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    1. Lotta Pumpkins 12 yrs ago

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Whichever psyker has the longest range ability to kill people
Any news?
I suppose I lean towards the party not knowing each other yet, but thats only a 55-45 split. My pair can work either way. I usually muck about in the OOC, at least lurking. I live in Arizona, so half the year is pacific, other half is mountain time. I can be pretty active, if something comes up that will limit activity, I'll make it known beforehand. I don't mind action or plot, either is fine. My standard post length is a couple of paragraphs. There will be times where I won't be able to get a lot down, or if there is heavy conversation going on where that will be the majority of the posts to try and keep the conversation moving. Favorite movie? I like Ghostbusters a lot. Maybe Army of darkness. Princess bride comes to mind as pretty great. Favorite book, I liked the Barteameus trilogy a lot, ASOIAF is pretty good.
Dusty froze up, as the voice penetrated the back of his mind. He slowly reached down, his thumb cocking the hammer of his pistol. He made no attempt to mask the noise this time. A drop of water ran down his forehead, as the forest stood still. He turned to see the giant thing rising into the sky and saw the trees wilting. He turned to look down and saw the ground splitting beneath his feet, and hopped to the side that the group he had been trailing had chosen. He was closer to the group, but not close enough.

He turned to see a hand come out of the ground, followed by a head. He pulled the trigger, a light fizz being heard before the very distinct sound of a gunshot cut the air through out the forest. Dusty's target burst like a melon, and he smiled for a second, before another body started to emerge. In a quick and fluid motion, he slung his musket over his shoulder and drew his pistol. Dusty pointed the weapon and fired, destroying a second head.

Dusty quickly assessed the situation, he had time to reload. He rammed a round down the barrel, as he walked towards a third rising target. He started to stomp on it's head, as he poured the gunpowder into the chamber. He turned to see multiple bodies climbing out of the ground. Dusty looked down at his pistol, and back to the undead...things climbing out of the ground. Dusty drew the sword from his belt, and took quick strides towards them. They were easy to handle when they were trying to get out of the ground. Once they outnumbered him, he wasn't going to do very well anymore.
All done! @Hexaflexagon

Appearance:
Erik Volker stands at 5'9. His hair is brown with tinges of red, looking similar to Cherry wood, and reaches just past his ears. Erik's eyes are a twinkling blue, and his face is young, his cheeks and chins only recently encroached by hair.

Despite being no stranger to war, his face has emerged unscathed, and lacks blemishes. His smile is nice and toothy, while his nose resembles a the beak of many birds of prey, his pronounced and high cheek bones making the bird resemble all the more powerful.

Once beneath the neckline, his chosen profession becomes much more apparent. His chest, back, and arms are a patchwork of scar tissue from his short and violent career. Pockmarks from bolts, the straight lines of swords cutting, and the ragged tears of beast's claws. His legs have been spared the majority of the wounds, as legs are not common targets in a fight, but they are no stranger to wounds. This motley quilt of wounds past serves as book as scrapbook of failures and fights, and as a visual warning that Erik knows his way around a fight.

Name/Nickname:
Erik Volker

Gender:
Male

Race:
Human


Personality: Erik is a pragmatic person, and his main goal is always the betterment of himself. That is not to say he is a selfish person, and has no friends. But Erik is slow to trust many, and tries to keep to himself when he can. His motives will usually be self serving, but if one can find common ground or cause with Erik they can find a stalwart ally who will stand with them.

History: Born in Sadia to a Minor merchant's winter wife, Erik was raised with minimal contact with his father. The man would only come around once every few years, and the contact would always be cold and distant. The man tried to bond when he was there, but Erik never took to him. When he would visit, he would leave money for Erik, before he would return home to the west where he came from. The few times they interacted, he tried to help set Erik up to run his own shop one day, to enter the family business. However, Erik wanted nothing to do with it.

When Erik was 17, he enlisted in a Caravan's escort, and was trained to fight. He would become baptized in war on his second escort, as they were set upon by bandits. Erik quickly displayed his natural ability to fight, and more importantly for him, not die to the wounds he received defending the noble house's goods. Two years into the Five year contract he had signed, his Mother would die leaving him alone in the world. He returned home to find his old home being picked apart by scavengers, looking for things to take. Erik would "liberate" most of the money his father had left him, and set out to complete his contract.

