Avatar of Parzivol
  • Last Seen: 4 yrs ago
  • Joined: 6 yrs ago
  • Posts: 107 (0.05 / day)
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    1. Parzivol 6 yrs ago

Status

Recent Statuses

6 yrs ago
I forgot how bad colds were.
6 yrs ago
When he says work at it, he means work at it. Hard. It's definitely not a problem that'll ever really go away. You'll just learn to keep it quiet, or force through it.
5 likes
6 yrs ago
Nothing makes me happier than seeing a sub notification.
1 like
6 yrs ago
Fallout 4 was certainly terrible in many ways, but some stuff like the fridge-kid can be overlooked through the less-than-serious attitude of the entire series. Yknow. Pistols exploding entire bodies.
6 yrs ago
Gimp drains the lifeforce of those that download it. Be wary. If your soul is plentiful and grand, then surely you'll face not the gatekeeper of Gimp and be able to freely use the program.

Bio

Yo, Parzivol here.

Young, in that I'm young enough that I'm not yet considered an Adult. Been doing this since I was about twelve to some capacity or another. Of course, that means I started in Minecraft and another forum. Worked my way into Discord and then here. Excited to participate.

Primary Interests:
Dark Fantasy, Sci-Fi, Historical-Medieval (Periodic style insertion stuff, a la Kingdom Come: Deliverance). My stylistic preferences are on the side of mystery, rather than open-world adventure romps or conventional murder-hoboing.

Favorite Authors:
R.A. Salvatore, H.P. Lovecraft, David Eddings, Orson S. Card

Games Of Choice:
TES: Oblivion, Darkest Dungeon, FTL: Faster Than Light, Dark Souls 1, For Honor, Divinity: OS 2 (Haven't gotten to 1 yet, though I'd like to), and Absolver.

Out of that list, my favorite in terms of storytelling methods are DS1 and Absolver, which both use the light-touch item descriptions method. Take whatever you wish from that. FTL has engaging stories, and Oblivion is a fun FPS A-RPG with the heavy lean on action. Darkest Dungeon is the monster I'm yet to slay, while DS1 is the monster I love to curl up with on cold days. Divinity: OS 2 is interesting and I enjoyed what I played, but I wasn't all that engaged in the story. Personally doesn't feel like the kind of game that should have player-made characters. Perhaps the simple fix would be to play one of their legacy heroes. I'll find out this summer, in all likelihood.

Also, Music:
Weezer, Primus, MC LARS, Beastie Boys

Most Recent Posts

Once those two items get approved, I've got a rather substantial post ready.

I probably wrote too much for one post. It ended up being six pages with good paragraphing and formatting built in. I'm a little worried about not putting it in a hider. Opinions?


One week buuuump. Next bump will follow a one month gap rather than a one week gap.
This is interesting. The fact that it's a tough pill for everyone in universe to swallow and the fact that it is, technically speaking, impossible to an extent creates suspension of disbelief issues for the heroes. If characters in game are rampaging because of the virus, then none of the players will be rampaging in real life to any noticable extent until they're forced out of the gear. This creates a sort of time limit for decisions on the part of the individuals before they start acting and before evidence will appear in social media on a large scale. It'll be seen as a bluff until there's more evidence.

As for the whole, "Chosen ones," thing, it very much appears to be more of a plot motivation for those individuals and as encouragement for them individually to participate. Calling upon their potential honor and such.
I'm going to work on writing a character for sure, hopefully others will as well, but it may take a hot minute. I want it to be rather high in quality. My interest is definitely still here.
Made an IC post for Yolo Of Londor. Hopefully it'll elaborate a bit on who he is as a character, where his interests and focuses and thoughts are. Simple stuff along those lines. It also might show a bit regarding his ability to stab things.

Elsewhere On DOOM...



The gesture he made to execute the fatal strike was simple. Downward arc, two hands. His haptic suit bit tight against his flesh with the movement, as the competition’s armor hung over his Hollow form. It made him anxious to be without his own armaments.

Whichever fool he had just executed groaned as the, “YOU DIED,” effect played against their visor. Yolo Of Londor ignored himself, his anxiety, the way the armor weighed heavy on his shoulders and arms. He was Hollow and needed to remember that. The other world was insignificant and false. Illusory. His goal now was to slay.

