Avatar of TheDookieNut
  • Last Seen: 6 mos ago
  • Old Guild Username: thedookienut
  • Joined: 12 yrs ago
  • Posts: 1460 (0.32 / day)
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  • Username history
    1. TheDookieNut 12 yrs ago
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Status

Recent Statuses

4 yrs ago
If anyone I used to RP with comes back to check my profile and is wanting to carry on: sod it, dm me your discord, let's get started again
3 likes
5 yrs ago
I miss the old RPGuild..
3 likes

Bio

Fuck recovery

Most Recent Posts

22ice22 said
Here's my first character


As a quick question. who's Alexander? He's mentioned a lot, and is apparently coming with them, but not an actual character
It's cool, I need to finish mine haha
On a side note, I will wait til 12 tonight and if we have no more CSs, I will start
Sure that's fine
Its set about a year after the outbreak, so its as Walking Dead as they get, however just with complex infected.

OC is above you post.
OC
Accepted Characters

TheDookieNut



Emilie Glen-Carter
25

Equipment* Worn Bow and Arrow set, maintaining six arrows, collectibles bag for food and water.

Personality*
Emilie is relatively private, mainly to keep any fear she does hold, back. She fears if she lets it out, she'll lose everything she has built up. She never chooses to lead, and often agrees with plans unless she sees something desperately wrong with them. She can get incredibly irritated with others if they act stupid or give away a position, but never wishes to travel alone. She fears the dark and often does the first watch, whilst its relatively light outside.

Short Bio*



Andrew Jones
36

Relations* Married - Mary Jones
Equipment* One pistol, one legal handgun

Personality*
Andrew is protective. Perhaps too much so. Despite wanting to start a family, he fully refuses as the situation would not be safe for both his wife and their child. He is reckless at times and will fight to the death should anyone disrespect himself or his wife. He is easily stressed and has, more than once, risked the lives of everyone he travels with by making stupid mistakes. He was a smoker before the outbreak and his supply has long since run out; its something he actively searches for.

Short Bio*



Mary Jones
32

Relations* Husband, Andrew Jones
Equipment* One legal hand gun, large bag with medical supplies

Personality*
Mary is patient, something which has become incredibly useful during her marriage with Andrew. She deals with his stress in any way she can and will often be found counselling others and asking them to do the same with her. She has a strong belief that they should find somewhere to live and rebuild everything there, become completely sustainable without fear. She is unaware of how unlikely this will be.

Short Bio*
Monkey



Name* Marc Williams
Age* 21
Relations* Brother - Nick Williams
Equipment* A short spear and hunting knife. Army issue rucksack with spare boots, flint and steel, and a knife.

Personality: Very easy going, though if the situation turns serious (or he's just in a bad mood) he gets agitated very quickly. When first meeting somebody, he's very silent though once comfortable around the person or group he'll laugh and joke, occasionally at bad times though the intent is to lighten the mood not be rude. Never reckless, but he can quite often be much too cautious when entering a situation. He won't refuse or fear it, but he may progress much too slowly, or halt altogether to check or double check all options available.

Short Bio*
Marc grew up a lazy child with no real ambition to do much of anything. He nearly failed highschool only because he didn't do the work, and never went out to do things. It wasn't long after graduating that he realized he was a useless little shit, So instead of simply beginning to work out or go to college, or whatever else where his own lazy habits may make him regress,... He enlisted in the army as a reservist. Though the training was much less than he'd expected, it still whipped the young man into shape and gave him some drive.



Name* Nick Williams
Age* 17
Relations* Marc Williams - Brother
Equipment* Solid wood baseball bat and a pump shotgun.

Personality* Bold and just a bit egotistical, though the young man isn't rude he likes to act like he's invincible. While he may be a little guarded around anyone new, he certainly isn't shy unlike his brother though he's irritated just as quickly. He doesn't laugh or joke like his brother, though he does have a bit of wit and will make a comment he finds funny on occasion. His approach to situations is usually to find the first obvious solution and then go barreling in.

Short Bio* Nick was the athlete child. Basketball, football, you name it he probably played it.
[

Kirra



Name: Annie Stewart
Age: 16
Relations: Derrick Wilson: Brother (deceased), Cameron Bailey: Brother's close friend
Equipment: Small backpack, small hunting knife, binoculars, water bottle, fishing line, box of fishing hooks

Personality: Annie is someone that strives for a good relationship with others and avoid conflict and confrontation as much as possible. She is someone that strives to see her life in an optimistic view although she knows that it is illogical with the current status of the world. Although cowardly at times she is usually quick on her feet and to react to a situation.

Short Bio: Annie was raised in the heart of Seattle with her half-brother Derrick. Although nearly ten years apart, their relationship with each other was a strong one. She was out camping with Derrick and his friend Cameron the first time she saw the Zombies and have been on the run since. Two months ago, her brother was caught by the zombies while giving Annie and Cameron enough time to escape after the trio got themselves trapped on the third floor of an apartment complex. It was a week and a half later that the duo found a group to join and have been with them since.



