book. You create the characters originally yes? You don't base them from other pre-made characters. Well this is like that, you make a completely original never before seen character.
In STONES 11 yrs ago Forum: Casual Roleplay

NAME: Bishop Forthwind Cedany

ABSTRACT:
A kindly old priest who yearns to spread his knowledge to the youths and explore the world he has yet to see.

INTENT:
To die knowing he made some sort of difference in the world.

FIRST ADVENTURE:
Forthwind's first adventure happened when he was a much younger man than he is today. He was in his mid-twenties and had just gotten married to his now deceased wife, Rohesia. While Forthwind was more of a bookworm at that time and would have preferred to stay indoors, Rohesia was a keen explorer and practically forced Forthwind out of the house. They explored a cave nearby the small cottage they had bought. They were surprised to find a herd of Purdos, essentially dog-sized rats living down there. The Purdos did not take kindly to the intrusion. While Forthwind attempted to help by swatting the large stick he had used for walking, he was ultimately unneeded as Rohesia quickly disposed of the Purdos with a few quick slashes with her sword. He returned excited for their next adventure.

HOW DO YOU KNOW KETTLE?
Forthwind met Kettle on a rather stormy night a few years ago. He and Rohesia had just been to see one of the most exquisite plays and were riding home to their cottage in a carriage. They encountered Kettle trudging through mud, soaked through to the bone. Of course, Forthwind and Rohesia were far too kindly to let the girl travel on an unsafe, wet, dark road in the middle of nowhere. They let her travel with them in the carriage and even gave her a place to stay in their empty room for the night. Forthwind and Rohesia were amazed to hear of Kettle's tales and of all the people she had met. After Rohesia had went to bed Forthwind and Kettle discussed more topics that Forthwind found interesting, such as religion, books and philosophy. Suffice to say, Forthwind and Rohesia found her a very charming young lady.

WHY DID KETTLE PICK YOU?
Forthwind has been known to convince and get on with just about anyone. Along with this, he is also a cunning linguist and knows a few languages that may help if any locals were to stumble upon the group.

HOW DO YOU KNOW IGNACE?
Forthwind met Ignace after commissioning a statue of his church's god, Lofian in Forthwind's church. Forthwind admired Ignace's ability and creativity and ended up talking to him a lot of the time when Ignace was supposed to be working. This annoyed some of the other priests in the church but Forthwind jokingly assured Ignace that procastination was not a sin.
@TheWildHost

NAME: Bishop Forthwind Cedany

ABSTRACT:
A kindly old priest who yearns to spread his knowledge to the youths and explore the world he has yet to see.

INTENT:
To die knowing he made some sort of difference in the world.

FIRST ADVENTURE:
Forthwind's first adventure happened when he was a much younger man than he is today. He was in his mid-twenties and had just gotten married to his now deceased wife, Rohesia. While Forthwind was more of a bookworm at that time and would have preferred to stay indoors, Rohesia was a keen explorer and practically forced Forthwind out of the house. They explored a cave nearby the small cottage they had bought. They were surprised to find a herd of Purdos, essentially dog-sized rats living down there. The Purdos did not take kindly to the intrusion. While Forthwind attempted to help by swatting the large stick he had used for walking, he was ultimately unneeded as Rohesia quickly disposed of the Purdos with a few quick slashes with her sword. He returned excited for their next adventure.

HOW DO YOU KNOW KETTLE?
Forthwind met Kettle on a rather stormy night a few years ago. He and Rohesia had just been to see one of the most exquisite plays and were riding home to their cottage in a carriage. They encountered Kettle trudging through mud, soaked through to the bone. Of course, Forthwind and Rohesia were far too kindly to let the girl travel on an unsafe, wet, dark road in the middle of nowhere. They let her travel with them in the carriage and even gave her a place to stay in their empty room for the night. Forthwind and Rohesia were amazed to hear of Kettle's tales and of all the people she had met. After Rohesia had went to bed Forthwind and Kettle discussed more topics that Forthwind found interesting, such as religion, books and philosophy. Suffice to say, Forthwind and Rohesia found her a very charming young lady.

WHY DID KETTLE PICK YOU?
Forthwind has been known to convince and get on with just about anyone. Along with this, he is also a cunning linguist and knows a few languages that may help if any locals were to stumble upon the group.

