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The Year 1902
World Tension: 3%
Vatanno-Galvia stations troops on Salardian border (2%)
Deltora Allies with Soroya (8%)
Survaek Mobilizes Troops (3%)
Honneria Mobilizes Troops (3%)
Vatanno-Galvia Mobilizes Troops (3%)
Deltora Guarantees Luckland (-5%)
Soroya signs a Defensive Alliance with Kelric (-5%)
Soroya Guarantees Muranheidt (-5%)


WORLD TENSION 0-15%
- All unaligned nations have +5% National Unity.
- All unaligned nations have +10% GNP boost.
- All Status Quo nations have +20% GNP boost.
- Status Quo nations have +10% National Unity.
(PLEASE USE THESE MODIFIERS IN YOUR BUDGETS / SHOW WORK)

SEND BUDGETS FOR 1902


JANUARY

January 1st: 81 miners are killed in an accident in a mine 20 miles north of Reyirik, in the Grand Survaek Empire.

January 2nd: The nation of Honneria declines a contract with the Zellonian Empire to go with the initial offer from Soroya. The Honnerian Foreign Minister, Peter Kuttle declared: "Honor has always been a characteristic of the Varian continent, perhaps this is why Zellonians do not live on it."

January 3rd: As per a contract from Honneria, the government of Soroya lays down the keel of a Pre-Dreadnought to be finished sometime in 1904.

January 4th: The world's first passenger-carrying trolleybus in regular service operates on the Viedda Valley Trolley in Summerwall, Anvegad.

January 9th: Hafas, a Soroyan trade ship carrying grains and foodstuffs from Soroyan Faresia, sinks off the coast of Alcoln, Deltora. The Deltoran destroyers TPS Storm recovers 17 of the 151 sailors from the freezing water. They are sent via automobile back to Soroya.

January 10th: The Survaek Empire finalizes it's document regarding previously owned lands in Honnerian Serranthia. The Survaek government is now certain of it's claims in the region.

January 20th: The eccentric general Ishui Gvardiu of the Survaek Empire finalizes his designs for the Ishui Model 11 Heavy Automatic Rifle. It is available for production.

January 22nd: 10,000 volunteers who had signed up to serve in the Zellonian Royal Army finish their training. Without rifles to equip them however, they are put on reserve status.

January 25th: A minor factory complex in Anvegad completes and begins hiring workers. It will open later this year. The factory is along the Avenhold Rail Line, which opens February 1st, 1902. It is the first completed rail line in Anvengad.

January 29th: The Honnerian Colonial Army is bolstered by 15,000 Professionals of the 22nd Corps under General Giovanni Moth. They make port at Wadke, along with 50 Model 99 light artillery guns.

January 30th: The Soroyan government announces the Societatem, a political ideology facilitating the ideas of free peoples and their own self determination. The world recognizes Soroya as a bastion of freedom in the world, coinciding with the passage of the Labor Act of 1902, which was held up in ferocious debate for over six months. The Labor Act does a great deal to extend personal liberties to former "indentured servants" in Faresian and Sarelian colonies under Soroyan control.

FEBRUARY

February 1st: The Grand Railway is completed in the Deltoran Republic. It connects Acloln, Kulburn and the capital Evemont and is the longest existing railway in the world.

February 3rd: General Damien Arceneaux of the Deltoran Army finishes his theory on massed barrages of artillery. When observed by Deltoran High Command, they are stunned by the results and anticipate great enemy casualties in battle.


Deltoran massed barrage in practice, 1902


February 7th: The Manual of Strategic Assault is finished by the Kalpian Republic, thanks largely due to Deltoran military theorists. The Kalpians now have a fundamental understanding of trench warfare.

February 8th: Six hundred miles of railway are laid from Mistburn, Kalpia along the coast to Lochare.

February 15th: Research on a handheld explosive in the Deltoran Republic is finished. Called a hand grenade, it will increase the individual firepower of every Deltoran soldier. Mass production will begin within a few months.


Deltoran soldier demonstrating the proper stance to throw a grenade


February 25th: The colony of Anvegadian Sarelia is fully explored, mapped out and inhabited. It's fertile fields on the south banks and heavy mountains in the north make it a diverse climate. Fort Camber is established.