Name: Cameron Bailey
Age: 27
Relations: Derrick Wilson: Best friend (deceased) Annie Stewart: Friend's younger sister
Equipment: Hiking backpack, fifteen feet of rope, machete, pocket knife, water bottle, lighter, duct tape

Personality: Cameron is a hardworking man eager to survive. He is someone that values teamwork but isn't one that would keep his opinions to himself and isn't afraid to call someone out when they are in the wrong. Although not as compassionate as Annie, Cameron strives to do his best for the wellbeing of the group by whatever means.

Short Bio: Cameron was raised in Montana with his hunting and camping enthusiastic father. After graduating from high school, Cameron moved to Seattle for college and found Derrick and a close knit friendship quickly grew between the two. After graduating from college, Cameron stuck around in Washington and became a Fish and Wildlife officer and spent most of his time either at Mt. Rainier or with Derrick. His relationship with Annie was a friendly one but didn't grow much until the trio was attacked by a hoard of zombies. Now that Derrick is gone, Cameron does his best to help his friend's sister out as much as he can.

-------------------------------


Story So Far

Some years ago, scientists found a fungus, usually seen growing deep in the Amazon, living on the plants in Central Park. They extracted the fungus, determining it to be the infamous Cordyceps. This fungus had never been a problem for humans. It wasn't until the heatwave that year that things started to go wrong. Mosquitoes came, some already carrying the fungus inside them. It took one infection for everything to go wrong. By the end of November, people started to panic. Occasionally families would wake in the night, screaming in terror as their loved ones awoke, changed and mutated. It took New York in two weeks. It took until the end of December for civilians to realize that whenever a infected died, spores were released. By the end of March, the whole planet was under threat. Polar regions survived the longest but even they suffered. By December that year, everyone was one of three things: Running, Dead, Infected.
Infected and Infection

For humans that have been exposed to a mutated strain of Ophiocordyceps Unilateralis, the fungus attacks the brain and begins to alter the behavior of its host. The host will then go through three known different stages of infection: Runner, Stalker, and Clicker; each stage is more dangerous than the last.

The infection is also spread directly through contact with an Infected or via their corpse - that is, the infectious spores created by the Cordyceps and released from the host's body upon death. Spore development is the last stage in the life cycle of the Infected. This lifeless carcass serves as a breeding ground for the fungus to spread throughout the environment. When an Infected feels it is close to death, it will find dark, moist corners to die in. While this may be the end of the line for the host, the fungus will live on. The spore concentration cannot build up in wide open spaces, which is why the only places with significant spore toxicity tend to be underground or abandoned buildings. In order for the fungus to infect a host body, the host must first be alive, dead victims who come into contact with the infection do not undergo transformation. Cordyceps attacks when a host in most weak. Illness is a terrible sign, as most living survivors are already infected.


Runners*
Runners are the first and weakest stage of the Infected who have recently entered their transformation. Their bodies remain mostly intact and are often the most visible sign of recent infection and potentially where life once was. Since their recent infection, they maintain many of their human instincts and will keep together in groups, most often being seen travelling in herds or travelling towards light sources. Their body language is sluggish while they are passive, suggesting they are resisting the fungus's influence. Sometimes they do not attack at all, even when non-infected individuals are right in front of them. These non-aggressive runners will only attack if attacked first or when an object is thrown at or near them, thus losing control. Much like sneezing, the urge to attack after such interactions happens involuntarily and unwillingly by the host.

Stalkers*
Stalkers are the second stage of infection and the most likely the hunt. They choose to attack and hunt at night, as it gives them the most cover. The fungus has already taken a hold of their humanity and cast it aside. Stalkers hunt alone and in packs, making dealing with them very dangerous. They have been known to leave the shelter of cities and venture out to find food. When food is spotted, they have been known to travel towards it, regardless of how long they have to do so. Stalkers have been recorded to have followed a man forty miles before killing him in his sleep.

Clickers*
Clickers are the third and most distinctly recognized stage of the Infected. They have had prolonged exposure to the fungus, and now possess strength that significantly surpasses the average human. This makes them deadlier, but at the price of being completely blind due to fungal infection overtaking their face. However, Clickers are able to maneuver through areas by utilizing echolocation, which produces noticeable clicking noises to locate sources of sound.Clickers appear less human than Runners, with faces that are skewed and scarred by fungus developed from their infected brains. Clickers are dangerous and much more aggressive than Runners, and no longer resist the fungus because their humanity has been eliminated. Avoid at all costs
Rules

-*Immunity is not a thing. It may come up in the story, but as of yet, it is not a thing.
-*Obvious rules on GM, Powerplaying, etc
-*Please do not be afraid to kill your characters
-*In accordance with the rule above, new characters can be added to keep a player around
-*All characters involved at the beginning, know each other and travel together
-*You may play more than one character, this is recommended
-*Characters may be any age, however, children must be with an adult. No child would survive alone.
-*If without a current plot, feel free to add and develop!
-*All characters are infected. As in Walking Dead. Developing a bad illness can cause the fungus to take over which will cause transformation. Obviously this is unknown to the characters as of yet.

Character Skeleton

[Image if using]

Name*
Age*
Relations* (if any)
Equipment* (if any)
Appearance* (if not using image)
Personality*
Short Bio*
Other* (possible losses to be listed)
It should be easy, I think late nights GMT time would be the busiest, that's probably morning for you RJK
Well be all on around the same time. Probably just best to not speed post
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