InformationThe IMC (Interstellar Manufacturing Corporation) is a tight human organization that wishes to hold the frontier with an Iron fist. They expend human lives without pity and kill without remorse. They hold key points, colonies, bases, and manufacturing sites.
Soldier Classes *20 military power* Grunt: The Grunt is the standard-issue soldier in the IMC fleets. They are expended quickly and effectively, used as shock-troops to weaken enemy lines, and use the better forces to kill off the survivors. They are normally armed with R-101C Carbines, EVA-8 Shotguns, Archer Heavy Rocket, and light Jump-kits, they may also be armed with a few grenades or fire-stars.
*30 military power* BRD-01 Specter: the Specter is a robotic version of a Grunt. They are faster, stronger, and better than Grunts, but are still quickly expended. There are other variants of the Specter, such as the Suicide Specter, The Sniper Specter, the Mortar Specter, and more. They are armed with R-101C Carbines, R-97 compact SMGs, Archer Heavy Rockets, Light jump-kits, and sometimes grenades.
*35 military power* Sniper Specter: The Sniper Specter is a variant of the BRD-01 Specter. They are nimble and weak, but can scale large jumps, fire with great accuracy, and have an improved logistics system. They are armed with a light cloaking system, Longbow DMR snipers, Charge-Rifles, and a few arc grenades.
*30 military power* Suicide Specter: The Suicide Specter is a variant of the BRD-01 Specter. They are fast and unarmed, but they are deadly. They punch and kick enemies at close range and lock on to specific targets. They charge at these targets and activate a reactor overload. This overload causes their core reactor and their built-in explosives to detonate, killing everything instantly in a small radius, even pilots.
*100 military power* S.T.A.L.K.E.R: The STALKER or the Strong Tactical Assault Land Killing Eradication Robot, is a stronger variant of the BRD-01 Specter. The STALKER is an advanced unit that is relentless in its pursuit to take down a target. When they lock on, there is almost no stopping them. Shoot their legs off, and they will crawl. Shoot their arms off, and they will ram you. The STALKER is armed with L-STARs, Mastiffs, Volts, or are unarmed. They have weak points, however. Their main power-cells are exposed on their backs. Even a moderate force will cause it to explode, killing the STALKER and everything near it. Its head is weakly armored, and taking out its legs will leave it prone and easier to kill.
*120 military power* Suicide S.T.A.L.K.E.R: The Suicide STALKER is a variant of STALKER that is unarmed, but has enhanced movement. They do not care about any other target but the one their superiors have selected. They can get shot, but they will ignore the attacks and will continue their pursuit. When they reach the target, as the Suicide Specter does, its power-cell pack will detonate, sparks and fire will harm others in a large radius before they explode, killing everything in a decent radius instantly and greatly damaging Titans.
*500 military power* R.E.A.P.E.R: The REAPER is an assault machine that was made for war. Related to its weaker STALKER and SPECTER cousins, it is highly improved. With elite jet-packs to launch itself into the air, two pulse-fire arm cannons that can fire at long range, or be used as super-heated fists for melee combat, a built-in Tick fabrication kit, and Tick deployer, the REAPER is a deadly unit that should not be taken lightly.
*30 military power* TICK: The TICK is a fast little robot that can detonate itself, dealing major damage to everything and everyone in its way. They can be deployed by infantry, or launched from the fabrication kits of REAPERs. They can jump vast distances, farther than even a Pilot can, and are quick. Though weak and easy to kill, they can cause mayhem in large numbers.
*1200 military power* Pilot: The Iconic and valued Pilots are hard to recruit and cost a lot of resources to equip. The Pilots can wield any weapon from the Flatline to the Volt. They are equipped with a shielding system to protect them from enemy gunfire, a jump-kit to scale long jumps and run along walls, and the well known Titans to support them in battle. The Pilot chooses one of the many Titan classes and fighting styles.
Unique Titan Classes*3900 military power* The Arc Titan is a Variant of Ronin Titan. They are fast, armed with a sword and shotgun, and they constantly produce an electric field around their chassis to scramble hostile Titan systems and shut down mechanical ordinances, they can be a menace in close-quarters combat.
*5000 military power* The Nuke Titan is a Variant of Legion. They have weak combat effectiveness but have loads of health and a powerful shield. They are still slow, however, but are faster than the standard Legion. They weren't called Nuke Titans for anything though... When doomed or when they reach their target, they will detonate their core, killing everything in a massive radius and dealing massive damage to everything else. They can even instantly kill other Titans.
*4500 military power* The Monarch Titan is a version of the Vanguard-class Titan that the IMC stole and modified. The Monarch is a great anti-titan unit that is adaptable and unpredictable. They have a collection of abilities and weapons such as rocket silos, a multi-target missile system, can siphon energy from other Titans, can upgrade their core to make them stronger when they kill enemy Titans and a XO16A2 Chain-gun.
*2900 military power* The Brute Titan is a version of the Northstar. It has a massive quad-launcher that can deal major damage to hostiles at close and long-range.
*2400 military power* The Mortar Titan is a sub-version of the Brute. Its enhanced range and damage allow it to deal with major damage from a distance. Its quad-launcher can fire many missiles from the outskirts of battlefields to take down major assets and enemies.