Sarelian Subcontinent, circa 1902


February 28th: Reconstruction on Memoth, damaged during the Zello-Kalpian War (1900-1901) is nearly completed.

The Year 1901
World Tension: 7%
Zellonian Declaration of War on Kalpia (12%)
Vatanno-Galvia stations troops on Salardian border (2%)
Deltora Allies with Soroya (8%)
Survaek Fabricates Claim on Honneria (4%)
Survaek Mobilizes Troops (3%)
Honneria Mobilizes Troops (3%)
Vatanno-Galvia Mobilizes Troops (3%)
Tramel Denounces Vatanno-Galvia (-5%)
Deltora Guarantees Luckland (-5%)
Anvegad signs Trade Agreement with Khernikovia (-3%)
Soroya signs a Defensive Alliance with Kelric (-5%)
Soroya signs Trade Agreement with Deltora (-3%)
Deltora signs Trade Agreement with Luckland (-3%)
Anvegad signs Trade Agreement with Survaek (-3%)


APRIL

April 1st: Honneria immediately Mobilizes it's Home Army and it's colonial garrison in response to Grand Survaek Empire mobilizing it's own troops to the north.

April 3rd: In the first great Faresia gusher, oil is discovered at Flulin in New Soroya, Faresia.

April 7th: The government of Honneria accepts a trade agreement with the Republic of Kalpia. It follows this up by requesting a Defensive Alliance with the nation.

April 10th: After a great many technical difficulties, a submarine laid down in 1900 is completed by the Grand Survaek Empire. It is immediately commissioned into service.

April 11th: The first public telephones are installed at railway stations in Avenhold, Anvegad.

April 15th: The Republic of Deltora lays down the keel of TPS Vigilant, a destroyer. Packing six 4-inch guns, it would very well have the most firepower of any destroyer ever built. It is anticipated to be completed at the end of the year.

April 18th: Kavarri University is the first Soroyan private school in the New Soroya, Faresia.

April 21st: Prime Minister David Vanelli of Galvia in the Vatanno-Galvian Union is shot while leaving his home by Kadjeek Petrik, a Numerian nationalist. He immediately goes into surgery and pulls through. Kadjeek Petrik is taken into custody.

April 25th: 10,000 volunteers of the Soroyan Army finish their training, but the underfunded army lacks rifles to issue to them and they are immediately put on reserve status.

April 30th: Vatanno-Galvia begins constructing new industrial facilities and production on new firearms.

MAY

May 3rd: The Survaek Empire and Avengad Empire sign the Haerk-Eberstark Treaty of 1901, an open trade agreement between the two nations. 50 Heavy Artillery pieces are delivered to Foedinei, purchased from the Anvegadian government.


Map of Varius, 1901


May 5th: The Cruska Gun is hastily finalized in Soroya and will be available for manufacturing in 1902.

May 9th: Khernikovia and the Survaek Empire finalize a Defensive Alliance.

The Year 1901
World Tension: 7%
Zellonian Declaration of War on Kalpia (12%)
Vatanno-Galvia stations troops on Salardian border (2%)
Deltora Allies with Soroya (8%)
Survaek Fabricates Claim on Honneria (4%)
Survaek Mobilizes Troops (2%)
Tramel Denounces Vatanno-Galvia (-5%)
Deltora Guarantees Luckland (-5%)
Anvegad signs Trade Agreement with Khernikovia (-3%)
Soroya signs a Defensive Alliance with Kelric (-5%)
Soroya signs Trade Agreement with Deltora (-3%)


WORLD TENSION 0-15%
- All unaligned nations have +5% National Unity.
- All unaligned nations have +10% GNP boost.
- All Status Quo nations have +20% GNP boost.
- Status Quo nations have +10% National Unity.
(PLEASE USE THESE MODIFIERS IN YOUR BUDGETS / SHOW WORK)


SEND BUDGETS FOR 1901





JANUARY

January 3rd: The Zellonian 7th Fleet under Admiral Tavington, with it's flagship on the Pre-Dreadnought ZRS Zellox, sets sail north from Sucre back toward Zellonia.

