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    1. Nate1008 7 yrs ago
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7 yrs ago
Current "Two possibilities exist... Either we are alone in this universe, or we are not. Both are equally terrifying". -Arthur C. Clarke
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I will be introducing the Wasteland Revers. They are cheap expendable mercenary's that overwhelm enemy's, not with brute strength, but large numbers. They like to live on wasteland planets, tomb-worlds and Desert worlds. (The following will be a list of custom units, if you don't want me to use them, its ok. I just want to know if i am allowed. If so, please assign the cost to create each unit please and thank you.)

Scavenger: light infantry unit. Armed with: magnum pistol and knife. Wears a cheap scrap metal Armour, normally rusted.

Screamer: light support unit. Armed with: magnum pistol and MP4 Rex. Wears advanced scrap metal Armour with a built in alarm, used to scare off enemy's and call reinforcements.

Huller: Worker unit. Unarmed. Wears scrap Armour. Used to find and hull around resources.

Miner: Worker unit. Unarmed. Wears scrap Armour. Self explanatory.

Gunner: Infantry unit. Armed with: magnum pistol and scrappy energy rifle. Wears cheap scrap metal Armour with light class shield generator.

Vanguard: Heavy infantry unit. Armed with: MP4 Rex and heavy energy rifle. Wears heavy metal Armour with heavy class shield generator.

Searcher: light vehicle. Armed with: mounted machine-gun on top of it. Can hold: troop suite, mounted machine-gun, 20 pounds of cargo. (ground vehicle)

Transport: Industrial vehicle. Unarmed. Can hold: troop suite, 70 pounds of cargo. (ground vehicle)

Mine truck: Industrial vehicle. Unarmed. Can hold: troop suite, mining drill, 20 pounds of cargo. (ground vehicle)

Troop truck: light vehicle. Unarmed. Can hold: 5 troop suite's, 30 pounds of cargo. (ground vehicle)

Thrasher: heavy vehicle. Armed with: heavy energy tank turret and light energy machine-gun. Can hold: 2 troop suites, 80 pounds of cargo. (ground vehicle)

Smasher: heavy vehicle. Armed with: duel heavy energy tank turret and heavy energy machine-gun. Can hold: troop suite, 30 pounds of cargo. (ground vehicle)

Fly: light fighter. Armed with: duel energy turret. Can hold: troop suite.

Bee: light fighter. Armed with: heavy energy turret. Can hold: troop suite.

Wasp: heavy fighter. Armed with: duel heavy energy turret. Can hold: troop suite.

Savager: light frigate. Armed with: duel heavy energy turret, heavy energy cannon. Can hold: 4 troop suites, 50 pounds of cargo. 4 troop bays.

Shredder: light cruiser. Armed with: duel heavy energy cannon, heavy cannon. Can hold: 5 troop suites, 60 pounds of cargo. 5 troop bays, vehicle bay.

Ravager: heavy battle ship. Armed with: Heavy ion cannon, duel heavy energy cannon (X2). Can hold: 8 troop suites, 130 pounds of cargo. Has 8 troop bays, 3 vehicle bays, 2 fighter bays, cargo bay.

The K.S.S.R: capital ship. Armed with: duel heavy ion cannon (X3), duel heavy energy cannon (X5), duel heavy cannon (X5), light machine-gun (X15). Can hold: 12 troop suites, 390 pounds of cargo. Has 12 troop bays, drop zone, 15 vehicle bays, 10 fighter bays, 9 cargo rooms.

Again. Tell me if you will let me do this. if not, its ok. Also: I can only have 1 K.S.S.R. Tell me anything might need to fix and feel free to modify the units and ships to fit the game and rules. Thanks!
Do you have to be human? And is it ok if players create their own "units"?
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