The next three years of service to the caravans would be largely without note, other than the occasional raid being fought. Once Erik was done with his job, his veteran status made him a highly sought after commodity to Mercenaries. Looking to settle down, and more importantly, not spend 10 hours outside on a horse riding in the desert looking at the horizon, Erik joined a small noble families guard cadre for two years of guarding a door.

At the young age of 25, Erik found himself bored and looking for adventure in his life again. He spent every single coin he had, equipping himself and preparing for an expedition into the deep. He headed north to the Dwarven kingdoms and found a way in through a collapsed tower that jutted through the mountains. His descent into the Dark proved harrowing, and many times he had to fight for his life. He would have perished there if not for befriending a great stone Golem, Lazuli, who helped him get out.

Together the two of them entered business as Monster hunters, each for their own reasons. Taking on countless quests to make the countryside safer, they found it was almost impossible to even break even is costs, when Mercenary companies could just undercut the prices and bounties. As such, the two have journeyed to Highwinter and reached out to Iron Mountain to join them. After all, if you can't beat them?

Martial Skills:
-Longswordsman: Erik is a battle tested warrior whose chosen weapon is the Longsword, he has trained with it for years and is his weapon of choice.
-Dirty fighting: Erik fights with one hand free for grappling, throwing objects, and punches. Erik only believes in winning a fight, not honor.
-Two weapon fighting: Erik is also talented in the use of two weapon fighting, but prefers to leave a hand open when he can.
-Archery: Erik is trained in the use of a longbow, he is no expert, but if you let him take a few shots, expect him to hit.

Passive Skills:
-Bard: Erik is a talented musician.
-Novice cook Erik can make a mean small animal cooking over a firepit. And thats about it.
Inventory: Erik wears light armor, consisting of leather, cloth, armored bracers, and chainmail on his chest. He has a longsword on his left hip, and a quiver of arrows on his right. Erik has a backpack with a bow, a flute, a small lute, and some food, along with 3 water canteens. He also has a long knife, a handaxe, and a pipe.

Other: Apple pie: Erik doesn't really eat much Apple pie, but he does enjoy the moonshine.

Appearance:


Name/Nickname:
Lazuli

Gender:
Male

Race:
Golem


Personality: Lazuli is a kind, gentle being. The phrase "Do not mistake kindness for weakness" is apt. Lazuli enjoys companionship as well, having led a solitary existence for so long.

When Lazuli is angered, rare as it can be, he is a literal force of nature, striking with all the wrath of the very earth itself moving against his opponents.

He has a love of nature and art, things he never experienced when stuck in the dark deep recesses of the Dwarven kingdom. In addition to wishing to experience these things, he also travels to test his strength, to find a challenge worthy of his strength.

History: Born during the death throes of the Golden age, Lazuli would literally be created during the final battles with the Giants. Lazuli is named for the small blue stones that dot his body.

Brought into the world by Dwarf smiths, the tower he was created in was a small outpost, a watchtower standing a lone vigil in the mountain side. As Lazuli took his first steps from the forges, Giants happened upon the tower for the first time and attacked it. As the Dwarves and Golems moved outside to make a stand, the Giants collapsed the tower, and killed the mobilizing force.

Left in the collapsed tower was the sick, the young, the old, and Lazuli. For a while they lived, shifting rubble trying to make it out. While Lazuli dug and moved rocks, he was taught his name, and spoken language. He had no time to learn to read as his lessons were verbal, while working endlessly. One by one, dwarves died, sickness and disease taking hold before starvation or dehydration.

Soon Lazuli was the only being left standing in this collapsed tower, a home he didn't even know the name of. He sat down, no longer having a reason to dig. He was the last surviving member of the Dwarven race for all he knew. They had no contact with the rest of the Dwarves, and hadn't completed any way into the tunnel systems that connect the far reaches of the kingdom these days.

Lazuli stood watch over the remains, dormant and waiting. Until one day he met a young man. A man who had crawled through a small opening in the rubble until he emerged in the outpost. The man was looking for wealth untold in the collapsed remnants of the Golden age. Unfortunately all he found was death and no way out. When he realized he couldn't move the rubble on his own, he sat down to have a last meal, and started a small fire. He produced a flute from his bag, and played a sad tune.

The strange, alien noise snaked through the deadland, stirring Lazuli. The music was something he had never heard before. It was enchanting. He moved quickly to the man sitting at the fire, asking him what it was that he was doing. The small man naturally panicked at first, before introducing himself and begging for mercy.

Lazuli was confused by the man, and asked him to keep playing, promising to help him if he would. The man obliged. It took three days for Lazuli to finish clearing a path the man could use. The man introduced himself as one Erik Volker, and he promised to return. Lazuli expected to never see the man again.

