Avatar of Skallagrim
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  • Old Guild Username: Skallagrim
  • Joined: 12 yrs ago
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    1. Skallagrim 12 yrs ago
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I look forward to seeing what you come up with.
The NoW and the WoW usually have some very good fights and fighters in them. I don't know if Rilla will start the WoW again, he should but I don't know if he wants to. Anyway LeeRoy I have given you a preliminary approval, I will read the character again but thus far it seems fine.
The acids work over a seres of posts then. Like melons sticky goo I will have to adjicate the effect on an opponent basis. It looks good but I have to get home before I can approve.
The acids work over a seres of posts then. Like melons sticky goo I will have to adjicate the effect on an opponent basis. It looks good but I have to get home before I can approve.
Once a character is approved you may start posting in the IC while we wait for the others. As usual you may interact with one another, talking examining etc. If a fight oes break it it will go only a post for each fighter before it is broken up by the Valkyrie who will merely usher the opponents to opposite ends of the great hall.
You are aware this is a tier 5 tourny and there are limits.
Reserved for Brackets.

Round 1:

Small Town USA.
Combatants: Andrew Jackson vs. Abraham Haddad
First Post: Andrew Jackson

Andrew Jackson vs. Abraham Haddad

Andrew Jackson- Winner
Characters- 3.9
Introduction- 3.89
Action- 3.88
Attack/Conflict- 3.86
Defense/Resolution- 3.75
Creativity- 3.9
Total: 23.18

Abraham Haddad
Characters- 3.88
Introduction- 3.9
Action- 3.85
Attack/Conflict- 3.85
Defense/Resolution- 3.75
Creativity- 3.89
Total: 23.12

Frost Tiger Arena .
Combatants: Lord Draxis Felwind vs. Fuchsia
First Post: Fuchsia

Fuchsia and Tomaru are facing one another due to no shows.

Fuchsia
Characters-3.88
Introduction-3.94
Action- 3.91
Attack/Conflict-3.91
Defense/Resolution-3.88
Creativity-3.95
Total: 23.47

Tomaru Shinimura, aka The Red Shinigami-Winner
Characters-3.89
Introduction-3.92
Action- 3.94
Attack/Conflict-3.90
Defense/Resolution-3.87
Creativity-3.96
Total: 23.48

Country Bridge .
Combatants: Shiisthel of House Hss’tafi vs. Tomaru Shinimura, aka The Red Shinigami
First Post: Shiisthel of House Hss’tafi

Outlands
Combatants: The Archivist vs. Elisara of Vol’Kariz
First Post: Elisara of Vol’Kariz
Winner by Forfeit The Archivist.

ROUND TWO:

THE BASIN

Start: 2/28/2014
End: 3/15/2014
Combatants: Andrew Jackson vs. Tomaru Shinimura, aka The Red Shinigami
First Post: Tomaru
Winner by withdrawal: Andrew Jackson

THE SHORE

Start: 2/28/2014
End: 3/15/2014
Combatants: Fuchsia vs. The Archivist.
First Post: The Archivist
Winner by withdrawal: Fuchsia

Final Round:
Combatants: Fuchsia vs. Andrew Jackson


Characters- Andrew Jackson

Introduction- 3.81
Action- 3.80
Attack/Conflict- 3.82
Defense/Resolution- 3.80
Creativity- 3.88
Total: 19.11

Characters- Fuchsia,

Introduction- 3.84
Action- 3.80
Attack/Conflict- 3.88
Defense/Resolution- 3.84
Creativity- 3.89
Total: 19.25

I scored this lower because of the inactivity by both sides after a point was raised.

Winner of the 2014 NoW: Fuschisa.
Nice character Melon. Approved although if possible please just break up the powers so they are in individual text blocks and don't run together. The poison is nice, I think you worded it nicely allowing a resistant save if the opponent has the ability to do so. As for your concern about an opponent being reasonably stuck, if you manage to successfully enact the attack I think based on the opponent and their powers/abilities I will adjudicate the effect in terms of posts to break free.
The dreamer stirred, in her fitful slumber a call rang out through the holons, a gathering of champions, a new reality, new sensations, and experiences. Releasing the grasp upon her champion, the Sleeping Queen allowed one to waken, to be summoned to this realm, to this holon of existence.

