• Last Seen: 2 yrs ago
  • Joined: 12 yrs ago
  • Posts: 2327 (0.51 / day)
  • VMs: 1
  • Username history
    1. Roleplayer001 5 yrs ago
    2. ███████████ 12 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

@Hunter of Dreams But of course, the "Cannonball Song" is one of Argus's favorites. He prefers the Dwarvish version, but sadly the dwarvish language is made up entirely of racial slurs, alcohol brand names, emotionally charged grunts, and booming laughter.


Going through your character sheet, I noticed that your armor lists physical resistance and has implied fire resistance, but no sign of resistance against white magic.

2 questions.

1. You say the armor is multiton. How many tons is it? And does the enchantment only make it feel lighter to the wearer or does the armor become lighter? Does the wearer control it?
2. If the armor just feels light, how did the bridge in scene one not collapse?
@Hunter of Dreams I don't think he'd mind so long as he wasn't sober. We'd just tell him later that we made a really strong brew just for him.
@Hunter of Dreams Happens to the best of us. I'm halfway tempted to just simply use my magic to launch @Deadnaut at the charge and stop it.

I mean, Dwarves are like cannonballs right?
Forgot to say good post, and I'm happy to see that no one is willing to help our poor House Zolomon.
@Hunter of Dreams That's a really good question. Setting them on fire would probably do the trick though.

@RyanTadashi Tis cool! I'll get around to reading it tonight!
Thanks for the heads up! I expect you to set some undead on fire when you get back!
Good post!

I will have one up tomorrow or the day after for sure.


See, my plan is to force you to write about why you're there in the first place. Also, I was wondering if any of the party would try to stop the charge immediately.
Post up! Will edit tomorrow, but that is the basic content of it.

p.s. post in character section Ryan
After some discussion with the giant, the party continued on it's path. Initially, the barbarians stood in the way, seeming to want to stand up to the heroes as some act of defiance against the gods. But the fire in their hearts was quenched after weeks in the cold, the giant easily carving a wedge through the horde with the sheer power of it's presence. As the party continued, hushed tones passed through the crowd as some recognized the champions based off of stories.

Many of the barbarians were obviously relieved that these fabled warriors and mythical beings wouldn't be attacking them.

As the party continued to head through the middle of the horde, the Dark Prince's prediction proved itself accurate. Men avoided conflict, and women grabbed their children away from the monsters that stood before them. The group reached the other side without any issue.
Acamen Hopsfield

The white mage sighed in relief as they reached the other side. While he was confident in the Vampire's plan, the feeling of success was more filling than any amount of bravado the soul could muster. After walking a safe distance from the horde, Acamen sent his daughter to snatch a deer for the giant and pay the party's debt. After a few more miles of traveling, Ezekala returned with the payment and the group sent the satisfied giant on it's way.

Two more days passed uneventfully. The morning sun on the fifth day failed to warm the party as they hiked over yet another mound of snow, the only exciting feature the Turmian Mountains the party would be passing through later that day. The mountains towered in the distance, sentinels over the surrounding hills, the peaks easily piercing the cload. Hopsfield hoped that the Turmian Pass would allow the team he was leading to get a jump start on the way up north, avoiding a long detour around the mountain range.

As the party entered the mountain pass the birds eye vision was cut off - neither Phoenix or Angel could fly over the mighty Turmian mountains, meaning that there would be little warning in case of an ambush. Historically however, the road had been kept clear by the Order of Schlucht, so the white mage had little reason to worry.

The Order of Schlucht was some two thousand years old, maintaining about a thousand knights dedicated to keeping the Turmian Pass clear. Initially created to block the northern barbarians from invading, today they maintained themselves by collecting tolls from travelers and merchants in exchange for a quick and safe passage. In the middle of the pass their fortress still stood against the test of time, having held off barbarians, mages, and multiple invasions from both sides. Acamen knew that recently the order had some financial troubles, but he guessed that the fort was making a killing from tolls due to southern migrations.

