Avatar of TheMadAsshatter
  • Last Seen: 4 yrs ago
  • Joined: 12 yrs ago
  • Posts: 1214 (0.27 / day)
  • VMs: 1
  • Username history
    1. TheMadAsshatter 12 yrs ago

Status

Recent Statuses

6 yrs ago
Current You could not live with your own failure. And where did that bring you? Back to RPG.
7 yrs ago
I've been away for so long. Holy shit.
2 likes
8 yrs ago
I'm done with Guam. I want to get back home, buy an 80s Japanese sports car, and get to tuning.
2 likes
9 yrs ago
Motorcycle is finally street legal. Now I can finally live.
1 like
10 yrs ago
I'M BACK, BABY!
1 like

Bio

Test bio, please ignore.

Most Recent Posts

Absolutely!
Oh hey, James isn't the only AK wielder anymore! :D
Basics


Name: James Knight
Age: 25
Appeared Age: Early-mid twenties (21-25)
Height: 5'10"
Weight: 148 lbs.
Eye Color: Viridian.
Hair Color: Black.
Physical Identifiers:

  • Wolf tattoo on right bicep.
  • Several scars across the back.

Appearance: James is a fairly average-looking person who, aside from his eyes, doesn't really have any striking features, unless you catch him without a shirt. Though a bit on the skinny side, his well toned muscles counteract his scrawniness for the most part. He keeps his facial hair in check, saying that it's too itchy to let grow. James doesn't exactly have an imposing stature, though he carries himself with confidence and people tend to respect him just for that. Furthermore, he has an air of optimism about him, with a relatively content or even happy face on him most of the time. While his looks aren't necessarily impressive, his apparent attitude tends to make him somewhat more attractive than he is, though he would never admit to that.

His attire tends to consist of a dark grey hoodie worn under a dark green military style jacket, jeans, black lightweight boots, black half-finger gloves, and a green shemagh.

Background

Residence: An apartment in Aspin. Possibly moving to Russel City.
Profession: Currently unemployed; seeking a job in Russel City.
Aligned Faction: Technically neutral, but has ties to The Gaens and Motum Diversum.
Relatives: No known relatives.



Gear

Weapons:

  • AKS-74: An older model Soviet AKS-74. It's very dirty and has some superficial damage, but it works about as well as it should.
  • CZ-75: A newer, compact model of the CZ-75. It looks far better than the AK, but the ejector has been damaged, resulting in the occasional double-feed or stovepipe.

Armor: James rarely wears armor, but when he does, he prefers light armor that doesn't restrict mobility. Generally, a light vest or plate worn under his usual jacket, a brace on his left forearm, and kneepads are the most he would wear.

Ammunition
Dirty Rounds:

  • 30x 5.45mm in 1 30-round AK magazine
  • 16x 5.45mm lose bullets
  • 28x 9mm in 2 14-round CZ magazines
  • 7x 9mm lose bullets

Mid-Grade Hand-Loaded Rounds:

  • 60x 5.45mm in 2 30-round AK magazines
  • 28x 9mm in 2 14-round CZ magazines
  • 2x 9mm in 1 30-round box


Luggage
Rucksack:

  • 1x Avtomat Kalashnikova user guide
  • 3x cans of food
  • 2x bottles of water
  • 1x razor
  • 1x compass
  • 1x map
  • 1x flask filled with whiskey

Messenger Bag:

  • 2x bandages
  • 1x flashlight
  • 1x lighter
  • Spare ammunition (see above)

Holster:

  • CZ-75

Thigh Pouch:

  • 2x AK magazine
  • 2x CZ magazine


Immortalis Information

Manifested Phenomena: Perception

Unique Abilities

  • Almost Extrasensory: James could hear a mouse fart from half a mile away. Okay, maybe not, but still, James has extensive sensory powers which are far better than any normal human would ever have. To the uninitiated, it can seem as though James actually has a sixth sense.
  • Pinpoint Accuracy: Just as his senses are more powerful, they are also finely tuned such that James can accurately pinpoint the source of any one stimulus, as well as isolate a specific stimulus from the ambiance.
  • Accelerated Sight: Though James can't activate this ability on demand, often times, when he finds himself in a tense situation, James' perception of time can slow down, giving him more time to think and act accordingly. This can make his reflexes seem extremely good, but that's not exactly the case.


Strengths

  • Evasion: Having been a slave for the first fourteen years of his life, James eventually learned the importance of not being seen. It's also a lot easier to avoid detection when your powers of observation allow you to reliably tell where your pursuers are.
  • Telegraphing: A combination of him perceiving time more slowly in combat, and his own eye for detail, James can often predict how an attack will be made, which gives him time to either counter or avoid the attack. Conversely, he can tell when an enemy is distracted enough to execute an efficient attack.
  • Son of Kalashnikov: James is extensively familiar with how rifles of the AK family operate, and can diagnose and fix numerous problems that they may have, time and tools permitting. He is also familiar with Russian weaponry in general, though not to as great an extent as AKs specifically.


Weaknesses

  • They're Coming to Take Me Away: Despite himself, James will sometimes suffer from fits of crippling paranoia as a result of his past. These only happen on occasion, and the fits usually end within a couple of hours, but he is a complete wreck for the meantime. He knows there's a trigger, but he has yet to find it.
  • I'd Rather Forget: Another result of his past, James tends to avoid the very subject, as does his mind suppress his memory of it. When he does recount it, he can become withdrawn, and his risk of experiencing a paranoia fit increases. Unfortunately, this also prevents him from getting proper help, thus perpetuating a vicious cycle.
  • Interference: Even though James can filter out unnecessary noise from his senses, he can still experience a sort of sensory overload from having too many stimuli to accurately focus on one. For example, James wouldn't be able to accurately pick one voice out from a reasonably large crowd. In addition, the effects of psychotropic drugs are often amplified with him, as are the side effects.
Is it cool if I just copy+paste my character from the previous RP onto this one?
it has begun

@Monochromatic Rainbow Just FYI, if you're going to watch the actual anime, there's two versions, of which the one you're looking for is Hellsing OVA, which is also commonly referred to as Hellsing Ultimate. The other version is just called "Hellsing" and it's totally lame compared to the real version.
@Monochromatic Rainbow Well, I was actually referring to one fairly specific scene in the abridged version, but she does get psychotic once in awhile.

That reminds me, everyone here should watch Hellsing Abridged, because it's freaking hilarious. No, you don't have to have seen the anime to appreciate it's glory. https://www.youtube.com/watch?v=kI90tMJwTMQ (might be offensive to Catholics, lol).
Pfffft. Let me know when S.T.A.L.K.E.R. 2 is announced.
Meh, it looks cool, but let me know when S.T.A.L.K.E.R. 2 is announced.

Also @Monochromatic Rainbow I swear, every time I see your avatar I can't help but be reminded of that bit from Hellsing Abridged where Serras goes apeshit on a ton of ghouls and Alucard gets turned on.
I feel like now is a good time to note that I got suckered into doing another goddamned play, AND my summer classes start this Monday. Still, it shouldn't suck too much of my time.

Also, I saw your post on that youtube video. Eagles and shit... Freedom...

OHHHHHHHH, OHHH SHIIIITTT!!! FLYING HOLLOWS!!!!

Either that or the sparks all split from our characters, making us no longer Immortals, and the sparks all decide to start fucking shit up with their newfound freedom.
So, I got theme song from the test forum, but theme song of what?

Actually, that's a dumb question, because I know you won't answer it, but still.

Also, dude, let's continue our collab.
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