Through the dream-guarded gateways of slumber, the solitary figure known as Skallagrim the Cughtagh strode until with a deft touch the shadow mount emerged from the dreams, a skeletal charger with a whorl of amethyst illuminating its eye-sockets. Slowly the dream worlds, fell away as the patterns of reality emerged, a strong resonance thrumming through the various holons, calling forth the awakened dreamer, Skallagrim traversed the myriad of existences until finally an archway emerged. Slowing, and finally halting in front of the archway, Skallagrim dismounted and passed through the vast arch and emerged into the holon of the Nexus of Worlds.

Finding the great obsidian throne in the center of the Great Hall, Skallagrim sat upon it and whispered in a haunting voice, “Dreamer I am here at the Nexus of Worlds, I shall begin the games so that all Dreamers may see and observe.”

With that, Skallagrim reached out through the multiverse seeking fighters who showed promise and aptitude. Using the incredible powers of the Dreaming Queen, he emerged before each fighter, seated upon the Obsidian throne his voice a thunderous hiss that filled the skies around the participant;

“I am Skallagrim, and you have been extended an invitation to attend the Nexus of Worlds Tournament. When you are ready merely call my name and I shall open the gate to the Great Hall of Worlds.”

With that, the Cughtagh vanished in a shimmering of amethyst lights.

Those accepting the invitation and calling upon Skallagrim the Cughtagh a gate will appear that bridges the worlds of reality with those of the Dreamers. Once through the gate the contestant will find themselves in a great hall of shimmering lights. In the center of the hall upon a raised dais is the Obsidian Throne, from which all worlds can be seen. Atop it is Skallagrim the Cughatgh.

“Lo, there do I see my father.
Lo, there do I see my mother,
and my sisters, and my brothers.
Lo, there do I see the line of my people,
Back to the beginning!

Lo, they do call to me.
They bid me take my place among them,
In the halls of Valhalla!
Where the brave may live forever!”


He intones as the opening prayer of all warriors who step foot unto the Great Hall, then after a pause he continues,

“Grieve not, wise warrior. It is better
to avenge one's friend than mourn too much.
Each of us must one day reach the end
Of worldly life, let him who can win
glory before he dies: that lives on
after him, when he lifeless lies.”


Such were the words spoken by the skeletal being seated upon the throne, as he bids each warrior welcome to the Great Hall.

“Here in the endless void, amidst the eternal star shine of the omnniverse, the Dreamers craft lands of dream and fantasy in which blood is spilled, where the strongest survive and the defeated's names are lost to history.”

Skallagrim stands and extends a hand to all, his voice like thunder, “Welcome those who answered the call of the Nexus of Worlds. We, the Dreamers, welcome thee. Your presence will not go unrewarded. The winner of the tournament shall be given a great gift that shall be theirs until once again defeated here in battle at the Nexus of Worlds.”

Skallagrim extends a hand to the Great Hall around them. Within the hall stands the golden trees Glasir and Læraðr. The hall's ceiling is thatched with golden shields. Various creatures live in the Great Hall such as the stag Eikþyrnir and the goat Heiðrún, both are standing atop wide wooden steeps and consuming the foliage of the tree Læraðr. The land around Great Hall is lush, with thick green grasses and shrubs with fruit and nuts. Beyond that flash of green, the dreamed of summer lands, lies the battlefields connected to the Nexus of Worlds.

“'The Nexus of Worlds is a dream, in which just before daybreak, I thought I cleared The Great Hall, for the coming of slain men? I waked the Einherjar, bade valkyries rise up, to strew the bench, and scour the beakers, wine to carry, as for a king's coming, here to me. I expect heroes' coming from the worlds, certain great ones, so glad is my heart.” Skallagrim spoke in a haunting voice.

Turing the Dreamer pointed to the warriors gathered before him, “Here you shall stay until the end of the Tournament. Here you shall be reborn, all wounds healed and death denied. Within the Great Hall, eternal life resides while you fight for the title Champion of Worlds. There are rooms to reside that suit your needs.“
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