January 5th: Kalpian Army officers allege they spotted a Zellonian submarine periscope off the shores of Lochare. These allegations are unverified.

January 12th: The Kingdom of Soroya lays down the keel of an unnamed submarine, expected to be finished later this year.

January 15th: Famous Opera singer Kalisee Vandorn of Vatanna-Galvia dies at the age of 52. Thousands are anticipated to attend her funeral next week.

January 16th: The entire Zellonian Sarelia has been captured by the Kalpian Colonial Army. The soldiers under General Phaldio begin fortifying the coasts and the city of Memoth in anticipation of naval bombardments and a naval invasion.

January 21st: An explosion of blasting powder in a coal mine in Anvegad kills 200.

January 25th: The first zeppelin flight is carried out over Mistburn, Kalpia.

FEBRUARY

February 1st: The Zellonian 7th Fleet, refueled at Evanston, heads back south with an additional three unmarked merchant ships in tow.

February 3rd: Soldiers of the Kalpian Garrison in Memoth see a submarine along the surface several miles out. It submerges and disappears.

February 4th: The barge The Duke Toreyan is completed in Kafu by the Grand Survaek Empire, and available for service.

February 9th: An expected shipment at Memoth doesn't arrive. General Phaldio immediately institutes rationing for his soldiers.

February 15th: The Zellonian 7th Fleet appears off the coat of Memoth. It commences a heavy bombarding of the city, killing 91 Kalpian soldiers and 216 civilians. Fifteen miles west, three ships begin unloading 50,000 Zellonian regulars and 120 light artillery cannons along the beach. General Phaldio begins preparing a proper defense of the city when scouts report the landing later in the evening.

February 19th: A bombardment from the 120 light artillery commences the Second Battle of Memoth, where now the Zellonians were the one's assaulting. This however became a great boon to the Zellonian commander, who was so unsuspecting in his demeanor that none of his men even knew his name. The bombardment of the city lasted several hours.

For the Kalpians, it was utter hell. Many men had gone two or three days without a ration, and the hell fire that rained down upon them was twenty times as much as it had been when they assaulted the Zellonians the year before.

February 25th: The battle begins with General Leroy ordering an assault on the city. With weapons more than thirty years out of date, the Zellonians have a hard time achieving local supremacy. The Kalpians make the Zellonians pay dearly for every inch of ground.

February 29th: The Zellonians have advanced only two blocks and lost over 5,000 men. Hungry and beleaguered, General Phaldio decides not to relinquish the city. The Zellonian Pre-Dreadnought ZRS Zellox bombards the eastern part of the city, killing dozens.

MARCH

March 1st: The Kalpians have lost over 3,500 men but have cost the Zellonians over 10,000. Peaking from rooftops and well manned buildings, the Kalpian Colonials are proving themselves.

March 2nd: Kalpian industry kicks into gear with heavy production of cannons and rifles beginning. The government makes a call for volunteers and begins training 20,000 soldiers. They are expected to be finished later this year.

March 5th: The Kingdom of Soroya and the Kingdom of Kelric sign an official trade agreement to last for five years.

March 10th: Mass surrenders of Kalpian Colonial troops begins. Zellonians are astonished to find them starving, many of them having not eaten since February.

March 19th: The last fighting for Memoth ends, and it is considered a Zellonian territory again. A garrison of 20 cannons and 5,000 men are left while General Leroy marches west. The Second Battle of Memoth has ended.
Casualties
Zellonia: 10,987 soldiers
Kalpia: 7 Light Artillery cannons, 3,851 soldiers

March 21st: Soroyan military theorist Maxwell Cruska begins work on a fast firing gun. His preliminary work is promising, but unfinished.

March 25th: The Zellonian Colonial Army, numbering 45,000 sweeps across Kalpian Sarelia and marches into Viertas. The Zellonian flag is raised at it's center.

March 26th: The government of Honneria requests a Pre-Dreadnought built by a nation capable of it. They will pay $4 Billion on top of the construction costs.

