Avatar of Pepperm1nts
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    1. Pepperm1nts 12 yrs ago

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3 yrs ago
Current Remember to disrupt any and all instances of peeing and pooing by members of the exploiter class. #resist
4 yrs ago
Do not allow the bourgeoisie to pee or poo in peace.
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What about mine? I'm missing a headquarters, but is everything else okay?
I'll take a guess on what the relations between my group and the others will be like, taking into account that my guys are former NCR. Green is good, grey neutral, yellow is strained, orange is bad, and red is basically outright hate. I am including NPC and as-of-yet not accepted groups.

1st Mechanized Battalion / Hathaway Misfits:



Some may not fall firmly in one category. Like the Martin Rangers. I feel like they'd get along with my guys, but considering my guys are former NCR, and the NCR represents a big, looming government that seeks to expand its jurisdiction and bring along taxes and whatnot, the Martin Rangers, being a very independent bunch, may look at my guys with a bit of distrust.

By the way, having just noticed the name for the 8th Underground and Recon Division and the West Valley Division, I'd like to point out that a Division is a military unit numbering in the tens of thousands. We are only allowed two Companies as of now, which means the biggest type of unit should be a Battalion.
Assuming we're all accepted, we have former NCR (my group), former Enclave, and former Brotherhood of Steel under the same roof. This is going to get real awkward.
I edited the General sheet to the post above. Now I just need a good headquarters. I'm still thinking of that.
Here is the new group sheet. I'll get the General sheet up sometime later today, hopefully. Let me know if there is anything you think should be changed. The unit insignia will come eventually, I guess. I am pretty shit at paint so it may take some time to get something decent done.



EDIT:

The first sheet I made was for a former-NCR cavalry group. It was revealed afterwards that horses were extinct. I had thought they weren't because there is an official comic showing horses, but apparently the guy who wrote the comic admitted later that the horses in it were a mistake, and that horses are actually extinct.

When I said 'mechanized' I didn't mean main battle tanks. Maybe I should have been more clear. What I meant was basically a few trucks, and maybe armored personnel carriers and things like that. Their origin would have been similar to my first sheet, so they would have come from the NCR. Maybe a small group that broke off from their mechanized group after a certain event.

EDIT: I'll see if I can write something up.
I was thinking of going with an Intelligence group, but it looks like someone beat me to it. Before I make another sheet: Are we allowed to make a General in charge of a mechanized group? It's about the only thing that hasn't been done. The NCR has a mechanized group, so vehicles ARE a thing in the Fallout world. I would absolutely understand if I had to keep the numbers relatively low, though. If I am allowed to do that, then I'm officially calling dibs and will probably write something up soon.
@Byrd: LIBERTY PRIME IS ONLINE. ALL SYSTEMS NOMINAL. WEAPONS HOT. MISSION: THE DESTRUCTION OF ANY AND ALL CHINESE COMMUNISTS.
Yo, Lancer. Is there any kind of group you'd like to see. I may remake my sheet and might consider something we need more of.
If I decide to join anyway, I'll just edit the sheet to remove the cavalry. I did want something a bit more unique than just ex-military infantry, though. If it hasn't been done (I haven't read all the sheets), then I might turn Hathaway's men into.. like, grenadiers or something. Lots of explosions and such. It's not much better than generic infantry, but I can think of some cool things I could do with it.
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