Avatar of Rilla
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  • Old Guild Username: Rilla
  • Joined: 12 yrs ago
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    1. Rilla 12 yrs ago
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8 yrs ago
Current It turns out that you can, if you message your friendly neighborhood moderator.
11 yrs ago
Working, essentially, second shift blows. I hate getting home after midnight. xD
2 likes
11 yrs ago
Any day now, I'll have my first kid. Mini Rilla. #Awesome
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Most Recent Posts

So I think the next plot point for Kei'Taro will be some of his keys 'evolving' of sorts, with Coil and Strike being the first evolutions, obviously for Kusanagi. This idea comes from wanting Kei'Taro to sort of level up more, and provides some good depth for the Keys.

He'll also, in addition to hunting for more mid-level keys, search for stronger ones. I mainly got this idea after seeing @LeeRoy's Pikatok sheet.

Currently, I am coming up with combinations with the help of the Lady. Which include Sleeping Cobra, ThunderBass, and Mama Bear. It'll be interesting to see if any of you can guess the results of said combinations. There may be triple combinations in the future; but no combinations will be used in my fight with LeeRoy.

Kei'taro
"The Beast Master"


Vitals:


Age: 30

Sex: Male

Lineage:

Spirit Beast King: The Spirit Beast King is the man who handles all the transacations of spirit animals, in terms of giving them to their humans. He is usually behind the scenes, and with his abilities, can traverse the world using the spirit animals as transports. He is absurdly powerful, and can hop realities or dimensions, revive someone, or influence one's spirit animal. He keeps tabs on all spirit animals, though some, like Ouroboros, are outside of his field of control. He also knows what Falden's Spirit animal is, though doesn't tell him.

Ranking: Z. He is in the upper echleon of beings.


Class/Major: Beast King

Kei'taro's major class is to collect the Bestial Keys.


Class/Minor: Scholar.

He is very interested in learning about all animals, poisonous or not.


Occupation: Beast King.

Alignment: Lawful Good

Martial Status: Single.

Birthplace: The Planes of the Spirt Beast King.

Blood Type: O negative

Eye Color: Brown.

Height: Six foot three

Weight: Two Fifty Five

Hair Color/Style: Medium length brown hair.

Handed:

--- Both:Yes. See Skills.


Skin Tone/Condition: Some scars from battle with animals and other people. Also, tattoos.

Markings: See Magic.

Voice:

Kei'taro's voice is very peculiar. Those who hear it, say it takes on a twinge of different animals. Sometimess it's gruff like a apes, or high like a monkies, just a matter of how he feels. Those aren't all its limited to.


Reach: Two feet, two inches.

Birthmark:

He has a black mark on the back of his leg, the mark of the Spirit Beast King's family.


Personality:

Kei'Taro is a gentle soul, unless he is in a combative setting like a tournament, then he becomes a world class snarker. He is a friend to all animals, and is cordial with humans who aren't trying to kill them. He understands that people eat animals and doesn't hold grudges against them for that, but he does have a special hatred for poachers and the like. He loves a good fight, and spending time with animals, learning from them and emulating them. He believes it can make him a better Beast Master.

One of the biggest sore spots is talking about his Father, the Spirit Beast King, who he hates and hates him.


Spirit Animal:

RyuKyu, is a RyuKyuan pup he befriended in the Volcanic Lands. A RyuKyuan is a Lion/Dog mix, popualrized by the Pokemon Growlithe and Arcanine. RyuKyu is more of a more mature Growlithe. It is very loyal to Kei'Taro, and can appear and disappear at a whim. It likes to eat, especially raw meat. For its size, it has considerable bite force.


Equipment:

-Upper Body: He carries camping gear on his back. It holds no special significance, he just thinks it's comfortable to sleep on.

-Lower Body: See Picture.

Weapons:

Kusanagi - Kusanagi is Kei'taro Straight sword. See 'Shoot to kill, Kusanagi' for it's abilities. He is quite capable of using the sword in sword fighting moments without the ability, combining his strength and speed.


Skills:

Strength: Due to living with Gorillas, he was able to emulate their strength. He is able to lift up to four hundred pounds before beginning to struggle. He is able to injure a man with a punch, and able to break bones if he applied full power. He was able to pull a tree out from the ground, but it took a bit of struggling to do.