Metal scraped against metal, people screamed. There was a rather dense cluster of three clans and a half dozen singletons, the clanless, fighting in close proximity. It was a small ridge with a cliff to the West. The steep drop lead directly to a magma flow. To the East was a completely vertical upward climb. Every dozen or so square feet was a cluster of fighters. Clans were more or less roughly organized and focusing on each other, while the clanless singletons were picking at whomever they wished while fighting their hardest to avoid quick counter attacks.

Footwork was important, and he kept that in mind as he moved across the uneven terrain. Carefully and with a certain amount of experience, he placed his right foot forward and left foot back. It gave away his background in fencing to those that cared to watch the subtleties. The way he swayed showed a breach of his training, though. He was searching for a roll. A gentle opportunity just large enough for him to slip through and gut the similarly dressed PvPer in front of him.

Yolo’s opportunity came when his foe, an Ork, lunged forward and swung clumsily with its katana. His gut instinct was to roll directly into it and follow up with a front dodge attack, but this wasn’t a Dark Souls zone. No immunity frames on dodge roll. When he realized where his mistake was, he was half bent over and waiting for the strike to come down onto him.

He didn’t let it. Instead, he turned his hands upwards and backpedaled. His own blade knocked the Ork’s out of the way, leaving him open. Yolo leaned back in, extending forward with force enough to knock the larger avatar back. The armor in the chest and the weakness of the blade’s stabbing ability didn’t yield him any major success in the strike.

The movements had been messy, and left him open across the back. To ensure the opportunity wasn’t capitalized on, the Hollow stepped forward again into the Ork and swung his blade down across the Ork’s main hand wrist.

The resulting stunned stare gave Yolo time to strike the deathblow across the Ork’s neck.

The simulated blood and viscera misted out into the air and speckled over Yolo’s back and armor as the Ork’s form slumped down and then vanished. Hit points remaining, zero.

Excellent.

With the minimum number of kills needed to get him through to the next round, Yolo was quite content. Carefully, he slinked towards the cliff on his right. Most others were caught up in a fight, giving him plenty of time for to begin the climb. Below him, several noticed.

They began to produce their bows from their inventories and send arrows up the ridge, while the more enterprising individuals took out the archers in melee range for the easy kills. By the time he had scaled the cliff, Yolo had acquired a half dozen arrows in his back and legs.

His health was lower than he’d prefer, but he had done his job. It was an easy enough feat now to shuffle forward and find a small alcove betwixt two rocks. Step one was the removal of the four arrows in his lower legs, and step two from his hideaway was to remove the arrow stuck below his ribs and the arrow embedded in the armoring of his back.

The disadvantage he was at was significant enough to encourage him to remain still and hidden between the two rocks he had found near the cliff. With that plan in mind, he couldn’t help but be relieved. Soon enough he’d win the competition, alone, and get back into his own gear. Perhaps invade in Blighttown once this is all over as a way of blowing off steam.

Yolo pulled his bow out of his inventory and set it on his lap so that he could set his sword just to his side. Once it was out of the immediate way, he held his bow at the ready in case he had to get a pre-emptive strike against anyone with a similar plan to hide away in a hole.

His mind drifted, however. The haptic suit was pinching at his wounds and it was beginning to ache. He needed a break. To stand and stretch and get some water. Check on his brother... The tournament was running long... Time to find a partner and do an Ornstein and Smough cossplay run of the series...

So sat he. His time for victory would come.


Alrighty. Decided the other concept was loose and unfocused and decided to go with something a bit more put together. This first hider is for artifacts, the second hider is for Yolo Of Londor himself.




@Burning Kitty
@Parzivol You get ONE Unique artifact to start with, you can get more later.

You get ONE Companion artifact.

You get 10,000 cash period.

Your vehicle must not be able to fly.

I explicitly said to leave the artifacts blank in your cs until they are approved.

At this time I will not approve or consider anything until the problems are fixed.


Okedoke, easy fixes. Will tend to them here in a while. Lost track of some of the nuance in the rules because of a long writing process.
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