Leaving 20 September until 30 October. Going to be a shitty time in the field. Probably going to be a week after that before I even think about writing again.
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10 yrs ago
Going on exercise as of 19 September. Not sure if I am going for 3 or 6 weeks...
10 yrs ago
Vacation time! Will try to keep posting, but can't guarantee anything, please be patient.
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10 yrs ago
RIP in peace, Bauble. We barely knew ye...
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Bio
ATTENTION: Course is over! Whoop! Whoop! I have no fucking clue what the fuck is going on. Posting speed and availability is subject to change without notice, and I won't have internet when my vacation ends, which is tomorrow... Thank you, have a nice day!
That drill was appalling, those musicians are fired, and WHERE'S THE SERGEANT MAJOR?!?! No one lets officers call drill just for that reason.
That being said, I fucking love bagpipes. And shitty actors aside, that's about how the RCR do things, waaay too much pomp and ceremony. The 3003rd are more like the PPCLI.
Felix was inspired once more when the second wave finally appeared. The grenade barrage hadn't been quite enough to break the Ork charge, and things were looking awfully grim until he heard the obnoxious cries of their allies. He sighed with relief, and all of Lord Strathcona's Raiders cheered as the Brontians and Xenonians rushed the breach. The heavy weapons teams continued to pour fire into the breach until the second wave was very nearly under fire themselves, and only then did they commence another redeployment, the machine-gunners rushing forward while the mortarmen and recoilless rifle operators followed more slowly, looking for convenient positions that would keep them out of the line of fire. As the heavy stubbers approached the front lines, Iceman realized that they were all going to need to move forward if they wanted to keep the Brontians and the Xenonians in the fight. Not seeing anyone else inclined to motivate those around them, he hopped up and started barking orders.
"Stubbers on the Chimeras! Stubbers on the Chimeras! Get them moving forward!" he bellowed over the din of combat, motioning the machine gun crews to get on top of the armoured personnel carriers and provide supporting fire from there. "Raiders! Forward!" he added a little louder, getting his section of the line out of cover and moving forward once more. The Brontians that had just run past their defensive line were firmly stuck-in now and the Orks were trying to push back. They were going to need to break up the Orks not currently in combat to have any hope of breaking through into the hive proper. So when the Chimeras didn't start moving with the rest of the troops, Corporal Hazard took things into his own hands, and clambered onto the thing under the cover of heavy stubbers with fresh barrels.
Tearing open the driver's hatch, he smacked the man inside on the helmet and then gestured wildly toward the greenskin horde. "Forward, fucker! Keep the pressure on! We're going to fuckin' win this! Tell the other fuck, too! Let's go! Forward!" he screamed as wildly as he gestured, and then quickly slammed the hatch and locked it back up before hopping off and rushing back to his comrades. The rest of the line seemed to be moving now, as well, so it was just a matter of keeping the Orks that weren't getting killed, from rallying in any way that might stop their counter-charge. Charging up his plasma gun, the grenadier did his best to inspire his section-mates by blazing holes in the press of Orks, and he just hoped that things were actually going as well as they seemed like they might be. The Brontians in front of them were certainly adept with their massive knives and bayonets, and the occasional burst of flames was certainly helping.
The real problem, of course, was the fact that it was a lot harder to shoot Orks when your allies were in the way. Thankfully, mortars didn't need line of sight, and most of the heavier weapons were now moving forward on top of the remaining Chimeras. The only way they were going to break through the gap was with weight of fire. Once the Brontians and Xenonians got tired, they were going to have a hell of a time trying to back off if the Orks weren't all dead yet...
Kevin chuckled when Zara asked him not to shoot in her direction. As long as she stayed laying down, she should be fine, but he couldn't come up with a reassuring way to tell her that he couldn't make any promises. The rest of the foot rub went by in relative silence, the contractor finding peace and solace in the quiet of the world around him. And once his companion was feeling better, and announced that she was ready to go, he pulled out a cigarette of his own, and lit up as he started walking again. It was generally safer to smoke on the move, he'd found. It spread the signature out. And while it did leave more of a trail for those who knew where to look, anyone good enough to follow a cigarette trail probably didn't need one in the first place.
The werehyena kept the pace slow regardless. He could easily outpace Zara, of that he was sure, but the vampire was the whole reason he was out here, so he saw no reason to leave her behind. Indeed, he had more than enough motivation to stay relatively close to her and make sure no harm could get anywhere near her vitally important self. With that in mind, he hefted his rifle a little higher as he finished his smoke, and continued to sweep the area as he walked. She's cute, eh? Coyote decided to chime in at the worst possible time, of course, and the soldier groaned.
"Not now." he hissed as quietly as possible, not wanting to freak his friend out.
You're all alone out here... the fiery canine still didn't seem to understand things like social boundaries, and the shaman had given up trying to explain such things.
"Contact left." the man said it matter-of-fact-ly, and it worked like a charm. He swivelled left and shouldered his rifle, and Coyote shut up immediately, retreating out of the way until he was needed. Of course, there was nothing there, and he quickly returned to his walk as if nothing had happened. The trickster god was kind enough not to jump back in and start being irritating immediately, though, and Kevin took full advantage of the reprieve...
((What do you think? A nice calm walk to their campsite, or should we liven things up?))
Personality: Medeis was the incredibly reserved sort before mutations started en masse, and being covered in a crystalline exoskeleton hasn't helped much. Being forced to confront so much horror has opened him up a little however, and the Chief Librarian doesn't tend to hesitate to speak his mind. Unfortunately for those around him, "his mind" is usually a stream of vitriol or something incomprehensible. Other than that, he is rarely forceful with his opinions, preferring to simply advise, and only demanding action when he winds up as the most senior individual in a given room. As a commander he is often described as "forceful", as if he puts as much willpower into directing his troops as he does into using his psychic powers.