March 29th: The Tramelian light cruiser Salas is launched, it will be commissioned later this year.

March 30th: The Kalpian Republic signs the Treaty of Juyust (1901), citing colonial dominance in Sarelia. The Zellonian Empire wins colonial dominance in the region.

BUDGETS RECEIVED
SURVAEK
SOROYA
KALPIA
ZELLONIA
ANVEGAD
DELTORA
VATANNO-GALVIA
XIAN

World Tension will be the new mechanic, replacing DiploPoints.
* This will allow nations to be good or bad at their own pace.
* Every nation can perform 2 Tension Actions per Turn/Year.

WORLD TENSION 0-15%:
- All unaligned nations have +5% National Unity.
- All unaligned nations have +10% GNP boost.
- All Status Quo nations have +20% GNP boost.
- Status Quo nations have +10% National Unity.

WORLD TENSION 15-40%:
- All unaligned nations have +0% National Unity.
- All Status Quo nations have +10% GNP boost.
- Status Quo nations have +5% National Unity.

WORLD TENSION 40-60%:
- All unaligned nations have -5% National Unity.
- Status Quo nations have +0% National Unity.
- Expansionist nations have +5% National Unity.
- Expansionist Nations receive one time use of $8,000,000,000.

WORLD TENSION 60-85%:
- All unaligned nations have -10% National Unity.
- All Expansionist nations have +10% GNP boost.
- Status Quo nations have -10% National Unity.
- Expansionist nations have +10% National Unity.

WORLD TENSION 85%-100%:
- All unaligned nations have -50% National Unity.
- All Expansionist nations have +20% GNP boost.
- Status Quo nations have -15% National Unity.

TENSION
LOWERING TENSION
-- Demobilize: To decrease tension, our troops will be put on standby. (-2% World Tension). Must have troops Mobilized.
-- Denounce: The militant actions of a nation are deplorable. (-5% World Tension, Targeted Nation grants CB against you).
-- Guarantee: We must guarantee a nation's sovereignty, lest it be overtaken. (-5% World Tension, +1 Prestige). One Nation limit.
-- Embargo: Trading with this country would only support their villainous endeavors. (-4% World Tension, +8% National Unity).
-- Defensive Alliance: Allying with a smaller power will help preserve the existing balance of power. (-5% World Tension).
-- Puppet Nation: Following a war we can install a government friendly to us in the territory we have conquered, so they remain some autonomy. (-4% World Tension).
-- Release Nation: A nation that has long sought independence in our nation will have it. (-5% World Tension, +6% National Unity). Select home provinces and create new nation.
-- Restore Status Quo: We must intervene in a war to ensure the balance of power is maintained. Intervene in defenders side. (-10% World Tension. If failure, +15% World Tension).
-- Trade Agreement: Free trade will mellow the waters. Select a Nation. (-3% World Tension, +10% GNP for Home Nation & Selected Nation)
-- Arms Treaty: Weapons of war must be reduced if there is to be peace. (Agree to limitation on 1 Weapon Type or Navy Unit. Every Nation that signs treaty -2% World Tension).
-- Join FACTION: Status Quo: We must maintain the empires at all cost. (-4% World Tension, +5% National Unity, +2 Prestige). (THIS REQUIRES BOTH TENSION ACTIONS)

INCREASING TENSION
-- Border Tension: Stationing troops on their border will very well show them our intention. (+3% World Tension, Targeted Nation grants CB against you).
-- Mobilize: Our troops have been ordered to standby. If we give them the order, it's time. (+2% World Tension).
-- Fabricate Claims: Our propaganda machines will give us a good reason to go to war. (+5% World Tension). Grants CB on selected nation. Requires 6 months to create.
-- Regional Alliance: Allying with another great power will aid us. (+8% World Tension, +5% National Unity).
-- Annex Region: This land has always belonged to us, and now we take it back. (+10% World Tension). Peacefully reclaims region bordering yours.
-- Colonial War: Over land that's distant and foreign, we will take what we have long desired. (+12% World Tension). Declares War for Colonial Land.
-- Conquest: We will take the land we have sought after. (+15% World Tension). Declares War for National Land in Varius.
-- Join FACTION: Expansionist: The old ways must be destroyed. (+7% World Tension, +10% National Unity, Permanent +5,000,000,000 GNP). (THIS REQUIRES BOTH TENSION ACTIONS)
Zell and Murtox send me 1 PM with Orders and Order of Battle.