Speed: Kei'Taro is able to reach speeds of up to sixty miles an hour, at a sprint, and 50 miles for an extended run. This comes from trying to keep up with various types of animals who were often on the move.

Intelligence: Kei'taro is not exactly a stupid man, he is just not technologically savvy. Being in the wild for most of his life, his knowledge comes from that and not the fancy leaps and bounds the world has made. He was surprised when he was tasked to hold on to an MP3 player from a guy he once fought. He still seeks to return it.

Transportation: In addition to running, Kei'taro is adept at swinging from vines, and swimming.

Martial Arts: Through studying animals, Kei'Taor has become very skilled at multiple types of animal based combat. He is most adept at the Wu Xing, but is also capable of using fighting styles based off different animals. It makes for an incredibly difficult fisticuffs bout with him.

Reflexes: Kei'taro is a very agile and reflex intensive man, able to catch a striking snake neck by the throat mid-strike and not get bit.

Hands and Feet: Kei'taro is adept at using either hand to wield his sword, or for any other activity. This extends to his feet as well. they aren't as useful as a monkey's, but he can make it work. His toes and fingers have exceptional gripping power.


Abilities:

Animal Tongue: Kei'taro is quite skilled at talking to and understanding any animal he comes into contact with.

Senses: Kei'taro possesses enhanced senses of smell, sight, touch, and hearing. He can see things in greater detail, and feel more textures when he touches something. He has twice as many scent glands as normal humans, but being around animals for most of his life has numbed him to the nastier scents of the world. He can hear things from a greater distance than humans, and at a lower volume. He can pick out specific individuals based off their voices at well.

Well Traveled: Kei'taro can survive in just about any environment that isn't outright death causing, due to his many travels in search of animals. He is not, however, very capable of handling the extremes of temperatures though, and even has his own limit. He was able to survive in the Volanic Lands and the Winter Wonderland without any debiliating effects. Because of this, he can pick out edible foods, and poisonous ones at a glance. He is great at directions.

Hunter-Tracker: Despite his love for animals, the man has to eat, and so he became very adept at hunting things based off prints and excrement. He doesn't kill baby animals nor the females of the group. He takes care to only hunt the weaker males as well.


Magic:

[Indent]Kei'Taro has a particular brand of magic which is evoked via tattoos called Bestial Keys. These Keys are gained from animals that have them, after a test relating to the animal or ability. There are an unknown number of these, and Kei'Taro is constantly searching, though seems to have an innate ability to sort of happen upon them, such is the case for his Spirit Animal, and first Bestial Key, RyuKyu. They glow so long as they hold a charge, and continue to glow while in use.

The tattoo's etch themselves on Kei'Taro, except for Kusanagi and RyuKyu, which take the form of his sword, and spirit animal, respectively. They each have their own personality, as it relates to Kei'Taro, some are extremely loyal - like RyuKyu, and some are willing to jump ship if able, like Eight Legged Spider.

For every charge they have before activating, Kei'Taro can control the tattoo's for that many turns, until he gets to three charges. Once he gets the third charge, then he is granted an extra turn of manipulation.

He can have multiple tattoo's charged, but cannot charge more than one per turn. While this gives him access to a wider array of moves on the fly, it also means they'll be lower in strength than if he focused on one.
First player sets the stage, and the next fleshes it out a bit more. And then you folks can start fighting.
It starts on the 7th. Not ends. There is a time limit for posts, so you should be good.
Only until he unbusies himself enough to check everything.

Tournament won't start until the 7th anyway.
Innue hasn't approved or asked for changes or rejected it yet.

Inside joke, based off a recent bout between me and Skally.
It took me a fairly short period of time to write my senior speech paper.

and it was on Guild. Or rather RPing vs Creative Writing(school edition). Gotta Hunnuh
Papa Rilla only does 2 at a shot. And there is a line.

Skallagrim however is a great teacher(so long as you know a ground game)
Figure out your items.

Get a practice fight to get adjusted to how things work here. Once you're comfortable find a ranked fight. D
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