• Last Seen: 8 yrs ago
  • Old Guild Username: FinderOfPaths
  • Joined: 12 yrs ago
  • Posts: 615 (0.14 / day)
  • VMs: 3
  • Username history
    1. Penultimate_Pi 12 yrs ago

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10 yrs ago
I keep coming back here very so often, as if it would make my wanting to return any better. I don't know why that would be. I would just disappear again and regret it again, I'm sure.
1 like
10 yrs ago
i give up. why do I even bother if I can't be consistent? it's over for me.
10 yrs ago
I'm just... really in a bad time. I feel awful. I'm don't think I have the strength of will to show my face here again after letting everyone down.
1 like
10 yrs ago
just gonna bash my head on a door or something
10 yrs ago
whatever
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EDIT: I made a very rude and sarcastic post here voicing my dislikes of how Afina wrote out what was essentially a joking gesture. Stress has been hitting me harder as of late, but I expect no pity for what was a downright insulting exchange of words. I hereby apologize for that, and doubly apologize for everyone who had to put up with it for over two hours while I sat fuming illogically, putting my complaints into better words, and eating a bran muffin.
Alright, I'll get up a post in due time. I'll be kind of trudging away at this since I'm packing up some stuff in real life.
I think I'll have number 2 then.
@Eisenhorn ...Technically, yes, you do have to buy the E ranks. Kind of a roundabout way of putting it, but we decided it balances better and prevents anyone from being completely anemic from any one stat (as an F rank would indicate you had no power in that stat whatsoever).
Possible interest.
Within the debriefing, Lora simply resorted herself to sitting still, her arms folded at her waist. Lorenzo was harsh, mocking, and merciless, tearing into every one of the cadets for their faults, only daring to compliment the less-than-half of them that actually teamed up. Again, this was in a test mission in which the criteria of the test the professor reserved for himself, figuring that the cadets should know what to properly do. He made it sound so simple it was easy to forget he was being cruel and illogical about it.

Although, Lora did finally figure out why Lorenzo had claimed nobody had won- because nobody had technically completed the exercise, and he had simply gotten bored and ended it when they were in a stalemate.

In her round of being yelled at, the Caliburn's pilot did pick up on a few details. It was true that she had made an attempt to band together the rest of the lone wolves in hopes of standing a change against Stukov and the Daemon; however, she had made no effort to reinforce the idea further, and the whole plan fell apart when the Daemon spontaneously blew up. Even if it might've helped bolster her chances at survival alone, Lora ultimately refused a partnership just as Miles did, and that didn't end too well for her. It was interesting to hear Lorenzo talk about how Lora had potential, though. Not just that she had an extremely high Synchronization Ratio (now the highest among the cadets, Lora had been informed), but the fact that she had tried to make use of her options of weapons and teamwork and then consecutively failed.

Though the professor claimed that she had fought fine, Lora would beg to differ - already, she had formulated a couple of scenarios where she wouldn't have taken nearly as much damage from Macabre as she did, just by using her secondary cannon where she thought she couldn't have. She didn't just the use of her high Synchro Rate, she underestimated the prowess of her Frame and its weapons, unnecessarily limiting herself as a result. Lora had even banked on Caliburn lasting far longer than it did, and so surrendered when it had been beaten very handily, not attempting to fight any further.

So, in truth, Lora was well disappointed in herself as well. She and the Caliburn were both built to be powerful fighters, syncing well together to create a fearsome Framewerk, and yet, she demonstrated so little of that. It was underwhelming in many ways expect in how crushing her defeat seemed.

One of the cadets - Krista, the one who Lorenzo claimed came closest to success - spoke up about the whereabouts of Alexi and Miles. Somebody had to ask, surely. Lora had heard that Miles had gotten caught not wearing his plugsuit for the battle; based on that and some of his other behaviors, the professor had probably already kicked him out of the program. As for Daemon's pilot, however... He was most certainly dead. He had to be, being caught at the core of an explosion like that. The question was, "What happened?"

Lora stood by her thought that Stukov had tried to tap into some secret ability within his Frame using his near-perfect Synch Rate, but somehow failed or couldn't control it. The thought troubled her again, as her after-battle diagnostic from her engineers reported that Lora's own Synch Rate had managed to climb to 96 percent. And those noises, nagging at the edge of her mind while plugged into that Frame...

