Avatar of Sombrero
  • Last Seen: 9 yrs ago
  • Joined: 11 yrs ago
  • Posts: 547 (0.14 / day)
  • VMs: 0
  • Username history
    1. Sombrero 11 yrs ago

Status

Recent Statuses

10 yrs ago
Dammit, smell! Why do you always lie about the taste of things!? Bread is never as good as you say it is! And vanilla extract tastes like petrified ass! PETRIFIED ASS!
3 likes
10 yrs ago
Using a phone on RPG. PROS: You can zoom in! CONS: fucking everything else!
11 likes
10 yrs ago
Glorious Math Teacher: "You know protractors, right? The rules we have for protractors are simple: Freshmen use these, don't put them in your mouth."
6 likes
11 yrs ago
Punching out Nazis and wrestling a yeti, sitting at home with some festive Spaghetti, rigging my boots up with high-power springs... These are a few of my favorite things!
9 likes
11 yrs ago
Still trying to figure out whether the Crusades qualify as actual wars, or a steaming hot mess of clusterfarkery best accompanied by the Benny Hill theme...
3 likes

Bio

I'm here, and I'm stuck in the middle with you.

Most Recent Posts

@Hexaflexagon
If this rp starts, could I still join in as Ferris without him being in the char section officially? I have drawn a picture of him, (because Google Images certainly isn't going to have such a specific custom PC lying around) but I don't think I'll have access to my scanner (or a proper image uploading mechanism) until tomorrow afternoon.
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The Agri-mage, the most humble of professions and the most powerful! Plow your enemies to death and farm on rocks and rubble! Truly, this is what all mages desire to become - A mediocre magi that believes he is the chosen one!


I can already tell we're in for some true brilliance over the course of this quest. x3
Agrimage? Not sure if I've heard of it. Is that like a magical farmer?


'Twas a comment on Savo's last post that I was too specifically lazy to quote, but your deduction is correct. An agrimage is exactly what it sounds like. Except in this case, much more Agri-ing is involved than Mage-ing.
Battlemages? Pff, make way for the Agrimage, scrublord!
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Yep, however, give him about an hour or so before the spell is cast, unless he gets lucky. Also, actually fighting rather than relying on the ticking time bomb would be a better option since the spell he casts may or may not work xP


... Maybe he could plough the rubble away and farm the bad guys to death?
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I think I derped up in what I originally meant. Should of said melee heavy, but yeah, that's the gist of it xP

Also, my explodey mage is more along the lines of very useless, so I hope everyone enjoys everything going wrong.


Nonsense! If there are ever large amounts of rubble or bad guys in our way, we need only ask him to cast a spell on them. (And then hopefully run and hide behind something safe.)
Uh, I drastically changed my character, may want to recheck that huntress part :P


>.>
<.<
What huntress part?
These are a lot of warrior-like characters we have so far... wonder how many more we will get? xP


We have a bloodthirsty elf shaolin, a punchy robot butler, a shieldmaiden who fights for shieldmaidens everywhere, a merc with a mouth, an explodey wizard, a Huntress, an ice-slinging slicer, and a kickass loremaster warrior princess. By D&D standards, I see two Monks, (without the lawful requirement) two Warriors, two Mages, and that one weird guy who took multiple classes and has to get to level 3 to use any of his level 1 feats. Pretty diverse in that respect, if a little melee-heavy.


Could I possibly be a golem? I'm thinking a brawny mineral entity made for protection and butler services being bought/enticed/extorted by a merry (or distinctly un-merry) band adventurers could be a good plot hook for a character. Are there any pre-defined rules for how golems, summoning, and alchemy work in this setting?
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