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    1. redbaron1234 9 yrs ago

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7 yrs ago
I have returned!

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Zed'kije

@Gcold

Cool, I will try to build the character this weekend. Any recommendations or things I should be aware of?
@Gcold

I was thinking of making the character's flaw being their dogmatism. They were a true believer of the Empire before, and damnit they can't be wrong twice! They would be very hard headed and stubborn. Ah well, can always use that as a flaw later.

Perhaps the fact that the empire doesn't like non-humans would fit into the backstory? Could very easily have them been a 'leashed crook' sort of deal under a particular ISB agent (Who would be my character in the next part)? I like the idea of someone who is trying to use the Rebellion to get a new start in the new regime that it will bring on.
Hey I just wanted to say I am still interested in joining. I was going to make a slicer character for this first part. A former ISB agent who got to to see first hand some of the Empire's oppressive Brutality firsthand, and it ate away at his conscience. Alderan was the final straw that turned him into a double agent, only to be discovered some time before Endor. Now he uses his skills to help the Alliance and help him sleep at night.

How does that sound for a character concept?
Quick question, you mentioned in the opening post that the RP would have three episodes, following rebel infantry, imperial agents, and mercenary pilots. Did you mean that you wanted everyone to make a Rebel for the first part, an Imperial for the second part, and so on?
Krista Reynolds





Krista grumbled as her shot went wide, barely destroying a mech in a glancing blow. Off to her side she saw Neo Angel firing into the westernmost turtle, and the tentacles trying to repair it. "Some sort of self repair machanism," she said to her self. Still, she turned her attention back to the CWM squad she had shot at first, just in time to see the center turtle's shot inbound. Reflexively she flinched into the crater, waiting for the impact. By the time she popped back up, the cruxi had retreated to the edge of her range.

"Sloppy," she said to herself. The squad had moved to the edge of her range. She needed the time to line up shot. Confident in her relative safety, she made sure that her shot would hit one of the Cruxi at E4 center mass, hopefully taking the other out in the same blast. Then someone shouted over the comms just as she pulled the trigger.

"GO TO HELL SHELLHEAD!"


She didn't see if her shot connected, instead she was trying to identify who the newcomer was, if they were a threat, and then ask why they the hell they just shouted something so obnoxious over the air. Leaving herself peaking over the edge of her crater, she saw the newcomer slice up a turtle and zoom around at record speed. Checking her IFF systems, she tried to see who the hell the newcomer was. Frustratingly enough the newcomer was an unknown. Also worrying was the red critical status of Neo-Angel. "I hope she's alright."

Elise's message came through first, snapping Krista back to reality. "Understood, " she responded. Realizing how exposed she was, she stepped back into her crater to mull over her next step. She picked up that the recently destroyed turtle was the one that shot Neo-Angel from Maria's message. She thought back to the first turtle she helped Paladin destroy, and compared to the two other turtles she'd seen. She kept talking over the general channel . "I think that my plasma shots can stop the turtles from healing, but I need to get closer. Think you guys can help open up a path for me?"
Krista Reynolds





Krista grumbled as her shot went wide, barely destroying a mech in a glancing blow. Off to her side she saw Neo Angel firing into the westernmost turtle, and the tentacles trying to repair it. "Some sort of self repair machanism," she said to her self. Still, she turned her attention back to the CWM squad she had shot at first, just in time to see the center turtle's shot inbound. Reflexively she flinched into the crater, waiting for the impact. By the time she popped back up, the cruxi had retreated to the edge of her range.

"Sloppy," she said to herself. The squad had moved to the edge of her range. She needed the time to line up shot. Confident in her relative safety, she made sure that her shot would hit one of the Cruxi at E4 center mass, hopefully taking the other out in the same blast. Then someone shouted over the comms just as she pulled the trigger.

"GO TO HELL SHELLHEAD!"


She didn't see if her shot connected, instead she was trying to identify who the newcomer was, if they were a threat, and then ask why they the hell they just shouted something so obnoxious over the air. Leaving herself peaking over the edge of her crater, she saw the newcomer slice up a turtle and zoom around at record speed. Checking her IFF systems, she tried to see who the hell the newcomer was. Frustratingly enough the newcomer was an unknown. Also worrying was the red critical status of Neo-Angel. "I hope she's alright."

Elise's message came through first, snapping Krista back to reality. "Understood, " she responded. Realizing how exposed she was, she stepped back into her crater to mull over her next step. She picked up that the recently destroyed turtle was the one that shot Neo-Angel from Maria's message. She thought back to the first turtle she helped Paladin destroy, and compared to the two other turtles she'd seen. She kept talking over the general channel . "I think that my plasma shots can stop the turtles from healing, but I need to get closer. Think you guys can help open up a path for me?"
Krista Reynolds





Krista grumbled as her shot went wide, barely destroying a mech in a glancing blow. Tracking the squad as they retreated, she was ready to fire again when she saw the turtle's shot inbound. Reflexively she flinched into the crater, waiting for the impact. By the time she popped back up, the cruxi had retreated to the edge of her range.

"Sloppy," she said to nobody in particular. The squad had moved to the edge of her range. She needed the time to line up shot. Confident in her relative safety, she made sure that her shot would hit one of the Cruxi at E4 center mass, hopefully taking the other out in the same blast. Then someone shouted over the comms just as she pulled the trigger.

"GO TO HELL SHELLHEAD!"


She didn't see if her shot connected, instead she was trying to identify who the newcomer was, if they were a threat, and then ask why they the hell they just shouted something so obnoxious over the air. Leaving herself peaking over the edge of her crater, she saw the newcomer slice up a turtle and zoom around at record speed. Fascinated by the fact a new Framewerk had somehow snuck up on them, she stood there dumbfounded.

Elise's message came through first, snapping Krista back to reality. "Understood, " she responded. Then Elise's order came through, almost pointedly at her. Realizing how exposed she was, she stepped back into her crater to mull over her next step.
Krista Reynolds





The flurry of activity quickly devestated the left flank of the Cruxi formation, most of the squad making quick work of the enemy. She couldnt help but feel some satisfaction at helping the Paladin double tap one of them. Still, the battle was moving quickly. She registered Katya's order to move up just as her rangefinder told her that there were no targets in optimal range. "Target down," she said, already moving towards the crater. "Taking cover in that crater" she said over the coms.

Scuttling along like a bug, she was glad that most of the Cruxi on this side of the battlefield had been taken care of in the opening salvos, letting her move in relative safety. She pushed the thought of being hit by the weapoin that made this hole aside. The crater provided a great place for her to take cover, a prospect that seemed almost silly with how big their machines were. With just her turret sticking over the edge, it reduced her already low profile even more, letting have a pick of targets. With a quick snap to the right, she took aim and fired off a shot towards the group at E5.



Combat Actions:
Moving to D8, taking cover, and firing on E5


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