1 PM.

Anything added after that 1 PM will not be accepted.

The Year 1900
World Tension: 18%
Zellonian Declaration of War on Kalpia (12%)
Vatanno-Galvia stations troops on Salardian border (2%)
Deltora Allies with Soroya (8%)
Survaek Fabricates Claim on Honneria (4%)
Survaek Mobilizes Troops (2%)
Tramel Denounces Vatanno-Galvia (-5%)
Deltora Guarantees Luckland (-5%)


WORLD TENSION 15-40%:
All unaligned nations have +0% National Unity.
All Status Quo nations have +10% GNP boost.
Status Quo nations have +5% National Unity.
Expansionist nations have +5% National Unity.


JULY

July 15th: Military observers on the coast of Vatanno-Galvia spot a large naval fleet from the Zellonian Islands sailing southeast, out to open sea.

July 19th: General Phaldio of the Kalpian Colonial Army orders his soldiers, numbering 27,500 in all, along the Zello-Kalpian axis. Meticulous in nature, he sought first to seek control of the major and minor towns of the province by stationing troops in the northeast as well as in Vierras. Soldiers of the 2nd Colonial Division advanced from the west into the heavy jungles of Zellonian Sarelia, where the Battle of Memoth soon began, with 15,300 Kalpian Colonials assaulting the Zellonian port city of Memoth, defended by 10,000 Zellonian Colonials under General Leroy.

July 20th: Noticing troops on it's borders, the Second Salardian Kingdom sends a delegation to Vatanno-Galvia seeking an explanation for such a clearly militant action.

July 22nd: It was only fortune on Phaldio's side that his contemporary fighting against him saw that he was also a slower, more ponderous commander. A man of more grandeur would have found that General Phaldio saw unfit to attack until his men were all fed and well rested. Probing attacks aside, no major assault had taken place since the Kalpians surrounded the Zellonian city. Phaldio, realizing that the Zellonian Colonial General Leroy was attempting to simply defend his position and not sally out of Memoth, sent a brigade east of Memoth to take control of the road there. He prepared an attack at dawn on July 23rd.

July 23rd: With only seven Narct light artillery guns, General Phaldio ordered a preliminary barrage that fired only a hundred shells into the city proper, then ordered a charge to take the city. The Zellonians defending were poorly equipped and without much training. The Zellonian infantry rifle, the Kadak needlegun was more prone to jamming than firing twenty rounds. Taking defensive lines at man made barricades and rooftops, the Zellonian Colonials began their defense of the city, but it wasn't to last.

General Phaldio orders an assault from the west and the north by two brigades, each numbering 3,000 men. Using superior firepower, they find the Zellonians hesitant to hold their positions and make fast headway into the city.

AUGUST

August 5th: General Leroy of the Zellonian Colonial Army officially surrenders after intense fighting. Over 6,000 Sarelian colonials fighting for the Zellonians are captured and taken as prisoners of war.
Casualties
- Kalpian Republic: 1,785 men
- Empire of Zellonia: 3,597 men.


Battle of Memoth, 1900


August 7th: With the primary port city taken, General Phaldio orders the 1st Colonial Division into Memoth then to head east along the road to capture the remaining Zellonian cities along the coast. They are expected to surrender without resistance and be captured all by the end of August.

August 12th: The TPS Mette, a submarine laid down in early January is finally finished by the Deltoran Republic. It is expected to be officially commissioned by the navy after sea run trials in early January, 1901.

August 13th: Two Zellonian merchant ships and the Zellonian destroyer escort Falkus are sunk off the north coast of New Zellonia in Sarelia by the Kalpian 12th Fleet, based out of Greyhedge in Sarelia. Ordered to sink enemy shipping and immediately return to base without an exact timetable, Rear Admiral Cauro and his fleet of a single light cruiser and three destroyers mingled around New Zellonia, anticipating only unarmed targets.

