Avatar of Tearstone
  • Last Seen: 3 days ago
  • Old Guild Username: Tearstone
  • Joined: 12 yrs ago
  • Posts: 829 (0.18 / day)
  • VMs: 3
  • Username history
    1. Tearstone 12 yrs ago

Status

Recent Statuses

2 yrs ago
Current Hoping for a good turkey-day...
1 like
2 yrs ago
If you can't dazzle them with brilliance, baffle them with bs
4 likes
2 yrs ago
Driving a sandworm through a pre-school...
1 like
3 yrs ago
Remember, punishable by fine means legal for a price.
4 likes
4 yrs ago
♪♫♪ Don't climb up the rope. Dont haul up the mast. And if ya see a sailin' ship it might'n be yer last...♪♫♪
1 like

Bio



Tearstone




Summary

Name: Tearstone
Aliases: Tearstone
Age: 33
Birthday: March 13th
Ethnicity: Caucasian
Location: Resides in western Oklahoma
Gender:
Major/Minor: Associates degree in Occupational Studies - Massage Therapy
Occupation: Unemployed/Under-employed Cert. Massage Therapist, freelance writer
Languages: Fluent in English, Bad English/Profanity. Knowledgeable of Japanese, Spanish, and Latin.
Current Bio Theme: None
Years Rping: 20 years
Preferred Rp Section: Typically casual or advanced.
Rp Level: High casual to advanced.
Dedication Level: I don't know what yardstick to measure this with. It all depends on my interest, if I'm enjoying the writing and my partners.
Biggest Rp Pet Peeve: If you one-line me and use chatspeak where it doesn't belong, I will CUT you. Pay attention to lore and genre conventions. DO NOT fall silent on me. IF you're bored, say so. If something happens, freaking tell me. I want to get to know my partners out of character too.
Teach New Rpers Or Coach New GM's: Yes. Very much so. I love teaching and doing what I can to improve people's skills, and challenge their ability. I love fostering growth.



Appearance

Height: 5' 7"
Weight: Overweight
Build: Ectomorphic, athletic. Built like a tank... or a tall dwarf
Eyes: Hazel-gray, but color shift with light and mood.
Hair: Chocolate brown, collar length currently. May grow out again.
Skin Tone: Light, tan decently in summer, but I live like basement cat.
Tattoos/Scars/Piercings: No tats or piercings. Scar, right wrist (1 cun (3 finger widths), medial from hand crease.) Sits across radial bone on anterior, 45° angle, looks self inflicted, but is actually from fending off an attacker in middle school. Burn scar left knee, the size of a quarter. Stuck knee against hot muffler of lawn mower on accident around 2004. Burn scar torso lower right quadrant inferior to navel and one inch lateral, spilled hot-ass ramen on self last winter. Some of the liquid got lodged in waist band of shorts and caused burn.
Personal Style:



Psychology

Intelligent * Procrastinator * Intuitive * Apathetic * Flexible/Adaptable * Cynical


Sexuality: Kinsey 2
Relationship Status: Semi-open longterm relationship/domestic partnership
Personality: INTJ/P, Turbulent quality. Swings to INFJ/P at times. Born a Pisces, much of Tearston's personality has been altered by their experiences, bu thtey still posses a deep emotional reservoir. Highly creative, great with abstract reasoning and special reasoning, Tear spends much time considering many problems. The overall personality has lead to a life of creative and intellectual pursuits.
Habits:
Hobbies: Reading, writing/RPing, PC gaming especially MMORPG's, graphic design work. Trained in martial arts from the age of 7. Is a firearms and explosives enthusiast. Is enthusiastic about all things militaria, and has a keep interest in law enforcement as well. Music - listening, spinning records and live mixing, writing music and producing in digital audio workspaces such as FL Studio (Fruity Loops). Tear has been a musician since the sixth grade, and is self-taught on a few instruments not learned in school. Singing is another hobby band while somewhat skilled, they are terribly self-conscious about singing for others. Hiking, bushcraft and survival skills. Cooking is a joy and passion, and is considered to be an art form.
Fears: Tearstone has arachnaphobia to a moderate degree. Blame watching the movie by the same name when they were little. Fears physical trauma especially surgery. This gives them the heebie-jeebies. They don't care for needles but will endure some poking and prodding. Tearstone fears leaving behind a negative legacy for their loved ones.
Dislikes:



Cards On The Table

Rp's Currently Gming: None on RPG
Rp's Currently Enjoying: None on RPG. Play by post Tabletop game on FB for Storm King's Thunder though.
Past RP's Enjoyed:
Other Places Of Interest:
Favorite Posts: Stay tuned.
Upcoming Works: The Raptor Company (a fantasy novel), Crucible, (a sci-fi novel)



History

What Brings You To Role Player Guild: Roleplay
Life Before You Came To Role Player Guild: Tearstone was a member of several play by post, forum RP's and chat RP's as well as in-game RP groups in various MMO's including World of Warcraft, Eve Online, Neverwinter Nights, Champions Online, and so on.
Life Since You Came To Role Player Guild: See above, not much has changed. Tearstone has made it through two major site crashes, but is still confident in Mahz.



Extras

Quotes or Sayings:
Theme Song: Really?
Advice To The World: Stop. Think about what you're doing. Think about the consequences and repercussions. Love each other.
Anything Else: - Nothing right now.


Most Recent Posts

libbypt said
Jeez do me next! haha what do i have to fix^^ constructive criticism is good ahah.


