Avatar of SirBeowulf
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    1. SirBeowulf 10 yrs ago

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9 yrs ago
Current It might be three inches, but it smells like a foot.

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Up to you. I'm trying to allow Talents to be broad expressions of their player's creativity. While I have a personal pseudo balancing guidelines in my head, I'm always willing to let people expand upon the rules. If it seems too powerful or too weak we can always change things down the line
Any suggestions for the talents?


If you lack ideas you can always go for simple +2d6 boosts. 'If doing X or Y, gain a +2d6 to the check'. Perhaps one dedicated to strength related tasks? Or if you would prefer to take on the role of 'Tank' you could have a talent that grants you 1 temporary HP whenever you enter combat. Or perhaps a talent that allows you to increase an ally's Skirmish Defense by 2 that you can change to a different ally once per round.
I suppose I can allow that, but you'll probably really miss that MP during the starting levels. Up to you.
Certainly a classic for a reason. One thing to note for you all is that enemies will sometimes have Talents as well. Specialization is good and all, but overspecialization can mean being a lot less useful against some kinds of enemies. Thankfully, you'll be working in a team so it won't be too bad.


This is whomst the Mohg is in reference to. He's a big guy. Uses a lotta blood magic to wreck the player.
Haha Mohg is just my placeholder name. But we all MUST follow the Greater Will! ALL HAIL THE GOLDEN ORDER.


OOOOOOOHHHH, ELDEN RING!
8ft it is then. Mohg the Mighty will soon be ready!


If you decide to specialize in Blood Magic, then I legally can't stop you. Hopefully the world doesn't have The Shattering occur.
I was thinking like Ogre sized, like 8ft to 9¼ft tall. Barrel chested, broad shouldered.


Eight feet is probably the max that I'd allow. Perhaps temporary increases beyond that using magic? In most open-aired battles it wouldn't matter, but being any bigger all the time would make it rather difficult to actually enter towns. Plus, at a certain point size increases add a huge increase to strength as well. Multiple dedicated Talents or a Specialization would probably allow your character to encompass very large sizes.
Sounds good to me. If you'd like, one of your talents can be dedicated towards pure strength to properly embody you giant ancestry. So long as they aren't too big is all.
Alright. I've released an expanded character sheet template on the characters page. If anyone has the know-how of how you put it into raw formatting then I can do that as well.

If you have any questions please send them my way. I'll also repeat my question here on whether or not people wish to have a Discord up for this RP.
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