Avatar of MrDidact
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    1. MrDidact 12 yrs ago
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Sam, it's been a criminally long time.

We've had tons of fun roleplaying in the past, would you mind if I joined you in the light once more?
Soldiers. Outlaws. Heroes. Murderers. The lines are not just blurred, but broken.

The Great Reawakening did not come quietly. Across the country and in every nation, people began “coming up Latent,” developing terrifying powers—summoning storms, raising the dead, and setting everything they touch ablaze. And beings not seen for millennia have reappeared. Overnight the rules changed. Wars broke out, nations collapsed, and the course of human history had been irreversibly altered.

Magic in America

In the United States of America, the rules have changed. Dozens of innocents died when a Latent's magical tide overwhelmed him, causing him to go Nova and explode. The Bloch Incident lead to the McGauer-Linden Act which sought to classify and crack down severely on Latent individuals. All Latent-Americans are required to register their abilities, or school of magic, to the Federal Government. They are forced to either serve in the Supernatural Operations Corps, the SOC; or undergo extensive monitoring, a condition little better than imprisonment. All magical activity outside of the SOC is strictly forbidden. Those who refuse become fugitives and are known as Selfers. Selfers are pursued with extreme prejudice, and very often captured or killed by SOC Operatives. Some Latents Manifested abilities that were made illegal due to the McGauer-Linden Act, such as werewolves or necromancers. Members of these Prohibited Schools, known as Probes, are branded outlaws regardless of their actions. By Law, Probes are to be executed.

The Manifested now have a choice: obey or resist. And this conflict has torn apart the country. SOC Operatives are on constant lookout for Selfers and other Latents who break the law. Separatists from the Apache Nation and other tribes have broken off from their reservations and initiated a full-scale insurrection in the American Southwest. Mexico has erupted into full scale civil war between the now magic-powered Cartels and the government, and the violence is only barely contained by the SOC. New York City is home to the Houston Street Selfers, the largest organized Selfer group apart from the Separatists, and their presence has both polarized the public and led to increasing militarization of the city. Every day more and more citizens Manifest. Those who can't control their powers cause disaster while other Selfers use their abilities to murder and steal. Probes such as the Witches and Warlocks either embrace their pariah status or live in constant fear of death. And across the world, regimes rise and fall as magic wreaks havoc on the world order.







Magic has created a new breed of human, men and women that the public sees as Wolves. Shadow Coven is no different, a unit of hardened killers, where many of them are legally dead. But this Wolf Pack will face many trials and tribulations, as it becomes clear that the line between good and evil in the world of magic is almost arbitrary. Shadow Coven is America's most effective against Selfers and other magical threats. But its members must decide whether or not they are on the right side of the war. Shadow Coven's successes, failures, and choices will shape the course of the nation as they choose to either protect the flock or devour it.




This roleplay is based off of the incredibly dark Shadow Ops series by Myke Cole. A few liberties have been taken, mostly with regard to the magic schools, but the roleplay will remain true to the spirit of the series namely the high-octane magic powered combat, grey and gray morality, and examination of the political and cultural effects that magic would have in the modern world. You will play an operative of the Supernatural Operations Corps, the SOC, specifically the highly classified Shadow Coven which is made up of the organization's best operatives and the nation's most dangerous magical criminals.

Working as a team, Shadow Coven will undergo several domestic and foreign missions that target Selfers, Sorcerers who won't bow down to the government, as well as other arcane and mundane threats. Success or failure is entirely up to the efforts of the team, and each character's individual choices can have far-reaching effects. They must face highly dangerous missions and morally difficult dilemmas. Your characters can be grievously injured or killed if you aren't careful but luckily you can play an unlimited amount of characters.

One of the most important aspects of the roleplay will be world-building, and what I have written above is only a taste of what you will discover about Post-Reawakening Earth. Magic has unlimited secrets and the characters will be on the forefront of discoveries. Since the aim of the roleplay is collaborative, you can suggest new concepts for the game such as new magic schools, but many will become available for play as the story develops. This role play is meant to be a shared effort to develop the plot and the world by both myself and you the players.

If any of this appeals to you, please feel free to declare your interest. But if the idea of playing as a black ops soldier armed with high-tech weaponry and the ability to use magic on suicide missions against terrorists, hostile Sorcerers, and magical creatures doesn't appeal to you, than I just can't help you.
@agentmanatee@knighthawk Need these guys to post.
Is anyone alive in here?
I know everyone's busy with holiday things but we'll move forward after everyone posts.
I encourage the characters to all interact with each other. But a bit after everyone has posted I'll move the plot forward
@agentmanatee It's all fine by me, accepted. You can place your cs in the character tab and get to posting

You guys are good, I think half the site has finals
Alright cool, when you're finished I'll accept you and you can put your character in the tab.

Right now the primary team just reached a safe house so we can introduce your character by having them be part of the advance team in said safe house.
I like that you want to put Harley in but I'd like for you to construct your sheet using your own words. Just tweak it a bit so it's all your voice with information that is germane to the roleplay. The bio should be tailored to fit within the world of the DCEU including the new Joker and how she fits in with the Suicide Squad. So do that and you should be fine.
I think it's a good sheet, would you consider tweaking the name a bit to fit Blackout's original codename? I think keeping his original ethnicity would help out team diversity but it's not a critical issue. Those are my only reservations with the character otherwise I like it, so I'd like to hear your own thoughts on those matters.
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