Avatar of Reflection
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    1. Reflection 12 yrs ago

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I haven't finished the history yet. But it mostly involves Mori being pushed through into SETU at a young age because of family connections and because she's useful.

Name: Mori Nobunaga
Nickname/Alias: The Tsuchikage's Honorable Granddaughter.
Gender: Female
Age: 13
Sexuality: Straight
Village: Iwagakure - Village in Hidden in the Rocks
Rank: Chunnin
Chakra Nature: Earth
Appearance:


Personality: Mori is... Silent. Often because she feels nothing she says matters. Often treated differently due to her heritage rather than who she is. Under the shadow of the Tsuchikage, she is meaningless. Her name rarely used by others, instead only referred to by her 'title.' Maybe this is why Mori hardly speaks. She can hardly make eye contact with others, and often vanishes to go and do her own things. Others often misinterpret this silence as contempt for others. "Because she's the Honorable Granddaughter she thinks she's better." This is far from the truth. Mori is sensitive. Often overreacting to things others would see as minuscule or unimportant.
In fact, Mori will fight for her beliefs and opinions. Even when nobody agrees with her, she will continue to work on her views. While she may not speak about her beliefs, she won't change unless she sees some error in her thinking. This is not the same as her combat skills though. As she may change her approach on the fly.
But to those Mori trusts, she won't shut up. She talks almost constantly when she sees her views and identity as her own, rather than her role. Some may find this annoying, but she never means it that way.

History:

Other:

=========================================

Weapons/Items: Standard kunai and shuriken set.


=========================================

Special Traits:
- Average intellect. Mori is not considered a genius by any stretch of the world. She's just average.
- Fairly impressive taijutsu skills. Her Tsuujitegan makes it impossible to keep up against her.
- Decent ninjutsu, though it's rarely enough considering all the expectations others put on her.
- Complete immunity to genjutsu and the ability to interfere with other dojutsu that provide immunity to genjutsu.

Kekkei Genkai: Tsuujitegan

=========================================

Jutsus:
Empty Cicada Shell Technique
Earth Release: Earth Style Wall
Demonic Illusion: False Surroundings Technique
Demonic Illusion: Double False Surroundings Technique
Genjutsu: Tsuujitegan

It was pretty dang good! Gotta say guys, you've all taken pretty nice characters for the names I put out. Just fun to see it all! I'll wait for a few people to get a few posts in then I'll do the next part.

SO LETS GO!

Also, @Reflection you there?


Yo, sorry, was in the process of packing some stuff. Kept forgetting to check this site.
I already have the idea for my replacement character, and have begun basic work.
Thank you Adorabadass. As for the character I'm thinking of as a replacement... Give me some time to iron them out. I'll have them up within the next 1-2 days.
<Snipped quote by The Mad Hatter>

Your balls is in grave danger, miss.

@Reflection
Here's the short...
We have a puppeteer, a swordsman, a summoner and a medic. We had a sort of swordswoman/jinchuuriki-thing, but that player has dropped.
The game revolves around a new team formation of five called setu and we're stikk going through the entry exam as one of these teams. The teams are supposed to be pre-made and since we started two players have dropped. One was replaced by making the dropped character a traitor from another team and we're still going through the whole "reveal"-thing.
If you want to get in asap I think the best we can do is just pretend like nothing has happened and your character just assimilate the dropped one. Having two traitors on the team seemes wrong and I can't really think of another way to get a new character in without making it weird.


Actually... I have an idea for that! See, the character I'm making is the team sensory ninja who tracks others. She's going to be the granddaughter of the Tsuchikage, and I feel it would fit if she was pushed into the group after they get out of the forest. So she was pushed through by family connections.
I figured that would be an interesting character and cause some interesting group dynamics.
Thank you. I will start consideration on another character soon.
Alright, which spot would I be filling? I'd like to create a character to work in sync with my squad. Since I figure there are two teams.
I see people are still using the old Character Sheets I made ages ago. Hey, I'm rather interested in joining and probably filling in any roles needed. Is this acceptable?
Name: Orenji
Age: 25
Gender: Female
Race: Majin. The Majins come from Majin Buu, a powerful force that once threatened the world. But as time crept on, and Majin Buu's endless life continued, he sought company. Tearing away parts of his body, he began to create children, which began to grow. Over the years, the Majins became a species, rather than an indivual. While never as strong as Majin Buu, which they came from, they are very powerful.
In an odd way, the Majins differ from all other races. Their 'Kai" is actually more akin to magic, and is unaffected by methods that would nullify your average kai ability.
Majins all have what is known as a pure form, which they are able to revert to when they are stronger. This pure form is essentially the very basics, and often seen as savage and unstable.
Fighting Style: While some may find it odd, Orenji is an outright offensive fighter. This is mostly due to Majin Biology making them very difficult to harm since they have no real organs or skeletal structure to be effected by your traditional punch or kick. Orenji uses this liberally and often attacks up close, even using almost suicidal attacks to maximize damage to the target.
Abilities:
Food materialization/food transformation: Orenji can transform anything, except other living beings into food. Often sweets, since that is what her diet consists entirely of.
Magic Beam: Similar to that of your standard kai blast. In fact, it acts exactly the same. But as it's a magical energy, rather than Kai, it won't be effected by kai disabling abilities.
Absorbtion/Regeneration: Orenji can absorb other living beings into her body. If they are weaker than her, that is. By absorbing weaker fighters, she assimilates their abilities and part of their minds. Outside of this, she can replace missing limbs within a short span of time.
Flight: Orenji is capable of flight, a trait all Majins are immediately more capable of then humans or other races.
Appearance:


Biography: Orenji, along with her race in general, appeared only within in the last 30 years of human history. Created from the broken pieces of the great Majin Buu. Naturally, any alien species that is outright growing under the feet of humans would be treated oddly. Especially since they came from a dangerous individual and their biology made little to no sense.
Orenji was fully grown from birth, not unusual. Because of her magic, she became a wanderer. Often wandering out of boredom and less out of seeking a purpose. Traveling from place to place, and playing games with the locals. Some disliked her, others approved. But each visit was only about a week. Life is a game to Orenji, and that's the way it ought to be.
@Reflection you know what? that's a good idea. I had my mind set pretty close to Dark Souls 2, where you don't remember anything in the beginning.


As for the lore of the world, I could help you figure something out. I figure it would be nice to have a lore as strong as what Dark Souls 1 had.
I'd like to see a history option in the character sheets. Since it would be interesting to see what characters people would develop from the simple world lore we've been given.

Maybe a religious man who seeks to bring about some rebirth by slaying the gods and allowing them to start a new. Or an old knight who hopes to reclaim some glory from his youth.
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