Appearance: Once a slightly-shorter-than-average marine with a larger-and-harder-than-average skull, the librarian's once-Caucasian skin now appears to range from black, glittering with points of starlight, to green, blue, or purple swirling apparently at random. The lighting and angle seem to have as much effect on his exoskeleton as his current mental state. No longer able to grow hair, he appears surprisingly androgynous outside of his tactical dreadnought armour. The armour itself twinkles brightly with battle honours, though even decorated as he is, the Librarian has a long way to go. His helmet is probably the most notable part of the whole suit. A custom-made piece, it incorporates a psychic hood and a psychically sealed mouthpiece in addition to the standard equipment. The mouthpiece resembles a shrieking maw that opens just as Medeis is preparing to spit fire. The vox-casters built into his helmet are often set to simply broadcast the impressively creative torrents of venom he comes up with as he assaults the enemy.
Mutation(s): Crystalline Exoskeleton
Bio: Medeis was one of the first members inducted into the Chapter, and when he survived his initial training, he was immediately suggested for the position of Chief Librarian. That, of course, took more training, but he excelled at nearly everything thrown at him, and it wasn't long before he was given his first command. It was on this mission that he revealed the true depth of the power available to him, as he led his escort of Sternguard Company veterans through the space hulk Da Killkrooza. The most notable revelation, at least for those nearby when it happened for the first time, was Medeis' ability to vomit black fire. It first happened as he cursed and swore his way to victory, until the stream of vitriol turned into hungry warp fire as he spat it at his enemies. The stuff appears to burn anything it touched, though what and how fiercely it burns seems largely dependant on how enraged he is at the time. After that revelation, he demanded a new and modified helmet with an integrated psychic hood, to allow him to spit fire and take advantage of his helmet's utilities at the same time. For the rest of the campaign, however, he was left unhelmed to breath the horrific black flames on the greenskin horde.
With the entire Chapter assaulting the same space hulk, the mission was relatively quick. Relative being the operative word. Some estimate as long as a year may have been spent rooting out the xenos threat to curry the favour of the Explorator fleet nearby. Chief Librarian Calvaria was at the fore the entire time, leading his squads to often surprising victories against the Ork menace. Some whispered of precognition, but couldn't prove anything. All they knew was that their leader was a sombre and relentless warrior, and when backed up by others in tactical dreadnought armour, they became a freight train of pain that not even a numberless horde could slow. His second most notable feat during the campaign, and the one most want to hear about, is the time he knocked a Meganob through a bulkhead and into space. Medeis and his squad hacked their way through a small horde of Nobz being led by a Meganob and a Weirdboy the old fashioned way, as it seemed the Weirdboy was putting all his effort into suppressing the Librarian's powers. But once the magical Ork was dealt with, the psyker powered up his force fist, and a single back-handed swing smashed the lead Ork right through a heavily reinforced bulkhead, tearing a hole in the side of the ship and sending the Meganob to a rather unpleasant death. After carefully sealing off that small portion of the space hulk, the rest of the mission was comparatively uneventful.
After being re-equipped by the Explorator fleet, the Warp Skulls redeployed to reclaim the trio of worlds under siege by the greenskins. Orbital bombardments strove to break up the largest concentrations of Orks, and Thunderhawk gunships were right behind them, delivering the Vanguard Company only moments ahead of the line companies who were following in drop pods. During this campaign, Chief Librarian Calvaria fought with two squads from the Devastator Company, combining them to form a viciously effective firebase; an unassailable anvil for the Vanguard Veterans to break the greenskins against.
The other two planets went much the same way, with the Librarian leading the less glorious but extremely critical squads with his inspiring willpower and terrifying fire-breath. But even as effective as the Astartes were, their leader's shrewd tactical mind was sure they could do better, and it was on his demands that the Chapter was equipped with Hallucinogen grenades, though no one was actually required to carry them unless placed under his leadership.
Once the Orks were reduced to tiny concentrations of nothing but ferals, the Warp Skulls left the local populaces with what weapons they could, and briefly instructed them in the defence of their settlements, before seizing all those eligible for the trials required to become a space marine. Desiring to swell their numbers and shorten future campaigns, Medeis was instructed to survey the new recruits for potential psykers. Unfortunately none of them survived the trials. He concluded it was probably for the best, however, the the mutations began to strike.
Deeds: Breaths warp fire, Bitch-slapped a Meganob through a bulkhead into space, Convinced the Mechanicus to equip his entire Chapter with Hallucinogen grenades, Honoured as a leader from fireteam to company level.
Weapons: Hesh Pattern MkIII Stormbolter, Force Fist (think power fist, but also a force weapon), Hesh Pattern M38 Mk II Bolt Pistol.
Gear: Auspex in helmet, Hallucinogen Grenades, Psychic Hood.
[center][u][b]ATTENTION:[/b][/u]
Course is over! Whoop! Whoop!
I have no fucking clue what the fuck is going on.
Posting speed and availability is subject to change without notice, and I won't have internet when my vacation ends, which is tomorrow...
[i]Thank you, have a nice day![/i][/center]
<div style="white-space:pre-wrap;"><div class="bb-center"><span class="bb-u"><span class="bb-b">ATTENTION:</span></span> <br>Course is over! Whoop! Whoop!<br>I have no fucking clue what the fuck is going on.<br>Posting speed and availability is subject to change without notice, and I won't have internet when my vacation ends, which is tomorrow... <br><span class="bb-i">Thank you, have a nice day!</span></div></div>