Status

Recent Statuses

2 mos ago
Current When he says work at it, he means work at it. Hard. It's definitely not a problem that'll ever really go away. You'll just learn to keep it quiet, or force through it.
5 likes
2 mos ago
Nothing makes me happier than seeing a sub notification.
1 like
2 mos ago
Fallout 4 was certainly terrible in many ways, but some stuff like the fridge-kid can be overlooked through the less-than-serious attitude of the entire series. Yknow. Pistols exploding entire bodies.
2 mos ago
Gimp drains the lifeforce of those that download it. Be wary. If your soul is plentiful and grand, then surely you'll face not the gatekeeper of Gimp and be able to freely use the program.
2 mos ago
I don't know why I thought Beastie Boys would be conducive to writing.

Bio

Yo, Parzivol here.

Young, in that I'm young enough that I'm not yet considered an Adult. Been doing this since I was about twelve to some capacity or another. Of course, that means I started in Minecraft and another forum. Worked my way into Discord and then here. Excited to participate.

Primary Interests:
Dark Fantasy, Sci-Fi, Historical-Medieval (Periodic style insertion stuff, a la Kingdom Come: Deliverance). My stylistic preferences are on the side of mystery, rather than open-world adventure romps or conventional murder-hoboing.

Favorite Authors:
R.A. Salvatore, H.P. Lovecraft, David Eddings, Orson S. Card

Games Of Choice:
TES: Oblivion, Darkest Dungeon, FTL: Faster Than Light, Dark Souls 1, For Honor, Divinity: OS 2 (Haven't gotten to 1 yet, though I'd like to), and Absolver.

Out of that list, my favorite in terms of storytelling methods are DS1 and Absolver, which both use the light-touch item descriptions method. Take whatever you wish from that. FTL has engaging stories, and Oblivion is a fun FPS A-RPG with the heavy lean on action. Darkest Dungeon is the monster I'm yet to slay, while DS1 is the monster I love to curl up with on cold days. Divinity: OS 2 is interesting and I enjoyed what I played, but I wasn't all that engaged in the story. Personally doesn't feel like the kind of game that should have player-made characters. Perhaps the simple fix would be to play one of their legacy heroes. I'll find out this summer, in all likelihood.

Also, Music:
Weezer, Primus, MC LARS, Beastie Boys

Most Recent Posts

@Danelaw
I've interest in the Copilot position. I'll finish character design, but I have a concept in development.
Carefully, like a nix-hound closing on a wounded guar or an aged and diseased nix-ox, the Reachman moved forward. Each motion was dog-like, and loping. He pressed upon the Dunmer's space and flourished. Arms up and outward, eyes forward and focused. Burning like wisps behind the grotesque mask of skin and bone.

"Ash-Face." Once he had repeated the words, he clapped his hands against his various furs as if cleaning them. "Don't mind it too much. Don't get too Red about it. I'm sure there may be a Year and place where your people are seen as strong and reasonable. Not just you, though. Knife-Eared loons and witches all alike might be worth respecting with proper names, one day." His focus on red and year was a surprisingly aware jab at the all too recent crisis of the Dunmer.

"Though if you have a name, I'll call you for it. If you shall share it." Carefully, the man moved away. His focus was now split between packing the deer up in all its valuable bits, and conversing with the strangers. "The only thing I know better than Skyrim and her routes is the respect of a name."

@josephb@SoulChrysamere@Mixcoatl
Was going to give room for @SoulChrysamere or the other guy, but it looks like me. Will post soon.
More fleshed out version in the works.


That post was fun.

Part of me loves Bruoch because he has the potential to be interesting, but the other part of me dislikes him because of his choice to not just answer the question and make conversation.

He had to go out of his way to show off, basically sitting there and screaming, "Hey, I'd be a good guide into Skyrim that knows survival techniques, especially in cold weather, very well."
The Forsworn continued to work, cutting cleanly through the corpse with his dagger. It glowed faintly, indicating some sort of magick was set upon it. When finally the hunter found the words, he did so slowly and with a bit of distaste in his mouth. Despite being a manmer himself, Bruoch had no intention of becoming too friendly with the latter half of his racial namesake. One could imagine the backlash that he, a Daedra worshiper, would have received from knife-eared folk of all kinds. His own ignorance left little difference in his mind between a Dunmer and an Altmer. He'd never even heard of Maomer. He'd only met one Bosmer. His experience was limited, so his prejudice was broad.

"Keep your thanks to yourself. I'm from the Reach. A little nook in the hills between Falkreath Hold and the Reach my family called Hircine's Cradle." His tone was aggressive, and matter-of-fact. As if it should have been known simply by looking at him. Truth be told one probably could know simply by looking at him, but asking questions has harmed few. "I care less for where you... One, two, three? Three are from and more where you go. Heading South or moving North? Though... Only two pouches? Looks like you aren't all together."

His dislike of mer was still superficial at most, and he knew it.

So, the least he could consider doing was warning them of the civil war and of the witches hold up in the mountains in the south of Falkreath Hold and the very southern edge of Whiterun Hold. Hags and Hagravens weren't unlikely to cause problems for this handful.