Acamen was not expecting a siege. While the recent lack of resources lent itself to violence, even a large army wouldn't dare to challenge the Knights of Schlucht. But here was a small army of some seventy five men waiting outside the fortress, firing arrows towards the battlements. After a moment of searching the Exemplar noticed the assaulting armies banner, a simple cloth of purple and black. Acamen thought through the list of noble houses and eventually realized who it was. House Zoloman? If I remember correctly they have land holdings just south of these mountains. Still, that didn't explain why Zoloman was sieging the Knights of Schlucht. If anything, House Zoloman relied on the protection the knights granted them.

The Exemplar found his answer upon viewing the fort. It appeared to have been through several sieges recently, a massive hole blown in the wall and signs that a large army had passed through recently, numbering in the thousands. The trail headed off into the mountain range however, which Acamen considered to be the least confusing part of what he saw.

The confusing part were the skeletons that now occupied the walls, some wore tabards from the knightly order, others wore the signature fur cloaks of barbarians. Arrows and bolts and javelins were being launched towards the sieging army, inaccurately and falling short of Zolomon's troops. The problem was the large army of undead massing at the hole, preparing the charge the human troops.

The Golden Lances prepared for combat, ready to slay those kept unloving through heretical magic.
Examplar of the Brilliant Gold
Acamen Hopsfield
Human White Mage


Appearance
While not wearing robes, Acamen appears to be flawless. That is not to say he is handsome, just to say that no blight or blemish or disfigurement has touched his body. Compared to most men, the white mage is smaller than his reputation, standing at a modest five-foot six and lean in build. However, that build is 145 pounds of pure muscle from his many years of traveling. His light olive skin indicates than he was initially from the south, but his recent travels up north have slowly drained away his native coloring. The white mages eyes and hair are both a brilliant gold, probably a result of an overuse of white magic.

Age: Fifty Six
Race: Human
Gender: Male

Rise to Power
Born into the peasantry, Acamen's was the son of a brewer. Acamen could be said to be part of the middle class, so being friends with some of the more well-off children was not uncommon.

The future white mage had been childhood friends with Maruna, the daughter of the local baronet. As they approached the early teenage years the two started to become more romantic and the baronet split them apart upon being informed that they had been holding hands and kissing. Despite the possibility of being executed, Acamen walked straight up to the lord's manor and accused him of being unfair. After all, this was true love. The local baronet, sympathetic to Acamen, stated that the reality of the world was that Acamen was the son of a high quality brewer while Maruna was nobility. The lady had already received a marriage offer from a thirty-something year old knight who had taken lands in a recent war.

Acamen stated that Maruna wouldn't be happy with the knight, which the baronet agreed to. So the baronet made an offer; if Acamen could prove himself more manly and bring along a larger dowry than the knight could offer, Acamen could take Maruna's hand in marriage. Acamen vowed he would be back by the end of the week. The future mage immediately went to the tavern his mother ran, the village laughing at the young man.

Acamen returned with five times the knights drowry at the end of the week. The baronet, surprised, asked how Acamen acquired so much gold. Upon summoning a golden staff of light engraved in draconic runes, it became clear that Acamen had defeated the dragon god of light. The baronet was glad to allow Acamen to join hands with his daughter. The village threw a party for them, singing praises to their new hero.

Two years later Acamen broke up with Maruna because she had become a bitch. Her reputation as the hero's girl made her gradually become insufferable. Acamen, wanting to avoid the fallout, left home at sixteen to explore the world.

The white mage immediately met up with an angel, also named Maruna, and after much confusion started traveling with her. Over time, they defeated the dragon gods of water, fire, and darkness. They acquired artifacts from each of them along with a ridiculous amount of wealth, on the sole condition that Acamen never explained to anyone how the pair defeated the dragon gods. The angel, although initially annoyed that Acamen had defeated one of her gods, eventually grew to appreciate the young man. Maruna started to cook the mage dinner, sing him songs, and take care of him.