August 17th: Having set sail from Memoth on July 21st to avoid potential capture from the Kalpians, the 2nd Zellonian Colonial Fleet under Admiral Tavington, set sail to protect coastal shipping in the area before heading toward port at Sucre, New Zellonia.

August 19th: While en route, wireless telegrams informed Admiral Tavington, aboard his flagship the light cruiser ZRS Quaid that Kalpian ships were sinking merchant ships north of the island. Tavington immediately ordered all hands and sailed north along the island, ordering his slower submarines in to port.

August 21st: With the Pre-Dreadnought ZRS Zellox based at Sucre, Admiral Tavington wondered aloud why Zellonian Naval Command ordered it and a half dozen destroyers south to the main island when enemy fleets had been lurking in deeper waters. Not one to disobey direct orders, General Lucius, aboard Zellox, set sail south toward Memoth, while Tavington headed north.

August 23rd: The Kingdom of Tramel Denounces Vatanno-Galvian troop build up on Salardia's border.

August 25th: A submarine laid down by the Kingdom of Soroya is finished. It begins sea trials and is expected to be available for deployment in February.

August 29th: The Battle of North Sucre was a surprisingly even engagement, considering the arrayed forces there. The 2nd Zellonian Colonial Fleet that found the Kalpians sailed with the light cruiser ZRS Quaid and the destroyers ZNS Crossroad and ZNS Home. The Kalpian 12th Fleet met them with the light cruiser Fabreo and the destroyers Rintraxi, Faxasim and Giobe.

At 17:27 the Kalpian light cruiser Fabreo opened up with it's 7" guns and traded fire with the ZRS Quaid. Quaid responded with it's own 7" guns. The destroyers moved in at flank speed, and it was here that the Zellonian action became decisive. Weighing in at a hundred tonnes heavier with four 5" guns instead of 3" for their Kalpian counterparts, Zellonian destroyers were simply in a league all on their own, sighting in and opening fire with lightning speed. The Rintraxi was targeted by ZRS Home and Home's third shell luckily slammed into the bridge and the vessel was soon dead in the water.


Battle of North Sucre (1900)


At 19:15 the Kalpian destroyer Faxasim caught fire after repeated barrages by the ZNS Crossroad, which had become heavily damaged in the fight and limped out of the battle line. By 10:41, the captain of Faxasim gave the order to abandon ship. Fabreo and ZRS Quaid continued to trade gunfire until the sun had eclipsed and the engagement had to break off. Fabreo turned north and made for Greyhedge, while the 2nd Zellonian Colonial Fleet turned back south toward Sucre. The first naval engagement of the war had been a tactical Zellonian victory and a strategic Kalpian victory.

CASUALTIES
- Kalpian Republic: Rintraxi (Destroyer), Faxasim (Destroyer), Fabreo (31% Damaged)
- Empire of Zellonia: ZNS Crossroad (28% Damaged)


ZRS Quaid in the South Sarelian Sea, circa 1900


SEPTEMBER

September 1st: The Zellonian Pre-Dreadnought ZRS Zellox bombards Kalpian positions at Memoth, then turns back west, it's orders having been made defunct by the Kalpian occupation of Memoth and returned to Sucre.

September 9th: A flotilla of fourteen Zellonian ships sailing up the Soroyan Peninsula nearly made contact with an enemy fleet. Admiral Heimdeim of the Kalpian Home Fleet quickly returns to port at Mistburn, clearly outgunned. The Blockade of Kalpia begins.

September 19th: The SRF Ayas and two merchant ships reach Fort Celnaer. They refuel.

September 20th: The SRF Ayas and its two ships reach Greyhedge and unload 20,000 Sirilt Model 99 rifles, 40 Light Artillery pieces and 20,000 Kalpian regulars to defend the island. The SRF Ayas and its convoys head back southeast toward Varius.

September 28th: The Grand Survaek Empire lays down the keel of a submarine, expected to completed in 1901.

OCTOBER

October 1st: The Deltoran Republic officially guarantees the independence of the United Provinces of Luckland.