Within a week, Erik made good on his word, but this time he played a Lute outside the rubble, giving Lazuli motive to dig himself out. Once he was outside, he was astounded by the verdant greens of the land, the blue of the sky, the powerful mountain standing tall. Erik made Lazuli an offer, help him with his adventures, and Erik would help Lazuli experience the world. Lazuli accepted.

Martial Skills:
-Immense strength: Lazuli's strength is almost unparalleled, capable of tearing holes in mountains should he be given enough time.
Passive Skills:
-Unkillable: Golems are nigh on unkillable to mortal means. Anything short of powerful magic or explosives will be unable to kill Lazuli, much less wound him.
Magic Skills:
-The earth mends should Lazuli be wounded, or suffer damage to his form, packing mud, or clay into the wounds can give him time to absorb it into his form and mend the wounds.
Inventory: Lazuli wears several ropes around his chest and waist that allow him to carry a sack of belongings. The ropes also make it easy for Erik to climb up.
Other: Whats an apple
@RabidAnubis

I'm actually working on a human golem duo
I thought it was 3 coming from the village? I might have mistaken it, since they said it was three moving together, and coco was separate? Maybe I confused something
I'll start my character tonight, and finish it by tomorrow night. Been working swing shifts this week.
Let me know if the 3 doods are bad so I can shoot one and join the party. If you guys want to bypass, then Dusty will just keep stalking.
Name: Sergeant Benjamin Duren

Age: 29

Class: Soldier (Acolyte?)

Equipment:
Bionic augmentaton: Ben's left arm, and both of his legs are bionic limbs. The lower half of his spine is made of metal, and his left eye is a red monocle, surrounded by scar tissue.

Power fist: Ben wears a power fist on his left hand.

Plasma Pistol: Ben's side arm of choice is a plasma pistol, useful for it's stopping power against the enemies that have burned Ben's home.

Shotgun: Ben's shotgun is a relic from his time on Armageddon, useful in the bloody close quarter fights he often found himself in with the green skins.

Background: Ben is from the underhive of Armageddon, Hive Tarterus. When the Orks attacked, the gangs enlisted in droves, finding a common enemy to defend the planet from. After a short basic training, lasting only two weeks, he was flung into battle. Age 20 when the war broke out, he fought for 5 constant years of hell, before being conscripted to the Inquisitor's aid.

Notable Deeds:
-Served 5 years in the third war for Armageddon.
-Received field promotion to Lieutenant and led his platoon in constant fighting actions for over a year.
-Led from the front, taking a trench by storm. Accounted for over a dozen Ork casualties, included the Warboss. The fight is where he suffered his near mortal injuries, and led to his augmentation.

Skills:
Veteran - Ben has seen some of the worst the galaxy can throw and has emerged the other side.
Hard to kill - Ben has suffered horrendous injuries at the hands, or rather klaws of the Orks. As such, his willpower to survive to fight another day is absolutely resolute.
Angel of Death - Although not as well known as commissar Yarrick, Ben was known among Orks as a man that was impossible to kill. His 5 years of war on Armageddon make him a master of dealing death to Orks should they ever rear their head.
Hatred - Ben hates orks.
Commander - Ben has proven himself as a skilled commander, especially of mechanized divisions. He doesn't actively look for the opportunities, but if needed, he will get the job done.

Time with Inquisitor: 4 years

Appearance: Ben is around 6 Feet tall in his full combat dress. He wears the mustard yellow great coat of his home legion, wearing his gas mask, goggles and helmet. His bionic limbs are hidden, but his power fist is now, worn over his gloved hand. His pistol is on his hip, and his shotgun is slung over his shoulder. He wears an inquisitorial rosette, on his collar, but it is small, and quickly concealable.

Out of uniform, he wears black pants, a gray tee-shirt and a leather coat that can hide a plasma pistol. He also wears leather gloves to conceal his bionics to blend in.

At one time, Ben was probably a handsome man. His hair is long on top, and shaved on the sides in a style that was popular in his old gang. His entire torso up to his neck line is covered in tattoos. His single human arm is also covered in various tattoos. He is unshaven, with a respectable beard, and his scar tissue around his left eye make him a rough looking person now. Under his real eye are usually shadows, caused by the night terrors that plague him.

40K Knowledge Question: Erebus? I think? I don't want to google this, but i'm like 98% sure. The word bearer chaplain guy
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