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    1. Nerdy Reference 7 yrs ago

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While the possibility of being players is interesting, I wonder if being New Worlders would also be an option. In a previous Overlord RP, I had a concept for such a character that I never really got to explore.

Incidentally, I'm read through the current LNs and seen the anime.
You say that no one comes out, necromancers aside, but might they be sent out?

I can't help but wonder if the forest is, at some level, self-aware; whether that means it possesses humanoid sentience or some malevolent hive-mind is uncertain. I get the feeling that it's not-dissimilar from a large organism feeding off the death, fear, evil, and perhaps even infamy the gathers in and around it.

Point being, I've got an idea about two lost children who got spit back out years later, Jumanji-style. Maybe they found an old ritual site that sent them somewhere and they've finally made it back. Naturally, these no-longer kids would be touched by their experiences; certainly, they would have to be to wanna go back.
No Bannerlords experience, but I like a good blood-to-riches mercenary story.
Color me curious. To verify: If we can justify them, we can have them? Characters yes, but what of organizations? For example, the Black Order as a whole as opposed to just Allen Cross from the D Gray Man-verse.

This also brings to mind power scaling, and how much I can have and not feel guilty of god-modding.
The Powerpuff Girls certainly suggest superhero-class personal power, but what of historical influence? How far can we take a character or group's pre-existing influence on the world prior to the initial plot? The PPG don't have much baggage, and can comfortably work within their little cast of characters to keep personal plots rolling that don't necessarily get in the way of big plots.

Consider the Brotherhood of Nod from Command&Conquer; a massive paramilitary religious organization centered around the alien mineral Tiberium and their seemingly-immortal prophet, Kane. The Brotherhood is a global-scale threat, not to mention the terraforming function Tiberium serves for both the biosphere and global economy.

Also, what of cultural influence? Like, say, Shadowrunners and the cyberpunkish dystopia their existence implies? Would they be part of the fabric of the world, or but perhaps a single city or nation infamous for corruption both economic and spiritual wherein Runners ply their trades?
Interest also noted.
Interest also noted.
Curious. Will keep half an eye on the thread.
Also curious.

A few of questions:
- Are these robots and/or golems simple automatons or might some/all of them be sentient?
- What is the Corruption? I realize the mystery is part of the concept, but if it has destroyed civilization, surely some facts have been uncovered. For instance, is it a malign influence that turns sane beings against the untainted or is it just some opposing force that took advantage of the situation?
- Do magic and technology oppose each other or merely coexist?
If I praised his actions, then I'm encouraging bypassing the chain of command, not to mention I'd only add onto the animosity Stephan has goin' on. Worst case, it becomes everyone against him, and that will in no way help. By coming down on everyone equally, I become the asshole everyone's sore at.

It's classic boot camp mind-games. Give everyone something in common and they'll be that much closer to being a proper unit.
@Lumiere I'm torn, truly. As a person, my immediate reaction is "Aww, I made the slave-bunny sad," but, as some jerk on the internet, I'm pleased to see contrition in my underlings.
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