Avatar of Multifarious
  • Last Seen: 6 mos ago
  • Joined: 12 yrs ago
  • Posts: 8350 (1.85 / day)
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  • Username history
    1. Multifarious 12 yrs ago
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Status

Recent Statuses

10 yrs ago
Current "There is no right. There's just the wrong that doesn't pull you down."- Morgan Jones, The Walking Dead
10 yrs ago
I dunno, what's on >YOUR< mind, RPG?
2 likes
10 yrs ago
Geometry Dash's soundtrack gives me the feel-goods.
10 yrs ago
Shakespeare: *Forgets the number of the apartment he just moved into* Oh, crap... 2B or not 2B? That is the question.
2 likes
11 yrs ago
"no u" - Manny Pacquiao

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Most Recent Posts

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Oh, it's not a game. It's legitimately used in the military.


Oh, I know what you're talking about then.
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But why not make the same shield there for the sake of protection?


These are starting to be beyond my knowledge, these questions.
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Yes, though I meant something kind of like this:



I do love Risk though.


I don't think I've ever even seen anything like that, let alone playing.
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Why doesn't that apply on the ground?


Because anything in the water doesn't even make it. The corrupted, as you called them, "sea monsters" in the Vile Waters are too effective at the art of destruction and carnage.
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I like the military ones with the game pieces.


Risk fan?
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Aerial forces?


Nope. Believe me, I'd be the first to fly in there and take out the problem at its source if I could. But, well, anything that crosses a certain point in the air will suddenly find themselves on the other side of the planet, equidistant to the Stretch.
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Kind of sounds like you have the solution there. Whatever is causing this plague wants to be protected.


Yes, but we can't get to it.
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Plus, maps are pretty cool in general.


Also that. They are really interesting.
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What does it make people do?


They become unresponsive to external stimuli, and largely unresponsive to actions taken against them period. I'd almost describe it as zombie-like, but that's not quite what it is. They all still appear to move with a purpose, and studies showed that the corruption doesn't actually kill them, even if it may seem like they're dead. They almost exclusively seem to want to just keep everything away from the Dead Stretch to the south. They defend that place without hesitation. We can't go there, and we can't see anything there through any means of observation we have.
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Nice. It's really impressive.


I'm glad you think so. I feel like it really adds to how realistic something feels when you define it. That's why I wanted to do this so bad. It adds definition to what I've created.
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