I like Ellie for the most part. What size bottle of Mt Dew we talking... is it Mt Dew or water? Or... does she drink Mt Dew like water? (like I do... :P )
I think for the most part it works. Paintball guns aren't very effective against zombies, but they're great for marking buildings, vehicles, targets, and so on. Mace balls might be useful for living targets and wild animals. I would recommend at least some basic melee weapon, like a bat or something.

Also, kudos for the birth control pills. They'll run out unless you can get to a pharmacy. I do like the treehouse idea. If she can keep quiet and is careful, she doesn't run the risk of zombies ramping up to it.

When you get some time, PM me, so we can talk about her dad.
Svenn said
The throwing knives were simply to make my character kind of stand out. Like michonne in the walking dead has a katana. It's like symbolism type stuff. and for the nuts, I was thinking a little bigger, but that's okay.


I figured something like that on the knives, they're good for taking small game, cutting, and intimidation for sure. Go with bigger nuts if you like. Amount doesn't make a big difference to me. Just specifically what ya have on hand.

libbypt said
Jeez do me next! haha what do i have to fix^^ constructive criticism is good ahah.


*points* You'll wait your turn! .. .Probably next anyway.
Totts said
Weapon of Choice: Usually his bare hands.
Equipment: A couple of cans of food & some clean water, he has a change of clothes & a lighter and a pack of cigarettes


What is your water stored in? What size cans, and what are their contents?
How did he come to be a survivor in this situation, especially unarmed, with minimal gear?
Details are important, and they don't have to be a lot, specifics help. I didn't mean to run Ivy off, I wasn't trying to be mean or anything. She could have just picked a bow type, and then just said "assorted" for arrows. That would have been fine.

Sven, you do probably need to figure out water bottle sizes and how much is in each. I was kind of impressed with your basic items, actually. Fats, protiens, carbs, calories, the iodine I could have applauded for. I think the throwing knives aren't probably the greatest for zombies, but they work for other purposes. The kukri is good, and multi-functional. The pistol is good, and with only 8 rounds, I see no problem. It's probably an emergency/last ditch item.

I'm assuming the nuts are probably the small snack size Planters nuts type? Probably similar for the dehydrated strawberries?
At first glance, yours seems fine, Svenn. Kinda like actually.
Ivy... what kind of "Bow and arrow"

Are we talking a simple longbow or recurve with nothing much in the way of fittings? Are we talking something like an improvised bow made from PVC pipe? Or something like a bundle bow? Or are you talking something like a compound bow with risers, string silencers, sights, and so on? Or perhaps are you even referring to a crossbow? What about a slingbow? (slingshot modified to fire arrows)

There are many different "bow and arrow" concepts out there. Also, quivers don't hide arrows. They are holders for them... So if they're 'hiding' 25 arrows, how many are they not hiding?

What kind of arrows are you using? Wood, bamboo, aluminum, carbon fiber/fiberglass? What are they tipped with: stone, bone, metal, and broadhead, target/field tip, or even no tip?

What size bottles of water? How many apples and oranges? Are the bottles full, or empty, or in between?

Also, this is Miami. Starting date is going to be June 14, which is late spring, early summer. The temperature is in the mid-90's with high humidity from daily or near daily rain, with lows in the eighties. Black on black on black with a leather jacket is going to be pretty hot. If that's what you want to work with, it's cool, but it's something to think about.

Also, how does an unskilled high schooler (while a sociopath) become good with "Bow and arrow" who's spent most of her time in an urban environment? What opportunities has she had to pick up this skillset, and why? How did she keep this from being noticed by her father or friends, especially if she spends a good amount of time trying to blend in and appear normal? This skill is only mentioned in passing in "notable skills" but there doesn't seem to be much of anything in the history that agrees with it.

None of my questions are meant to be mean, but the devil is in the details. Those were just some things that caught my eye right off the bat. I will be going over the other sheets with a pretty fine-toothed comb as well.
Something I'd like to point out. The Empire has had control for twenty years or so. In that time there haven't been any major conflicts. Training is good, but most TIE pilots and the like just haven't had much real combat. Most have served their tours, left the military and moved on, while new ones come in, train, serve, and leave. Sure, there's been counter-smuggling, interdiction, and other operations, but nothing like fighting vulture droids and tri-based fighters at breakneck speeds in the middle of a hundred ships all trying to kill each other. So, they've probably gotten rusty, ost the edge.

Rebel pilots tend to be motivated, volunteer, fighting for a belief, not a paycheck. Usually the best have some background in flying, racing, or something, so they're likely to be decent on the stick. This was noted by Grand Admiral Thrawn at least once, especially in comparison to Imperial pilots, especially when pointing out the effects Vader and Palpatine had upon troops in combat (through Battle Meditation). But the Imperials still have the weight of numbers, which also makes them cocky, and sometimes inefficient.

The Rebels know this and use it to their advantage, that's for sure, but I don't think that X-wing pilots are as low on the skill ladder as one would think, and TIE pilots are probably not as high, bringing the disparity down. The major factor in the X-wing's success as a multi-role aerospace superiority fighter/interceptor is its survivability. It is generally a tougher frame, but not by a whole lot. The real survivability is it's deflector screens or shields. Hyprdrive gives it the ability to hit and run or hit and fade even without a carrier in it's immediate vicinity, and carrying a number of small torps means it can pack a major punch, and gives it combat capabilities the TIE simply doesn't have.

Also, I'm fairly sure Rebs have done more than a little training on the Z-95 Headhunter, its pretty much the predecessor for the X-wing.

Wow... sorry for the seeming rant. Plz don't kill me, HeySeuss.
[Reserved]
Interested in this so hard.
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