The pilot shook her head to clear her thoughts. This wasn't the best time to be thinking about that, and she wasn't sure there would ever be a 'good time' for it, either.
@KaiserAuto Possibly. We did lose two of our pilots, so maybe we could fit in one more- at the behest of @Ariamis, of course.
It was unsettling to Hanzo, not getting rid of the dead like this, but doing so with essentially a reanimated skeleton. The monk and the living undead shared few words in the meantime, only when needing to coordinate their work. The strange blue faerie creature tried to strike up conversation a couple of times before ultimately deciding against it, considering the circumstances. Certainly, Hanzo had not seen anything quite so unique of life as this man and his companion.

It was something of a long and grueling process (made far more delicate by the many pieces some of the bodies were blasted into) to assemble all of the death outside of town, but they did it. In about an hour, Hanzo and Mortosh had a pile of cadavers (and most of the pieces they were broken into) at their feet, all of them soaked in the smell of dried blood and paling flesh. Mortosh had carried out a torch to light the pile, which he passed over to Hanzo for him to do the honors. Before they were to start the burning, however, Mortosh was insistent upon perform a ritual to allow the dead to properly leave the world. Hanzo had no quarrel with the idea, his clan performing similar deeds to their own fallen kind.

Zam took out a tiny flute and began to play a slow song upon it, while Mortosh chanted out a parting prayer for the dead men. Hanzo mumbled a few words of his own, from what he vaguely recalled of his own ritual. He couldn't bring himself to think much about the dead bandits here, for each time, his mind drifted back to that gruesome, fateful battle years ago.

At Mortosh's go-ahead, Hanzo laid down the torch at the base of the pile, setting the cloth of one of the cadaver's legs alight. He stood back, and motioned for Mortosh and Zam to do the same. Soon the fire spread to the vulnerable flesh, fanning out to engulf the cadavers like a disease. Cinder sickness, he realized. This pile of burning dead could be those children if their cure didn't arrive in time. Whatever the adventurers were doing here, killing slavers to protect the populace, they very soon needed to start saving lives over ending them.

Eventually, the bonfire was in full force, billowing out deathly plumes of smoky, ashen remains. The smell of death and burning was overwhelming, standing in its awe like this, and Hanzo found himself a bit overwhelmed, it being all to similar to that day. Gods above, why couldn't he stop thinking about that!? Dwelling so much upon his history would do little to change it, and he couldn't secure the future if he kept himself in the past!

But this time just didn't feel good. The scene gave him a bad feeling in his abdomen, all while Hanzo fought to not let himself drift away to just pull from the scene and go rest at the inn. He turned and paced back onto the dirt road to fulfill the thought, but all too suddenly the feeling in his gut redoubled.

This wasn't normal. Something was quite wrong, and he knew it.

Slowly, cautiously, Hanzo looked around, his senses sharpening again. Whatever could set him off like that had to be something Hanzo had felt well before; if it was what he thought it might be, they were in trouble. He remained silent and focused he directed his attention to the south; there, as the dirt path lead out of town, the forest grew to obscure the view on either side, and then the road itself curved off sharply to one side.

A couple of slow steps further, and his senses intensified. Faint traces of a burning scent entered his nostrils, far different from the scorched corpses: sulfur. Joining it soon thereafter was the bestial growling and barking of dogs, not at all akin to the sounds of the forst surrounding this village. His eyes narrowed, almost zooming in...

The riders quickly rounded the bend soon after he heard them. Three men led the pack - one dressed in some vague regalia whom he presumed to be the leader, and two more gruff men aside him: a younger one with a scarred face, and an older with beaten-

Oh no.

Hanzo snapped free, his expression turning to panic. "Run- back to the town! We have to warn them!" The monk cried out to Mortosh, backpedaling to start running back to the village. He hurriedly explained along the way, "The slavers are back, and they're armed. Get the others from the inn- I'll get the people inside!" As the two of them split up and dashed into town, Hanzo bellowed out in warning to the townspeople, warning them of another attack. He was hoping to get everyone inside before the slavers arrived, and pray that his meager half of the adventurers could hold them off...
Yeah, with a smaller group I figure the players could all be part of a single street-racing team just trying to rise through the ranks. If the player count ends up getting bigger than we thought, we could maybe introduce a second player team competing against (or even sometimes together with) the initial team.
Possible interest. I'd have to brush up on a lot of my car knowledge.
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