HOW DO YOU KNOW IGNACE?
Forthwind met Ignace after commissioning a statue of his church's god, Lofian in Forthwind's church. Forthwind admired Ignace's ability and creativity and ended up talking to him a lot of the time when Ignace was supposed to be working. This annoyed some of the other priests in the church but Forthwind jokingly assured Ignace that procastination was not a sin.
@TheWildHost
Name: Yappo - The Scavenger - Yappo Numbers 1-5
Physical Form:
Yappo stands at about 4 foot 1 but has a slight hunchback so appears to be more around 3 foot 11. Underneath the mask, Yappo has ratlike features and fishlike blue eyes.
Abilities:
-Teleportation to a small degree
-Dirt based magic
Relationships: None yet
Wants/Needs: Yappo wants money and lots of it.
Backstory:
Yappo was born deep under the mines of a great Dwarven city carved from stone and brick in order to achieve true beauty through architecture. Yappo's hometown though, was much the opposite. It was strife with poverty and disease and the most notable part of it was the giant monument of filth that stood on just about every 'street' corner. Yappo's race - whatever that may be - are unable to do magic of any sort, with only one member of the race being able to do magic being born every century or so. It just so happens that Yappo was that man. However, Yappo was much more interested in building and mining than magic and so he didn't actually study magic until he was thrown out of his hometown onto the surface because he wasn't doing his job right. That and the cannibalism. But mostly that. Yappo thinks. Yappo travelled to a more 'accepting' Human city after that to learn magic. This ended in disaster as he had the innate desire to steal a 'soul stone' which resulted in very little mana being left within Yappo as it had been split evenly between 5 versions of himself including the original. Surprisingly, Yappo wasn't opposed to the idea. Each 'clone' knew what each other was thinking and was about to say so suffice to say, they got on swimmingly. Recently, Yappo has been hired by 'The Dungeon Keeper' for his skills in cannibal- I mean micro-management which could greatly help organise the workers and whatnot.
Other:
"I'M LATE FOR MY MIDNIGHT BDSM RAVE"
App is finished
Name: Whit

Age: 232

Gender: Male

Appearance:


Home: New Mexico - Unbeknownst to Whit

Skills:
-Repairing
-Survival
-Energy weapons
-Lockpick
-Guns(To a smaller extent)

Background:
Whit can't remember most of his early life before becoming a ghoul. His memories kick in a short while after he had joined one of the many ghoul 'camps' that littered the wastes of the Mojave a hundred years or so after 2077 and the nuclear blast. He and the other ghouls at the camp fended feral ghouls, radscorpions and many other threats away from their small, slowly moving camp.

Soon enough, Civilization had begun to rebuild itself with the opening of the vaults and whatnot. With the advent of many towns and even cities being created all across the wasteland came the introduction of trading to the wastes. Whit cashed in on this new business by acting as a sort of courier for many people willing to pay him for it before using the money he earned from this to buy supplies at low prices and sell them high elsewhere.

Whit eventually grew tired of trading though, and in his arrogance decided on becoming a mercenary. He fell in with a few 'gangs' throughout the wasteland, mostly new gangs who would have accepted anyone, even a ghoul. Whit eventually got proficient enough with his weapons to join a more well known mercenary company, one that is now defunct. He travelled with the company for a good while, and he genuinely enjoyed the experience. That is until he lost his leg on the job. The mission was simple. Kill some backwater farmer and take his ear as proof. What Whit and his gang didn't expect was a deathclaw to appear on scene and kill two of the members before taking Whit's leg off with one fell swoop. The deathclaw was eventually taken down with the help of a few explosives, but whit was rapidly losing blood. He barely survived the trip back to town. A doctor begrudgingly fixed Whit's leg, but he was still left disfigured from the shin down. Whit travelled for a while before encountering upon a mechanic who happily made Whit a defacto leg in exchange for a few caps.

Whit's been travelling all over America after that. Trading to get by and drinking to forget the past. Currently he's arrived in a town by the name of "south of the border" with the hope that they will at least not water down their drinks.

Equipment:
-Plasma rifle
-.357 magnum revolver
-Combat knife
-The Clothes pictured, although he also wears a sort of 'cowboy' hat along with a red rag that hangs around his neck and can be easily moved up to cover his mouth. The cowboy hat also usually has a pair of goggles, slightly cracked hanging around the centre.

Other:
I've hardly started mine, I can drop out if you'd prefer. No hard feelings if you do.
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