October 4th: The SRF Ayas and its two merchant ships return to Sikea.

October 9th: Both governments of the Deltoran Republic and the Soroyan Kingdom ratify the Treaty of Evemont (1870) to become official allies.

October 15th: The Grand Survaek Empire brings up documents to the Honnerian government regarding land claims of their Serranthian colony dating back to 1556. While the Honnerian government declines to respond, Survaek is satisfied, considering 10% of the population of Honnerian Serranthia is Survaek.

October 16th: The Survaek Army mobilizes, bringing themselves up to full combat readiness.

October 29th: The Survaek Army lays down the keel of a merchant ship, expected to be finished in 1901.

NOVEMBER

November 1st: Military theorist Willem Tobis begins work on the effectiveness of massed artillery barrages in the Deltoran Republic. Though his work won't be refined for several years, it looks promising.

November 9th: Factories in the Empire of Anvegad begin construction on new light artillery and heavy artillery pieces expected to be completed next year.

November 10th: A revolutionary seeking independence in Soroyan Serranthia stages a mass protest in New Eania. Ayyud Ba-kabir, age 59, is a political activist who seeks independence for Osmad, all of which is owned by Soroyan Serranthia. While the protest is non-violent, Soroyan military police look on as his 300 protesters state their claims in New Eania's High Square in the center of town.

November 19th: The Kalanis is launched, the world's largest cruise liner. It is owned by Hatchik Trade Co, a Zellonian mercantile company.

DECEMBER:

December 2nd: In downtown Dremori in the Vatanno-Galvian Union a downtown fire causes $400,000 in damage and injures 19 firemen.

THE YEAR 1900


June 9th: After a dazzling speech by the Kalpian President, the Kalpian's decide to stand fast in backing the actions of their men. Tensions in Sarelia between the two nations borders run high. All eyes turn now to Zellonia.

Sarelian Border Skirmish: It is indisputable that, during the night of June 2nd, colonials from Kalpia opened fire on garrisoned troops in Zellonian territory. The Zellonian Foreign Minister demands an immediate apology from Kalpia for the mishap. The Kalpians have defended themselves, and Zellonia's time to answer was now.

ZELLONIA
* This Means War: These accosts to Zellonian sovereignty in the area have been ongoing for too long. It is time that the Zellonian Empire defends rightfully defends it's territories.
-- Zellonia gains +5% National Unity.
-- Zello-Kalpian Colonial War starts.

* This Issue Means Little: The faraway colonies are important, but not important enough to shed blood. We will look past these transgressions, for now and hope our people understand.
-- Zellonia loses 1 Prestige.
-- Zellonia loses 10% National Unity.

June 10th: Honneria sends out a request to Deltora for the possible construction of a Pre-Dreadnought, pending on price.

June 15th: The King of Tramel, Arthur Curé celebrates his 71st birthday, easily one of the oldest monarchs still on the throne. Tramelians celebrate with an immense festival in their capital, Caldwell.

June 16th: The Kharnikovian Empire settles several island colonies in southwest Faresia, beginning it's first overseas territories.

June 21st: The kingdoms of Soroya and Kelric finalize the Treaty of Kormere (1900), to great acclaim to both populations.

June 25th: The Empire of Zellonia declares war on Kalpian Republic, starting the Zello-Kalpian Colonial War.


Sarelia Subcontinent, June 1900


July 1st: Kalpia begins producing an array of military weaponry for the war, anticipating the heating up of the conflict.

July 12th: The marriage ceremony for Constantine XII, cousin of Tsar Aleksandr of the Kharnikovian Empire and Kijek of the Grand Survaek Empire. Both are very minor nobles within their nation's courts, but this is a concrete sign of friendship between the two nations.
That was from the first map. Sorry, sorry! It's been fixed. Check the last post in the IC, a few new things have happened.

PLEASE EVERYBODY POST YOUR APPLICATION IN "CHARACTERS"

This way I can refer to it when making/updating the dossiers. GO GO GO.




I need Xian Clique capital and city names.
$1 to repair it. :D Actually, it'll be repaired soon for free. But from now on, breakdowns will cost money to repair.
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