Avatar of Ryonara
  • Last Seen: 4 yrs ago
  • Old Guild Username: Malakaus
  • Joined: 13 yrs ago
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    1. Ryonara 13 yrs ago

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9 yrs ago
Current Just because you "fight a good fight" doesn't mean you didn't do horrible things.
5 likes
9 yrs ago
Not feeling too great everyone. Sorry if you're waiting on me.
10 yrs ago
I'm sorry for anyone who was waiting for me. Some real life stuff happened, but for now things seem calm. I'll try to post in my RP's ASAP.

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A mix. Nanuni is really cheerful, if only because the alternative was to become a jaded cynic, something she wouldn't enjoy. It's not that she isn't aware of the horrors the world has to offer, it's just that she doesn't dwell on it. I suppose when it comes to family her first reaction would to really play everything off as a joke. That would be the only time that she'd fake being happy. You could tell because she's trying real hard to be witting and thinking about her responses instead of just shooting off the mouth. But as I said, it really depends on who is asking and what they're saying exactly.

@Dragonite777 Also i'll be making an Elven Aristocrat. I'm thinking that her family could have gained their nobility thanks to their ability to give certain materials special properties. Sort of like a mix of Alchemy and Enchanting. I'll PM you soon.
I imagined that Meirin was going to be on the attack too, but I can have her stay with Lyn if you'd like. Maybe let her give it a shot at trying to console the caravan master and protect the cart if you have the bandits stumble onto them. And knowing you, that's exactly what's going to happen.
Hmm... I suppose her mood would just drop and just say "I don't know". Like, it'll be very obvious that she wouldn't want to talk about her family, but if pressed for information she'll just ignore it. If she likes you she might elaborate, but only to say that she doesn't like to talk about her family (obviously). That being said if it's in a sort of threatening matter she might just take it as a joke, you know? Even if it's a serious threat, she'd blow it off with humor. So I suppose it depends on who is asking and in what context.

If it's some stranger who comes up to her and asks her what she'd feel if her parents died, she might sarcastically say "before or after the party?" with a smile on her face, even though she'd be crying inside. If someone closer to her asks than they would get a more honest reaction from her. Nanuni is very good at being cheerful even when she really isn't, and while talking about family is one of the easier ways to crack her demeanor, you'd still have to really work at it.
Meh, I guess it's something he can do. He as a trauma of fire though, so I hope you like microwaved cake.
<Snipped quote by Ryonara>

I'm sorry, but I couldn't help but laugh at this. Good to know my team's got their own personal baker now.


Dammit. I knew I was missing something. Well I edited that.
Damn, so many typos. Typed that from my phone. How does it look?
Name: Ebon Umbranox
Age: 19
Gender: Male
Race: Human
Weapon: Ebon uses what looks like a huge tower shield known as "The Kingdom". A very heavy shield that Ebon can swing and bash his foes with, but there's a secret to it that is it's true power. The Kingdom stores about a hundred "R-Types", drone ships about the size of a handgun within. Each of these R-Types can be used for different purposes with different equipment, from simply being fast moving shooting drones, to melee-oriented drones that grapple and swarm his enemies, to recon that allows him to have a knowledge of the battlefield. Some drones can take more damage than others, and if they can return to The Kingdom they can get repaired within the next few minutes. The R-Types, while mechanical in nature, rely entirely on Ebon's semblance to operate; if anything else tries to all they'll get is a useless model ship.

Specialty: Ebon prefers to use his R-Types to fight for him, controlling them from a safe distance to break down his opponents. Not that he can't handle himself in a fight, but this is just how he works best. Like a sniper, it's best if the enemy isn't in his face.

Semblance: Ebon's Semblance is basically Telepathy and Telekinesis which he calls "Mind of Matter", but it works on just about everything, even inanimate objects. Specifically what it's like is as though he was right where the person or object is, and he can see what they see, hear what they hear, and feel what they feel like he was there himself. He can also use this power to communicate with others or distract them by filling their thoughts with white noise or making their imagination work against them self. He can telekentically control inanimate objects or unconscious creatures. Ebon mainly uses this power on his R-Types so he can figure out what he needs them to do, as the telepathic reading is instantaneous; he can read the thoughts of everyone or everything around him in less than a moment.

Personality: Ebon can be a rough guy to be around. He always seems to be on edge, like he expects you to fight him. He can't help it as he grew up with a fairly violent history; you don't make threats you don't intend to carry out, and Ebon is more likely to act on those threats than other people are. He can also be very superficial; he'll judge you for whatever reason, be it your gender, your race, your weapon, your appearance, or even just your name. He can be a hard guy to get close to and he typically does that on purpose as he doesn't want to make emotional connections. If you can tolerate him being an asshole to you, he'll slowly begin to warm up to you, but only if you can prove that you're not about to die any time soon. He hates the idea of losing his friends and will go out of his way to save them, even if he has to kill hundreds of others to do that.