Ten years had passed, and the angel eventually gave up and simply asked the white mage what their relationship was. The white mage blinked, assuming they were just good friends, and she was simply being nice to him because she was an angel. After some violence and a little convincing, they were married. Acamen was twenty seven.

Years passed and the pair took down many beasts, great and small. They fought in the Schattenwald over the years. They healed the wounded. They cured great kings of ailments no other could. Eventually they had a child. After raising her for ten years the pair returned to adventuring, stepping up their game. Partially wanting to impress the other and partially wanting to impress their daughter, the parents would head into more and more dangerous quests. Their reputation grew. After confronting an entire undead army together in Schattenwald, Maruna died in Acamen's hands. The forty four year old mage ended his career on the spot.

Combat Skills
Acamen is a masterful white mage. Not just a simple healer, Acamen is adept at calling upon both his own strength and those in the heavens to smite those who stand before him. He can enhance allies endurance, allowing them to fight longer. He can cast heavenly chains upon those who he wants to capture or who are moving too damn much for him to be able to cast a major spell on. He can temporarily allow himself to fly, granting him a bird's eye's view of the battlefield. These are just a few examples of his white magic.

The Exemplar also has learned the spear well, but most of his strength is because of the weapon itself and not natural talent.

Hobbies
Brewing - Sometimes, Acamen wants to experience the nostalgia of his home town.
Singing - Having learned it from his wife, this is one of the things Acamen learned from her over time. He sometimes does it while he fights.
Games - Want to play tafl? Acamen will be your player.
Melee fighting - While having little talent in the area and incapable of acquiring divinity, Acamen has always enjoyed the tales of knights.
Reading - He is a Magician and therefore gathering knowledge is essential.

Your Gear
The Brilliant Gold - While normally a staff, the points can join together at the top to form a spear. This staff enhances white magic and is the sign that Acamen defeated the dragon god of light. He holds this weapon dear.
The Purity - The robes Acamen wear give him resistance against mind altering affects and combined with the small amount of armour beneath grant him protection against melee attacks. Somehow, they seem to weigh only a few pounds. Formally worn by an archangel, the dragon god of darkness granted these to Acamen
The Crusafix - A holy cross enhancing his abilities to call upon the heavens, this formerly belonged to Maruna. He holds it sacred.
The Crimson Flame - The legendary sword of fire granted by the fire dragon god. Having never actually used it, Acamen is looking to give it away.

Your retinue
Thirty Golden Lances - Heavily armored and riding white horses, these Paladins are loyal to Acamen after his deeds in the name of the dragon god. Many of these men were personally trained by Acamen.
Ezekala - Named after her grandmother, Ezekala is Acamens twenty five year old daughter. An angel, she wears her mother's robes and wields her sword. She has a special hatred for darkness and is somewhat immature (she is mentally sixteen due to being an angel). However, she is incredibly strong.

Retirement
Acamen's twelve year retirement rotated between his parent's tavern and the tower that he and Maruna lived in. At his parent's tavern he focused on raising his daughter and enjoying himself. The white mage learned to brew and how to run a buisness, and enjoyed life in a more casual manner. He remet with Maruna, and found out that she was happy with her marriage to the knight. After catching up, they rekindled their friendship. Maruna is somewhat of a mother figure to Ezekala, and advises her on life.

At his tower, the white mage continues to study and trains his daughter along with the next generation of Paladins and Lightcallers. Regarded as one of the best teachers, many of his former students are excited to see him in action and are eager to travel to the north.

It is rumored that sometimes he visits the dragon gods he defeats, but that is not certain.

Your family
With both his parents still alive (mostly due to being around a healing bulb) and his daughter, Acamen has his family that he loves. Many of his students are like children, and will visit him from time to time in order to tell him of their accomplishments.
© 2007-2026
BBCode Cheatsheet