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We allowed psychics and telepathy and shit in this? It's not a huge deal, just curious.
Awesome, this is exactly my type of thing, and since Orbitum seems to be dead in the water, I'd like to bring the Imperial Systems Commonwealth. I see some vaguely familiar faces, this should be fun.

It'll take a bit for me to squish my NS into this format, but I've been looking for the excuse to update it, lost a lot of good stuff when the old site went down.
Alright, here's a WIP nation sheet. I need help with numbers, specifically the population. A tier 2 nation would have, let's say 80 systems or so? So how many people would that be?

Nation Name: The Imperial Systems Commonwealth

A political amalgamation with grand pretenses of freedom and democracy, the Commonwealth is in truth a sprawling monarchical imperium dominated by a species of feline humanoids called the Vit'azny. The Commonwealth owes its existence to the fact that 500 years ago the then Vit'azny Empire realized assimilation was vastly easier than maintaining overlordship over their rebellious subjects. The resulting organization has since exploded into a major galactic power and an economic powerhouse.

Major Race(s): Vit'azny: The reigning elite of the Commonwealth and one of its founding members. The Vit'azny are long lived feline humanoids, with a number of subspecies. Males tend to be larger than females, and the average lifespan can reach up to 300 years. The Vit’azny dominate the upper echelons of the Commonwealth’s government, military, and corporations. Indeed, their monarch is the Commonwealth’s head of state: a figurehead on paper, but something quite different in practice. As a whole, the Vit’azny are a proud people, but are pragmatic more than anything.

Szitzu: A race of large, sentient bearlike creatures that form the backbone of the Commonwealth’s military might. As a whole, Szitzu society is heavily patriarchal and heavily based on tradition and an intricate clan system. While this society has produced excellent warriors for generations, it has a tendency to relegate thinkers to the sidelines. The Szitzu were originally conquered by the Vit’azny empire almost a 700 years ago, after a long and bloody conflict which only ended when Vit’azny technology overcame Szitzu ferocity. Under the Empire, the Szitzu were rebellious and problematic, but as one of the original founding members of the Commonwealth, they have become it’s most loyal supporters.

Yanissans: Originally a small star nation of 3 systems, the snakelike humanoids known as the Yanissans were quick to surrender when the Vit’azny war machine came knocking. However, they proved to be more dangerous as subjects than they did as enemies. While Szitzu resentment against the old empire usually took the shape of riots and bar fights, a plot by Yanissan rebels managed to kill the entire Vit’azny Royal Advisory Council. The King was spared only by coincidence; his personal limousine suffered a breakdown on the way to the meeting. Yanissan society is dominated by plots, intrigue, secrets, and rampant hedonism. They are the third and final founding species of the Commonwealth, which from their point of view, keeps them a healthy distance from any fighting.

Rhodesians: The dimunitive weasely Rhodesians were one of the first species conquered by the old Vit’azny Empire. Quick thinking, short lived, numerous, and obsessed with efficiency, they are the ones who attend to the business of actually getting things done. They are technically subjects of the Commonwealth, not full members, but this is more of an oversight than an act of malice. Long before the Commonwealth was ever founded, the Rhodesians thoroughly integrated themselves into Vit’azny society, eventually making themselves indispensable. This trend has carried on with the Commonwealth as a whole, to the point where the Commonwealth’s official capital is actually their homeworld, Corinthene, though all the real power is concentrated on Praetoria, the Vit’azny homeworld. The vast majority of bureaucrats are Rhodesians; most military staffers are Rhodesians; personal aides, diplomatic attaches, economic analysts, technicians, administrators: they are the people who keep the Commonwealth running. The general sentiment towards them is one of distant gratitude: they are underlings, but well appreciated underlings.

Valerians: The Valerian Republic is the newest member of the Commonwealth, and the conditions for their joining were highly unusual. Unlike most new members, the Valerian worlds were fully integrated as constituents of the Commonwealth, not colonial holdings. There are a number of factors that prompted this decision, but it has caused a great deal of tension across older Commonwealth worlds that are still waiting to be granted constituency. It remains to be seen if the advantages the Valerians bring with them will offset the social unrest their integration has caused.

Racial Traits: +Industrial Powerhouse: A booming economy, a massive population, sophisticated techbase, and a skilled laborforce make the Commonwealth a production giant.

-Internal Dissent: Many elements of the Commonwealth aren’t exactly happy with their place in life. The government has become quite adept at quelling rebellion, but the truth is so many different species and governments make the Commonwealth distinctly unstable.

Civilization Tier: Tier 2

Population: Needs work

Culture/Society: Below is the full NS. Sorry for any discrepencies, I lost the most recent version when the forums went down and had to use my backups.

Repetun, can I join with a tier 2 nation? A glorious commonwealth of likeminded races that acts more like an autocratic empire while constantly besieged by internal dissent and revolution?
Asuras, you still accepting new players? I've got a tier 2 nation that should work fairly well, though I need to alter the NS a bit for your format.
Feed said
Greetings, I've been playing tabletop 40K for years. So of course this sparks my interest. Quite frankly I would be more than willing to play a role under the Chaos Spaaaaaace Marines, the Tau, or the Eldar. However, I am much better versed with the CSM and the Tau as opposed to the Eldar. On another note, one cannot be a Sorcerer for the thousand sons if they are trying to play Chaos. Chaos and Chaos Spaaaaaace Marines (which host the Thousand Sons) are two separate factions that work independently of each other and quite frankly the only reason the CSM are not entirely devoured by the Chaos is because of their continued devotion and successful actions in combat. But quite frankly, the gods of Chaos would easily assimilate the CSM if the need arose. On any accord, you said Chaos Gods were out of the question. And it sounds as though you don't want cannon independent characters either. But let's assume I play a role under the Chaos Spaaaaaace Marines or the Tau, would you be opposed to a Daemon Prince or an XV8/9 Crisis Suit Commander? Might I also recommend, if those involved are so well versed and if it should play a substantial role to subject the participants to a point requirement to maintain a suitable level of power? Because off the top of my head, I could easily fill a role and make it so intense that as a single player it would easily obliterate the masses. Just some thoughts,


Have some faith, I'm sure all of us are grown up enough to RP in a fun and fair manner.

On any accord, on to RP business. I'm most especially intrigued and willing to commit to the roles and responsibilities implicit in GMing for the noble Eldar race. Dost thou, Lucian, require a novel post, newly written and bequeathed with life, to determine my suitability for such a lofty position? Or wouldst a simple sample of my previous writings suffice? I am quite well acquainted with the Eldar peoples, and I am exceedingly experienced with the socio-political mechanisms of space-elves, having at one particular juncture been so bold as to have created my own race of such a dispostion.

Let's get this shit movin! I wants me some thunder hammer action!
I'm interested, would definitely want to do some Eldar stuff. I could even GM as a Farseer or Autarch if needed.
Super interested, do you still need players?
Hey all, glad to see the site's back up and running! Some of you may remember me, most of you probably don't XD. Give me a shout if you're in need of players for SciFi NRP's. Or scifi stuff in general. Hell, if it's set in or involves outer space, I'm probably game.

Spaaaaaaaaaaccceeee...
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