Sure, one might say they look capable enough. Frankly though, he didn't care. Plenty of people look capable. Plenty of people end up being used to feed the alchemic pursuits of witches, too.

Finally, he stood up straight. While he was mostly obscured in his headdress, a little bit of the glint of his eyes could be seen. "You've all heard about the rebellion up North, I assume? That's a place I'd suggest against going towards. War is bad for just about everything but brigands and bounty hunters. Though perhaps none of you take issue with that latter portion.

He drifted closer, inspecting the burns and the corpse. The tracks along the ground. Those from the night before and from this morning.

"This kill is older than a few hours. Man shaped but no head it looks like? No head nearby. A zombie, I'd bet? Whoever uses the crossbow couldn't do much to it, then the mage, mages, or witch burnt the thing down?" The man tossed out his guess, being careful to avoid assumptions. Internally though, he had an idea of who was who. One of the elves was the pyromancer, but only one of them. Little suggested that a third non-zombie combatant had been in the area.

Perhaps the Dunmer? They tended to drift towards magic. Fire especially, considering their own immunities to the stuff. This one had a bow, though. There were no arrows, only the remains of bolts. A Nightblade, certainly, but no indication of magic. The girl, however, was another story altogether. She had a bolt quiver.

The crossbow was hers.

Which left the Altmer. The gross thing was probably the mage that did the fire damage.

"Let me guess, actually. Zombie breaks out of a crypt and harasses a local villager and someone calls for aid. The woman shows up, and tries to shoot a dead thing as if that will have any sort of impact on it." He bends down, and feels across the corpse's breast, before finding the impact point of the crossbow bolt that had entered its breast. He put three fingers into the wound, and pulled a charred bolt-head from the creature's injury. "High-And-Mighty Elf shows up and burns the zombie to the point where it can no longer move and the animation ends as a result. If it was indeed an animation and not a natural occurrence. Our friend the Ash-Face either chose to not be involved in the fight, or only now arrived with you all. Innkeeper fulfills the bounty payment between two of you, meaning I'd bet that the Dark Elf is a recent arrival to the scene."

He was showing off. Of course he was. There were elves here and he felt quite the need to display a little bit. Time and time again he'd seen Elves act in a way that was contrary to the good of others. He couldn't help but resent that, and saw himself as righteously and kindly displaying the grandeur of his own kith.

"How right am I? Wrong?" He set his dagger in its place on his bag, then placed his hands on his waist.

@SoulChrysamere@josephb@Mixcoatl



There was a certain amount of doubt in the fisherman as he stared at Marcus. Clearly this thing was powerful. There was a certain amount of doubt regarding its actual humanity. Humans couldn't drop people with their voices. People couldn't smell foreign design like that. No. That left a few options which were in no way favorable to Frederick.

He shook his head, and let out a single breathy response. "Sure." He forced as much sarcasm as he could manage into the word, before stepping closer once again to the group. It was more than important that he maintained cover, and simply walking away didn't feel to be the best way to handle things. Whatever creature was steering this Human's carcass was clearly strong, but that could mean anything. Humans were weak. Hell, it could even just be another Human that knows how to read a little. Once he had gotten close enough to Zas and Marcus for them to hear him well enough and them he, he spoke.

"My name is Frederick, I'm from America. Aliens are foreign things foreign to this Earth, yes? I was born on this Earth, so I am native. Demons, and ancient monsters are foreign. I'm a native." That was mostly directed at this, "Blackthorne," fellow. Surely Zas might need to hear it too.

Then, he tended to Zas's own statements.

"The people at home are all dead. Whatever hero you're used to fighting, is dead. The people at home have no preference at the moment, but survival. My second point: I'm fully on your side. I want nothing to do with any reclamation project. At the moment. Just be certain that your reasons are the right one. I can't think of a hero that did survive the initial event.." With that bit done, he wanted to give himself an out. Finalize his excuse for the energy that Blackthorne had felt.

"And, Wizard. Whatever you may be. The Word-And-The-Will. Whatever power you have," He gave Marcus his full attention. At this distance it was surely a thick energy about him, "I don't know what it is you're feeling. Could be just about anything. I'll tell you this, though: Back before things went to hell, I took up under a small-time hero. Once she taught me the magic she was doing, I used it against her and sold her and her family into human trafficking. I kept using the magic she taught me and using the books she left behind. That's probably all it is."

Meanwhile, his favorite robot was running.

That was fine.

He had an idea. Once this conversation was over, he'd find a private place to enact his plan.

@manapool1

Thank you, but I'm not going to have time to upkeep this. Sorry!
It's an interesting conundrum. It also has additional issues. A Breton can activate Dragonskin, which lasts for 20 minutes in real time based on Skyrim's timescale, meaning that if Bruoch turns on his racial power he suddenly doesn't get affected by magic for nearly a half hour.

Neither game properly establishes limitations. Perhaps for the sake of story we should probably use Skyrim's full absorption but cap it's chance of activating at 75% so that there's always the chance to be magic blasted regardless of skill.

If a portion of every spell is absorbed, then it runs into the issue of suddenly we're all having to figure what half or so of a lightning bolt is going to do to someone. Situations like that seem likely to bog things down.
I've got a post, but I went first and last in between GM posts on the last one. I'll wait and modify my response as needed.
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