Color: Ebony

Emblem: A castle tower (Kind of like a rook from chess) with three arrows coming from the top. This is suppose to be The Kingdom, and the arrows represent his R-Types.

Appearance: Ebon is a tall, black skinned young man. He has a rather full beard for a 19 year old which he keeps braided. Despite his dark attitude he wears colorful clothing, prefers warm colors like red and yellow, though he doesn't mind wearing light blue and green as well. He also doesn't like shoes and often goes barefoot, though he'll settling for sandals if he has to. Regardless of what his outfit is he always wares a black duster with it's sleeves torn off, and on the back is his emblem in white. He has burn scars covering most of his body, and practically all of his face except around his mouth where his beard grows out.
Alright, give me a day or two and I'll see if I can't get a CS up. I'm thinking an "E" name that isn't Emerald for my character. Likely Ebon.
Name: Nanuni Yawni
Age: 56 (A young adult for Gnomes, though Nanuni still feels pretty old compared to humans)
Gender: Female
Race: Gnome
Appearance:

Personality: Nanuni can be rather childish and immature, and she likes it that way. She's not a very serious person and is prone to flights of fancy that could last anywhere between a couple of hours to a couple of years. That's not to say that she doesn't know and understand more "adult" knowledge, such as sex and death, but she chooses not to dwell too much about those sorts of things. Nanuni can be caring her own way. While her attempts can be complicated and misguided, her heart is in the right place. She will always jump at the chance of making new friends and trying her best not to make new enemies.
Background: Nanuni was born and raised in the Lorean Empire. Her folks were doctors who treated injuries and infections, from broken bones to heart complications. They wanted Nanuni to follow their path and become a doctor, but she had other interest. She wanted adventure, to see the world. Her parents weren't so excited however; they wanted her to start learning at a young age as they knew if she was allowed to venture out on her own, it could be centuries before she comes back. They sheltered her from the world, limiting her ability to access the outside. They chose what she could read, what people she could meet. She felt like a prisoner by her own parents. Eventually she had to escape.

It took her about twenty years of deceiving her parents, but once they allowed her to leave home unattended she took that chance and left the Empire. All she had with her at the time was some money she had stolen from her father, the clothes on her back, and the knowledge she had. But once she was freed from her parent's grasp she was able to experience the world in all it's glory, and all it's horror. She went everywhere from cities that were works of art, to blight infested hellholes that she used her skills to help out, even just a little. Nanuni remained cheerful despite whatever hardships she faced. This is what she wanted, and she would have no regrets.

Nanuni arrived in Sothia when she reached her fiftieth birthday. She had amassed a large enough fortune to buy herself a safe and secure home in the city, where she hopes to use to store her loot and trophies. She's been in and out of the city ever since than, slowly but surely amassing more and more treasure as a token of her experiences.
Moral Weakness: Nanuni doesn't like talking about her family. While she hates how restrictive they were with her, she still loves them because she knew why they were doing it. And she is thankful for the skills they taught her, as running away from them was really a selfish choice she made on her part. When people bring up their family she does her best to stay out of it, and even than she'd really have to like you to actually talk about her parents and what she did to them. Either way, talking about family is an easy way for her mood to drop.
Moral Immunity: Struggles and suffering don't do much to put Nanuni down. Sure she'd do everything in her power get out of her rut, but she'd never let it bring her down. No matter what sort of thing she has to face or what threat loam over her head she'll always be able to look at it, smile, and give it her all.
Skills:
Medical Knowledge - Nanuni has a high amount of knowledge in anatomy, medicine, and illnesses, and knows how to use that knowledge to heal or harm someone. Nanuni herself specializes in surgery like her parents, and she can do a pretty good job with improvised tools. She's preformed everything from a C-Section to organ transplants.

Quick and Cunning - Living the life of an adventurer Nanuni can sense danger and can maneuver around it faster than an arrow. Quick on her feet and with a sharp eye she could live life on the edge and still have room to kick back and relax.

Nose for treasure - Nanuni can practically smell valuables wherever they are. Be it precious gemstones in the ground or a stolen work of art in the home of a master thief, Nanuni can gauge the value, both physical and sentimental, of everything and anything she comes across.
Other: Nanuni carries a healer's kit containing specialized tools for surgery, as well as some herbs and medicine to treat infections and more common illnesses. She also has various gear she uses while out on adventures, typically things like lockpicks, rope, a dagger, torches, and whatever else she may need for the specific occasion. She likes to carry them even if she isn't going to be on an adventure any time soon.
I can usually show up two or three times a week, life permitting. All I need to know is what letters need to be fulfilled for preexisting teams. Don't want to have to change entire team names because my character joins with the wrong letter after all.
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